1 | #include <string> |
2 | #include <vector> |
3 | |
4 | struct bar { |
5 | int var1; |
6 | }; |
7 | |
8 | struct foo { |
9 | int var1; |
10 | bar *my_bar_pointer; |
11 | bar my_bar_object; |
12 | foo *next_foo; |
13 | }; |
14 | |
15 | struct baz { |
16 | char c; |
17 | }; |
18 | |
19 | int fun(std::vector<baz> var) { |
20 | return var.size(); // breakpoint 1 |
21 | } |
22 | |
23 | int main(int argc, char const *argv[]) { |
24 | int var1 = 0; |
25 | int var2 = 1; |
26 | std::string str1 = "a" ; |
27 | std::string str2 = "b" ; |
28 | std::vector<baz> vec; |
29 | fun(var: vec); |
30 | bar bar1 = {.var1: 2}; |
31 | bar *bar2 = &bar1; |
32 | foo foo1 = {.var1: 3, .my_bar_pointer: &bar1, .my_bar_object: bar1, NULL}; |
33 | return 0; // breakpoint 2 |
34 | } |
35 | |