| 1 | // dear imgui, v1.66b |
| 2 | // (drawing and font code) |
| 3 | |
| 4 | /* |
| 5 | |
| 6 | Index of this file: |
| 7 | |
| 8 | // [SECTION] STB libraries implementation |
| 9 | // [SECTION] Style functions |
| 10 | // [SECTION] ImDrawList |
| 11 | // [SECTION] ImDrawData |
| 12 | // [SECTION] Helpers ShadeVertsXXX functions |
| 13 | // [SECTION] ImFontConfig |
| 14 | // [SECTION] ImFontAtlas |
| 15 | // [SECTION] ImFontAtlas glyph ranges helpers + GlyphRangesBuilder |
| 16 | // [SECTION] ImFont |
| 17 | // [SECTION] Internal Render Helpers |
| 18 | // [SECTION] Decompression code |
| 19 | // [SECTION] Default font data (ProggyClean.ttf) |
| 20 | |
| 21 | */ |
| 22 | |
| 23 | #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) |
| 24 | #define _CRT_SECURE_NO_WARNINGS |
| 25 | #endif |
| 26 | |
| 27 | #include "imgui.h" |
| 28 | #ifndef IMGUI_DEFINE_MATH_OPERATORS |
| 29 | #define IMGUI_DEFINE_MATH_OPERATORS |
| 30 | #endif |
| 31 | #include "imgui_internal.h" |
| 32 | |
| 33 | #include <stdio.h> // vsnprintf, sscanf, printf |
| 34 | #if !defined(alloca) |
| 35 | #if defined(__GLIBC__) || defined(__sun) || defined(__CYGWIN__) || defined(__APPLE__) |
| 36 | #include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here) |
| 37 | #elif defined(_WIN32) |
| 38 | #include <malloc.h> // alloca |
| 39 | #if !defined(alloca) |
| 40 | #define alloca _alloca // for clang with MS Codegen |
| 41 | #endif |
| 42 | #else |
| 43 | #include <stdlib.h> // alloca |
| 44 | #endif |
| 45 | #endif |
| 46 | |
| 47 | // Visual Studio warnings |
| 48 | #ifdef _MSC_VER |
| 49 | #pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff) |
| 50 | #pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen |
| 51 | #endif |
| 52 | |
| 53 | // Clang/GCC warnings with -Weverything |
| 54 | #ifdef __clang__ |
| 55 | #pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse. |
| 56 | #pragma clang diagnostic ignored "-Wfloat-equal" // warning : comparing floating point with == or != is unsafe // storing and comparing against same constants ok. |
| 57 | #pragma clang diagnostic ignored "-Wglobal-constructors" // warning : declaration requires a global destructor // similar to above, not sure what the exact difference it. |
| 58 | #pragma clang diagnostic ignored "-Wsign-conversion" // warning : implicit conversion changes signedness // |
| 59 | #if __has_warning("-Wcomma") |
| 60 | #pragma clang diagnostic ignored "-Wcomma" // warning : possible misuse of comma operator here // |
| 61 | #endif |
| 62 | #if __has_warning("-Wreserved-id-macro") |
| 63 | #pragma clang diagnostic ignored "-Wreserved-id-macro" // warning : macro name is a reserved identifier // |
| 64 | #endif |
| 65 | #if __has_warning("-Wdouble-promotion") |
| 66 | #pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function |
| 67 | #endif |
| 68 | #elif defined(__GNUC__) |
| 69 | #pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used |
| 70 | #pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function |
| 71 | #pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value |
| 72 | #if __GNUC__ >= 8 |
| 73 | #pragma GCC diagnostic ignored "-Wclass-memaccess" // warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead |
| 74 | #endif |
| 75 | #endif |
| 76 | |
| 77 | //------------------------------------------------------------------------- |
| 78 | // [SECTION] STB libraries implementation |
| 79 | //------------------------------------------------------------------------- |
| 80 | |
| 81 | // Compile time options: |
| 82 | //#define IMGUI_STB_NAMESPACE ImGuiStb |
| 83 | //#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h" |
| 84 | //#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h" |
| 85 | //#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION |
| 86 | //#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION |
| 87 | |
| 88 | #ifdef IMGUI_STB_NAMESPACE |
| 89 | namespace IMGUI_STB_NAMESPACE |
| 90 | { |
| 91 | #endif |
| 92 | |
| 93 | #ifdef _MSC_VER |
| 94 | #pragma warning (push) |
| 95 | #pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration |
| 96 | #endif |
| 97 | |
| 98 | #ifdef __clang__ |
| 99 | #pragma clang diagnostic push |
| 100 | #pragma clang diagnostic ignored "-Wunused-function" |
| 101 | #pragma clang diagnostic ignored "-Wmissing-prototypes" |
| 102 | #pragma clang diagnostic ignored "-Wimplicit-fallthrough" |
| 103 | #pragma clang diagnostic ignored "-Wcast-qual" // warning : cast from 'const xxxx *' to 'xxx *' drops const qualifier // |
| 104 | #endif |
| 105 | |
| 106 | #ifdef __GNUC__ |
| 107 | #pragma GCC diagnostic push |
| 108 | #pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits] |
| 109 | #pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers |
| 110 | #endif |
| 111 | |
| 112 | #ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds) |
| 113 | #ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION |
| 114 | #define STBRP_STATIC |
| 115 | #define STBRP_ASSERT(x) IM_ASSERT(x) |
| 116 | #define STBRP_SORT ImQsort |
| 117 | #define STB_RECT_PACK_IMPLEMENTATION |
| 118 | #endif |
| 119 | #ifdef IMGUI_STB_RECT_PACK_FILENAME |
| 120 | #include IMGUI_STB_RECT_PACK_FILENAME |
| 121 | #else |
| 122 | #include "imstb_rectpack.h" |
| 123 | #endif |
| 124 | #endif |
| 125 | |
| 126 | #ifndef STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds) |
| 127 | #ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION |
| 128 | #define STBTT_malloc(x,u) ((void)(u), ImGui::MemAlloc(x)) |
| 129 | #define STBTT_free(x,u) ((void)(u), ImGui::MemFree(x)) |
| 130 | #define STBTT_assert(x) IM_ASSERT(x) |
| 131 | #define STBTT_fmod(x,y) ImFmod(x,y) |
| 132 | #define STBTT_sqrt(x) ImSqrt(x) |
| 133 | #define STBTT_pow(x,y) ImPow(x,y) |
| 134 | #define STBTT_fabs(x) ImFabs(x) |
| 135 | #define STBTT_ifloor(x) ((int)ImFloorStd(x)) |
| 136 | #define STBTT_iceil(x) ((int)ImCeil(x)) |
| 137 | #define STBTT_STATIC |
| 138 | #define STB_TRUETYPE_IMPLEMENTATION |
| 139 | #else |
| 140 | #define STBTT_DEF extern |
| 141 | #endif |
| 142 | #ifdef IMGUI_STB_TRUETYPE_FILENAME |
| 143 | #include IMGUI_STB_TRUETYPE_FILENAME |
| 144 | #else |
| 145 | #include "imstb_truetype.h" |
| 146 | #endif |
| 147 | #endif |
| 148 | |
| 149 | #ifdef __GNUC__ |
| 150 | #pragma GCC diagnostic pop |
| 151 | #endif |
| 152 | |
| 153 | #ifdef __clang__ |
| 154 | #pragma clang diagnostic pop |
| 155 | #endif |
| 156 | |
| 157 | #ifdef _MSC_VER |
| 158 | #pragma warning (pop) |
| 159 | #endif |
| 160 | |
| 161 | #ifdef IMGUI_STB_NAMESPACE |
| 162 | } // namespace ImGuiStb |
| 163 | using namespace IMGUI_STB_NAMESPACE; |
| 164 | #endif |
| 165 | |
| 166 | //----------------------------------------------------------------------------- |
| 167 | // [SECTION] Style functions |
| 168 | //----------------------------------------------------------------------------- |
| 169 | |
| 170 | void ImGui::StyleColorsDark(ImGuiStyle* dst) |
| 171 | { |
