1 | //===-- StackFrameList.cpp ------------------------------------------------===// |
---|---|
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #include "lldb/Target/StackFrameList.h" |
10 | #include "lldb/Breakpoint/Breakpoint.h" |
11 | #include "lldb/Breakpoint/BreakpointLocation.h" |
12 | #include "lldb/Core/Debugger.h" |
13 | #include "lldb/Core/SourceManager.h" |
14 | #include "lldb/Host/StreamFile.h" |
15 | #include "lldb/Symbol/Block.h" |
16 | #include "lldb/Symbol/Function.h" |
17 | #include "lldb/Symbol/Symbol.h" |
18 | #include "lldb/Target/Process.h" |
19 | #include "lldb/Target/RegisterContext.h" |
20 | #include "lldb/Target/StackFrame.h" |
21 | #include "lldb/Target/StackFrameRecognizer.h" |
22 | #include "lldb/Target/StopInfo.h" |
23 | #include "lldb/Target/Target.h" |
24 | #include "lldb/Target/Thread.h" |
25 | #include "lldb/Target/Unwind.h" |
26 | #include "lldb/Utility/LLDBLog.h" |
27 | #include "lldb/Utility/Log.h" |
28 | #include "llvm/ADT/SmallPtrSet.h" |
29 | |
30 | #include <memory> |
31 | |
32 | //#define DEBUG_STACK_FRAMES 1 |
33 | |
34 | using namespace lldb; |
35 | using namespace lldb_private; |
36 | |
37 | // StackFrameList constructor |
38 | StackFrameList::StackFrameList(Thread &thread, |
39 | const lldb::StackFrameListSP &prev_frames_sp, |
40 | bool show_inline_frames) |
41 | : m_thread(thread), m_prev_frames_sp(prev_frames_sp), m_frames(), |
42 | m_selected_frame_idx(), m_concrete_frames_fetched(0), |
43 | m_current_inlined_depth(UINT32_MAX), |
44 | m_current_inlined_pc(LLDB_INVALID_ADDRESS), |
45 | m_show_inlined_frames(show_inline_frames) { |
46 | if (prev_frames_sp) { |
47 | m_current_inlined_depth = prev_frames_sp->m_current_inlined_depth; |
48 | m_current_inlined_pc = prev_frames_sp->m_current_inlined_pc; |
49 | } |
50 | } |
51 | |
52 | StackFrameList::~StackFrameList() { |
53 | // Call clear since this takes a lock and clears the stack frame list in case |
54 | // another thread is currently using this stack frame list |
55 | Clear(); |
56 | } |
57 | |
58 | void StackFrameList::CalculateCurrentInlinedDepth() { |
59 | uint32_t cur_inlined_depth = GetCurrentInlinedDepth(); |
60 | if (cur_inlined_depth == UINT32_MAX) { |
61 | ResetCurrentInlinedDepth(); |
62 | } |
63 | } |
64 | |
65 | uint32_t StackFrameList::GetCurrentInlinedDepth() { |
66 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
67 | if (m_show_inlined_frames && m_current_inlined_pc != LLDB_INVALID_ADDRESS) { |
68 | lldb::addr_t cur_pc = m_thread.GetRegisterContext()->GetPC(); |
69 | if (cur_pc != m_current_inlined_pc) { |
70 | m_current_inlined_pc = LLDB_INVALID_ADDRESS; |
71 | m_current_inlined_depth = UINT32_MAX; |
72 | Log *log = GetLog(mask: LLDBLog::Step); |
73 | if (log && log->GetVerbose()) |
74 | LLDB_LOGF( |
75 | log, |
76 | "GetCurrentInlinedDepth: invalidating current inlined depth.\n"); |
77 | } |
78 | return m_current_inlined_depth; |
79 | } else { |
80 | return UINT32_MAX; |
81 | } |
82 | } |
83 | |
84 | void StackFrameList::ResetCurrentInlinedDepth() { |
85 | if (!m_show_inlined_frames) |
86 | return; |
87 | |
88 | StopInfoSP stop_info_sp = m_thread.GetStopInfo(); |
89 | if (!stop_info_sp) |
90 | return; |
91 | |
92 | bool inlined = true; |
93 | auto inline_depth = stop_info_sp->GetSuggestedStackFrameIndex(inlined_stack: inlined); |
94 | // We're only adjusting the inlined stack here. |
95 | Log *log = GetLog(mask: LLDBLog::Step); |
96 | if (inline_depth) { |
97 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
98 | m_current_inlined_depth = *inline_depth; |
99 | m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC(); |
100 | |
101 | if (log && log->GetVerbose()) |
102 | LLDB_LOGF(log, |
103 | "ResetCurrentInlinedDepth: setting inlined " |
104 | "depth: %d 0x%"PRIx64 ".\n", |
105 | m_current_inlined_depth, m_current_inlined_pc); |
106 | } else { |
107 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
108 | m_current_inlined_pc = LLDB_INVALID_ADDRESS; |
109 | m_current_inlined_depth = UINT32_MAX; |
110 | if (log && log->GetVerbose()) |
111 | LLDB_LOGF( |
112 | log, |
113 | "ResetCurrentInlinedDepth: Invalidating current inlined depth.\n"); |
114 | } |
115 | } |
116 | |
117 | bool StackFrameList::DecrementCurrentInlinedDepth() { |
118 | if (m_show_inlined_frames) { |
119 | uint32_t current_inlined_depth = GetCurrentInlinedDepth(); |
120 | if (current_inlined_depth != UINT32_MAX) { |
121 | if (current_inlined_depth > 0) { |
122 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
123 | m_current_inlined_depth--; |
124 | return true; |
125 | } |
126 | } |
127 | } |
128 | return false; |
129 | } |
130 | |
131 | void StackFrameList::SetCurrentInlinedDepth(uint32_t new_depth) { |
132 | std::lock_guard<std::mutex> guard(m_inlined_depth_mutex); |
