| 1 | //===-- StackFrameList.cpp ------------------------------------------------===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #include "lldb/Target/StackFrameList.h" |
| 10 | #include "lldb/Breakpoint/Breakpoint.h" |
| 11 | #include "lldb/Breakpoint/BreakpointLocation.h" |
| 12 | #include "lldb/Core/Debugger.h" |
| 13 | #include "lldb/Core/SourceManager.h" |
| 14 | #include "lldb/Host/StreamFile.h" |
| 15 | #include "lldb/Symbol/Block.h" |
| 16 | #include "lldb/Symbol/Function.h" |
| 17 | #include "lldb/Symbol/Symbol.h" |
| 18 | #include "lldb/Target/Process.h" |
| 19 | #include "lldb/Target/RegisterContext.h" |
| 20 | #include "lldb/Target/StackFrame.h" |
| 21 | #include "lldb/Target/StackFrameRecognizer.h" |
| 22 | #include "lldb/Target/StopInfo.h" |
| 23 | #include "lldb/Target/Target.h" |
| 24 | #include "lldb/Target/Thread.h" |
| 25 | #include "lldb/Target/Unwind.h" |
| 26 | #include "lldb/Utility/LLDBLog.h" |
| 27 | #include "lldb/Utility/Log.h" |
| 28 | #include "llvm/ADT/SmallPtrSet.h" |
| 29 | |
| 30 | #include <memory> |
| 31 | |
| 32 | //#define DEBUG_STACK_FRAMES 1 |
| 33 | |
| 34 | using namespace lldb; |
| 35 | using namespace lldb_private; |
| 36 | |
| 37 | // StackFrameList constructor |
| 38 | StackFrameList::StackFrameList(Thread &thread, |
| 39 | const lldb::StackFrameListSP &prev_frames_sp, |
| 40 | bool show_inline_frames) |
| 41 | : m_thread(thread), m_prev_frames_sp(prev_frames_sp), m_frames(), |
| 42 | m_selected_frame_idx(), m_concrete_frames_fetched(0), |
| 43 | m_current_inlined_depth(UINT32_MAX), |
| 44 | m_current_inlined_pc(LLDB_INVALID_ADDRESS), |
| 45 | m_show_inlined_frames(show_inline_frames) { |
| 46 | if (prev_frames_sp) { |
| 47 | m_current_inlined_depth = prev_frames_sp->m_current_inlined_depth; |
| 48 | m_current_inlined_pc = prev_frames_sp->m_current_inlined_pc; |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | StackFrameList::~StackFrameList() { |
| 53 | // Call clear since this takes a lock and clears the stack frame list in case |
| 54 | // another thread is currently using this stack frame list |
| 55 | Clear(); |
| 56 | } |
| 57 | |
| 58 | void StackFrameList::CalculateCurrentInlinedDepth() { |
| 59 | uint32_t cur_inlined_depth = GetCurrentInlinedDepth(); |
| 60 | if (cur_inlined_depth == UINT32_MAX) { |
| 61 | ResetCurrentInlinedDepth(); |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | uint32_t StackFrameList::GetCurrentInlinedDepth() { |
| 66 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
| 67 | if (m_show_inlined_frames && m_current_inlined_pc != LLDB_INVALID_ADDRESS) { |
| 68 | lldb::addr_t cur_pc = m_thread.GetRegisterContext()->GetPC(); |
| 69 | if (cur_pc != m_current_inlined_pc) { |
| 70 | m_current_inlined_pc = LLDB_INVALID_ADDRESS; |
| 71 | m_current_inlined_depth = UINT32_MAX; |
| 72 | Log *log = GetLog(mask: LLDBLog::Step); |
| 73 | if (log && log->GetVerbose()) |
| 74 | LLDB_LOGF( |
| 75 | log, |
| 76 | "GetCurrentInlinedDepth: invalidating current inlined depth.\n" ); |
| 77 | } |
| 78 | return m_current_inlined_depth; |
| 79 | } else { |
| 80 | return UINT32_MAX; |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | void StackFrameList::ResetCurrentInlinedDepth() { |
| 85 | if (!m_show_inlined_frames) |
| 86 | return; |
| 87 | |
| 88 | StopInfoSP stop_info_sp = m_thread.GetStopInfo(); |
| 89 | if (!stop_info_sp) |
| 90 | return; |
| 91 | |
| 92 | bool inlined = true; |
| 93 | auto inline_depth = stop_info_sp->GetSuggestedStackFrameIndex(inlined_stack: inlined); |
| 94 | // We're only adjusting the inlined stack here. |
| 95 | Log *log = GetLog(mask: LLDBLog::Step); |
| 96 | if (inline_depth) { |
| 97 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
| 98 | m_current_inlined_depth = *inline_depth; |
| 99 | m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC(); |
| 100 | |
| 101 | if (log && log->GetVerbose()) |
| 102 | LLDB_LOGF(log, |
| 103 | "ResetCurrentInlinedDepth: setting inlined " |
| 104 | "depth: %d 0x%" PRIx64 ".\n" , |
| 105 | m_current_inlined_depth, m_current_inlined_pc); |
| 106 | } else { |
| 107 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
| 108 | m_current_inlined_pc = LLDB_INVALID_ADDRESS; |
| 109 | m_current_inlined_depth = UINT32_MAX; |
| 110 | if (log && log->GetVerbose()) |
| 111 | LLDB_LOGF( |
| 112 | log, |
| 113 | "ResetCurrentInlinedDepth: Invalidating current inlined depth.\n" ); |
| 114 | } |
| 115 | } |
| 116 | |
| 117 | bool StackFrameList::DecrementCurrentInlinedDepth() { |
| 118 | if (m_show_inlined_frames) { |
| 119 | uint32_t current_inlined_depth = GetCurrentInlinedDepth(); |
| 120 | if (current_inlined_depth != UINT32_MAX) { |
| 121 | if (current_inlined_depth > 0) { |
| 122 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
| 123 | m_current_inlined_depth--; |
| 124 | return true; |
| 125 | } |
| 126 | } |
| 127 | } |
| 128 | return false; |
| 129 | } |
| 130 | |