| 172 | ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); |
| 173 | ImVec4* colors = style->Colors; |
| 174 | |
| 175 | colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); |
| 176 | colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); |
| 177 | colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f); |
| 178 | colors[ImGuiCol_ChildBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.00f); |
| 179 | colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); |
| 180 | colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); |
| 181 | colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); |
| 182 | colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f); |
| 183 | colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); |
| 184 | colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); |
| 185 | colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f); |
| 186 | colors[ImGuiCol_TitleBgActive] = ImVec4(0.16f, 0.29f, 0.48f, 1.00f); |
| 187 | colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); |
| 188 | colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); |
| 189 | colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f); |
| 190 | colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f); |
| 191 | colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f); |
| 192 | colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f); |
| 193 | colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 194 | colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f); |
| 195 | colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 196 | colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); |
| 197 | colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 198 | colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); |
| 199 | colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); |
| 200 | colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); |
| 201 | colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 202 | colors[ImGuiCol_Separator] = colors[ImGuiCol_Border]; |
| 203 | colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f); |
| 204 | colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f); |
| 205 | colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.25f); |
| 206 | colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); |
| 207 | colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); |
| 208 | colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); |
| 209 | colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); |
| 210 | colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); |
| 211 | colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); |
| 212 | colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); |
| 213 | colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); |
| 214 | colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 215 | colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); |
| 216 | colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); |
| 217 | colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f); |
| 218 | } |
| 219 | |
| 220 | void ImGui::StyleColorsClassic(ImGuiStyle* dst) |
| 221 | { |
| 222 | ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); |
| 223 | ImVec4* colors = style->Colors; |
| 224 | |
| 225 | colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); |
| 226 | colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); |
| 227 | colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.70f); |
| 228 | colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); |
| 229 | colors[ImGuiCol_PopupBg] = ImVec4(0.11f, 0.11f, 0.14f, 0.92f); |
| 230 | colors[ImGuiCol_Border] = ImVec4(0.50f, 0.50f, 0.50f, 0.50f); |
| 231 | colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); |
| 232 | colors[ImGuiCol_FrameBg] = ImVec4(0.43f, 0.43f, 0.43f, 0.39f); |
| 233 | colors[ImGuiCol_FrameBgHovered] = ImVec4(0.47f, 0.47f, 0.69f, 0.40f); |
| 234 | colors[ImGuiCol_FrameBgActive] = ImVec4(0.42f, 0.41f, 0.64f, 0.69f); |
| 235 | colors[ImGuiCol_TitleBg] = ImVec4(0.27f, 0.27f, 0.54f, 0.83f); |
| 236 | colors[ImGuiCol_TitleBgActive] = ImVec4(0.32f, 0.32f, 0.63f, 0.87f); |
| 237 | colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f); |
| 238 | colors[ImGuiCol_MenuBarBg] = ImVec4(0.40f, 0.40f, 0.55f, 0.80f); |
| 239 | colors[ImGuiCol_ScrollbarBg] = ImVec4(0.20f, 0.25f, 0.30f, 0.60f); |
| 240 | colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.40f, 0.80f, 0.30f); |
| 241 | colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f); |
| 242 | colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f); |
| 243 | colors[ImGuiCol_CheckMark] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f); |
| 244 | colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f); |
| 245 | colors[ImGuiCol_SliderGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f); |
| 246 | colors[ImGuiCol_Button] = ImVec4(0.35f, 0.40f, 0.61f, 0.62f); |
| 247 | colors[ImGuiCol_ButtonHovered] = ImVec4(0.40f, 0.48f, 0.71f, 0.79f); |
| 248 | colors[ImGuiCol_ButtonActive] = ImVec4(0.46f, 0.54f, 0.80f, 1.00f); |
| 249 | colors[ImGuiCol_Header] = ImVec4(0.40f, 0.40f, 0.90f, 0.45f); |
| 250 | colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.90f, 0.80f); |
| 251 | colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.87f, 0.80f); |
| 252 | colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); |
| 253 | colors[ImGuiCol_SeparatorHovered] = ImVec4(0.60f, 0.60f, 0.70f, 1.00f); |
| 254 | colors[ImGuiCol_SeparatorActive] = ImVec4(0.70f, 0.70f, 0.90f, 1.00f); |
| 255 | colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.16f); |
| 256 | colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.78f, 0.82f, 1.00f, 0.60f); |
| 257 | colors[ImGuiCol_ResizeGripActive] = ImVec4(0.78f, 0.82f, 1.00f, 0.90f); |
| 258 | colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); |
| 259 | colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); |
| 260 | colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); |
| 261 | colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); |
| 262 | colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f); |
| 263 | colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); |
| 264 | colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered]; |
| 265 | colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); |
| 266 | colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); |
| 267 | colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f); |
| 268 | } |
| 269 | |
| 270 | // Those light colors are better suited with a thicker font than the default one + FrameBorder |
| 271 | void ImGui::StyleColorsLight(ImGuiStyle* dst) |
| 272 | { |
| 273 | ImGuiStyle* style = dst ? dst : &ImGui::GetStyle(); |
| 274 | ImVec4* colors = style->Colors; |
| 275 | |
| 276 | colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); |