133 | m_current_inlined_depth = new_depth; |
134 | if (new_depth == UINT32_MAX) |
135 | m_current_inlined_pc = LLDB_INVALID_ADDRESS; |
136 | else |
137 | m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC(); |
138 | } |
139 | |
140 | bool StackFrameList::WereAllFramesFetched() const { |
141 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
142 | return GetAllFramesFetched(); |
143 | } |
144 | |
145 | /// A sequence of calls that comprise some portion of a backtrace. Each frame |
146 | /// is represented as a pair of a callee (Function *) and an address within the |
147 | /// callee. |
148 | struct CallDescriptor { |
149 | Function *func; |
150 | CallEdge::AddrType address_type = CallEdge::AddrType::Call; |
151 | addr_t address = LLDB_INVALID_ADDRESS; |
152 | }; |
153 | using CallSequence = std::vector<CallDescriptor>; |
154 | |
155 | /// Find the unique path through the call graph from \p begin (with return PC |
156 | /// \p return_pc) to \p end. On success this path is stored into \p path, and |
157 | /// on failure \p path is unchanged. |
158 | /// This function doesn't currently access StackFrameLists at all, it only looks |
159 | /// at the frame set in the ExecutionContext it passes around. |
160 | static void FindInterveningFrames(Function &begin, Function &end, |
161 | ExecutionContext &exe_ctx, Target &target, |
162 | addr_t return_pc, CallSequence &path, |
163 | ModuleList &images, Log *log) { |
164 | LLDB_LOG(log, "Finding frames between {0} and {1}, retn-pc={2:x}", |
165 | begin.GetDisplayName(), end.GetDisplayName(), return_pc); |
166 | |
167 | // Find a non-tail calling edge with the correct return PC. |
168 | if (log) |
169 | for (const auto &edge : begin.GetCallEdges()) |
170 | LLDB_LOG(log, "FindInterveningFrames: found call with retn-PC = {0:x}", |
171 | edge->GetReturnPCAddress(begin, target)); |
172 | CallEdge *first_edge = begin.GetCallEdgeForReturnAddress(return_pc, target); |
173 | if (!first_edge) { |
174 | LLDB_LOG(log, "No call edge outgoing from {0} with retn-PC == {1:x}", |
175 | begin.GetDisplayName(), return_pc); |
176 | return; |
177 | } |
178 | |
179 | // The first callee may not be resolved, or there may be nothing to fill in. |
180 | Function *first_callee = first_edge->GetCallee(images, exe_ctx); |
181 | if (!first_callee) { |
182 | LLDB_LOG(log, "Could not resolve callee"); |
183 | return; |
184 | } |
185 | if (first_callee == &end) { |
186 | LLDB_LOG(log, "Not searching further, first callee is {0} (retn-PC: {1:x})", |
187 | end.GetDisplayName(), return_pc); |
188 | return; |
189 | } |
190 | |
191 | // Run DFS on the tail-calling edges out of the first callee to find \p end. |
192 | // Fully explore the set of functions reachable from the first edge via tail |
193 | // calls in order to detect ambiguous executions. |
194 | struct DFS { |
195 | CallSequence active_path = {}; |
196 | CallSequence solution_path = {}; |
197 | llvm::SmallPtrSet<Function *, 2> visited_nodes = {}; |
198 | bool ambiguous = false; |
199 | Function *end; |
200 | ModuleList &images; |
201 | Target ⌖ |
202 | ExecutionContext &context; |
203 | |
204 | DFS(Function *end, ModuleList &images, Target &target, |
205 | ExecutionContext &context) |
206 | : end(end), images(images), target(target), context(context) {} |
207 | |
208 | void search(CallEdge &first_edge, Function &first_callee, |
209 | CallSequence &path) { |
210 | dfs(current_edge&: first_edge, callee&: first_callee); |
211 | if (!ambiguous) |
212 | path = std::move(solution_path); |
213 | } |
214 | |
215 | void dfs(CallEdge ¤t_edge, Function &callee) { |
216 | // Found a path to the target function. |
217 | if (&callee == end) { |
218 | if (solution_path.empty()) |
219 | solution_path = active_path; |
220 | else |
221 | ambiguous = true; |
222 | return; |
223 | } |
224 | |
225 | // Terminate the search if tail recursion is found, or more generally if |
226 | // there's more than one way to reach a target. This errs on the side of |
227 | // caution: it conservatively stops searching when some solutions are |
228 | // still possible to save time in the average case. |
229 | if (!visited_nodes.insert(Ptr: &callee).second) { |
230 | ambiguous = true; |
231 | return; |
232 | } |
233 | |
234 | // Search the calls made from this callee. |
235 | active_path.push_back(x: CallDescriptor{.func: &callee}); |
236 | for (const auto &edge : callee.GetTailCallingEdges()) { |
237 | Function *next_callee = edge->GetCallee(images, exe_ctx&: context); |
238 | if (!next_callee) |
239 | continue; |
240 | |
241 | std::tie(args&: active_path.back().address_type, args&: active_path.back().address) = |
242 | edge->GetCallerAddress(caller&: callee, target); |
243 | |
244 | dfs(current_edge&: *edge, callee&: *next_callee); |
