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#include
"foo.h"
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struct
Main
{
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Main
();
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int
x
;
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};
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Main
::
Main
() :
x
(
47
) {
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bool
some_code
=
x
==
47
;
// !BR_main
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}
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Main
MainObj
;
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int
main
() {
return
MainObj
.
x
+
FooObj
.x; }
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