| 277 | colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); |
| 278 | colors[ImGuiCol_WindowBg] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f); |
| 279 | colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); |
| 280 | colors[ImGuiCol_PopupBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.98f); |
| 281 | colors[ImGuiCol_Border] = ImVec4(0.00f, 0.00f, 0.00f, 0.30f); |
| 282 | colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); |
| 283 | colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); |
| 284 | colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); |
| 285 | colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); |
| 286 | colors[ImGuiCol_TitleBg] = ImVec4(0.96f, 0.96f, 0.96f, 1.00f); |
| 287 | colors[ImGuiCol_TitleBgActive] = ImVec4(0.82f, 0.82f, 0.82f, 1.00f); |
| 288 | colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 1.00f, 1.00f, 0.51f); |
| 289 | colors[ImGuiCol_MenuBarBg] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f); |
| 290 | colors[ImGuiCol_ScrollbarBg] = ImVec4(0.98f, 0.98f, 0.98f, 0.53f); |
| 291 | colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.69f, 0.69f, 0.69f, 0.80f); |
| 292 | colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.49f, 0.49f, 0.49f, 0.80f); |
| 293 | colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.49f, 0.49f, 0.49f, 1.00f); |
| 294 | colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 295 | colors[ImGuiCol_SliderGrab] = ImVec4(0.26f, 0.59f, 0.98f, 0.78f); |
| 296 | colors[ImGuiCol_SliderGrabActive] = ImVec4(0.46f, 0.54f, 0.80f, 0.60f); |
| 297 | colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); |
| 298 | colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 299 | colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); |
| 300 | colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); |
| 301 | colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); |
| 302 | colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); |
| 303 | colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); |
| 304 | colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f); |
| 305 | colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f); |
| 306 | colors[ImGuiCol_ResizeGrip] = ImVec4(0.80f, 0.80f, 0.80f, 0.56f); |
| 307 | colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); |
| 308 | colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); |
| 309 | colors[ImGuiCol_PlotLines] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); |
| 310 | colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); |
| 311 | colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); |
| 312 | colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f); |
| 313 | colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); |
| 314 | colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); |
| 315 | colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered]; |
| 316 | colors[ImGuiCol_NavWindowingHighlight] = ImVec4(0.70f, 0.70f, 0.70f, 0.70f); |
| 317 | colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.20f); |
| 318 | colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f); |
| 319 | } |
| 320 | |
| 321 | //----------------------------------------------------------------------------- |
| 322 | // ImDrawList |
| 323 | //----------------------------------------------------------------------------- |
| 324 | |
| 325 | ImDrawListSharedData::ImDrawListSharedData() |
| 326 | { |
| 327 | Font = NULL; |
| 328 | FontSize = 0.0f; |
| 329 | CurveTessellationTol = 0.0f; |
| 330 | ClipRectFullscreen = ImVec4(-8192.0f, -8192.0f, +8192.0f, +8192.0f); |
| 331 | |
| 332 | // Const data |
| 333 | for (int i = 0; i < IM_ARRAYSIZE(CircleVtx12); i++) |
| 334 | { |
| 335 | const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(CircleVtx12); |
| 336 | CircleVtx12[i] = ImVec2(ImCos(x: a), ImSin(x: a)); |
| 337 | } |
| 338 | } |
| 339 | |
| 340 | void ImDrawList::Clear() |
| 341 | { |
| 342 | CmdBuffer.resize(new_size: 0); |
| 343 | IdxBuffer.resize(new_size: 0); |
| 344 | VtxBuffer.resize(new_size: 0); |
| 345 | Flags = ImDrawListFlags_AntiAliasedLines | ImDrawListFlags_AntiAliasedFill; |
| 346 | _VtxCurrentIdx = 0; |
| 347 | _VtxWritePtr = NULL; |
| 348 | _IdxWritePtr = NULL; |
| 349 | _ClipRectStack.resize(new_size: 0); |
| 350 | _TextureIdStack.resize(new_size: 0); |
| 351 | _Path.resize(new_size: 0); |
| 352 | _ChannelsCurrent = 0; |
| 353 | _ChannelsCount = 1; |
| 354 | // NB: Do not clear channels so our allocations are re-used after the first frame. |
| 355 | } |
| 356 | |
| 357 | void ImDrawList::ClearFreeMemory() |
| 358 | { |
| 359 | CmdBuffer.clear(); |
| 360 | IdxBuffer.clear(); |
| 361 | VtxBuffer.clear(); |
| 362 | _VtxCurrentIdx = 0; |
| 363 | _VtxWritePtr = NULL; |
| 364 | _IdxWritePtr = NULL; |
| 365 | _ClipRectStack.clear(); |
| 366 | _TextureIdStack.clear(); |
| 367 | _Path.clear(); |
| 368 | _ChannelsCurrent = 0; |
| 369 | _ChannelsCount = 1; |
| 370 | for (int i = 0; i < _Channels.Size; i++) |
| 371 | { |
| 372 | if (i == 0) memset(s: &_Channels[0], c: 0, n: sizeof(_Channels[0])); // channel 0 is a copy of CmdBuffer/IdxBuffer, don't destruct again |
| 373 | _Channels[i].CmdBuffer.clear(); |
| 374 | _Channels[i].IdxBuffer.clear(); |
| 375 | } |
| 376 | _Channels.clear(); |
| 377 | } |
| 378 | |
| 379 | ImDrawList* ImDrawList::CloneOutput() const |
| 380 | { |
| 381 | ImDrawList* dst = IM_NEW(ImDrawList(NULL)); |
| 382 | dst->CmdBuffer = CmdBuffer; |
| 383 | dst->IdxBuffer = IdxBuffer; |
| 384 | dst->VtxBuffer = VtxBuffer; |
| 385 | dst->Flags = Flags; |
| 386 | return dst; |
| 387 | } |
| 388 | |
| 389 | // Using macros because C++ is a terrible language, we want guaranteed inline, no code in header, and no overhead in Debug builds |
| 390 | #define GetCurrentClipRect() (_ClipRectStack.Size ? _ClipRectStack.Data[_ClipRectStack.Size-1] : _Data->ClipRectFullscreen) |
| 391 | #define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1] : NULL) |
| 392 | |
| 393 | void ImDrawList::AddDrawCmd() |
| 394 | { |
| 395 | ImDrawCmd draw_cmd; |
| 396 | draw_cmd.ClipRect = GetCurrentClipRect(); |
| 397 | draw_cmd.TextureId = GetCurrentTextureId(); |
| 398 | |
| 399 | IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w); |
| 400 | CmdBuffer.push_back(v: draw_cmd); |
| 401 | } |
| 402 | |
| 403 | void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data) |
| 404 | { |
| 405 | ImDrawCmd* current_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL; |
| 406 | if (!current_cmd || current_cmd->ElemCount != 0 || current_cmd->UserCallback != NULL) |
| 407 | { |
| 408 | AddDrawCmd(); |
| 409 | current_cmd = &CmdBuffer.back(); |
| 410 | } |
| 411 | current_cmd->UserCallback = callback; |
| 412 | current_cmd->UserCallbackData = callback_data; |
| 413 | |
| 414 | AddDrawCmd(); // Force a new command after us (see comment below) |
| 415 | } |
| 416 | |
| 417 | // Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack. |