| 131 | void StackFrameList::SetCurrentInlinedDepth(uint32_t new_depth) { |
| 132 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
| 133 | m_current_inlined_depth = new_depth; |
| 134 | if (new_depth == UINT32_MAX) |
| 135 | m_current_inlined_pc = LLDB_INVALID_ADDRESS; |
| 136 | else |
| 137 | m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC(); |
| 138 | } |
| 139 | |
| 140 | bool StackFrameList::WereAllFramesFetched() const { |
| 141 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 142 | return GetAllFramesFetched(); |
| 143 | } |
| 144 | |
| 145 | /// A sequence of calls that comprise some portion of a backtrace. Each frame |
| 146 | /// is represented as a pair of a callee (Function *) and an address within the |
| 147 | /// callee. |
| 148 | struct CallDescriptor { |
| 149 | Function *func; |
| 150 | CallEdge::AddrType address_type = CallEdge::AddrType::Call; |
| 151 | addr_t address = LLDB_INVALID_ADDRESS; |
| 152 | }; |
| 153 | using CallSequence = std::vector<CallDescriptor>; |
| 154 | |
| 155 | /// Find the unique path through the call graph from \p begin (with return PC |
| 156 | /// \p return_pc) to \p end. On success this path is stored into \p path, and |
| 157 | /// on failure \p path is unchanged. |
| 158 | /// This function doesn't currently access StackFrameLists at all, it only looks |
| 159 | /// at the frame set in the ExecutionContext it passes around. |
| 160 | static void FindInterveningFrames(Function &begin, Function &end, |
| 161 | ExecutionContext &exe_ctx, Target &target, |
| 162 | addr_t return_pc, CallSequence &path, |
| 163 | ModuleList &images, Log *log) { |
| 164 | LLDB_LOG(log, "Finding frames between {0} and {1}, retn-pc={2:x}" , |
| 165 | begin.GetDisplayName(), end.GetDisplayName(), return_pc); |
| 166 | |
| 167 | // Find a non-tail calling edge with the correct return PC. |
| 168 | if (log) |
| 169 | for (const auto &edge : begin.GetCallEdges()) |
| 170 | LLDB_LOG(log, "FindInterveningFrames: found call with retn-PC = {0:x}" , |
| 171 | edge->GetReturnPCAddress(begin, target)); |
| 172 | CallEdge *first_edge = begin.GetCallEdgeForReturnAddress(return_pc, target); |
| 173 | if (!first_edge) { |
| 174 | LLDB_LOG(log, "No call edge outgoing from {0} with retn-PC == {1:x}" , |
| 175 | begin.GetDisplayName(), return_pc); |
| 176 | return; |
| 177 | } |
| 178 | |
| 179 | // The first callee may not be resolved, or there may be nothing to fill in. |
| 180 | Function *first_callee = first_edge->GetCallee(images, exe_ctx); |
| 181 | if (!first_callee) { |
| 182 | LLDB_LOG(log, "Could not resolve callee" ); |
| 183 | return; |
| 184 | } |
| 185 | if (first_callee == &end) { |
| 186 | LLDB_LOG(log, "Not searching further, first callee is {0} (retn-PC: {1:x})" , |
| 187 | end.GetDisplayName(), return_pc); |
| 188 | return; |
| 189 | } |
| 190 | |
| 191 | // Run DFS on the tail-calling edges out of the first callee to find \p end. |
| 192 | // Fully explore the set of functions reachable from the first edge via tail |
| 193 | // calls in order to detect ambiguous executions. |
| 194 | struct DFS { |
| 195 | CallSequence active_path = {}; |
| 196 | CallSequence solution_path = {}; |
| 197 | llvm::SmallPtrSet<Function *, 2> visited_nodes = {}; |
| 198 | bool ambiguous = false; |
| 199 | Function *end; |
| 200 | ModuleList &images; |
| 201 | Target ⌖ |
| 202 | ExecutionContext &context; |
| 203 | |
| 204 | DFS(Function *end, ModuleList &images, Target &target, |
| 205 | ExecutionContext &context) |
| 206 | : end(end), images(images), target(target), context(context) {} |
| 207 | |
| 208 | void search(CallEdge &first_edge, Function &first_callee, |
| 209 | CallSequence &path) { |
| 210 | dfs(current_edge&: first_edge, callee&: first_callee); |
| 211 | if (!ambiguous) |
| 212 | path = std::move(solution_path); |
| 213 | } |
| 214 | |
| 215 | void dfs(CallEdge ¤t_edge, Function &callee) { |
| 216 | // Found a path to the target function. |
| 217 | if (&callee == end) { |
| 218 | if (solution_path.empty()) |
| 219 | solution_path = active_path; |
| 220 | else |
| 221 | ambiguous = true; |
| 222 | return; |
| 223 | } |
| 224 | |
| 225 | // Terminate the search if tail recursion is found, or more generally if |
| 226 | // there's more than one way to reach a target. This errs on the side of |
| 227 | // caution: it conservatively stops searching when some solutions are |
| 228 | // still possible to save time in the average case. |
| 229 | if (!visited_nodes.insert(Ptr: &callee).second) { |
| 230 | ambiguous = true; |
| 231 | return; |
| 232 | } |
| 233 | |
| 234 | // Search the calls made from this callee. |
| 235 | active_path.push_back(x: CallDescriptor{.func: &callee}); |
| 236 | for (const auto &edge : callee.GetTailCallingEdges()) { |
| 237 | Function *next_callee = edge->GetCallee(images, exe_ctx&: context); |
| 238 | if (!next_callee) |
| 239 | continue; |
