| 1 | /* |
| 2 | --------------------------------------------------------------------------- |
| 3 | Open Asset Import Library (assimp) |
| 4 | --------------------------------------------------------------------------- |
| 5 | |
| 6 | Copyright (c) 2006-2019, assimp team |
| 7 | |
| 8 | |
| 9 | |
| 10 | All rights reserved. |
| 11 | |
| 12 | Redistribution and use of this software in source and binary forms, |
| 13 | with or without modification, are permitted provided that the following |
| 14 | conditions are met: |
| 15 | |
| 16 | * Redistributions of source code must retain the above |
| 17 | copyright notice, this list of conditions and the |
| 18 | following disclaimer. |
| 19 | |
| 20 | * Redistributions in binary form must reproduce the above |
| 21 | copyright notice, this list of conditions and the |
| 22 | following disclaimer in the documentation and/or other |
| 23 | materials provided with the distribution. |
| 24 | |
| 25 | * Neither the name of the assimp team, nor the names of its |
| 26 | contributors may be used to endorse or promote products |
| 27 | derived from this software without specific prior |
| 28 | written permission of the assimp team. |
| 29 | |
| 30 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 31 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 32 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 33 | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 34 | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 35 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 36 | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 37 | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 38 | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 39 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 40 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 41 | --------------------------------------------------------------------------- |
| 42 | */ |
| 43 | /** @file color4.h |
| 44 | * @brief RGBA color structure, including operators when compiling in C++ |
| 45 | */ |
| 46 | #pragma once |
| 47 | #ifndef AI_COLOR4D_H_INC |
| 48 | #define AI_COLOR4D_H_INC |
| 49 | |
| 50 | #include "defs.h" |
| 51 | |
| 52 | #ifdef __cplusplus |
| 53 | |
| 54 | // ---------------------------------------------------------------------------------- |
| 55 | /** Represents a color in Red-Green-Blue space including an |
| 56 | * alpha component. Color values range from 0 to 1. */ |
| 57 | // ---------------------------------------------------------------------------------- |
| 58 | template <typename TReal> |
| 59 | class aiColor4t |
| 60 | { |
| 61 | public: |
| 62 | aiColor4t() AI_NO_EXCEPT : r(), g(), b(), a() {} |
| 63 | aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a) |
| 64 | : r(_r), g(_g), b(_b), a(_a) {} |
| 65 | explicit aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {} |
| 66 | aiColor4t (const aiColor4t& o) = default; |
| 67 | |
| 68 | public: |
| 69 | // combined operators |
| 70 | const aiColor4t& operator += (const aiColor4t& o); |
| 71 | const aiColor4t& operator -= (const aiColor4t& o); |
| 72 | const aiColor4t& operator *= (TReal f); |
| 73 | const aiColor4t& operator /= (TReal f); |
| 74 | |
| 75 | public: |
| 76 | // comparison |
| 77 | bool operator == (const aiColor4t& other) const; |
| 78 | bool operator != (const aiColor4t& other) const; |
| 79 | bool operator < (const aiColor4t& other) const; |
| 80 | |
| 81 | // color tuple access, rgba order |
| 82 | inline TReal operator[](unsigned int i) const; |
| 83 | inline TReal& operator[](unsigned int i); |
| 84 | |
| 85 | /** check whether a color is (close to) black */ |
| 86 | inline bool IsBlack() const; |
| 87 | |
| 88 | public: |
| 89 | |
| 90 | // Red, green, blue and alpha color values |
| 91 | TReal r, g, b, a; |
| 92 | }; // !struct aiColor4D |
| 93 | |
| 94 | typedef aiColor4t<ai_real> aiColor4D; |
| 95 | |
| 96 | #else |
| 97 | |
| 98 | struct aiColor4D { |
| 99 | ai_real r, g, b, a; |
| 100 | }; |
| 101 | |
| 102 | #endif // __cplusplus |
| 103 | |
| 104 | #endif // AI_COLOR4D_H_INC |
| 105 | |