| 418 | // The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only. |
| 419 | void ImDrawList::UpdateClipRect() |
| 420 | { |
| 421 | // If current command is used with different settings we need to add a new command |
| 422 | const ImVec4 curr_clip_rect = GetCurrentClipRect(); |
| 423 | ImDrawCmd* curr_cmd = CmdBuffer.Size > 0 ? &CmdBuffer.Data[CmdBuffer.Size-1] : NULL; |
| 424 | if (!curr_cmd || (curr_cmd->ElemCount != 0 && memcmp(s1: &curr_cmd->ClipRect, s2: &curr_clip_rect, n: sizeof(ImVec4)) != 0) || curr_cmd->UserCallback != NULL) |
| 425 | { |
| 426 | AddDrawCmd(); |
| 427 | return; |
| 428 | } |
| 429 | |
| 430 | // Try to merge with previous command if it matches, else use current command |
| 431 | ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL; |
| 432 | if (curr_cmd->ElemCount == 0 && prev_cmd && memcmp(s1: &prev_cmd->ClipRect, s2: &curr_clip_rect, n: sizeof(ImVec4)) == 0 && prev_cmd->TextureId == GetCurrentTextureId() && prev_cmd->UserCallback == NULL) |
| 433 | CmdBuffer.pop_back(); |
| 434 | else |
| 435 | curr_cmd->ClipRect = curr_clip_rect; |
| 436 | } |
| 437 | |
| 438 | void ImDrawList::UpdateTextureID() |
| 439 | { |
| 440 | // If current command is used with different settings we need to add a new command |
| 441 | const ImTextureID curr_texture_id = GetCurrentTextureId(); |
| 442 | ImDrawCmd* curr_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL; |
| 443 | if (!curr_cmd || (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != curr_texture_id) || curr_cmd->UserCallback != NULL) |
| 444 | { |
| 445 | AddDrawCmd(); |
| 446 | return; |
| 447 | } |
| 448 | |
| 449 | // Try to merge with previous command if it matches, else use current command |
| 450 | ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL; |
| 451 | if (curr_cmd->ElemCount == 0 && prev_cmd && prev_cmd->TextureId == curr_texture_id && memcmp(s1: &prev_cmd->ClipRect, s2: &GetCurrentClipRect(), n: sizeof(ImVec4)) == 0 && prev_cmd->UserCallback == NULL) |
| 452 | CmdBuffer.pop_back(); |
| 453 | else |
| 454 | curr_cmd->TextureId = curr_texture_id; |
| 455 | } |
| 456 | |
| 457 | #undef GetCurrentClipRect |
| 458 | #undef GetCurrentTextureId |
| 459 | |
| 460 | // Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling) |
| 461 | void ImDrawList::PushClipRect(ImVec2 cr_min, ImVec2 cr_max, bool intersect_with_current_clip_rect) |
| 462 | { |
| 463 | ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y); |
| 464 | if (intersect_with_current_clip_rect && _ClipRectStack.Size) |
| 465 | { |
| 466 | ImVec4 current = _ClipRectStack.Data[_ClipRectStack.Size-1]; |
| 467 | if (cr.x < current.x) cr.x = current.x; |
| 468 | if (cr.y < current.y) cr.y = current.y; |
| 469 | if (cr.z > current.z) cr.z = current.z; |
| 470 | if (cr.w > current.w) cr.w = current.w; |
| 471 | } |
| 472 | cr.z = ImMax(lhs: cr.x, rhs: cr.z); |
| 473 | cr.w = ImMax(lhs: cr.y, rhs: cr.w); |
| 474 | |
| 475 | _ClipRectStack.push_back(v: cr); |
| 476 | UpdateClipRect(); |
| 477 | } |
| 478 | |
| 479 | void ImDrawList::PushClipRectFullScreen() |
| 480 | { |
| 481 | PushClipRect(cr_min: ImVec2(_Data->ClipRectFullscreen.x, _Data->ClipRectFullscreen.y), cr_max: ImVec2(_Data->ClipRectFullscreen.z, _Data->ClipRectFullscreen.w)); |
| 482 | } |
| 483 | |
| 484 | void ImDrawList::PopClipRect() |
| 485 | { |
| 486 | IM_ASSERT(_ClipRectStack.Size > 0); |
| 487 | _ClipRectStack.pop_back(); |
| 488 | UpdateClipRect(); |
| 489 | } |
| 490 | |
| 491 | void ImDrawList::PushTextureID(ImTextureID texture_id) |
| 492 | { |
| 493 | _TextureIdStack.push_back(v: texture_id); |
| 494 | UpdateTextureID(); |
| 495 | } |
| 496 | |
| 497 | void ImDrawList::PopTextureID() |
| 498 | { |
| 499 | IM_ASSERT(_TextureIdStack.Size > 0); |
| 500 | _TextureIdStack.pop_back(); |
| 501 | UpdateTextureID(); |
| 502 | } |
| 503 | |
| 504 | void ImDrawList::ChannelsSplit(int channels_count) |
| 505 | { |
| 506 | IM_ASSERT(_ChannelsCurrent == 0 && _ChannelsCount == 1); |
| 507 | int old_channels_count = _Channels.Size; |
| 508 | if (old_channels_count < channels_count) |
| 509 | _Channels.resize(new_size: channels_count); |
| 510 | _ChannelsCount = channels_count; |
| 511 | |
| 512 | // _Channels[] (24/32 bytes each) hold storage that we'll swap with this->_CmdBuffer/_IdxBuffer |
| 513 | // The content of _Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to. |
| 514 | // When we switch to the next channel, we'll copy _CmdBuffer/_IdxBuffer into _Channels[0] and then _Channels[1] into _CmdBuffer/_IdxBuffer |
| 515 | memset(s: &_Channels[0], c: 0, n: sizeof(ImDrawChannel)); |
| 516 | for (int i = 1; i < channels_count; i++) |
| 517 | { |
| 518 | if (i >= old_channels_count) |
| 519 | { |
| 520 | IM_PLACEMENT_NEW(&_Channels[i]) ImDrawChannel(); |
| 521 | } |
| 522 | else |
| 523 | { |
| 524 | _Channels[i].CmdBuffer.resize(new_size: 0); |
| 525 | _Channels[i].IdxBuffer.resize(new_size: 0); |
| 526 | } |
| 527 | if (_Channels[i].CmdBuffer.Size == 0) |
| 528 | { |
| 529 | ImDrawCmd draw_cmd; |
| 530 | draw_cmd.ClipRect = _ClipRectStack.back(); |
| 531 | draw_cmd.TextureId = _TextureIdStack.back(); |
| 532 | _Channels[i].CmdBuffer.push_back(v: draw_cmd); |
| 533 | } |
| 534 | } |
| 535 | } |
| 536 | |
| 537 | void ImDrawList::ChannelsMerge() |
| 538 | { |
| 539 | // Note that we never use or rely on channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use. |
| 540 | if (_ChannelsCount <= 1) |
| 541 | return; |
| 542 | |
| 543 | ChannelsSetCurrent(channel_index: 0); |
| 544 | if (CmdBuffer.Size && CmdBuffer.back().ElemCount == 0) |
| 545 | CmdBuffer.pop_back(); |
| 546 | |
| 547 | int new_cmd_buffer_count = 0, new_idx_buffer_count = 0; |
| 548 | for (int i = 1; i < _ChannelsCount; i++) |
| 549 | { |
| 550 | ImDrawChannel& ch = _Channels[i]; |
| 551 | if (ch.CmdBuffer.Size && ch.CmdBuffer.back().ElemCount == 0) |
| 552 | ch.CmdBuffer.pop_back(); |
| 553 | new_cmd_buffer_count += ch.CmdBuffer.Size; |
| 554 | new_idx_buffer_count += ch.IdxBuffer.Size; |
| 555 | } |
| 556 | CmdBuffer.resize(new_size: CmdBuffer.Size + new_cmd_buffer_count); |
| 557 | IdxBuffer.resize(new_size: IdxBuffer.Size + new_idx_buffer_count); |
| 558 | |
| 559 | ImDrawCmd* cmd_write = CmdBuffer.Data + CmdBuffer.Size - new_cmd_buffer_count; |
| 560 | _IdxWritePtr = IdxBuffer.Data + IdxBuffer.Size - new_idx_buffer_count; |
| 561 | for (int i = 1; i < _ChannelsCount; i++) |
| 562 | { |
| 563 | ImDrawChannel& ch = _Channels[i]; |
| 564 | if (int sz = ch.CmdBuffer.Size) { memcpy(dest: cmd_write, src: ch.CmdBuffer.Data, n: sz * sizeof(ImDrawCmd)); cmd_write += sz; } |
| 565 | if (int sz = ch.IdxBuffer.Size) { memcpy(dest: _IdxWritePtr, src: ch.IdxBuffer.Data, n: sz * sizeof(ImDrawIdx)); _IdxWritePtr += sz; } |
| 566 | } |
| 567 | UpdateClipRect(); // We call this instead of AddDrawCmd(), so that empty channels won't produce an extra draw call. |
| 568 | _ChannelsCount = 1; |
| 569 | } |
| 570 | |
