| 1 | //===- ParallelLoopMapper.cpp - Utilities for mapping parallel loops to GPU =// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | // |
| 9 | // This file implements utilities to generate mappings for parallel loops to |
| 10 | // GPU devices. |
| 11 | // |
| 12 | //===----------------------------------------------------------------------===// |
| 13 | |
| 14 | #include "mlir/Dialect/GPU/Transforms/Passes.h" |
| 15 | |
| 16 | #include "mlir/Dialect/Func/IR/FuncOps.h" |
| 17 | #include "mlir/Dialect/GPU/IR/GPUDialect.h" |
| 18 | #include "mlir/Dialect/GPU/Transforms/ParallelLoopMapper.h" |
| 19 | #include "mlir/Dialect/SCF/IR/SCF.h" |
| 20 | #include "mlir/IR/AffineMap.h" |
| 21 | |
| 22 | namespace mlir { |
| 23 | #define GEN_PASS_DEF_GPUMAPPARALLELLOOPSPASS |
| 24 | #include "mlir/Dialect/GPU/Transforms/Passes.h.inc" |
| 25 | } // namespace mlir |
| 26 | |
| 27 | namespace mlir { |
| 28 | |
| 29 | using scf::ParallelOp; |
| 30 | |
| 31 | StringRef gpu::getMappingAttrName() { return "mapping" ; } |
| 32 | |
| 33 | LogicalResult |
| 34 | gpu::setMappingAttr(ParallelOp ploopOp, |
| 35 | ArrayRef<ParallelLoopDimMappingAttr> mapping) { |
| 36 | // Verify that each processor is mapped to only once. |
| 37 | llvm::DenseSet<gpu::Processor> specifiedMappings; |
| 38 | for (auto dimAttr : mapping) { |
| 39 | gpu::Processor processor = dimAttr.getProcessor(); |
| 40 | if (processor != gpu::Processor::Sequential && |
| 41 | specifiedMappings.count(processor)) |
| 42 | return ploopOp.emitError( |
| 43 | "invalid mapping multiple loops to same processor" ); |
| 44 | specifiedMappings.insert(processor); |
| 45 | } |
| 46 | ArrayRef<Attribute> mappingAsAttrs(mapping.data(), mapping.size()); |
| 47 | ploopOp->setAttr(getMappingAttrName(), |
| 48 | ArrayAttr::get(ploopOp.getContext(), mappingAsAttrs)); |
| 49 | return success(); |
| 50 | } |
| 51 | |
| 52 | namespace gpu { |
| 53 | namespace { |
| 54 | enum MappingLevel { MapGrid = 0, MapBlock = 1, Sequential = 2 }; |
| 55 | } // namespace |
| 56 | |
| 57 | static constexpr int kNumHardwareIds = 3; |
| 58 | |
| 59 | /// Bounded increment on MappingLevel. Increments to the next |
| 60 | /// level unless Sequential was already reached. |
| 61 | static MappingLevel &operator++(MappingLevel &mappingLevel) { |
| 62 | if (mappingLevel < Sequential) { |
| 63 | mappingLevel = static_cast<MappingLevel>(mappingLevel + 1); |
| 64 | } |
| 65 | return mappingLevel; |
| 66 | } |
| 67 | |
| 68 | /// Computed the hardware id to use for a given mapping level. Will |
| 69 | /// assign x,y and z hardware ids for the first 3 dimensions and use |
| 70 | /// sequential after. |
| 71 | /// TODO: Make this use x for the inner-most loop that is |
| 72 | /// distributed to map to x, the next innermost to y and the next innermost to |
| 73 | /// z. |
| 74 | static Processor getHardwareIdForMapping(MappingLevel level, int dimension) { |
| 75 | |
| 76 | if (dimension >= kNumHardwareIds || level == Sequential) |
| 77 | return Processor::Sequential; |
| 78 | switch (level) { |
| 79 | case MapGrid: |
| 80 | switch (dimension) { |
| 81 | case 0: |
| 82 | return Processor::BlockX; |
| 83 | case 1: |
| 84 | return Processor::BlockY; |
| 85 | case 2: |
| 86 | return Processor::BlockZ; |
| 87 | default: |
| 88 | return Processor::Sequential; |
| 89 | } |
| 90 | break; |
| 91 | case MapBlock: |
| 92 | switch (dimension) { |
| 93 | case 0: |
| 94 | return Processor::ThreadX; |
| 95 | case 1: |
| 96 | return Processor::ThreadY; |
| 97 | case 2: |
| 98 | return Processor::ThreadZ; |
| 99 | default: |
| 100 | return Processor::Sequential; |
| 101 | } |
| 102 | default:; |
| 103 | } |
| 104 | return Processor::Sequential; |
| 105 | } |
| 106 | |
| 107 | /// Add mapping information to the given parallel loop. Do not add |
| 108 | /// mapping information if the loop already has it. Also, don't |
| 109 | /// start a mapping at a nested loop. |
| 110 | static void mapParallelOp(ParallelOp parallelOp, |
| 111 | MappingLevel mappingLevel = MapGrid) { |
| 112 | // Do not try to add a mapping to already mapped loops or nested loops. |
| 113 | if (parallelOp->getAttr(getMappingAttrName()) || |
| 114 | ((mappingLevel == MapGrid) && parallelOp->getParentOfType<ParallelOp>())) |
| 115 | return; |
| 116 | |
| 117 | MLIRContext *ctx = parallelOp.getContext(); |
| 118 | Builder b(ctx); |
| 119 | SmallVector<ParallelLoopDimMappingAttr, 4> attrs; |
| 120 | attrs.reserve(parallelOp.getNumLoops()); |
| 121 | for (int i = 0, e = parallelOp.getNumLoops(); i < e; ++i) { |
| 122 | attrs.push_back(b.getAttr<ParallelLoopDimMappingAttr>( |
| 123 | getHardwareIdForMapping(mappingLevel, i), b.getDimIdentityMap(), |
| 124 | b.getDimIdentityMap())); |
| 125 | } |
| 126 | (void)setMappingAttr(parallelOp, attrs); |
| 127 | ++mappingLevel; |
| 128 | // Parallel loop operations are immediately nested, so do not use |
| 129 | // walk but just iterate over the operations. |
| 130 | for (Operation &op : *parallelOp.getBody()) { |
| 131 | if (ParallelOp nested = dyn_cast<ParallelOp>(op)) |
| 132 | mapParallelOp(nested, mappingLevel); |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | namespace { |
| 137 | struct GpuMapParallelLoopsPass |
| 138 | : public impl::GpuMapParallelLoopsPassBase<GpuMapParallelLoopsPass> { |
| 139 | void runOnOperation() override { |
| 140 | for (Region ®ion : getOperation()->getRegions()) { |
| 141 | region.walk([](ParallelOp parallelOp) { mapParallelOp(parallelOp); }); |
| 142 | } |
| 143 | } |
| 144 | }; |
| 145 | |
| 146 | } // namespace |
| 147 | } // namespace gpu |
| 148 | } // namespace mlir |
| 149 | |