245 | if (ambiguous) |
246 | return; |
247 | } |
248 | active_path.pop_back(); |
249 | } |
250 | }; |
251 | |
252 | DFS(&end, images, target, exe_ctx).search(first_edge&: *first_edge, first_callee&: *first_callee, path); |
253 | } |
254 | |
255 | /// Given that \p next_frame will be appended to the frame list, synthesize |
256 | /// tail call frames between the current end of the list and \p next_frame. |
257 | /// If any frames are added, adjust the frame index of \p next_frame. |
258 | /// |
259 | /// -------------- |
260 | /// | ... | <- Completed frames. |
261 | /// -------------- |
262 | /// | prev_frame | |
263 | /// -------------- |
264 | /// | ... | <- Artificial frames inserted here. |
265 | /// -------------- |
266 | /// | next_frame | |
267 | /// -------------- |
268 | /// | ... | <- Not-yet-visited frames. |
269 | /// -------------- |
270 | void StackFrameList::SynthesizeTailCallFrames(StackFrame &next_frame) { |
271 | // Cannot synthesize tail call frames when the stack is empty (there is no |
272 | // "previous" frame). |
273 | if (m_frames.empty()) |
274 | return; |
275 | |
276 | TargetSP target_sp = next_frame.CalculateTarget(); |
277 | if (!target_sp) |
278 | return; |
279 | |
280 | lldb::RegisterContextSP next_reg_ctx_sp = next_frame.GetRegisterContext(); |
281 | if (!next_reg_ctx_sp) |
282 | return; |
283 | |
284 | Log *log = GetLog(mask: LLDBLog::Step); |
285 | |
286 | StackFrame &prev_frame = *m_frames.back().get(); |
287 | |
288 | // Find the functions prev_frame and next_frame are stopped in. The function |
289 | // objects are needed to search the lazy call graph for intervening frames. |
290 | Function *prev_func = |
291 | prev_frame.GetSymbolContext(resolve_scope: eSymbolContextFunction).function; |
292 | if (!prev_func) { |
293 | LLDB_LOG(log, "SynthesizeTailCallFrames: can't find previous function"); |
294 | return; |
295 | } |
296 | Function *next_func = |
297 | next_frame.GetSymbolContext(resolve_scope: eSymbolContextFunction).function; |
298 | if (!next_func) { |
299 | LLDB_LOG(log, "SynthesizeTailCallFrames: can't find next function"); |
300 | return; |
301 | } |
302 | |
303 | // Try to find the unique sequence of (tail) calls which led from next_frame |
304 | // to prev_frame. |
305 | CallSequence path; |
306 | addr_t return_pc = next_reg_ctx_sp->GetPC(); |
307 | Target &target = *target_sp.get(); |
308 | ModuleList &images = next_frame.CalculateTarget()->GetImages(); |
309 | ExecutionContext exe_ctx(target_sp, /*get_process=*/true); |
310 | exe_ctx.SetFramePtr(&next_frame); |
311 | FindInterveningFrames(begin&: *next_func, end&: *prev_func, exe_ctx, target, return_pc, |
312 | path, images, log); |
313 | |
314 | // Push synthetic tail call frames. |
315 | for (auto calleeInfo : llvm::reverse(C&: path)) { |
316 | Function *callee = calleeInfo.func; |
317 | uint32_t frame_idx = m_frames.size(); |
318 | uint32_t concrete_frame_idx = next_frame.GetConcreteFrameIndex(); |
319 | addr_t cfa = LLDB_INVALID_ADDRESS; |
320 | bool cfa_is_valid = false; |
321 | addr_t pc = calleeInfo.address; |
322 | // If the callee address refers to the call instruction, we do not want to |
323 | // subtract 1 from this value. |
324 | const bool behaves_like_zeroth_frame = |
325 | calleeInfo.address_type == CallEdge::AddrType::Call; |
326 | SymbolContext sc; |
327 | callee->CalculateSymbolContext(sc: &sc); |
328 | auto synth_frame = std::make_shared<StackFrame>( |
329 | args: m_thread.shared_from_this(), args&: frame_idx, args&: concrete_frame_idx, args&: cfa, |
330 | args&: cfa_is_valid, args&: pc, args: StackFrame::Kind::Artificial, |
331 | args: behaves_like_zeroth_frame, args: &sc); |
332 | m_frames.push_back(x: synth_frame); |
333 | LLDB_LOG(log, "Pushed frame {0} at {1:x}", callee->GetDisplayName(), pc); |
334 | } |
335 | |
336 | // If any frames were created, adjust next_frame's index. |
337 | if (!path.empty()) |
338 | next_frame.SetFrameIndex(m_frames.size()); |
339 | } |
340 | |
341 | bool StackFrameList::GetFramesUpTo(uint32_t end_idx, |
342 | InterruptionControl allow_interrupt) { |
343 | // GetFramesUpTo is always called with the intent to add frames, so get the |
344 | // writer lock: |
345 | std::unique_lock<std::shared_mutex> guard(m_list_mutex); |
346 | // Now that we have the lock, check to make sure someone didn't get there |
347 | // ahead of us: |
348 | if (m_frames.size() > end_idx || GetAllFramesFetched()) |
349 | return false; |
350 | |
351 | // Do not fetch frames for an invalid thread. |
352 | bool was_interrupted = false; |
353 | if (!m_thread.IsValid()) |
354 | return false; |
355 | |
356 | // lock the writer side of m_list_mutex as we're going to add frames here: |
357 | if (!m_show_inlined_frames) { |