| 571 | void ImDrawList::ChannelsSetCurrent(int idx) |
| 572 | { |
| 573 | IM_ASSERT(idx < _ChannelsCount); |
| 574 | if (_ChannelsCurrent == idx) return; |
| 575 | memcpy(dest: &_Channels.Data[_ChannelsCurrent].CmdBuffer, src: &CmdBuffer, n: sizeof(CmdBuffer)); // copy 12 bytes, four times |
| 576 | memcpy(dest: &_Channels.Data[_ChannelsCurrent].IdxBuffer, src: &IdxBuffer, n: sizeof(IdxBuffer)); |
| 577 | _ChannelsCurrent = idx; |
| 578 | memcpy(dest: &CmdBuffer, src: &_Channels.Data[_ChannelsCurrent].CmdBuffer, n: sizeof(CmdBuffer)); |
| 579 | memcpy(dest: &IdxBuffer, src: &_Channels.Data[_ChannelsCurrent].IdxBuffer, n: sizeof(IdxBuffer)); |
| 580 | _IdxWritePtr = IdxBuffer.Data + IdxBuffer.Size; |
| 581 | } |
| 582 | |
| 583 | // NB: this can be called with negative count for removing primitives (as long as the result does not underflow) |
| 584 | void ImDrawList::PrimReserve(int idx_count, int vtx_count) |
| 585 | { |
| 586 | ImDrawCmd& draw_cmd = CmdBuffer.Data[CmdBuffer.Size-1]; |
| 587 | draw_cmd.ElemCount += idx_count; |
| 588 | |
| 589 | int vtx_buffer_old_size = VtxBuffer.Size; |
| 590 | VtxBuffer.resize(new_size: vtx_buffer_old_size + vtx_count); |
| 591 | _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size; |
| 592 | |
| 593 | int idx_buffer_old_size = IdxBuffer.Size; |
| 594 | IdxBuffer.resize(new_size: idx_buffer_old_size + idx_count); |
| 595 | _IdxWritePtr = IdxBuffer.Data + idx_buffer_old_size; |
| 596 | } |
| 597 | |
| 598 | // Fully unrolled with inline call to keep our debug builds decently fast. |
| 599 | void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) |
| 600 | { |
| 601 | ImVec2 b(c.x, a.y), d(a.x, c.y), uv(_Data->TexUvWhitePixel); |
| 602 | ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; |
| 603 | _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); |
| 604 | _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); |
| 605 | _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; |
| 606 | _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; |
| 607 | _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; |
| 608 | _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col; |
| 609 | _VtxWritePtr += 4; |
| 610 | _VtxCurrentIdx += 4; |
| 611 | _IdxWritePtr += 6; |
| 612 | } |
| 613 | |
| 614 | void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) |
| 615 | { |
| 616 | ImVec2 b(c.x, a.y), d(a.x, c.y), uv_b(uv_c.x, uv_a.y), uv_d(uv_a.x, uv_c.y); |
| 617 | ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; |
| 618 | _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); |
| 619 | _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); |
| 620 | _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; |
| 621 | _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; |
| 622 | _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col; |
| 623 | _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col; |
| 624 | _VtxWritePtr += 4; |
| 625 | _VtxCurrentIdx += 4; |
| 626 | _IdxWritePtr += 6; |
| 627 | } |
| 628 | |
| 629 | void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) |
| 630 | { |
| 631 | ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx; |
| 632 | _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2); |
| 633 | _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3); |
| 634 | _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col; |
| 635 | _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col; |
| 636 | _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col; |
| 637 | _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col; |
| 638 | _VtxWritePtr += 4; |
| 639 | _VtxCurrentIdx += 4; |
| 640 | _IdxWritePtr += 6; |
| 641 | } |
| 642 | |
| 643 | // TODO: Thickness anti-aliased lines cap are missing their AA fringe. |
| 644 | void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness) |
| 645 | { |
| 646 | if (points_count < 2) |
| 647 | return; |
| 648 | |
| 649 | const ImVec2 uv = _Data->TexUvWhitePixel; |
| 650 | |
| 651 | int count = points_count; |
| 652 | if (!closed) |
| 653 | count = points_count-1; |
| 654 | |
| 655 | const bool thick_line = thickness > 1.0f; |
| 656 | if (Flags & ImDrawListFlags_AntiAliasedLines) |
| 657 | { |
| 658 | // Anti-aliased stroke |
| 659 | const float AA_SIZE = 1.0f; |
| 660 | const ImU32 col_trans = col & ~IM_COL32_A_MASK; |
| 661 | |
| 662 | const int idx_count = thick_line ? count*18 : count*12; |
| 663 | const int vtx_count = thick_line ? points_count*4 : points_count*3; |
| 664 | PrimReserve(idx_count, vtx_count); |
| 665 | |
| 666 | // Temporary buffer |
| 667 | ImVec2* temp_normals = (ImVec2*)alloca(points_count * (thick_line ? 5 : 3) * sizeof(ImVec2)); |
| 668 | ImVec2* temp_points = temp_normals + points_count; |
| 669 | |
| 670 | for (int i1 = 0; i1 < count; i1++) |
| 671 | { |
| 672 | const int i2 = (i1+1) == points_count ? 0 : i1+1; |
| 673 | ImVec2 diff = points[i2] - points[i1]; |
| 674 | diff *= ImInvLength(lhs: diff, fail_value: 1.0f); |
| 675 | temp_normals[i1].x = diff.y; |
| 676 | temp_normals[i1].y = -diff.x; |
| 677 | } |
| 678 | if (!closed) |
| 679 | temp_normals[points_count-1] = temp_normals[points_count-2]; |
| 680 | |
| 681 | if (!thick_line) |
| 682 | { |
| 683 | if (!closed) |
| 684 | { |
| 685 | temp_points[0] = points[0] + temp_normals[0] * AA_SIZE; |
| 686 | temp_points[1] = points[0] - temp_normals[0] * AA_SIZE; |
| 687 | temp_points[(points_count-1)*2+0] = points[points_count-1] + temp_normals[points_count-1] * AA_SIZE; |
| 688 | temp_points[(points_count-1)*2+1] = points[points_count-1] - temp_normals[points_count-1] * AA_SIZE; |
| 689 | } |
| 690 | |
| 691 | // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer. |
| 692 | unsigned int idx1 = _VtxCurrentIdx; |
| 693 | for (int i1 = 0; i1 < count; i1++) |
| 694 | { |
| 695 | const int i2 = (i1+1) == points_count ? 0 : i1+1; |
| 696 | unsigned int idx2 = (i1+1) == points_count ? _VtxCurrentIdx : idx1+3; |
| 697 | |
| 698 | // Average normals |
| 699 | ImVec2 dm = (temp_normals[i1] + temp_normals[i2]) * 0.5f; |
| 700 | float dmr2 = dm.x*dm.x + dm.y*dm.y; |
| 701 | if (dmr2 > 0.000001f) |
| 702 | { |
| 703 | float scale = 1.0f / dmr2; |
| 704 | if (scale > 100.0f) scale = 100.0f; |
| 705 | dm *= scale; |
| 706 | } |
| 707 | dm *= AA_SIZE; |
| 708 | temp_points[i2*2+0] = points[i2] + dm; |
| 709 | temp_points[i2*2+1] = points[i2] - dm; |
| 710 | |
| 711 | // Add indexes |
| 712 | _IdxWritePtr[0] = (ImDrawIdx)(idx2+0); _IdxWritePtr[1] = (ImDrawIdx)(idx1+0); _IdxWritePtr[2] = (ImDrawIdx)(idx1+2); |
| 713 | _IdxWritePtr[3] = (ImDrawIdx)(idx1+2); _IdxWritePtr[4] = (ImDrawIdx)(idx2+2); _IdxWritePtr[5] = (ImDrawIdx)(idx2+0); |
| 714 | _IdxWritePtr[6] = (ImDrawIdx)(idx2+1); _IdxWritePtr[7] = (ImDrawIdx)(idx1+1); _IdxWritePtr[8] = (ImDrawIdx)(idx1+0); |
| 715 | _IdxWritePtr[9] = (ImDrawIdx)(idx1+0); _IdxWritePtr[10]= (ImDrawIdx)(idx2+0); _IdxWritePtr[11]= (ImDrawIdx)(idx2+1); |
| 716 | _IdxWritePtr += 12; |
