1 | #include "foo.h" |
---|---|
2 | |
3 | #include <cstdint> |
4 | #include <map> |
5 | #include <vector> |
6 | |
7 | static int static_int = 42; |
8 | |
9 | int non_static_int = 43; |
10 | |
11 | int a_function(int list) { |
12 | return list; // breakpoint 3 |
13 | } |
14 | |
15 | struct my_struct { |
16 | int foo; |
17 | }; |
18 | |
19 | int main(int argc, char const *argv[]) { |
20 | my_struct struct1 = {.foo: 15}; |
21 | my_struct *struct2 = new my_struct{.foo: 16}; |
22 | my_struct *struct3 = nullptr; |
23 | int var1 = 20; |
24 | int var2 = 21; |
25 | int var3 = static_int; // breakpoint 1 |
26 | { |
27 | int non_static_int = 10; |
28 | int var2 = 2; |
29 | int var3 = non_static_int; // breakpoint 2 |
30 | } |
31 | a_function(list: var3); |
32 | foo_func(); |
33 | |
34 | std::vector<int> my_vec; |
35 | my_vec.push_back(x: 1); |
36 | my_vec.push_back(x: 2); |
37 | my_vec.push_back(x: 3); // breakpoint 4 |
38 | |
39 | std::map<int, int> my_map; |
40 | my_map[1] = 2; |
41 | my_map[2] = 3; |
42 | my_map[3] = 4; // breakpoint 5 |
43 | |
44 | std::vector<bool> my_bool_vec; |
45 | my_bool_vec.push_back(x: true); |
46 | my_bool_vec.push_back(x: false); // breakpoint 6 |
47 | my_bool_vec.push_back(x: true); // breakpoint 7 |
48 | |
49 | uint8_t my_ints[] = {5, 10, 15, 20, 25, 30}; |
50 | return 0; // breakpoint 8 |
51 | } |
52 |