1#include <cstdlib>
2#include <map>
3
4#include "benchmark/benchmark.h"
5
6namespace {
7
8std::map<int, int> ConstructRandomMap(int size) {
9 std::map<int, int> m;
10 for (int i = 0; i < size; ++i) {
11 m.insert(x: std::make_pair(x: std::rand() % size, y: std::rand() % size));
12 }
13 return m;
14}
15
16} // namespace
17
18// Basic version.
19static void BM_MapLookup(benchmark::State& state) {
20 const int size = static_cast<int>(state.range(pos: 0));
21 std::map<int, int> m;
22 for (auto _ : state) {
23 state.PauseTiming();
24 m = ConstructRandomMap(size);
25 state.ResumeTiming();
26 for (int i = 0; i < size; ++i) {
27 auto it = m.find(x: std::rand() % size);
28 benchmark::DoNotOptimize(value&: it);
29 }
30 }
31 state.SetItemsProcessed(state.iterations() * size);
32}
33BENCHMARK(BM_MapLookup)->Range(start: 1 << 3, limit: 1 << 12);
34
35// Using fixtures.
36class MapFixture : public ::benchmark::Fixture {
37 public:
38 void SetUp(const ::benchmark::State& st) override {
39 m = ConstructRandomMap(size: static_cast<int>(st.range(pos: 0)));
40 }
41
42 void TearDown(const ::benchmark::State&) override { m.clear(); }
43
44 std::map<int, int> m;
45};
46
47BENCHMARK_DEFINE_F(MapFixture, Lookup)(benchmark::State& state) {
48 const int size = static_cast<int>(state.range(pos: 0));
49 for (auto _ : state) {
50 for (int i = 0; i < size; ++i) {
51 auto it = m.find(x: std::rand() % size);
52 benchmark::DoNotOptimize(value&: it);
53 }
54 }
55 state.SetItemsProcessed(state.iterations() * size);
56}
57BENCHMARK_REGISTER_F(MapFixture, Lookup)->Range(start: 1 << 3, limit: 1 << 12);
58
59BENCHMARK_MAIN();
60

source code of third-party/benchmark/test/map_test.cc