| 717 | |
| 718 | idx1 = idx2; |
| 719 | } |
| 720 | |
| 721 | // Add vertexes |
| 722 | for (int i = 0; i < points_count; i++) |
| 723 | { |
| 724 | _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; |
| 725 | _VtxWritePtr[1].pos = temp_points[i*2+0]; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; |
| 726 | _VtxWritePtr[2].pos = temp_points[i*2+1]; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col_trans; |
| 727 | _VtxWritePtr += 3; |
| 728 | } |
| 729 | } |
| 730 | else |
| 731 | { |
| 732 | const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; |
| 733 | if (!closed) |
| 734 | { |
| 735 | temp_points[0] = points[0] + temp_normals[0] * (half_inner_thickness + AA_SIZE); |
| 736 | temp_points[1] = points[0] + temp_normals[0] * (half_inner_thickness); |
| 737 | temp_points[2] = points[0] - temp_normals[0] * (half_inner_thickness); |
| 738 | temp_points[3] = points[0] - temp_normals[0] * (half_inner_thickness + AA_SIZE); |
| 739 | temp_points[(points_count-1)*4+0] = points[points_count-1] + temp_normals[points_count-1] * (half_inner_thickness + AA_SIZE); |
| 740 | temp_points[(points_count-1)*4+1] = points[points_count-1] + temp_normals[points_count-1] * (half_inner_thickness); |
| 741 | temp_points[(points_count-1)*4+2] = points[points_count-1] - temp_normals[points_count-1] * (half_inner_thickness); |
| 742 | temp_points[(points_count-1)*4+3] = points[points_count-1] - temp_normals[points_count-1] * (half_inner_thickness + AA_SIZE); |
| 743 | } |
| 744 | |
| 745 | // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer. |
| 746 | unsigned int idx1 = _VtxCurrentIdx; |
| 747 | for (int i1 = 0; i1 < count; i1++) |
| 748 | { |
| 749 | const int i2 = (i1+1) == points_count ? 0 : i1+1; |
| 750 | unsigned int idx2 = (i1+1) == points_count ? _VtxCurrentIdx : idx1+4; |
| 751 | |
| 752 | // Average normals |
| 753 | ImVec2 dm = (temp_normals[i1] + temp_normals[i2]) * 0.5f; |
| 754 | float dmr2 = dm.x*dm.x + dm.y*dm.y; |
| 755 | if (dmr2 > 0.000001f) |
| 756 | { |
| 757 | float scale = 1.0f / dmr2; |
| 758 | if (scale > 100.0f) scale = 100.0f; |
| 759 | dm *= scale; |
| 760 | } |
| 761 | ImVec2 dm_out = dm * (half_inner_thickness + AA_SIZE); |
| 762 | ImVec2 dm_in = dm * half_inner_thickness; |
| 763 | temp_points[i2*4+0] = points[i2] + dm_out; |
| 764 | temp_points[i2*4+1] = points[i2] + dm_in; |
| 765 | temp_points[i2*4+2] = points[i2] - dm_in; |
| 766 | temp_points[i2*4+3] = points[i2] - dm_out; |
| 767 | |
| 768 | // Add indexes |
| 769 | _IdxWritePtr[0] = (ImDrawIdx)(idx2+1); _IdxWritePtr[1] = (ImDrawIdx)(idx1+1); _IdxWritePtr[2] = (ImDrawIdx)(idx1+2); |
| 770 | _IdxWritePtr[3] = (ImDrawIdx)(idx1+2); _IdxWritePtr[4] = (ImDrawIdx)(idx2+2); _IdxWritePtr[5] = (ImDrawIdx)(idx2+1); |
| 771 | _IdxWritePtr[6] = (ImDrawIdx)(idx2+1); _IdxWritePtr[7] = (ImDrawIdx)(idx1+1); _IdxWritePtr[8] = (ImDrawIdx)(idx1+0); |
| 772 | _IdxWritePtr[9] = (ImDrawIdx)(idx1+0); _IdxWritePtr[10] = (ImDrawIdx)(idx2+0); _IdxWritePtr[11] = (ImDrawIdx)(idx2+1); |
| 773 | _IdxWritePtr[12] = (ImDrawIdx)(idx2+2); _IdxWritePtr[13] = (ImDrawIdx)(idx1+2); _IdxWritePtr[14] = (ImDrawIdx)(idx1+3); |
| 774 | _IdxWritePtr[15] = (ImDrawIdx)(idx1+3); _IdxWritePtr[16] = (ImDrawIdx)(idx2+3); _IdxWritePtr[17] = (ImDrawIdx)(idx2+2); |
| 775 | _IdxWritePtr += 18; |
| 776 | |
| 777 | idx1 = idx2; |
| 778 | } |
| 779 | |
| 780 | // Add vertexes |
| 781 | for (int i = 0; i < points_count; i++) |
| 782 | { |
| 783 | _VtxWritePtr[0].pos = temp_points[i*4+0]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col_trans; |
| 784 | _VtxWritePtr[1].pos = temp_points[i*4+1]; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; |
| 785 | _VtxWritePtr[2].pos = temp_points[i*4+2]; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; |
| 786 | _VtxWritePtr[3].pos = temp_points[i*4+3]; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col_trans; |
| 787 | _VtxWritePtr += 4; |
| 788 | } |
| 789 | } |
| 790 | _VtxCurrentIdx += (ImDrawIdx)vtx_count; |
| 791 | } |
| 792 | else |
| 793 | { |
| 794 | // Non Anti-aliased Stroke |
| 795 | const int idx_count = count*6; |
| 796 | const int vtx_count = count*4; // FIXME-OPT: Not sharing edges |
| 797 | PrimReserve(idx_count, vtx_count); |
| 798 | |
| 799 | for (int i1 = 0; i1 < count; i1++) |
| 800 | { |
| 801 | const int i2 = (i1+1) == points_count ? 0 : i1+1; |
| 802 | const ImVec2& p1 = points[i1]; |
| 803 | const ImVec2& p2 = points[i2]; |
| 804 | ImVec2 diff = p2 - p1; |
| 805 | diff *= ImInvLength(lhs: diff, fail_value: 1.0f); |
| 806 | |
| 807 | const float dx = diff.x * (thickness * 0.5f); |
| 808 | const float dy = diff.y * (thickness * 0.5f); |
| 809 | _VtxWritePtr[0].pos.x = p1.x + dy; _VtxWritePtr[0].pos.y = p1.y - dx; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; |
| 810 | _VtxWritePtr[1].pos.x = p2.x + dy; _VtxWritePtr[1].pos.y = p2.y - dx; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col; |
| 811 | _VtxWritePtr[2].pos.x = p2.x - dy; _VtxWritePtr[2].pos.y = p2.y + dx; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col; |
| 812 | _VtxWritePtr[3].pos.x = p1.x - dy; _VtxWritePtr[3].pos.y = p1.y + dx; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col; |
| 813 | _VtxWritePtr += 4; |
| 814 | |
| 815 | _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx+1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx+2); |
| 816 | _IdxWritePtr[3] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[4] = (ImDrawIdx)(_VtxCurrentIdx+2); _IdxWritePtr[5] = (ImDrawIdx)(_VtxCurrentIdx+3); |
| 817 | _IdxWritePtr += 6; |
| 818 | _VtxCurrentIdx += 4; |
| 819 | } |
| 820 | } |
| 821 | } |
| 822 | |
| 823 | void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) |
| 824 | { |
| 825 | if (points_count < 3) |
| 826 | return; |
| 827 | |
| 828 | const ImVec2 uv = _Data->TexUvWhitePixel; |
| 829 | |
| 830 | if (Flags & ImDrawListFlags_AntiAliasedFill) |
| 831 | { |
| 832 | // Anti-aliased Fill |
| 833 | const float AA_SIZE = 1.0f; |
| 834 | const ImU32 col_trans = col & ~IM_COL32_A_MASK; |
| 835 | const int idx_count = (points_count-2)*3 + points_count*6; |
| 836 | const int vtx_count = (points_count*2); |
| 837 | PrimReserve(idx_count, vtx_count); |
| 838 | |
| 839 | // Add indexes for fill |
| 840 | unsigned int vtx_inner_idx = _VtxCurrentIdx; |
| 841 | unsigned int vtx_outer_idx = _VtxCurrentIdx+1; |
| 842 | for (int i = 2; i < points_count; i++) |
| 843 | { |
| 844 | _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx+((i-1)<<1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx+(i<<1)); |
| 845 | _IdxWritePtr += 3; |
| 846 | } |
| 847 | |
| 848 | // Compute normals |
| 849 | ImVec2* temp_normals = (ImVec2*)alloca(points_count * sizeof(ImVec2)); |
| 850 | for (int i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) |
| 851 | { |
| 852 | const ImVec2& p0 = points[i0]; |
| 853 | const ImVec2& p1 = points[i1]; |
| 854 | ImVec2 diff = p1 - p0; |
| 855 | diff *= ImInvLength(lhs: diff, fail_value: 1.0f); |