| 240 | |
| 241 | std::tie(args&: active_path.back().address_type, args&: active_path.back().address) = |
| 242 | edge->GetCallerAddress(caller&: callee, target); |
| 243 | |
| 244 | dfs(current_edge&: *edge, callee&: *next_callee); |
| 245 | if (ambiguous) |
| 246 | return; |
| 247 | } |
| 248 | active_path.pop_back(); |
| 249 | } |
| 250 | }; |
| 251 | |
| 252 | DFS(&end, images, target, exe_ctx).search(first_edge&: *first_edge, first_callee&: *first_callee, path); |
| 253 | } |
| 254 | |
| 255 | /// Given that \p next_frame will be appended to the frame list, synthesize |
| 256 | /// tail call frames between the current end of the list and \p next_frame. |
| 257 | /// If any frames are added, adjust the frame index of \p next_frame. |
| 258 | /// |
| 259 | /// -------------- |
| 260 | /// | ... | <- Completed frames. |
| 261 | /// -------------- |
| 262 | /// | prev_frame | |
| 263 | /// -------------- |
| 264 | /// | ... | <- Artificial frames inserted here. |
| 265 | /// -------------- |
| 266 | /// | next_frame | |
| 267 | /// -------------- |
| 268 | /// | ... | <- Not-yet-visited frames. |
| 269 | /// -------------- |
| 270 | void StackFrameList::SynthesizeTailCallFrames(StackFrame &next_frame) { |
| 271 | // Cannot synthesize tail call frames when the stack is empty (there is no |
| 272 | // "previous" frame). |
| 273 | if (m_frames.empty()) |
| 274 | return; |
| 275 | |
| 276 | TargetSP target_sp = next_frame.CalculateTarget(); |
| 277 | if (!target_sp) |
| 278 | return; |
| 279 | |
| 280 | lldb::RegisterContextSP next_reg_ctx_sp = next_frame.GetRegisterContext(); |
| 281 | if (!next_reg_ctx_sp) |
| 282 | return; |
| 283 | |
| 284 | Log *log = GetLog(mask: LLDBLog::Step); |
| 285 | |
| 286 | StackFrame &prev_frame = *m_frames.back().get(); |
| 287 | |
| 288 | // Find the functions prev_frame and next_frame are stopped in. The function |
| 289 | // objects are needed to search the lazy call graph for intervening frames. |
| 290 | Function *prev_func = |
| 291 | prev_frame.GetSymbolContext(resolve_scope: eSymbolContextFunction).function; |
| 292 | if (!prev_func) { |
| 293 | LLDB_LOG(log, "SynthesizeTailCallFrames: can't find previous function" ); |
| 294 | return; |
| 295 | } |
| 296 | Function *next_func = |
| 297 | next_frame.GetSymbolContext(resolve_scope: eSymbolContextFunction).function; |
| 298 | if (!next_func) { |
| 299 | LLDB_LOG(log, "SynthesizeTailCallFrames: can't find next function" ); |
| 300 | return; |
| 301 | } |
| 302 | |
| 303 | // Try to find the unique sequence of (tail) calls which led from next_frame |
| 304 | // to prev_frame. |
| 305 | CallSequence path; |
| 306 | addr_t return_pc = next_reg_ctx_sp->GetPC(); |
| 307 | Target &target = *target_sp.get(); |
| 308 | ModuleList &images = next_frame.CalculateTarget()->GetImages(); |
| 309 | ExecutionContext exe_ctx(target_sp, /*get_process=*/true); |
| 310 | exe_ctx.SetFramePtr(&next_frame); |
| 311 | FindInterveningFrames(begin&: *next_func, end&: *prev_func, exe_ctx, target, return_pc, |
| 312 | path, images, log); |
| 313 | |
| 314 | // Push synthetic tail call frames. |
| 315 | for (auto calleeInfo : llvm::reverse(C&: path)) { |
| 316 | Function *callee = calleeInfo.func; |
| 317 | uint32_t frame_idx = m_frames.size(); |
| 318 | uint32_t concrete_frame_idx = next_frame.GetConcreteFrameIndex(); |
| 319 | addr_t cfa = LLDB_INVALID_ADDRESS; |
| 320 | bool cfa_is_valid = false; |
| 321 | addr_t pc = calleeInfo.address; |
| 322 | // If the callee address refers to the call instruction, we do not want to |
| 323 | // subtract 1 from this value. |
| 324 | const bool behaves_like_zeroth_frame = |
| 325 | calleeInfo.address_type == CallEdge::AddrType::Call; |
| 326 | SymbolContext sc; |
| 327 | callee->CalculateSymbolContext(sc: &sc); |
| 328 | auto synth_frame = std::make_shared<StackFrame>( |
| 329 | args: m_thread.shared_from_this(), args&: frame_idx, args&: concrete_frame_idx, args&: cfa, |
| 330 | args&: cfa_is_valid, args&: pc, args: StackFrame::Kind::Artificial, |
| 331 | args: behaves_like_zeroth_frame, args: &sc); |
| 332 | m_frames.push_back(x: synth_frame); |
| 333 | LLDB_LOG(log, "Pushed frame {0} at {1:x}" , callee->GetDisplayName(), pc); |
| 334 | } |
| 335 | |
| 336 | // If any frames were created, adjust next_frame's index. |
| 337 | if (!path.empty()) |
| 338 | next_frame.SetFrameIndex(m_frames.size()); |
| 339 | } |
| 340 | |
| 341 | bool StackFrameList::GetFramesUpTo(uint32_t end_idx, |
| 342 | InterruptionControl allow_interrupt) { |
| 343 | // GetFramesUpTo is always called with the intent to add frames, so get the |
| 344 | // writer lock: |
| 345 | std::unique_lock<std::shared_mutex> guard(m_list_mutex); |
| 346 | // Now that we have the lock, check to make sure someone didn't get there |
| 347 | // ahead of us: |
| 348 | if (m_frames.size() > end_idx || GetAllFramesFetched()) |
| 349 | return false; |
| 350 | |
