1 | #include "base.h" |
---|---|
2 | |
3 | class Foo : public FooBase { |
4 | public: |
5 | Foo(); |
6 | |
7 | // Deliberately defined by hand. |
8 | Foo &operator=(const Foo &rhs) { |
9 | x = rhs.x; // break1 |
10 | a = rhs.a; |
11 | return *this; |
12 | } |
13 | int a; |
14 | }; |
15 | |
16 | namespace ns { |
17 | class Foo2 : public Foo2Base { |
18 | public: |
19 | Foo2(); |
20 | |
21 | // Deliberately defined by hand. |
22 | Foo2 &operator=(const Foo2 &rhs) { |
23 | x = rhs.x; // break2 |
24 | a = rhs.a; |
25 | return *this; |
26 | } |
27 | |
28 | int a; |
29 | }; |
30 | } // namespace ns |
31 | |
32 | extern Foo foo1; |
33 | extern Foo foo2; |
34 | |
35 | extern ns::Foo2 foo2_1; |
36 | extern ns::Foo2 foo2_2; |
37 |