1 | //===-- ProgressEvent.cpp ---------------------------------------*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #include <atomic> |
10 | #include <chrono> |
11 | #include <mutex> |
12 | #include <optional> |
13 | #include <queue> |
14 | #include <thread> |
15 | |
16 | #include "DAPForward.h" |
17 | |
18 | #include "llvm/Support/JSON.h" |
19 | |
20 | namespace lldb_dap { |
21 | |
22 | enum ProgressEventType { progressStart, progressUpdate, progressEnd }; |
23 | |
24 | class ProgressEvent; |
25 | using ProgressEventReportCallback = std::function<void(ProgressEvent &)>; |
26 | |
27 | class ProgressEvent { |
28 | public: |
29 | /// Actual constructor to use that returns an optional, as the event might be |
30 | /// not apt for the IDE, e.g. an unnamed start event, or a redundant one. |
31 | /// |
32 | /// \param[in] progress_id |
33 | /// ID for this event. |
34 | /// |
35 | /// \param[in] message |
36 | /// Message to display in the UI. Required for start events. |
37 | /// |
38 | /// \param[in] completed |
39 | /// Number of jobs completed. |
40 | /// |
41 | /// \param[in] total |
42 | /// Total number of jobs, or \b UINT64_MAX if not determined. |
43 | /// |
44 | /// \param[in] prev_event |
45 | /// Previous event if this one is an update. If \b nullptr, then a start |
46 | /// event will be created. |
47 | static std::optional<ProgressEvent> |
48 | Create(uint64_t progress_id, std::optional<llvm::StringRef> message, |
49 | uint64_t completed, uint64_t total, |
50 | const ProgressEvent *prev_event = nullptr); |
51 | |
52 | llvm::json::Value ToJSON() const; |
53 | |
54 | /// \return |
55 | /// \b true if two event messages would result in the same event for the |
56 | /// IDE, e.g. same rounded percentage. |
57 | bool EqualsForIDE(const ProgressEvent &other) const; |
58 | |
59 | llvm::StringRef GetEventName() const; |
60 | |
61 | ProgressEventType GetEventType() const; |
62 | |
63 | /// Report this progress event to the provided callback only if enough time |
64 | /// has passed since the creation of the event and since the previous reported |
65 | /// update. |
66 | bool Report(ProgressEventReportCallback callback); |
67 | |
68 | bool Reported() const; |
69 | |
70 | private: |
71 | ProgressEvent(uint64_t progress_id, std::optional<llvm::StringRef> message, |
72 | uint64_t completed, uint64_t total, |
73 | const ProgressEvent *prev_event); |
74 | |
75 | uint64_t m_progress_id; |
76 | std::string m_message; |
77 | ProgressEventType m_event_type; |
78 | std::optional<uint32_t> m_percentage; |
79 | std::chrono::duration<double> m_creation_time = |
80 | std::chrono::system_clock::now().time_since_epoch(); |
81 | std::chrono::duration<double> m_minimum_allowed_report_time; |
82 | bool m_reported = false; |
83 | }; |
84 | |
85 | /// Class that keeps the start event and its most recent update. |
86 | /// It controls when the event should start being reported to the IDE. |
87 | class ProgressEventManager { |
88 | public: |
89 | ProgressEventManager(const ProgressEvent &start_event, |
90 | ProgressEventReportCallback report_callback); |
91 | |
92 | /// Report the start event and the most recent update if the event has lasted |
93 | /// for long enough. |
94 | /// |
95 | /// \return |
96 | /// \b false if the event hasn't finished and hasn't reported anything |
97 | /// yet. |
98 | bool ReportIfNeeded(); |
99 | |
100 | /// Receive a new progress event for the start event and try to report it if |
101 | /// appropriate. |
102 | void Update(uint64_t progress_id, llvm::StringRef message, uint64_t completed, |
103 | uint64_t total); |
104 | |
105 | /// \return |
106 | /// \b true if a \a progressEnd event has been notified. There's no |
107 | /// need to try to report manually an event that has finished. |
108 | bool Finished() const; |
109 | |
110 | const ProgressEvent &GetMostRecentEvent() const; |
111 | |
112 | private: |
113 | ProgressEvent m_start_event; |
114 | std::optional<ProgressEvent> m_last_update_event; |
115 | bool m_finished; |
116 | ProgressEventReportCallback m_report_callback; |
117 | }; |
118 | |
119 | using ProgressEventManagerSP = std::shared_ptr<ProgressEventManager>; |
120 | |
121 | /// Class that filters out progress event messages that shouldn't be reported |
122 | /// to the IDE, because they are invalid, they carry no new information, or they |
123 | /// don't last long enough. |
124 | /// |
125 | /// We need to limit the amount of events that are sent to the IDE, as they slow |
126 | /// the render thread of the UI user, and they end up spamming the DAP |
127 | /// connection, which also takes some processing time out of the IDE. |
128 | class ProgressEventReporter { |
129 | public: |
130 | /// \param[in] report_callback |
131 | /// Function to invoke to report the event to the IDE. |
132 | ProgressEventReporter(ProgressEventReportCallback report_callback); |
133 | |
134 | ~ProgressEventReporter(); |
135 | |
136 | /// Add a new event to the internal queue and report the event if |
137 | /// appropriate. |
138 | void Push(uint64_t progress_id, const char *message, uint64_t completed, |
139 | uint64_t total); |
140 | |
141 | private: |
142 | /// Report to the IDE events that haven't been reported to the IDE and have |
143 | /// lasted long enough. |
144 | void ReportStartEvents(); |
145 | |
146 | ProgressEventReportCallback m_report_callback; |
147 | std::map<uint64_t, ProgressEventManagerSP> m_event_managers; |
148 | /// Queue of start events in chronological order |
149 | std::queue<ProgressEventManagerSP> m_unreported_start_events; |
150 | /// Thread used to invoke \a ReportStartEvents periodically. |
151 | std::thread m_thread; |
152 | std::atomic<bool> m_thread_should_exit; |
153 | /// Mutex that prevents running \a Push and \a ReportStartEvents |
154 | /// simultaneously, as both read and modify the same underlying objects. |
155 | std::mutex m_mutex; |
156 | }; |
157 | |
158 | } // namespace lldb_dap |
159 | |