| 351 | // Do not fetch frames for an invalid thread. |
| 352 | bool was_interrupted = false; |
| 353 | if (!m_thread.IsValid()) |
| 354 | return false; |
| 355 | |
| 356 | // lock the writer side of m_list_mutex as we're going to add frames here: |
| 357 | if (!m_show_inlined_frames) { |
| 358 | if (end_idx < m_concrete_frames_fetched) |
| 359 | return false; |
| 360 | // We're adding concrete frames now: |
| 361 | // FIXME: This should also be interruptible: |
| 362 | FetchOnlyConcreteFramesUpTo(end_idx); |
| 363 | return false; |
| 364 | } |
| 365 | |
| 366 | // We're adding concrete and inlined frames now: |
| 367 | was_interrupted = FetchFramesUpTo(end_idx, allow_interrupt); |
| 368 | |
| 369 | #if defined(DEBUG_STACK_FRAMES) |
| 370 | s.PutCString("\n\nNew frames:\n" ); |
| 371 | Dump(&s); |
| 372 | s.EOL(); |
| 373 | #endif |
| 374 | return was_interrupted; |
| 375 | } |
| 376 | |
| 377 | void StackFrameList::FetchOnlyConcreteFramesUpTo(uint32_t end_idx) { |
| 378 | assert(m_thread.IsValid() && "Expected valid thread" ); |
| 379 | assert(m_frames.size() <= end_idx && "Expected there to be frames to fill" ); |
| 380 | |
| 381 | Unwind &unwinder = m_thread.GetUnwinder(); |
| 382 | |
| 383 | if (end_idx < m_concrete_frames_fetched) |
| 384 | return; |
| 385 | |
| 386 | uint32_t num_frames = unwinder.GetFramesUpTo(end_idx); |
| 387 | if (num_frames <= end_idx + 1) { |
| 388 | // Done unwinding. |
| 389 | m_concrete_frames_fetched = UINT32_MAX; |
| 390 | } |
| 391 | |
| 392 | // Don't create the frames eagerly. Defer this work to GetFrameAtIndex, |
| 393 | // which can lazily query the unwinder to create frames. |
| 394 | m_frames.resize(new_size: num_frames); |
| 395 | } |
| 396 | |
| 397 | bool StackFrameList::FetchFramesUpTo(uint32_t end_idx, |
| 398 | InterruptionControl allow_interrupt) { |
| 399 | Unwind &unwinder = m_thread.GetUnwinder(); |
| 400 | bool was_interrupted = false; |
| 401 | |
| 402 | #if defined(DEBUG_STACK_FRAMES) |
| 403 | StreamFile s(stdout, false); |
| 404 | #endif |
| 405 | // If we are hiding some frames from the outside world, we need to add |
| 406 | // those onto the total count of frames to fetch. However, we don't need |
| 407 | // to do that if end_idx is 0 since in that case we always get the first |
| 408 | // concrete frame and all the inlined frames below it... And of course, if |
| 409 | // end_idx is UINT32_MAX that means get all, so just do that... |
| 410 | |
| 411 | uint32_t inlined_depth = 0; |
| 412 | if (end_idx > 0 && end_idx != UINT32_MAX) { |
| 413 | inlined_depth = GetCurrentInlinedDepth(); |
| 414 | if (inlined_depth != UINT32_MAX) { |
| 415 | if (end_idx > 0) |
| 416 | end_idx += inlined_depth; |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | StackFrameSP unwind_frame_sp; |
| 421 | Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger(); |
| 422 | do { |
| 423 | uint32_t idx = m_concrete_frames_fetched++; |
| 424 | lldb::addr_t pc = LLDB_INVALID_ADDRESS; |
| 425 | lldb::addr_t cfa = LLDB_INVALID_ADDRESS; |
| 426 | bool behaves_like_zeroth_frame = (idx == 0); |
| 427 | if (idx == 0) { |
| 428 | // We might have already created frame zero, only create it if we need |
| 429 | // to. |
| 430 | if (m_frames.empty()) { |
| 431 | RegisterContextSP reg_ctx_sp(m_thread.GetRegisterContext()); |
| 432 | |
| 433 | if (reg_ctx_sp) { |
| 434 | const bool success = unwinder.GetFrameInfoAtIndex( |
| 435 | frame_idx: idx, cfa, pc, behaves_like_zeroth_frame); |
| 436 | // There shouldn't be any way not to get the frame info for frame |
| 437 | // 0. But if the unwinder can't make one, lets make one by hand |
| 438 | // with the SP as the CFA and see if that gets any further. |
| 439 | if (!success) { |
| 440 | cfa = reg_ctx_sp->GetSP(); |
| 441 | pc = reg_ctx_sp->GetPC(); |
| 442 | } |
| 443 | |
| 444 | unwind_frame_sp = std::make_shared<StackFrame>( |
| 445 | args: m_thread.shared_from_this(), args: m_frames.size(), args&: idx, args&: reg_ctx_sp, |
| 446 | args&: cfa, args&: pc, args&: behaves_like_zeroth_frame, args: nullptr); |
| 447 | m_frames.push_back(x: unwind_frame_sp); |
| 448 | } |
| 449 | } else { |
| 450 | unwind_frame_sp = m_frames.front(); |
| 451 | cfa = unwind_frame_sp->m_id.GetCallFrameAddress(); |
| 452 | } |
| 453 | } else { |
| 454 | // Check for interruption when building the frames. |
| 455 | // Do the check in idx > 0 so that we'll always create a 0th frame. |
| 456 | if (allow_interrupt && |
| 457 | INTERRUPT_REQUESTED(dbg, "Interrupted having fetched {0} frames" , |
| 458 | m_frames.size())) { |
| 459 | was_interrupted = true; |
| 460 | break; |
| 461 | } |
| 462 | |
| 463 | const bool success = |
| 464 | unwinder.GetFrameInfoAtIndex(frame_idx: idx, cfa, pc, behaves_like_zeroth_frame); |
| 465 | if (!success) { |
| 466 | // We've gotten to the end of the stack. |
| 467 | SetAllFramesFetched(); |
| 468 | break; |
| 469 | } |
