| 1 | #include <chrono> |
| 2 | #include <condition_variable> |
| 3 | #include <cstdio> |
| 4 | #include <random> |
| 5 | #include <thread> |
| 6 | |
| 7 | std::default_random_engine g_random_engine{std::random_device{}()}; |
| 8 | std::uniform_int_distribution<> g_distribution{0, 3000000}; |
| 9 | std::condition_variable g_condition_variable; |
| 10 | std::mutex g_mutex; |
| 11 | int g_count; |
| 12 | |
| 13 | char *g_char_ptr = nullptr; |
| 14 | |
| 15 | void |
| 16 | barrier_wait() |
| 17 | { |
| 18 | std::unique_lock<std::mutex> lock{g_mutex}; |
| 19 | if (--g_count > 0) |
| 20 | g_condition_variable.wait(lock&: lock); |
| 21 | else |
| 22 | g_condition_variable.notify_all(); |
| 23 | } |
| 24 | |
| 25 | void |
| 26 | do_bad_thing_with_location(char *char_ptr, char new_val) |
| 27 | { |
| 28 | unsigned what = new_val; |
| 29 | printf(format: "new value written to location(%p) = %u\n" , char_ptr, what); |
| 30 | *char_ptr = new_val; |
| 31 | } |
| 32 | |
| 33 | uint32_t |
| 34 | access_pool (bool flag = false) |
| 35 | { |
| 36 | static std::mutex g_access_mutex; |
| 37 | g_access_mutex.lock(); |
| 38 | |
| 39 | char old_val = *g_char_ptr; |
| 40 | if (flag) |
| 41 | do_bad_thing_with_location(char_ptr: g_char_ptr, new_val: old_val + 1); |
| 42 | |
| 43 | g_access_mutex.unlock(); |
| 44 | return *g_char_ptr; |
| 45 | } |
| 46 | |
| 47 | void |
| 48 | thread_func (uint32_t thread_index) |
| 49 | { |
| 50 | printf (format: "%s (thread index = %u) startng...\n" , __FUNCTION__, thread_index); |
| 51 | |
| 52 | barrier_wait(); |
| 53 | |
| 54 | uint32_t count = 0; |
| 55 | uint32_t val; |
| 56 | while (count++ < 15) |
| 57 | { |
| 58 | // random micro second sleep from zero to 3 seconds |
| 59 | int usec = g_distribution(g_random_engine); |
| 60 | printf (format: "%s (thread = %u) doing a usleep (%d)...\n" , __FUNCTION__, thread_index, usec); |
| 61 | std::this_thread::sleep_for(rtime: std::chrono::microseconds{usec}); |
| 62 | |
| 63 | if (count < 7) |
| 64 | val = access_pool (); |
| 65 | else |
| 66 | val = access_pool (flag: true); |
| 67 | |
| 68 | printf (format: "%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n" , __FUNCTION__, thread_index, val, count); |
| 69 | } |
| 70 | printf (format: "%s (thread index = %u) exiting...\n" , __FUNCTION__, thread_index); |
| 71 | } |
| 72 | |
| 73 | |
| 74 | int main (int argc, char const *argv[]) |
| 75 | { |
| 76 | g_count = 4; |
| 77 | std::thread threads[3]; |
| 78 | |
| 79 | g_char_ptr = new char{}; |
| 80 | |
| 81 | // Create 3 threads |
| 82 | for (auto &thread : threads) |
| 83 | thread = std::thread{thread_func, std::distance(first: threads, last: &thread)}; |
| 84 | |
| 85 | printf (format: "Before turning all three threads loose...\n" ); // Set break point at this line. |
| 86 | barrier_wait(); |
| 87 | |
| 88 | // Join all of our threads |
| 89 | for (auto &thread : threads) |
| 90 | thread.join(); |
| 91 | |
| 92 | delete g_char_ptr; |
| 93 | |
| 94 | return 0; |
| 95 | } |
| 96 | |