| 1 | #include <Accelerate/Accelerate.h> |
| 2 | |
| 3 | int main() |
| 4 | { |
| 5 | vFloat valueFL = {1.25,0,0.25,0}; |
| 6 | vDouble valueDL = {1.25,2.25}; |
| 7 | int16_t valueI16[8] = {1,0,4,0,0,1,0,4}; |
| 8 | int32_t valueI32[4] = {1,0,4,0}; |
| 9 | vUInt8 valueU8 = {1,0,4,0,0,1,0,4}; |
| 10 | vUInt16 valueU16 = {1,0,4,0,0,1,0,4}; |
| 11 | vUInt32 valueU32 = {1,2,3,4}; |
| 12 | vSInt8 valueS8 = {1,0,4,0,0,1,0,4}; |
| 13 | vSInt16 valueS16 = {1,0,4,0,0,1,0,4}; |
| 14 | vSInt32 valueS32 = {4,3,2,1}; |
| 15 | vBool32 valueBool32 = {false,true,false,true}; |
| 16 | return 0; // Set break point at this line. |
| 17 | } |
| 18 | |