1 | #include <atomic> |
2 | |
3 | // Define a Parent and Child struct that can point to each other. |
4 | class Parent; |
5 | struct Child { |
6 | // This should point to the parent which in turn owns this |
7 | // child instance. This cycle should not cause LLDB to infinite loop |
8 | // during printing. |
9 | std::atomic<Parent*> parent{nullptr}; |
10 | }; |
11 | struct Parent { |
12 | Child child; |
13 | }; |
14 | |
15 | struct S { |
16 | int x = 1; |
17 | int y = 2; |
18 | }; |
19 | |
20 | int main () |
21 | { |
22 | std::atomic<S> s; |
23 | s.store(i: S()); |
24 | std::atomic<int> i; |
25 | i.store(i: 5); |
26 | |
27 | Parent p; |
28 | // Let the child node know what its parent is. |
29 | p.child.parent = &p; |
30 | |
31 | return 0; // Set break point at this line. |
32 | } |
33 | |
34 | |