1 | #include <chrono> |
2 | #include <condition_variable> |
3 | #include <cstdio> |
4 | #include <random> |
5 | #include <thread> |
6 | |
7 | std::default_random_engine g_random_engine{std::random_device{}()}; |
8 | std::uniform_int_distribution<> g_distribution{0, 3000000}; |
9 | std::condition_variable g_condition_variable; |
10 | std::mutex g_mutex; |
11 | int g_count; |
12 | |
13 | char *g_char_ptr = nullptr; |
14 | |
15 | void |
16 | barrier_wait() |
17 | { |
18 | std::unique_lock<std::mutex> lock{g_mutex}; |
19 | if (--g_count > 0) |
20 | g_condition_variable.wait(lock&: lock); |
21 | else |
22 | g_condition_variable.notify_all(); |
23 | } |
24 | |
25 | void |
26 | do_bad_thing_with_location(char *char_ptr, char new_val) |
27 | { |
28 | unsigned what = new_val; |
29 | printf(format: "new value written to location(%p) = %u\n" , char_ptr, what); |
30 | *char_ptr = new_val; |
31 | } |
32 | |
33 | uint32_t |
34 | access_pool (bool flag = false) |
35 | { |
36 | static std::mutex g_access_mutex; |
37 | g_access_mutex.lock(); |
38 | |
39 | char old_val = *g_char_ptr; |
40 | if (flag) |
41 | do_bad_thing_with_location(char_ptr: g_char_ptr, new_val: old_val + 1); |
42 | |
43 | g_access_mutex.unlock(); |
44 | return *g_char_ptr; |
45 | } |
46 | |
47 | void |
48 | thread_func (uint32_t thread_index) |
49 | { |
50 | printf (format: "%s (thread index = %u) startng...\n" , __FUNCTION__, thread_index); |
51 | |
52 | barrier_wait(); |
53 | |
54 | uint32_t count = 0; |
55 | uint32_t val; |
56 | while (count++ < 15) |
57 | { |
58 | // random micro second sleep from zero to 3 seconds |
59 | int usec = g_distribution(g_random_engine); |
60 | printf (format: "%s (thread = %u) doing a usleep (%d)...\n" , __FUNCTION__, thread_index, usec); |
61 | std::this_thread::sleep_for(rtime: std::chrono::microseconds{usec}); |
62 | |
63 | if (count < 7) |
64 | val = access_pool (); |
65 | else |
66 | val = access_pool (flag: true); |
67 | |
68 | printf (format: "%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n" , __FUNCTION__, thread_index, val, count); |
69 | } |
70 | printf (format: "%s (thread index = %u) exiting...\n" , __FUNCTION__, thread_index); |
71 | } |
72 | |
73 | |
74 | int main (int argc, char const *argv[]) |
75 | { |
76 | g_count = 4; |
77 | std::thread threads[3]; |
78 | |
79 | g_char_ptr = new char{}; |
80 | |
81 | // Create 3 threads |
82 | for (auto &thread : threads) |
83 | thread = std::thread{thread_func, std::distance(first: threads, last: &thread)}; |
84 | |
85 | printf (format: "Before turning all three threads loose...\n" ); // Set break point at this line. |
86 | barrier_wait(); |
87 | |
88 | // Join all of our threads |
89 | for (auto &thread : threads) |
90 | thread.join(); |
91 | |
92 | delete g_char_ptr; |
93 | |
94 | return 0; |
95 | } |
96 | |