| 470 | const bool cfa_is_valid = true; |
| 471 | unwind_frame_sp = std::make_shared<StackFrame>( |
| 472 | args: m_thread.shared_from_this(), args: m_frames.size(), args&: idx, args&: cfa, args: cfa_is_valid, |
| 473 | args&: pc, args: StackFrame::Kind::Regular, args&: behaves_like_zeroth_frame, args: nullptr); |
| 474 | |
| 475 | // Create synthetic tail call frames between the previous frame and the |
| 476 | // newly-found frame. The new frame's index may change after this call, |
| 477 | // although its concrete index will stay the same. |
| 478 | SynthesizeTailCallFrames(next_frame&: *unwind_frame_sp.get()); |
| 479 | |
| 480 | m_frames.push_back(x: unwind_frame_sp); |
| 481 | } |
| 482 | |
| 483 | assert(unwind_frame_sp); |
| 484 | SymbolContext unwind_sc = unwind_frame_sp->GetSymbolContext( |
| 485 | resolve_scope: eSymbolContextBlock | eSymbolContextFunction); |
| 486 | Block *unwind_block = unwind_sc.block; |
| 487 | TargetSP target_sp = m_thread.CalculateTarget(); |
| 488 | if (unwind_block) { |
| 489 | Address curr_frame_address( |
| 490 | unwind_frame_sp->GetFrameCodeAddressForSymbolication()); |
| 491 | |
| 492 | SymbolContext next_frame_sc; |
| 493 | Address next_frame_address; |
| 494 | |
| 495 | while (unwind_sc.GetParentOfInlinedScope( |
| 496 | curr_frame_pc: curr_frame_address, next_frame_sc, inlined_frame_addr&: next_frame_address)) { |
| 497 | next_frame_sc.line_entry.ApplyFileMappings(target_sp); |
| 498 | behaves_like_zeroth_frame = false; |
| 499 | StackFrameSP frame_sp(new StackFrame( |
| 500 | m_thread.shared_from_this(), m_frames.size(), idx, |
| 501 | unwind_frame_sp->GetRegisterContextSP(), cfa, next_frame_address, |
| 502 | behaves_like_zeroth_frame, &next_frame_sc)); |
| 503 | |
| 504 | m_frames.push_back(x: frame_sp); |
| 505 | unwind_sc = next_frame_sc; |
| 506 | curr_frame_address = next_frame_address; |
| 507 | } |
| 508 | } |
| 509 | } while (m_frames.size() - 1 < end_idx); |
| 510 | |
| 511 | // Don't try to merge till you've calculated all the frames in this stack. |
| 512 | if (GetAllFramesFetched() && m_prev_frames_sp) { |
| 513 | StackFrameList *prev_frames = m_prev_frames_sp.get(); |
| 514 | StackFrameList *curr_frames = this; |
| 515 | |
| 516 | #if defined(DEBUG_STACK_FRAMES) |
| 517 | s.PutCString("\nprev_frames:\n" ); |
| 518 | prev_frames->Dump(&s); |
| 519 | s.PutCString("\ncurr_frames:\n" ); |
| 520 | curr_frames->Dump(&s); |
| 521 | s.EOL(); |
| 522 | #endif |
| 523 | size_t curr_frame_num, prev_frame_num; |
| 524 | |
| 525 | for (curr_frame_num = curr_frames->m_frames.size(), |
| 526 | prev_frame_num = prev_frames->m_frames.size(); |
| 527 | curr_frame_num > 0 && prev_frame_num > 0; |
| 528 | --curr_frame_num, --prev_frame_num) { |
| 529 | const size_t curr_frame_idx = curr_frame_num - 1; |
| 530 | const size_t prev_frame_idx = prev_frame_num - 1; |
| 531 | StackFrameSP curr_frame_sp(curr_frames->m_frames[curr_frame_idx]); |
| 532 | StackFrameSP prev_frame_sp(prev_frames->m_frames[prev_frame_idx]); |
| 533 | |
| 534 | #if defined(DEBUG_STACK_FRAMES) |
| 535 | s.Printf("\n\nCurr frame #%u " , curr_frame_idx); |
| 536 | if (curr_frame_sp) |
| 537 | curr_frame_sp->Dump(&s, true, false); |
| 538 | else |
| 539 | s.PutCString("NULL" ); |
| 540 | s.Printf("\nPrev frame #%u " , prev_frame_idx); |
| 541 | if (prev_frame_sp) |
| 542 | prev_frame_sp->Dump(&s, true, false); |
| 543 | else |
| 544 | s.PutCString("NULL" ); |
| 545 | #endif |
| 546 | |
| 547 | StackFrame *curr_frame = curr_frame_sp.get(); |
| 548 | StackFrame *prev_frame = prev_frame_sp.get(); |
| 549 | |
| 550 | if (curr_frame == nullptr || prev_frame == nullptr) |
| 551 | break; |
| 552 | |
| 553 | // Check the stack ID to make sure they are equal. |
| 554 | if (curr_frame->GetStackID() != prev_frame->GetStackID()) |
| 555 | break; |
| 556 | |
| 557 | prev_frame->UpdatePreviousFrameFromCurrentFrame(curr_frame&: *curr_frame); |
| 558 | // Now copy the fixed up previous frame into the current frames so the |
| 559 | // pointer doesn't change. |
| 560 | m_frames[curr_frame_idx] = prev_frame_sp; |
| 561 | |
| 562 | #if defined(DEBUG_STACK_FRAMES) |
| 563 | s.Printf("\n Copying previous frame to current frame" ); |
| 564 | #endif |
| 565 | } |
| 566 | // We are done with the old stack frame list, we can release it now. |
| 567 | m_prev_frames_sp.reset(); |
| 568 | } |
| 569 | // Don't report interrupted if we happen to have gotten all the frames: |
| 570 | if (!GetAllFramesFetched()) |
| 571 | return was_interrupted; |
| 572 | return false; |
| 573 | } |
| 574 | |
| 575 | uint32_t StackFrameList::GetNumFrames(bool can_create) { |
| 576 | if (!WereAllFramesFetched() && can_create) { |
| 577 | // Don't allow interrupt or we might not return the correct count |
| 578 | GetFramesUpTo(UINT32_MAX, allow_interrupt: DoNotAllowInterruption); |
| 579 | } |
| 580 | uint32_t frame_idx; |
| 581 | { |