358 | if (end_idx < m_concrete_frames_fetched) |
359 | return false; |
360 | // We're adding concrete frames now: |
361 | // FIXME: This should also be interruptible: |
362 | FetchOnlyConcreteFramesUpTo(end_idx); |
363 | return false; |
364 | } |
365 | |
366 | // We're adding concrete and inlined frames now: |
367 | was_interrupted = FetchFramesUpTo(end_idx, allow_interrupt); |
368 | |
369 | #if defined(DEBUG_STACK_FRAMES) |
370 | s.PutCString("\n\nNew frames:\n"); |
371 | Dump(&s); |
372 | s.EOL(); |
373 | #endif |
374 | return was_interrupted; |
375 | } |
376 | |
377 | void StackFrameList::FetchOnlyConcreteFramesUpTo(uint32_t end_idx) { |
378 | assert(m_thread.IsValid() && "Expected valid thread"); |
379 | assert(m_frames.size() <= end_idx && "Expected there to be frames to fill"); |
380 | |
381 | Unwind &unwinder = m_thread.GetUnwinder(); |
382 | |
383 | if (end_idx < m_concrete_frames_fetched) |
384 | return; |
385 | |
386 | uint32_t num_frames = unwinder.GetFramesUpTo(end_idx); |
387 | if (num_frames <= end_idx + 1) { |
388 | // Done unwinding. |
389 | m_concrete_frames_fetched = UINT32_MAX; |
390 | } |
391 | |
392 | // Don't create the frames eagerly. Defer this work to GetFrameAtIndex, |
393 | // which can lazily query the unwinder to create frames. |
394 | m_frames.resize(new_size: num_frames); |
395 | } |
396 | |
397 | bool StackFrameList::FetchFramesUpTo(uint32_t end_idx, |
398 | InterruptionControl allow_interrupt) { |
399 | Unwind &unwinder = m_thread.GetUnwinder(); |
400 | bool was_interrupted = false; |
401 | |
402 | #if defined(DEBUG_STACK_FRAMES) |
403 | StreamFile s(stdout, false); |
404 | #endif |
405 | // If we are hiding some frames from the outside world, we need to add |
406 | // those onto the total count of frames to fetch. However, we don't need |
407 | // to do that if end_idx is 0 since in that case we always get the first |
408 | // concrete frame and all the inlined frames below it... And of course, if |
409 | // end_idx is UINT32_MAX that means get all, so just do that... |
410 | |
411 | uint32_t inlined_depth = 0; |
412 | if (end_idx > 0 && end_idx != UINT32_MAX) { |
413 | inlined_depth = GetCurrentInlinedDepth(); |
414 | if (inlined_depth != UINT32_MAX) { |
415 | if (end_idx > 0) |
416 | end_idx += inlined_depth; |
417 | } |
418 | } |
419 | |
420 | StackFrameSP unwind_frame_sp; |
421 | Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger(); |
422 | do { |
423 | uint32_t idx = m_concrete_frames_fetched++; |
424 | lldb::addr_t pc = LLDB_INVALID_ADDRESS; |
425 | lldb::addr_t cfa = LLDB_INVALID_ADDRESS; |
426 | bool behaves_like_zeroth_frame = (idx == 0); |
427 | if (idx == 0) { |
428 | // We might have already created frame zero, only create it if we need |
429 | // to. |
430 | if (m_frames.empty()) { |
431 | RegisterContextSP reg_ctx_sp(m_thread.GetRegisterContext()); |
432 | |
433 | if (reg_ctx_sp) { |
434 | const bool success = unwinder.GetFrameInfoAtIndex( |
435 | frame_idx: idx, cfa, pc, behaves_like_zeroth_frame); |
436 | // There shouldn't be any way not to get the frame info for frame |
437 | // 0. But if the unwinder can't make one, lets make one by hand |
438 | // with the SP as the CFA and see if that gets any further. |
439 | if (!success) { |
440 | cfa = reg_ctx_sp->GetSP(); |
441 | pc = reg_ctx_sp->GetPC(); |
442 | } |
443 | |
444 | unwind_frame_sp = std::make_shared<StackFrame>( |
445 | args: m_thread.shared_from_this(), args: m_frames.size(), args&: idx, args&: reg_ctx_sp, |
446 | args&: cfa, args&: pc, args&: behaves_like_zeroth_frame, args: nullptr); |
447 | m_frames.push_back(x: unwind_frame_sp); |
448 | } |
449 | } else { |
450 | unwind_frame_sp = m_frames.front(); |
451 | cfa = unwind_frame_sp->m_id.GetCallFrameAddress(); |
452 | } |
453 | } else { |
454 | // Check for interruption when building the frames. |
455 | // Do the check in idx > 0 so that we'll always create a 0th frame. |
456 | if (allow_interrupt && |
457 | INTERRUPT_REQUESTED(dbg, "Interrupted having fetched {0} frames", |
458 | m_frames.size())) { |
459 | was_interrupted = true; |
460 | break; |
461 | } |
462 | |
463 | const bool success = |
464 | unwinder.GetFrameInfoAtIndex(frame_idx: idx, cfa, pc, behaves_like_zeroth_frame); |
465 | if (!success) { |
466 | // We've gotten to the end of the stack. |
467 | SetAllFramesFetched(); |
468 | break; |
469 | } |
470 | const bool cfa_is_valid = true; |
471 | unwind_frame_sp = std::make_shared<StackFrame>( |
472 | args: m_thread.shared_from_this(), args: m_frames.size(), args&: idx, args&: cfa, args: cfa_is_valid, |
473 | args&: pc, args: StackFrame::Kind::Regular, args&: behaves_like_zeroth_frame, args: nullptr); |
474 | |
475 | // Create synthetic tail call frames between the previous frame and the |
