1 | #include <memory> |
---|---|
2 | #include <string> |
3 | |
4 | struct Deleter { |
5 | void operator()(void *) {} |
6 | |
7 | int a; |
8 | int b; |
9 | }; |
10 | |
11 | struct Foo { |
12 | int data; |
13 | std::unique_ptr<Foo> fp; |
14 | }; |
15 | |
16 | int main() { |
17 | std::unique_ptr<char> nup; |
18 | std::unique_ptr<int> iup(new int{123}); |
19 | std::unique_ptr<std::string> sup(new std::string("foobar")); |
20 | |
21 | std::unique_ptr<char, Deleter> ndp; |
22 | std::unique_ptr<int, Deleter> idp(new int{456}, Deleter{.a: 1, .b: 2}); |
23 | std::unique_ptr<std::string, Deleter> sdp(new std::string("baz"), |
24 | Deleter{.a: 3, .b: 4}); |
25 | |
26 | std::unique_ptr<Foo> fp(new Foo{.data: 3}); |
27 | |
28 | // Set up a structure where we have a loop in the unique_ptr chain. |
29 | Foo* f1 = new Foo{.data: 1}; |
30 | Foo* f2 = new Foo{.data: 2}; |
31 | f1->fp.reset(p: f2); |
32 | f2->fp.reset(p: f1); |
33 | |
34 | return 0; // Set break point at this line. |
35 | } |
36 |