| 582 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 583 | frame_idx = GetVisibleStackFrameIndex(idx: m_frames.size()); |
| 584 | } |
| 585 | return frame_idx; |
| 586 | } |
| 587 | |
| 588 | void StackFrameList::Dump(Stream *s) { |
| 589 | if (s == nullptr) |
| 590 | return; |
| 591 | |
| 592 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 593 | |
| 594 | const_iterator pos, begin = m_frames.begin(), end = m_frames.end(); |
| 595 | for (pos = begin; pos != end; ++pos) { |
| 596 | StackFrame *frame = (*pos).get(); |
| 597 | s->Printf(format: "%p: " , static_cast<void *>(frame)); |
| 598 | if (frame) { |
| 599 | frame->GetStackID().Dump(s); |
| 600 | frame->DumpUsingSettingsFormat(strm: s); |
| 601 | } else |
| 602 | s->Printf(format: "frame #%u" , (uint32_t)std::distance(first: begin, last: pos)); |
| 603 | s->EOL(); |
| 604 | } |
| 605 | s->EOL(); |
| 606 | } |
| 607 | |
| 608 | StackFrameSP StackFrameList::GetFrameAtIndex(uint32_t idx) { |
| 609 | StackFrameSP frame_sp; |
| 610 | uint32_t original_idx = idx; |
| 611 | |
| 612 | // We're going to consult the m_frames.size, but if there are already |
| 613 | // enough frames for our request we don't want to block other readers, so |
| 614 | // first acquire the shared lock: |
| 615 | { // Scope for shared lock: |
| 616 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 617 | |
| 618 | uint32_t inlined_depth = GetCurrentInlinedDepth(); |
| 619 | if (inlined_depth != UINT32_MAX) |
| 620 | idx += inlined_depth; |
| 621 | |
| 622 | if (idx < m_frames.size()) |
| 623 | frame_sp = m_frames[idx]; |
| 624 | |
| 625 | if (frame_sp) |
| 626 | return frame_sp; |
| 627 | } // End of reader lock scope |
| 628 | |
| 629 | // GetFramesUpTo will fill m_frames with as many frames as you asked for, if |
| 630 | // there are that many. If there weren't then you asked for too many frames. |
| 631 | // GetFramesUpTo returns true if interrupted: |
| 632 | if (GetFramesUpTo(end_idx: idx, allow_interrupt: AllowInterruption)) { |
| 633 | Log *log = GetLog(mask: LLDBLog::Thread); |
| 634 | LLDB_LOG(log, "GetFrameAtIndex was interrupted" ); |
| 635 | return {}; |
| 636 | } |
| 637 | |
| 638 | { // Now we're accessing m_frames as a reader, so acquire the reader lock. |
| 639 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 640 | if (idx < m_frames.size()) { |
| 641 | frame_sp = m_frames[idx]; |
| 642 | } else if (original_idx == 0) { |
| 643 | // There should ALWAYS be a frame at index 0. If something went wrong |
| 644 | // with the CurrentInlinedDepth such that there weren't as many frames as |
| 645 | // we thought taking that into account, then reset the current inlined |
| 646 | // depth and return the real zeroth frame. |
| 647 | if (m_frames.empty()) { |
| 648 | // Why do we have a thread with zero frames, that should not ever |
| 649 | // happen... |
| 650 | assert(!m_thread.IsValid() && "A valid thread has no frames." ); |
| 651 | } else { |
| 652 | ResetCurrentInlinedDepth(); |
| 653 | frame_sp = m_frames[original_idx]; |
| 654 | } |
| 655 | } |
| 656 | } // End of reader lock scope |
| 657 | |
| 658 | return frame_sp; |
| 659 | } |
| 660 | |
| 661 | StackFrameSP |
| 662 | StackFrameList::GetFrameWithConcreteFrameIndex(uint32_t unwind_idx) { |
| 663 | // First try assuming the unwind index is the same as the frame index. The |
| 664 | // unwind index is always greater than or equal to the frame index, so it is |
| 665 | // a good place to start. If we have inlined frames we might have 5 concrete |
| 666 | // frames (frame unwind indexes go from 0-4), but we might have 15 frames |
| 667 | // after we make all the inlined frames. Most of the time the unwind frame |
| 668 | // index (or the concrete frame index) is the same as the frame index. |
| 669 | uint32_t frame_idx = unwind_idx; |
| 670 | StackFrameSP frame_sp(GetFrameAtIndex(idx: frame_idx)); |
| 671 | while (frame_sp) { |
| 672 | if (frame_sp->GetFrameIndex() == unwind_idx) |
| 673 | break; |
| 674 | frame_sp = GetFrameAtIndex(idx: ++frame_idx); |
| 675 | } |
| 676 | return frame_sp; |
| 677 | } |
| 678 | |
| 679 | static bool CompareStackID(const StackFrameSP &stack_sp, |
| 680 | const StackID &stack_id) { |
| 681 | return stack_sp->GetStackID() < stack_id; |
| 682 | } |
| 683 | |
| 684 | StackFrameSP StackFrameList::GetFrameWithStackID(const StackID &stack_id) { |
| 685 | StackFrameSP frame_sp; |
| 686 | |
| 687 | if (stack_id.IsValid()) { |
| 688 | uint32_t frame_idx = 0; |
| 689 | { |
| 690 | // First see if the frame is already realized. This is the scope for |
| 691 | // the shared mutex: |
| 692 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 693 | // Do a binary search in case the stack frame is already in our cache |
| 694 | collection::const_iterator pos = |
| 695 | llvm::lower_bound(Range&: m_frames, Value: stack_id, C: CompareStackID); |
| 696 | if (pos != m_frames.end() && (*pos)->GetStackID() == stack_id) |
