| 1 | /////////////////////////////////////////////////////////////////////////// |
| 2 | // |
| 3 | // Copyright (c) 2013, Industrial Light & Magic, a division of Lucas |
| 4 | // Digital Ltd. LLC |
| 5 | // |
| 6 | // All rights reserved. |
| 7 | // |
| 8 | // Redistribution and use in source and binary forms, with or without |
| 9 | // modification, are permitted provided that the following conditions are |
| 10 | // met: |
| 11 | // * Redistributions of source code must retain the above copyright |
| 12 | // notice, this list of conditions and the following disclaimer. |
| 13 | // * Redistributions in binary form must reproduce the above |
| 14 | // copyright notice, this list of conditions and the following disclaimer |
| 15 | // in the documentation and/or other materials provided with the |
| 16 | // distribution. |
| 17 | // * Neither the name of Industrial Light & Magic nor the names of |
| 18 | // its contributors may be used to endorse or promote products derived |
| 19 | // from this software without specific prior written permission. |
| 20 | // |
| 21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 32 | // |
| 33 | /////////////////////////////////////////////////////////////////////////// |
| 34 | |
| 35 | |
| 36 | #ifndef INCLUDED_IMF_DEEPIMAGESTATE_H |
| 37 | #define INCLUDED_IMF_DEEPIMAGESTATE_H |
| 38 | |
| 39 | //----------------------------------------------------------------------------- |
| 40 | // |
| 41 | // enum DeepImageState -- describes how orderly the pixel data |
| 42 | // in a deep image are |
| 43 | // |
| 44 | // The samples in a deep image pixel may be sorted according to |
| 45 | // depth, and the sample depths or depth ranges may or may not |
| 46 | // overlap each other. A pixel is |
| 47 | // |
| 48 | // - SORTED if for every i and j with i < j |
| 49 | // |
| 50 | // (Z[i] < Z[j]) || (Z[i] == Z[j] && ZBack[i] < ZBack[j]), |
| 51 | // |
| 52 | // - NON_OVERLAPPING if for every i and j with i != j |
| 53 | // |
| 54 | // (Z[i] < Z[j] && ZBack[i] <= Z[j]) || |
| 55 | // (Z[j] < Z[i] && ZBack[j] <= Z[i]) || |
| 56 | // (Z[i] == Z[j] && ZBack[i] <= Z[i] & ZBack[j] > Z[j]) || |
| 57 | // (Z[i] == Z[j] && ZBack[j] <= Z[j] & ZBack[i] > Z[i]), |
| 58 | // |
| 59 | // - TIDY if it is SORTED and NON_OVERLAPPING, |
| 60 | // |
| 61 | // - MESSY if it is neither SORTED nor NON_OVERLAPPING. |
| 62 | // |
| 63 | // A deep image is |
| 64 | // |
| 65 | // - MESSY if at least one of its pixels is MESSY, |
| 66 | // - SORTED if all of its pixels are SORTED, |
| 67 | // - NON_OVERLAPPING if all of its pixels are NON_OVERLAPPING, |
| 68 | // - TIDY if all of its pixels are TIDY. |
| 69 | // |
| 70 | // Note: the rather complicated definition of NON_OVERLAPPING prohibits |
| 71 | // overlapping volume samples, coincident point samples and point samples |
| 72 | // in the middle of a volume sample, but it does allow point samples at |
| 73 | // the front or back of a volume sample. |
| 74 | // |
| 75 | //----------------------------------------------------------------------------- |
| 76 | |
| 77 | #include "ImfNamespace.h" |
| 78 | #include "ImfExport.h" |
| 79 | |
| 80 | |
| 81 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER |
| 82 | |
| 83 | enum DeepImageState |
| 84 | { |
| 85 | DIS_MESSY = 0, |
| 86 | DIS_SORTED = 1, |
| 87 | DIS_NON_OVERLAPPING = 2, |
| 88 | DIS_TIDY = 3, |
| 89 | |
| 90 | DIS_NUMSTATES // Number of different image states |
| 91 | }; |
| 92 | |
| 93 | OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT |
| 94 | |
| 95 | |
| 96 | #endif |
| 97 | |