476 | // newly-found frame. The new frame's index may change after this call, |
477 | // although its concrete index will stay the same. |
478 | SynthesizeTailCallFrames(next_frame&: *unwind_frame_sp.get()); |
479 | |
480 | m_frames.push_back(x: unwind_frame_sp); |
481 | } |
482 | |
483 | assert(unwind_frame_sp); |
484 | SymbolContext unwind_sc = unwind_frame_sp->GetSymbolContext( |
485 | resolve_scope: eSymbolContextBlock | eSymbolContextFunction); |
486 | Block *unwind_block = unwind_sc.block; |
487 | TargetSP target_sp = m_thread.CalculateTarget(); |
488 | if (unwind_block) { |
489 | Address curr_frame_address( |
490 | unwind_frame_sp->GetFrameCodeAddressForSymbolication()); |
491 | |
492 | SymbolContext next_frame_sc; |
493 | Address next_frame_address; |
494 | |
495 | while (unwind_sc.GetParentOfInlinedScope( |
496 | curr_frame_pc: curr_frame_address, next_frame_sc, inlined_frame_addr&: next_frame_address)) { |
497 | next_frame_sc.line_entry.ApplyFileMappings(target_sp); |
498 | behaves_like_zeroth_frame = false; |
499 | StackFrameSP frame_sp(new StackFrame( |
500 | m_thread.shared_from_this(), m_frames.size(), idx, |
501 | unwind_frame_sp->GetRegisterContextSP(), cfa, next_frame_address, |
502 | behaves_like_zeroth_frame, &next_frame_sc)); |
503 | |
504 | m_frames.push_back(x: frame_sp); |
505 | unwind_sc = next_frame_sc; |
506 | curr_frame_address = next_frame_address; |
507 | } |
508 | } |
509 | } while (m_frames.size() - 1 < end_idx); |
510 | |
511 | // Don't try to merge till you've calculated all the frames in this stack. |
512 | if (GetAllFramesFetched() && m_prev_frames_sp) { |
513 | StackFrameList *prev_frames = m_prev_frames_sp.get(); |
514 | StackFrameList *curr_frames = this; |
515 | |
516 | #if defined(DEBUG_STACK_FRAMES) |
517 | s.PutCString("\nprev_frames:\n"); |
518 | prev_frames->Dump(&s); |
519 | s.PutCString("\ncurr_frames:\n"); |
520 | curr_frames->Dump(&s); |
521 | s.EOL(); |
522 | #endif |
523 | size_t curr_frame_num, prev_frame_num; |
524 | |
525 | for (curr_frame_num = curr_frames->m_frames.size(), |
526 | prev_frame_num = prev_frames->m_frames.size(); |
527 | curr_frame_num > 0 && prev_frame_num > 0; |
528 | --curr_frame_num, --prev_frame_num) { |
529 | const size_t curr_frame_idx = curr_frame_num - 1; |
530 | const size_t prev_frame_idx = prev_frame_num - 1; |
531 | StackFrameSP curr_frame_sp(curr_frames->m_frames[curr_frame_idx]); |
532 | StackFrameSP prev_frame_sp(prev_frames->m_frames[prev_frame_idx]); |
533 | |
534 | #if defined(DEBUG_STACK_FRAMES) |
535 | s.Printf("\n\nCurr frame #%u ", curr_frame_idx); |
536 | if (curr_frame_sp) |
537 | curr_frame_sp->Dump(&s, true, false); |
538 | else |
539 | s.PutCString("NULL"); |
540 | s.Printf("\nPrev frame #%u ", prev_frame_idx); |
541 | if (prev_frame_sp) |
542 | prev_frame_sp->Dump(&s, true, false); |
543 | else |
544 | s.PutCString("NULL"); |
545 | #endif |
546 | |
547 | StackFrame *curr_frame = curr_frame_sp.get(); |
548 | StackFrame *prev_frame = prev_frame_sp.get(); |
549 | |
550 | if (curr_frame == nullptr || prev_frame == nullptr) |
551 | break; |
552 | |
553 | // Check the stack ID to make sure they are equal. |
554 | if (curr_frame->GetStackID() != prev_frame->GetStackID()) |
555 | break; |
556 | |
557 | prev_frame->UpdatePreviousFrameFromCurrentFrame(curr_frame&: *curr_frame); |
558 | // Now copy the fixed up previous frame into the current frames so the |
559 | // pointer doesn't change. |
560 | m_frames[curr_frame_idx] = prev_frame_sp; |
561 | |
562 | #if defined(DEBUG_STACK_FRAMES) |
563 | s.Printf("\n Copying previous frame to current frame"); |
564 | #endif |
565 | } |
566 | // We are done with the old stack frame list, we can release it now. |
567 | m_prev_frames_sp.reset(); |
568 | } |
569 | // Don't report interrupted if we happen to have gotten all the frames: |
570 | if (!GetAllFramesFetched()) |
571 | return was_interrupted; |
572 | return false; |
573 | } |
574 | |
575 | uint32_t StackFrameList::GetNumFrames(bool can_create) { |
576 | if (!WereAllFramesFetched() && can_create) { |
577 | // Don't allow interrupt or we might not return the correct count |
578 | GetFramesUpTo(UINT32_MAX, allow_interrupt: DoNotAllowInterruption); |
579 | } |
580 | uint32_t frame_idx; |
581 | { |
582 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
583 | frame_idx = GetVisibleStackFrameIndex(idx: m_frames.size()); |
584 | } |
585 | return frame_idx; |
586 | } |
587 | |
588 | void StackFrameList::Dump(Stream *s) { |
589 | if (s == nullptr) |
590 | return; |
591 | |
592 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
593 | |
594 | const_iterator pos, begin = m_frames.begin(), end = m_frames.end(); |
595 | for (pos = begin; pos != end; ++pos) { |
