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1
template
<
typename
T>
struct
M
{};
2
3
template
<
typename
T>
void
f
(T &
t
);
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template
<>
void
f
<
int
>(
int
&
t
) {
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typedef
M
<
int
>
VType
;
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VType
p0
;
// break here
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}
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int
main
() {
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int
x
;
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f
(
t&:
x
);
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return
0
;
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}
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