| 697 | return *pos; |
| 698 | } |
| 699 | // If we needed to add more frames, we would get to here. |
| 700 | do { |
| 701 | frame_sp = GetFrameAtIndex(idx: frame_idx); |
| 702 | if (frame_sp && frame_sp->GetStackID() == stack_id) |
| 703 | break; |
| 704 | frame_idx++; |
| 705 | } while (frame_sp); |
| 706 | } |
| 707 | return frame_sp; |
| 708 | } |
| 709 | |
| 710 | bool StackFrameList::SetFrameAtIndex(uint32_t idx, StackFrameSP &frame_sp) { |
| 711 | std::unique_lock<std::shared_mutex> guard(m_list_mutex); |
| 712 | if (idx >= m_frames.size()) |
| 713 | m_frames.resize(new_size: idx + 1); |
| 714 | // Make sure allocation succeeded by checking bounds again |
| 715 | if (idx < m_frames.size()) { |
| 716 | m_frames[idx] = frame_sp; |
| 717 | return true; |
| 718 | } |
| 719 | return false; // resize failed, out of memory? |
| 720 | } |
| 721 | |
| 722 | void StackFrameList::SelectMostRelevantFrame() { |
| 723 | // Don't call into the frame recognizers on the private state thread as |
| 724 | // they can cause code to run in the target, and that can cause deadlocks |
| 725 | // when fetching stop events for the expression. |
| 726 | if (m_thread.GetProcess()->CurrentThreadIsPrivateStateThread()) |
| 727 | return; |
| 728 | |
| 729 | Log *log = GetLog(mask: LLDBLog::Thread); |
| 730 | |
| 731 | // Only the top frame should be recognized. |
| 732 | StackFrameSP frame_sp = GetFrameAtIndex(idx: 0); |
| 733 | if (!frame_sp) { |
| 734 | LLDB_LOG(log, "Failed to construct Frame #0" ); |
| 735 | return; |
| 736 | } |
| 737 | |
| 738 | RecognizedStackFrameSP recognized_frame_sp = frame_sp->GetRecognizedFrame(); |
| 739 | |
| 740 | if (recognized_frame_sp) { |
| 741 | if (StackFrameSP most_relevant_frame_sp = |
| 742 | recognized_frame_sp->GetMostRelevantFrame()) { |
| 743 | LLDB_LOG(log, "Found most relevant frame at index {0}" , |
| 744 | most_relevant_frame_sp->GetFrameIndex()); |
| 745 | SetSelectedFrame(most_relevant_frame_sp.get()); |
| 746 | return; |
| 747 | } |
| 748 | } |
| 749 | LLDB_LOG(log, "Frame #0 not recognized" ); |
| 750 | |
| 751 | // If this thread has a non-trivial StopInfo, then let it suggest |
| 752 | // a most relevant frame: |
| 753 | StopInfoSP stop_info_sp = m_thread.GetStopInfo(); |
| 754 | uint32_t stack_idx = 0; |
| 755 | bool found_relevant = false; |
| 756 | if (stop_info_sp) { |
| 757 | // Here we're only asking the stop info if it wants to adjust the real stack |
| 758 | // index. We have to ask about the m_inlined_stack_depth in |
| 759 | // Thread::ShouldStop since the plans need to reason with that info. |
| 760 | bool inlined = false; |
| 761 | std::optional<uint32_t> stack_opt = |
| 762 | stop_info_sp->GetSuggestedStackFrameIndex(inlined_stack: inlined); |
| 763 | if (stack_opt) { |
| 764 | stack_idx = *stack_opt; |
| 765 | found_relevant = true; |
| 766 | } |
| 767 | } |
| 768 | |
| 769 | frame_sp = GetFrameAtIndex(idx: stack_idx); |
| 770 | if (!frame_sp) |
| 771 | LLDB_LOG(log, "Stop info suggested relevant frame {0} but it didn't exist" , |
| 772 | stack_idx); |
| 773 | else if (found_relevant) |
| 774 | LLDB_LOG(log, "Setting selected frame from stop info to {0}" , stack_idx); |
| 775 | // Note, we don't have to worry about "inlined" frames here, because we've |
| 776 | // already calculated the inlined frame in Thread::ShouldStop, and |
| 777 | // SetSelectedFrame will take care of that adjustment for us. |
| 778 | SetSelectedFrame(frame_sp.get()); |
| 779 | |
| 780 | if (!found_relevant) |
| 781 | LLDB_LOG(log, "No relevant frame!" ); |
| 782 | } |
| 783 | |
| 784 | uint32_t |
| 785 | StackFrameList::GetSelectedFrameIndex(SelectMostRelevant select_most_relevant) { |
| 786 | if (!m_selected_frame_idx && select_most_relevant) |
| 787 | SelectMostRelevantFrame(); |
| 788 | if (!m_selected_frame_idx) { |
| 789 | // If we aren't selecting the most relevant frame, and the selected frame |
| 790 | // isn't set, then don't force a selection here, just return 0. |
| 791 | if (!select_most_relevant) |
| 792 | return 0; |
| 793 | // If the inlined stack frame is set, then use that: |
| 794 | m_selected_frame_idx = 0; |
| 795 | } |
| 796 | return *m_selected_frame_idx; |
| 797 | } |
| 798 | |
| 799 | uint32_t StackFrameList::SetSelectedFrame(lldb_private::StackFrame *frame) { |
| 800 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 801 | |
| 802 | const_iterator pos; |
| 803 | const_iterator begin = m_frames.begin(); |
| 804 | const_iterator end = m_frames.end(); |
| 805 | m_selected_frame_idx = 0; |
| 806 | |
| 807 | for (pos = begin; pos != end; ++pos) { |
| 808 | if (pos->get() == frame) { |
| 809 | m_selected_frame_idx = std::distance(first: begin, last: pos); |
| 810 | uint32_t inlined_depth = GetCurrentInlinedDepth(); |
| 811 | if (inlined_depth != UINT32_MAX) |
| 812 | m_selected_frame_idx = *m_selected_frame_idx - inlined_depth; |
| 813 | break; |
| 814 | } |
