| 1 | #include <stdio.h> |
| 2 | |
| 3 | struct CG {int x; int y;}; |
| 4 | |
| 5 | int g(int (^callback)(struct CG)) { |
| 6 | struct CG cg = {.x=1,.y=2}; |
| 7 | |
| 8 | int z = callback(cg); // Set breakpoint 2 here. |
| 9 | |
| 10 | return z; |
| 11 | } |
| 12 | |
| 13 | int h(struct CG cg){return 42;} |
| 14 | |
| 15 | int main() |
| 16 | { |
| 17 | int c = 1; |
| 18 | |
| 19 | int (^add)(int, int) = ^int(int a, int b) |
| 20 | { |
| 21 | return a + b + c; // Set breakpoint 0 here. |
| 22 | }; |
| 23 | |
| 24 | int (^neg)(int) = ^int(int a) |
| 25 | { |
| 26 | return -a; |
| 27 | }; |
| 28 | |
| 29 | printf(format: "%d\n" , add(3, 4)); |
| 30 | printf(format: "%d\n" , neg(-5)); // Set breakpoint 1 here. |
| 31 | |
| 32 | int (^add_struct)(struct CG) = ^int(struct CG cg) |
| 33 | { |
| 34 | return cg.x + cg.y; |
| 35 | }; |
| 36 | |
| 37 | g(callback: add_struct); |
| 38 | |
| 39 | return 0; |
| 40 | } |
| 41 | |