| 1 | #include "base.h" |
| 2 | |
| 3 | class Foo : public FooBase { |
| 4 | public: |
| 5 | Foo(); |
| 6 | |
| 7 | // Deliberately defined by hand. |
| 8 | Foo &operator=(const Foo &rhs) { |
| 9 | x = rhs.x; // break1 |
| 10 | a = rhs.a; |
| 11 | return *this; |
| 12 | } |
| 13 | int a; |
| 14 | }; |
| 15 | |
| 16 | namespace ns { |
| 17 | class Foo2 : public Foo2Base { |
| 18 | public: |
| 19 | Foo2(); |
| 20 | |
| 21 | // Deliberately defined by hand. |
| 22 | Foo2 &operator=(const Foo2 &rhs) { |
| 23 | x = rhs.x; // break2 |
| 24 | a = rhs.a; |
| 25 | return *this; |
| 26 | } |
| 27 | |
| 28 | int a; |
| 29 | }; |
| 30 | } // namespace ns |
| 31 | |
| 32 | extern Foo foo1; |
| 33 | extern Foo foo2; |
| 34 | |
| 35 | extern ns::Foo2 foo2_1; |
| 36 | extern ns::Foo2 foo2_2; |
| 37 | |