| 815 | } |
| 816 | SetDefaultFileAndLineToSelectedFrame(); |
| 817 | return *m_selected_frame_idx; |
| 818 | } |
| 819 | |
| 820 | bool StackFrameList::SetSelectedFrameByIndex(uint32_t idx) { |
| 821 | StackFrameSP frame_sp(GetFrameAtIndex(idx)); |
| 822 | if (frame_sp) { |
| 823 | SetSelectedFrame(frame_sp.get()); |
| 824 | return true; |
| 825 | } else |
| 826 | return false; |
| 827 | } |
| 828 | |
| 829 | void StackFrameList::SetDefaultFileAndLineToSelectedFrame() { |
| 830 | if (m_thread.GetID() == |
| 831 | m_thread.GetProcess()->GetThreadList().GetSelectedThread()->GetID()) { |
| 832 | StackFrameSP frame_sp( |
| 833 | GetFrameAtIndex(idx: GetSelectedFrameIndex(select_most_relevant: DoNoSelectMostRelevantFrame))); |
| 834 | if (frame_sp) { |
| 835 | SymbolContext sc = frame_sp->GetSymbolContext(resolve_scope: eSymbolContextLineEntry); |
| 836 | if (sc.line_entry.GetFile()) |
| 837 | m_thread.CalculateTarget()->GetSourceManager().SetDefaultFileAndLine( |
| 838 | support_file_sp: sc.line_entry.file_sp, line: sc.line_entry.line); |
| 839 | } |
| 840 | } |
| 841 | } |
| 842 | |
| 843 | // The thread has been run, reset the number stack frames to zero so we can |
| 844 | // determine how many frames we have lazily. |
| 845 | // Note, we don't actually re-use StackFrameLists, we always make a new |
| 846 | // StackFrameList every time we stop, and then copy frame information frame |
| 847 | // by frame from the old to the new StackFrameList. So the comment above, |
| 848 | // does not describe how StackFrameLists are currently used. |
| 849 | // Clear is currently only used to clear the list in the destructor. |
| 850 | void StackFrameList::Clear() { |
| 851 | std::unique_lock<std::shared_mutex> guard(m_list_mutex); |
| 852 | m_frames.clear(); |
| 853 | m_concrete_frames_fetched = 0; |
| 854 | m_selected_frame_idx.reset(); |
| 855 | } |
| 856 | |
| 857 | lldb::StackFrameSP |
| 858 | StackFrameList::GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr) { |
| 859 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
| 860 | const_iterator pos; |
| 861 | const_iterator begin = m_frames.begin(); |
| 862 | const_iterator end = m_frames.end(); |
| 863 | lldb::StackFrameSP ret_sp; |
| 864 | |
| 865 | for (pos = begin; pos != end; ++pos) { |
| 866 | if (pos->get() == stack_frame_ptr) { |
| 867 | ret_sp = (*pos); |
| 868 | break; |
| 869 | } |
| 870 | } |
| 871 | return ret_sp; |
| 872 | } |
| 873 | |
| 874 | size_t StackFrameList::GetStatus(Stream &strm, uint32_t first_frame, |
| 875 | uint32_t num_frames, bool show_frame_info, |
| 876 | uint32_t num_frames_with_source, |
| 877 | bool show_unique, bool show_hidden, |
| 878 | const char *selected_frame_marker) { |
| 879 | size_t num_frames_displayed = 0; |
| 880 | |
| 881 | if (num_frames == 0) |
| 882 | return 0; |
| 883 | |
| 884 | StackFrameSP frame_sp; |
| 885 | uint32_t frame_idx = 0; |
| 886 | uint32_t last_frame; |
| 887 | |
| 888 | // Don't let the last frame wrap around... |
| 889 | if (num_frames == UINT32_MAX) |
| 890 | last_frame = UINT32_MAX; |
| 891 | else |
| 892 | last_frame = first_frame + num_frames; |
| 893 | |
| 894 | StackFrameSP selected_frame_sp = |
| 895 | m_thread.GetSelectedFrame(select_most_relevant: DoNoSelectMostRelevantFrame); |
| 896 | const char *unselected_marker = nullptr; |
| 897 | std::string buffer; |
| 898 | if (selected_frame_marker) { |
| 899 | size_t len = strlen(s: selected_frame_marker); |
| 900 | buffer.insert(p: buffer.begin(), n: len, c: ' '); |
| 901 | unselected_marker = buffer.c_str(); |
| 902 | } |
| 903 | const char *marker = nullptr; |
| 904 | for (frame_idx = first_frame; frame_idx < last_frame; ++frame_idx) { |
| 905 | frame_sp = GetFrameAtIndex(idx: frame_idx); |
| 906 | if (!frame_sp) |
| 907 | break; |
| 908 | |
| 909 | if (selected_frame_marker != nullptr) { |
| 910 | if (frame_sp == selected_frame_sp) |
| 911 | marker = selected_frame_marker; |
| 912 | else |
| 913 | marker = unselected_marker; |
| 914 | } |
| 915 | |
| 916 | // Hide uninteresting frames unless it's the selected frame. |
| 917 | if (!show_hidden && frame_sp != selected_frame_sp && frame_sp->IsHidden()) |
| 918 | continue; |
| 919 | |
| 920 | // Check for interruption here. If we're fetching arguments, this loop |
| 921 | // can go slowly: |
| 922 | Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger(); |
| 923 | if (INTERRUPT_REQUESTED( |
| 924 | dbg, "Interrupted dumping stack for thread {0:x} with {1} shown." , |
| 925 | m_thread.GetID(), num_frames_displayed)) |
| 926 | break; |
| 927 | |
| 928 | |
| 929 | if (!frame_sp->GetStatus(strm, show_frame_info, |
| 930 | show_source: num_frames_with_source > (first_frame - frame_idx), |
| 931 | show_unique, frame_marker: marker)) |
| 932 | break; |
| 933 | ++num_frames_displayed; |
| 934 | } |
| 935 | |
| 936 | strm.IndentLess(); |
| 937 | return num_frames_displayed; |
| 938 | } |
| 939 | |