1 | namespace ns { |
2 | struct Bar {}; |
3 | } // namespace ns |
4 | |
5 | template <class T> struct Foo { |
6 | T t; |
7 | template <class U> class Nested { |
8 | U u; |
9 | }; |
10 | }; |
11 | |
12 | template <class T, class... Ss> class FooPack { |
13 | T t; |
14 | }; |
15 | |
16 | int main() { |
17 | Foo<char> t1; |
18 | Foo<int> t2; |
19 | Foo<Foo<int>> t3; |
20 | |
21 | FooPack<char> p1; |
22 | FooPack<int> p2; |
23 | FooPack<Foo<int>> p3; |
24 | FooPack<char, int> p4; |
25 | FooPack<char, float> p5; |
26 | FooPack<int, int> p6; |
27 | FooPack<int, int, int> p7; |
28 | |
29 | Foo<int>::Nested<char> n1; |
30 | Foo<int>::Nested<ns::Bar> n2; |
31 | // Set breakpoint here |
32 | } |
33 | |