| 856 | temp_normals[i0].x = diff.y; |
| 857 | temp_normals[i0].y = -diff.x; |
| 858 | } |
| 859 | |
| 860 | for (int i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) |
| 861 | { |
| 862 | // Average normals |
| 863 | const ImVec2& n0 = temp_normals[i0]; |
| 864 | const ImVec2& n1 = temp_normals[i1]; |
| 865 | ImVec2 dm = (n0 + n1) * 0.5f; |
| 866 | float dmr2 = dm.x*dm.x + dm.y*dm.y; |
| 867 | if (dmr2 > 0.000001f) |
| 868 | { |
| 869 | float scale = 1.0f / dmr2; |
| 870 | if (scale > 100.0f) scale = 100.0f; |
| 871 | dm *= scale; |
| 872 | } |
| 873 | dm *= AA_SIZE * 0.5f; |
| 874 | |
| 875 | // Add vertices |
| 876 | _VtxWritePtr[0].pos = (points[i1] - dm); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner |
| 877 | _VtxWritePtr[1].pos = (points[i1] + dm); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer |
| 878 | _VtxWritePtr += 2; |
| 879 | |
| 880 | // Add indexes for fringes |
| 881 | _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx+(i1<<1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx+(i0<<1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx+(i0<<1)); |
| 882 | _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx+(i0<<1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx+(i1<<1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx+(i1<<1)); |
| 883 | _IdxWritePtr += 6; |
| 884 | } |
| 885 | _VtxCurrentIdx += (ImDrawIdx)vtx_count; |
| 886 | } |
| 887 | else |
| 888 | { |
| 889 | // Non Anti-aliased Fill |
| 890 | const int idx_count = (points_count-2)*3; |
| 891 | const int vtx_count = points_count; |
| 892 | PrimReserve(idx_count, vtx_count); |
| 893 | for (int i = 0; i < vtx_count; i++) |
| 894 | { |
| 895 | _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; |
| 896 | _VtxWritePtr++; |
| 897 | } |
| 898 | for (int i = 2; i < points_count; i++) |
| 899 | { |
| 900 | _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx+i-1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx+i); |
| 901 | _IdxWritePtr += 3; |
| 902 | } |
| 903 | _VtxCurrentIdx += (ImDrawIdx)vtx_count; |
| 904 | } |
| 905 | } |
| 906 | |
| 907 | void ImDrawList::PathArcToFast(const ImVec2& centre, float radius, int a_min_of_12, int a_max_of_12) |
| 908 | { |
| 909 | if (radius == 0.0f || a_min_of_12 > a_max_of_12) |
| 910 | { |
| 911 | _Path.push_back(v: centre); |
| 912 | return; |
| 913 | } |
| 914 | _Path.reserve(new_capacity: _Path.Size + (a_max_of_12 - a_min_of_12 + 1)); |
| 915 | for (int a = a_min_of_12; a <= a_max_of_12; a++) |
| 916 | { |
| 917 | const ImVec2& c = _Data->CircleVtx12[a % IM_ARRAYSIZE(_Data->CircleVtx12)]; |
| 918 | _Path.push_back(v: ImVec2(centre.x + c.x * radius, centre.y + c.y * radius)); |
| 919 | } |
| 920 | } |
| 921 | |
| 922 | void ImDrawList::PathArcTo(const ImVec2& centre, float radius, float a_min, float a_max, int num_segments) |
| 923 | { |
| 924 | if (radius == 0.0f) |
| 925 | { |
| 926 | _Path.push_back(v: centre); |
| 927 | return; |
| 928 | } |
| 929 | _Path.reserve(new_capacity: _Path.Size + (num_segments + 1)); |
| 930 | for (int i = 0; i <= num_segments; i++) |
| 931 | { |
| 932 | const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min); |
| 933 | _Path.push_back(v: ImVec2(centre.x + ImCos(x: a) * radius, centre.y + ImSin(x: a) * radius)); |
| 934 | } |
| 935 | } |
| 936 | |
| 937 | static void PathBezierToCasteljau(ImVector<ImVec2>* path, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level) |
| 938 | { |
| 939 | float dx = x4 - x1; |
| 940 | float dy = y4 - y1; |
| 941 | float d2 = ((x2 - x4) * dy - (y2 - y4) * dx); |
| 942 | float d3 = ((x3 - x4) * dy - (y3 - y4) * dx); |
| 943 | d2 = (d2 >= 0) ? d2 : -d2; |
| 944 | d3 = (d3 >= 0) ? d3 : -d3; |
| 945 | if ((d2+d3) * (d2+d3) < tess_tol * (dx*dx + dy*dy)) |
| 946 | { |
| 947 | path->push_back(v: ImVec2(x4, y4)); |
| 948 | } |
| 949 | else if (level < 10) |
| 950 | { |
| 951 | float x12 = (x1+x2)*0.5f, y12 = (y1+y2)*0.5f; |
| 952 | float x23 = (x2+x3)*0.5f, y23 = (y2+y3)*0.5f; |
| 953 | float x34 = (x3+x4)*0.5f, y34 = (y3+y4)*0.5f; |
| 954 | float x123 = (x12+x23)*0.5f, y123 = (y12+y23)*0.5f; |
| 955 | float x234 = (x23+x34)*0.5f, y234 = (y23+y34)*0.5f; |
| 956 | float x1234 = (x123+x234)*0.5f, y1234 = (y123+y234)*0.5f; |
| 957 | |
| 958 | PathBezierToCasteljau(path, x1,y1, x2: x12,y2: y12, x3: x123,y3: y123, x4: x1234,y4: y1234, tess_tol, level: level+1); |
| 959 | PathBezierToCasteljau(path, x1: x1234,y1: y1234, x2: x234,y2: y234, x3: x34,y3: y34, x4,y4, tess_tol, level: level+1); |
| 960 | } |
| 961 | } |
| 962 | |
| 963 | void ImDrawList::PathBezierCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments) |
| 964 | { |
| 965 | ImVec2 p1 = _Path.back(); |
| 966 | if (num_segments == 0) |
| 967 | { |
| 968 | // Auto-tessellated |
| 969 | PathBezierToCasteljau(path: &_Path, x1: p1.x, y1: p1.y, x2: p2.x, y2: p2.y, x3: p3.x, y3: p3.y, x4: p4.x, y4: p4.y, tess_tol: _Data->CurveTessellationTol, level: 0); |
| 970 | } |
| 971 | else |
| 972 | { |
| 973 | float t_step = 1.0f / (float)num_segments; |
| 974 | for (int i_step = 1; i_step <= num_segments; i_step++) |
| 975 | { |
| 976 | float t = t_step * i_step; |
| 977 | float u = 1.0f - t; |
| 978 | float w1 = u*u*u; |
| 979 | float w2 = 3*u*u*t; |
| 980 | float w3 = 3*u*t*t; |
| 981 | float w4 = t*t*t; |
| 982 | _Path.push_back(v: ImVec2(w1*p1.x + w2*p2.x + w3*p3.x + w4*p4.x, w1*p1.y + w2*p2.y + w3*p3.y + w4*p4.y)); |
| 983 | } |
| 984 | } |
| 985 | } |
| 986 | |
| 987 | void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners) |
| 988 | { |
| 989 | rounding = ImMin(lhs: rounding, rhs: ImFabs(x: b.x - a.x) * ( ((rounding_corners & ImDrawCornerFlags_Top) == ImDrawCornerFlags_Top) || ((rounding_corners & ImDrawCornerFlags_Bot) == ImDrawCornerFlags_Bot) ? 0.5f : 1.0f ) - 1.0f); |
| 990 | rounding = ImMin(lhs: rounding, rhs: ImFabs(x: b.y - a.y) * ( ((rounding_corners & ImDrawCornerFlags_Left) == ImDrawCornerFlags_Left) || ((rounding_corners & ImDrawCornerFlags_Right) == ImDrawCornerFlags_Right) ? 0.5f : 1.0f ) - 1.0f); |
| 991 | |
| 992 | if (rounding <= 0.0f || rounding_corners == 0) |
| 993 | { |
| 994 | PathLineTo(pos: a); |
| 995 | PathLineTo(pos: ImVec2(b.x, a.y)); |
| 996 | PathLineTo(pos: b); |
| 997 | PathLineTo(pos: ImVec2(a.x, b.y)); |
| 998 | } |
| 999 | else |
| 1000 | { |
| 1001 | const float rounding_tl = (rounding_corners & ImDrawCornerFlags_TopLeft) ? rounding : 0.0f; |
| 1002 | const float rounding_tr = (rounding_corners & ImDrawCornerFlags_TopRight) ? rounding : 0.0f; |
| 1003 | const float rounding_br = (rounding_corners & ImDrawCornerFlags_BotRight) ? rounding : 0.0f; |
| 1004 | const float rounding_bl = (rounding_corners & ImDrawCornerFlags_BotLeft) ? rounding : 0.0f; |
| 1005 | PathArcToFast(centre: ImVec2(a.x + rounding_tl, a.y + rounding_tl), radius: rounding_tl, a_min_of_12: 6, a_max_of_12: 9); |
| 1006 | PathArcToFast(centre: ImVec2(b.x - rounding_tr, a.y + rounding_tr), radius: rounding_tr, a_min_of_12: 9, a_max_of_12: 12); |