596 | StackFrame *frame = (*pos).get(); |
597 | s->Printf(format: "%p: ", static_cast<void *>(frame)); |
598 | if (frame) { |
599 | frame->GetStackID().Dump(s); |
600 | frame->DumpUsingSettingsFormat(strm: s); |
601 | } else |
602 | s->Printf(format: "frame #%u", (uint32_t)std::distance(first: begin, last: pos)); |
603 | s->EOL(); |
604 | } |
605 | s->EOL(); |
606 | } |
607 | |
608 | StackFrameSP StackFrameList::GetFrameAtIndex(uint32_t idx) { |
609 | StackFrameSP frame_sp; |
610 | uint32_t original_idx = idx; |
611 | |
612 | // We're going to consult the m_frames.size, but if there are already |
613 | // enough frames for our request we don't want to block other readers, so |
614 | // first acquire the shared lock: |
615 | { // Scope for shared lock: |
616 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
617 | |
618 | uint32_t inlined_depth = GetCurrentInlinedDepth(); |
619 | if (inlined_depth != UINT32_MAX) |
620 | idx += inlined_depth; |
621 | |
622 | if (idx < m_frames.size()) |
623 | frame_sp = m_frames[idx]; |
624 | |
625 | if (frame_sp) |
626 | return frame_sp; |
627 | } // End of reader lock scope |
628 | |
629 | // GetFramesUpTo will fill m_frames with as many frames as you asked for, if |
630 | // there are that many. If there weren't then you asked for too many frames. |
631 | // GetFramesUpTo returns true if interrupted: |
632 | if (GetFramesUpTo(end_idx: idx, allow_interrupt: AllowInterruption)) { |
633 | Log *log = GetLog(mask: LLDBLog::Thread); |
634 | LLDB_LOG(log, "GetFrameAtIndex was interrupted"); |
635 | return {}; |
636 | } |
637 | |
638 | { // Now we're accessing m_frames as a reader, so acquire the reader lock. |
639 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
640 | if (idx < m_frames.size()) { |
641 | frame_sp = m_frames[idx]; |
642 | } else if (original_idx == 0) { |
643 | // There should ALWAYS be a frame at index 0. If something went wrong |
644 | // with the CurrentInlinedDepth such that there weren't as many frames as |
645 | // we thought taking that into account, then reset the current inlined |
646 | // depth and return the real zeroth frame. |
647 | if (m_frames.empty()) { |
648 | // Why do we have a thread with zero frames, that should not ever |
649 | // happen... |
650 | assert(!m_thread.IsValid() && "A valid thread has no frames."); |
651 | } else { |
652 | ResetCurrentInlinedDepth(); |
653 | frame_sp = m_frames[original_idx]; |
654 | } |
655 | } |
656 | } // End of reader lock scope |
657 | |
658 | return frame_sp; |
659 | } |
660 | |
661 | StackFrameSP |
662 | StackFrameList::GetFrameWithConcreteFrameIndex(uint32_t unwind_idx) { |
663 | // First try assuming the unwind index is the same as the frame index. The |
664 | // unwind index is always greater than or equal to the frame index, so it is |
665 | // a good place to start. If we have inlined frames we might have 5 concrete |
666 | // frames (frame unwind indexes go from 0-4), but we might have 15 frames |
667 | // after we make all the inlined frames. Most of the time the unwind frame |
668 | // index (or the concrete frame index) is the same as the frame index. |
669 | uint32_t frame_idx = unwind_idx; |
670 | StackFrameSP frame_sp(GetFrameAtIndex(idx: frame_idx)); |
671 | while (frame_sp) { |
672 | if (frame_sp->GetFrameIndex() == unwind_idx) |
673 | break; |
674 | frame_sp = GetFrameAtIndex(idx: ++frame_idx); |
675 | } |
676 | return frame_sp; |
677 | } |
678 | |
679 | static bool CompareStackID(const StackFrameSP &stack_sp, |
680 | const StackID &stack_id) { |
681 | return stack_sp->GetStackID() < stack_id; |
682 | } |
683 | |
684 | StackFrameSP StackFrameList::GetFrameWithStackID(const StackID &stack_id) { |
685 | StackFrameSP frame_sp; |
686 | |
687 | if (stack_id.IsValid()) { |
688 | uint32_t frame_idx = 0; |
689 | { |
690 | // First see if the frame is already realized. This is the scope for |
691 | // the shared mutex: |
692 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
693 | // Do a binary search in case the stack frame is already in our cache |
694 | collection::const_iterator pos = |
695 | llvm::lower_bound(Range&: m_frames, Value: stack_id, C: CompareStackID); |
696 | if (pos != m_frames.end() && (*pos)->GetStackID() == stack_id) |
697 | return *pos; |
698 | } |
699 | // If we needed to add more frames, we would get to here. |
700 | do { |
701 | frame_sp = GetFrameAtIndex(idx: frame_idx); |
702 | if (frame_sp && frame_sp->GetStackID() == stack_id) |
703 | break; |
704 | frame_idx++; |
705 | } while (frame_sp); |
706 | } |
707 | return frame_sp; |
708 | } |
709 | |
710 | bool StackFrameList::SetFrameAtIndex(uint32_t idx, StackFrameSP &frame_sp) { |
711 | std::unique_lock<std::shared_mutex> guard(m_list_mutex); |
712 | if (idx >= m_frames.size()) |
