1 | template<typename T> |
2 | int (T t1) { |
3 | return int(t1); |
4 | } |
5 | |
6 | // Some cases to cover ADL, we have two cases: |
7 | // |
8 | // - f which will have a overload in the global namespace if unqualified lookup |
9 | // find f(int) and f(T) is found via ADL. |
10 | // |
11 | // - g which does not have an overload in the global namespace. |
12 | namespace A { |
13 | struct C {}; |
14 | |
15 | template <typename T> int f(T) { return 4; } |
16 | |
17 | template <typename T> int g(T) { return 4; } |
18 | } // namespace A |
19 | |
20 | // Meant to overload A::f(T) which may be found via ADL |
21 | int f(int) { return 1; } |
22 | |
23 | // Regular overloaded functions case h(T) and h(double). |
24 | template <class T> int h(T x) { return x; } |
25 | int h(double d) { return 5; } |
26 | |
27 | template <class... Us> int var(Us... pargs) { return 10; } |
28 | |
29 | // Having the templated overloaded operators in a namespace effects the |
30 | // mangled name generated in the IR e.g. _ZltRK1BS1_ Vs _ZN1AltERKNS_1BES2_ |
31 | // One will be in the symbol table but the other won't. This results in a |
32 | // different code path that will result in CPlusPlusNameParser being used. |
33 | // This allows us to cover that code as well. |
34 | namespace A { |
35 | template <typename T> bool operator<(const T &, const T &) { return true; } |
36 | |
37 | template <typename T> bool operator>(const T &, const T &) { return true; } |
38 | |
39 | template <typename T> bool operator<<(const T &, const T &) { return true; } |
40 | |
41 | template <typename T> bool operator>>(const T &, const T &) { return true; } |
42 | |
43 | template <typename T> bool operator==(const T &, const T &) { return true; } |
44 | |
45 | struct B {}; |
46 | } // namespace A |
47 | |
48 | struct D {}; |
49 | |
50 | // Make sure we cover more straight forward cases as well. |
51 | bool operator<(const D &, const D &) { return true; } |
52 | bool operator>(const D &, const D &) { return true; } |
53 | bool operator>>(const D &, const D &) { return true; } |
54 | bool operator<<(const D &, const D &) { return true; } |
55 | bool operator==(const D &, const D &) { return true; } |
56 | |
57 | int main() { |
58 | A::B b1; |
59 | A::B b2; |
60 | D d1; |
61 | D d2; |
62 | |
63 | bool result_b = b1 < b2 && b1 << b2 && b1 == b2 && b1 > b2 && b1 >> b2; |
64 | bool result_c = d1 < d2 && d1 << d2 && d1 == d2 && d1 > d2 && d1 >> d2; |
65 | |
66 | return foo(t1: 42) + result_b + result_c + f(A::C{}) + g(A::C{}) + h(x: 10) + h(d: 1.) + |
67 | var(pargs: 1) + var(pargs: 1, pargs: 2); // break here |
68 | } |
69 | |