713 | m_frames.resize(new_size: idx + 1); |
714 | // Make sure allocation succeeded by checking bounds again |
715 | if (idx < m_frames.size()) { |
716 | m_frames[idx] = frame_sp; |
717 | return true; |
718 | } |
719 | return false; // resize failed, out of memory? |
720 | } |
721 | |
722 | void StackFrameList::SelectMostRelevantFrame() { |
723 | // Don't call into the frame recognizers on the private state thread as |
724 | // they can cause code to run in the target, and that can cause deadlocks |
725 | // when fetching stop events for the expression. |
726 | if (m_thread.GetProcess()->CurrentThreadIsPrivateStateThread()) |
727 | return; |
728 | |
729 | Log *log = GetLog(mask: LLDBLog::Thread); |
730 | |
731 | // Only the top frame should be recognized. |
732 | StackFrameSP frame_sp = GetFrameAtIndex(idx: 0); |
733 | if (!frame_sp) { |
734 | LLDB_LOG(log, "Failed to construct Frame #0"); |
735 | return; |
736 | } |
737 | |
738 | RecognizedStackFrameSP recognized_frame_sp = frame_sp->GetRecognizedFrame(); |
739 | |
740 | if (recognized_frame_sp) { |
741 | if (StackFrameSP most_relevant_frame_sp = |
742 | recognized_frame_sp->GetMostRelevantFrame()) { |
743 | LLDB_LOG(log, "Found most relevant frame at index {0}", |
744 | most_relevant_frame_sp->GetFrameIndex()); |
745 | SetSelectedFrame(most_relevant_frame_sp.get()); |
746 | return; |
747 | } |
748 | } |
749 | LLDB_LOG(log, "Frame #0 not recognized"); |
750 | |
751 | // If this thread has a non-trivial StopInfo, then let it suggest |
752 | // a most relevant frame: |
753 | StopInfoSP stop_info_sp = m_thread.GetStopInfo(); |
754 | uint32_t stack_idx = 0; |
755 | bool found_relevant = false; |
756 | if (stop_info_sp) { |
757 | // Here we're only asking the stop info if it wants to adjust the real stack |
758 | // index. We have to ask about the m_inlined_stack_depth in |
759 | // Thread::ShouldStop since the plans need to reason with that info. |
760 | bool inlined = false; |
761 | std::optional<uint32_t> stack_opt = |
762 | stop_info_sp->GetSuggestedStackFrameIndex(inlined_stack: inlined); |
763 | if (stack_opt) { |
764 | stack_idx = *stack_opt; |
765 | found_relevant = true; |
766 | } |
767 | } |
768 | |
769 | frame_sp = GetFrameAtIndex(idx: stack_idx); |
770 | if (!frame_sp) |
771 | LLDB_LOG(log, "Stop info suggested relevant frame {0} but it didn't exist", |
772 | stack_idx); |
773 | else if (found_relevant) |
774 | LLDB_LOG(log, "Setting selected frame from stop info to {0}", stack_idx); |
775 | // Note, we don't have to worry about "inlined" frames here, because we've |
776 | // already calculated the inlined frame in Thread::ShouldStop, and |
777 | // SetSelectedFrame will take care of that adjustment for us. |
778 | SetSelectedFrame(frame_sp.get()); |
779 | |
780 | if (!found_relevant) |
781 | LLDB_LOG(log, "No relevant frame!"); |
782 | } |
783 | |
784 | uint32_t |
785 | StackFrameList::GetSelectedFrameIndex(SelectMostRelevant select_most_relevant) { |
786 | if (!m_selected_frame_idx && select_most_relevant) |
787 | SelectMostRelevantFrame(); |
788 | if (!m_selected_frame_idx) { |
789 | // If we aren't selecting the most relevant frame, and the selected frame |
790 | // isn't set, then don't force a selection here, just return 0. |
791 | if (!select_most_relevant) |
792 | return 0; |
793 | // If the inlined stack frame is set, then use that: |
794 | m_selected_frame_idx = 0; |
795 | } |
796 | return *m_selected_frame_idx; |
797 | } |
798 | |
799 | uint32_t StackFrameList::SetSelectedFrame(lldb_private::StackFrame *frame) { |
800 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
801 | |
802 | const_iterator pos; |
803 | const_iterator begin = m_frames.begin(); |
804 | const_iterator end = m_frames.end(); |
805 | m_selected_frame_idx = 0; |
806 | |
807 | for (pos = begin; pos != end; ++pos) { |
808 | if (pos->get() == frame) { |
809 | m_selected_frame_idx = std::distance(first: begin, last: pos); |
810 | uint32_t inlined_depth = GetCurrentInlinedDepth(); |
811 | if (inlined_depth != UINT32_MAX) |
812 | m_selected_frame_idx = *m_selected_frame_idx - inlined_depth; |
813 | break; |
814 | } |
815 | } |
816 | SetDefaultFileAndLineToSelectedFrame(); |
817 | return *m_selected_frame_idx; |
818 | } |
819 | |
820 | bool StackFrameList::SetSelectedFrameByIndex(uint32_t idx) { |
821 | StackFrameSP frame_sp(GetFrameAtIndex(idx)); |
822 | if (frame_sp) { |
823 | SetSelectedFrame(frame_sp.get()); |
824 | return true; |
825 | } else |
826 | return false; |
827 | } |
828 | |
829 | void StackFrameList::SetDefaultFileAndLineToSelectedFrame() { |
830 | if (m_thread.GetID() == |
831 | m_thread.GetProcess()->GetThreadList().GetSelectedThread()->GetID()) { |
832 | StackFrameSP frame_sp( |
833 | GetFrameAtIndex(idx: GetSelectedFrameIndex(select_most_relevant: DoNoSelectMostRelevantFrame))); |
834 | if (frame_sp) { |
835 | SymbolContext sc = frame_sp->GetSymbolContext(resolve_scope: eSymbolContextLineEntry); |
836 | if (sc.line_entry.GetFile()) |
837 | m_thread.CalculateTarget()->GetSourceManager().SetDefaultFileAndLine( |
838 | support_file_sp: sc.line_entry.file_sp, line: sc.line_entry.line); |
839 | } |
840 | } |
841 | } |
842 | |
843 | // The thread has been run, reset the number stack frames to zero so we can |
844 | // determine how many frames we have lazily. |
845 | // Note, we don't actually re-use StackFrameLists, we always make a new |
846 | // StackFrameList every time we stop, and then copy frame information frame |
847 | // by frame from the old to the new StackFrameList. So the comment above, |
848 | // does not describe how StackFrameLists are currently used. |
849 | // Clear is currently only used to clear the list in the destructor. |
850 | void StackFrameList::Clear() { |
851 | std::unique_lock<std::shared_mutex> guard(m_list_mutex); |
852 | m_frames.clear(); |
853 | m_concrete_frames_fetched = 0; |
854 | m_selected_frame_idx.reset(); |
855 | } |
856 | |
857 | lldb::StackFrameSP |
858 | StackFrameList::GetStackFrameSPForStackFramePtr(StackFrame *stack_frame_ptr) { |
859 | std::shared_lock<std::shared_mutex> guard(m_list_mutex); |
860 | const_iterator pos; |
861 | const_iterator begin = m_frames.begin(); |
862 | const_iterator end = m_frames.end(); |
863 | lldb::StackFrameSP ret_sp; |
864 | |
865 | for (pos = begin; pos != end; ++pos) { |
866 | if (pos->get() == stack_frame_ptr) { |
867 | ret_sp = (*pos); |
868 | break; |
869 | } |
870 | } |
871 | return ret_sp; |
872 | } |
873 | |
874 | size_t StackFrameList::GetStatus(Stream &strm, uint32_t first_frame, |
875 | uint32_t num_frames, bool show_frame_info, |
876 | uint32_t num_frames_with_source, |
877 | bool show_unique, bool show_hidden, |
878 | const char *selected_frame_marker) { |
879 | size_t num_frames_displayed = 0; |
880 | |
881 | if (num_frames == 0) |
882 | return 0; |
883 | |
884 | StackFrameSP frame_sp; |
885 | uint32_t frame_idx = 0; |
886 | uint32_t last_frame; |
887 | |
888 | // Don't let the last frame wrap around... |
889 | if (num_frames == UINT32_MAX) |
890 | last_frame = UINT32_MAX; |
891 | else |
892 | last_frame = first_frame + num_frames; |
893 | |
894 | StackFrameSP selected_frame_sp = |
895 | m_thread.GetSelectedFrame(select_most_relevant: DoNoSelectMostRelevantFrame); |
896 | const char *unselected_marker = nullptr; |
897 | std::string buffer; |
898 | if (selected_frame_marker) { |
899 | size_t len = strlen(s: selected_frame_marker); |
900 | buffer.insert(p: buffer.begin(), n: len, c: ' '); |
901 | unselected_marker = buffer.c_str(); |
902 | } |
903 | const char *marker = nullptr; |
904 | for (frame_idx = first_frame; frame_idx < last_frame; ++frame_idx) { |
905 | frame_sp = GetFrameAtIndex(idx: frame_idx); |
906 | if (!frame_sp) |
907 | break; |
908 | |
909 | if (selected_frame_marker != nullptr) { |
910 | if (frame_sp == selected_frame_sp) |
911 | marker = selected_frame_marker; |
912 | else |
913 | marker = unselected_marker; |
914 | } |
915 | |
916 | // Hide uninteresting frames unless it's the selected frame. |
917 | if (!show_hidden && frame_sp != selected_frame_sp && frame_sp->IsHidden()) |
918 | continue; |
919 | |
920 | // Check for interruption here. If we're fetching arguments, this loop |
921 | // can go slowly: |
922 | Debugger &dbg = m_thread.GetProcess()->GetTarget().GetDebugger(); |
923 | if (INTERRUPT_REQUESTED( |
924 | dbg, "Interrupted dumping stack for thread {0:x} with {1} shown.", |
925 | m_thread.GetID(), num_frames_displayed)) |
926 | break; |
927 | |
928 | |
929 | if (!frame_sp->GetStatus(strm, show_frame_info, |
930 | show_source: num_frames_with_source > (first_frame - frame_idx), |
931 | show_unique, frame_marker: marker)) |
932 | break; |
933 | ++num_frames_displayed; |
934 | } |
935 | |
936 | strm.IndentLess(); |
937 | return num_frames_displayed; |
938 | } |
939 |
Definitions
- StackFrameList
- ~StackFrameList
- CalculateCurrentInlinedDepth
- GetCurrentInlinedDepth
- ResetCurrentInlinedDepth
- DecrementCurrentInlinedDepth
- SetCurrentInlinedDepth
- WereAllFramesFetched
- CallDescriptor
- FindInterveningFrames
- SynthesizeTailCallFrames
- GetFramesUpTo
- FetchOnlyConcreteFramesUpTo
- FetchFramesUpTo
- GetNumFrames
- Dump
- GetFrameAtIndex
- GetFrameWithConcreteFrameIndex
- CompareStackID
- GetFrameWithStackID
- SetFrameAtIndex
- SelectMostRelevantFrame
- GetSelectedFrameIndex
- SetSelectedFrame
- SetSelectedFrameByIndex
- SetDefaultFileAndLineToSelectedFrame
- Clear
- GetStackFrameSPForStackFramePtr
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