| 1007 | PathArcToFast(centre: ImVec2(b.x - rounding_br, b.y - rounding_br), radius: rounding_br, a_min_of_12: 0, a_max_of_12: 3); |
| 1008 | PathArcToFast(centre: ImVec2(a.x + rounding_bl, b.y - rounding_bl), radius: rounding_bl, a_min_of_12: 3, a_max_of_12: 6); |
| 1009 | } |
| 1010 | } |
| 1011 | |
| 1012 | void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness) |
| 1013 | { |
| 1014 | if ((col & IM_COL32_A_MASK) == 0) |
| 1015 | return; |
| 1016 | PathLineTo(pos: a + ImVec2(0.5f,0.5f)); |
| 1017 | PathLineTo(pos: b + ImVec2(0.5f,0.5f)); |
| 1018 | PathStroke(col, closed: false, thickness); |
| 1019 | } |
| 1020 | |
| 1021 | // a: upper-left, b: lower-right. we don't render 1 px sized rectangles properly. |
| 1022 | void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness) |
| 1023 | { |
| 1024 | if ((col & IM_COL32_A_MASK) == 0) |
| 1025 | return; |
| 1026 | if (Flags & ImDrawListFlags_AntiAliasedLines) |
| 1027 | PathRect(a: a + ImVec2(0.5f,0.5f), b: b - ImVec2(0.50f,0.50f), rounding, rounding_corners: rounding_corners_flags); |
| 1028 | else |
| 1029 | PathRect(a: a + ImVec2(0.5f,0.5f), b: b - ImVec2(0.49f,0.49f), rounding, rounding_corners: rounding_corners_flags); // Better looking lower-right corner and rounded non-AA shapes. |
| 1030 | PathStroke(col, closed: true, thickness); |
| 1031 | } |
| 1032 | |
| 1033 | void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags) |
| 1034 | { |
| 1035 | if ((col & IM_COL32_A_MASK) == 0) |
| 1036 | return; |
| 1037 | if (rounding > 0.0f) |
| 1038 | { |
| 1039 | PathRect(a, b, rounding, rounding_corners: rounding_corners_flags); |
| 1040 | PathFillConvex(col); |
| 1041 | } |
| 1042 | else |
| 1043 | { |
| 1044 | PrimReserve(idx_count: 6, vtx_count: 4); |
| 1045 | PrimRect(a, c: b, col); |
| 1046 | } |
| 1047 | } |
| 1048 | |
| 1049 | void ImDrawList::AddRectFilledMultiColor(const ImVec2& a, const ImVec2& c, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left) |
| 1050 | { |
| 1051 | if (((col_upr_left | col_upr_right | col_bot_right | col_bot_left) & IM_COL32_A_MASK) == 0) |
| 1052 | return; |
| 1053 | |
| 1054 | const ImVec2 uv = _Data->TexUvWhitePixel; |
| 1055 | PrimReserve(idx_count: 6, vtx_count: 4); |
| 1056 | PrimWriteIdx(idx: (ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx(idx: (ImDrawIdx)(_VtxCurrentIdx+1)); PrimWriteIdx(idx: (ImDrawIdx)(_VtxCurrentIdx+2)); |
| 1057 | PrimWriteIdx(idx: (ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx(idx: (ImDrawIdx)(_VtxCurrentIdx+2)); PrimWriteIdx(idx: (ImDrawIdx)(_VtxCurrentIdx+3)); |
| 1058 | PrimWriteVtx(pos: a, uv, col: col_upr_left); |
| 1059 | PrimWriteVtx(pos: ImVec2(c.x, a.y), uv, col: col_upr_right); |
| 1060 | PrimWriteVtx(pos: c, uv, col: col_bot_right); |
| 1061 | PrimWriteVtx(pos: ImVec2(a.x, c.y), uv, col: col_bot_left); |
| 1062 | } |
| 1063 | |
| 1064 | void ImDrawList::AddQuad(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col, float thickness) |
| 1065 | { |
| 1066 | if ((col & IM_COL32_A_MASK) == 0) |
| 1067 | return; |
| 1068 | |
| 1069 | PathLineTo(pos: a); |
| 1070 | PathLineTo(pos: b); |
| 1071 | PathLineTo(pos: c); |
| 1072 | PathLineTo(pos: d); |
| 1073 | PathStroke(col, closed: true, thickness); |
| 1074 | } |
| 1075 | |
| 1076 | void ImDrawList::AddQuadFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, ImU32 col) |
| 1077 | { |
| 1078 | if ((col & IM_COL32_A_MASK) == 0) |
| 1079 | return; |
| 1080 | |
| 1081 | PathLineTo(pos: a); |
| 1082 | PathLineTo(pos: b); |
| 1083 | PathLineTo(pos: c); |
| 1084 | PathLineTo(pos: d); |
| 1085 | PathFillConvex(col); |
| 1086 | } |
| 1087 | |
| 1088 | void ImDrawList::AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness) |
| 1089 | { |
| 1090 | if ((col & IM_COL32_A_MASK) == 0) |
| 1091 | return; |
| 1092 | |
| 1093 | PathLineTo(pos: a); |
| 1094 | PathLineTo(pos: b); |
| 1095 | PathLineTo(pos: c); |
| 1096 | PathStroke(col, closed: true, thickness); |
| 1097 | } |
| 1098 | |
| 1099 | void ImDrawList::AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col) |
| 1100 | { |
| 1101 | if ((col & IM_COL32_A_MASK) == 0) |
| 1102 | return; |
| 1103 | |
| 1104 | PathLineTo(pos: a); |
| 1105 | PathLineTo(pos: b); |
| 1106 | PathLineTo(pos: c); |
| 1107 | PathFillConvex(col); |
| 1108 | } |
| 1109 | |
| 1110 | void ImDrawList::AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments, float thickness) |
| 1111 | { |
| 1112 | if ((col & IM_COL32_A_MASK) == 0) |
| 1113 | return; |
| 1114 | |
| 1115 | const float a_max = IM_PI*2.0f * ((float)num_segments - 1.0f) / (float)num_segments; |
| 1116 | PathArcTo(centre, radius: radius-0.5f, a_min: 0.0f, a_max, num_segments); |
| 1117 | PathStroke(col, closed: true, thickness); |
| 1118 | } |
| 1119 | |
| 1120 | void ImDrawList::AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, int num_segments) |
| 1121 | { |
| 1122 | if ((col & IM_COL32_A_MASK) == 0) |
| 1123 | return; |
| 1124 | |
| 1125 | const float a_max = IM_PI*2.0f * ((float)num_segments - 1.0f) / (float)num_segments; |
| 1126 | PathArcTo(centre, radius, a_min: 0.0f, a_max, num_segments); |
| 1127 | PathFillConvex(col); |
| 1128 | } |
| 1129 | |
| 1130 | void ImDrawList::AddBezierCurve(const ImVec2& pos0, const ImVec2& cp0, const ImVec2& cp1, const ImVec2& pos1, ImU32 col, float thickness, int num_segments) |
| 1131 | { |
| 1132 | if ((col & IM_COL32_A_MASK) == 0) |
| 1133 | return; |
| 1134 | |
| 1135 | PathLineTo(pos: pos0); |
| 1136 | PathBezierCurveTo(p2: cp0, p3: cp1, p4: pos1, num_segments); |
| 1137 | PathStroke(col, closed: false, thickness); |
| 1138 | } |
| 1139 | |
| 1140 | void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect) |
| 1141 | { |
| 1142 | if ((col & IM_COL32_A_MASK) == 0) |
| 1143 | return; |
| 1144 | |
| 1145 | if (text_end == NULL) |
| 1146 | text_end = text_begin + strlen(s: text_begin); |
| 1147 | if (text_begin == text_end) |
| 1148 | return; |
| 1149 | |
| 1150 | // Pull default font/size from the shared ImDrawListSharedData instance |
| 1151 | if (font == NULL) |
| 1152 | font = _Data->Font; |
| 1153 | if (font_size == 0.0f) |
| 1154 | font_size = _Data->FontSize; |
| 1155 | |
| 1156 | IM_ASSERT(font->ContainerAtlas->TexID == _TextureIdStack.back()); // Use high-level ImGui::PushFont() or low-level ImDrawList::PushTextureId() to change font. |
| 1157 | |
| 1158 | ImVec4 clip_rect = _ClipRectStack.back(); |
| 1159 | if (cpu_fine_clip_rect) |
| 1160 | { |
| 1161 | clip_rect.x = ImMax(lhs: clip_rect.x, rhs: cpu_fine_clip_rect->x); |
| 1162 | clip_rect.y = ImMax(lhs: clip_rect.y, rhs: cpu_fine_clip_rect->y); |
| 1163 | clip_rect.z = ImMin(lhs: clip_rect.z, rhs: cpu_fine_clip_rect->z); |
| 1164 | clip_rect.w = ImMin(lhs: clip_rect.w, rhs: cpu_fine_clip_rect->w); |
| 1165 | } |
| 1166 | font->RenderText(draw_list: this, size: font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip: cpu_fine_clip_rect != NULL); |
| 1167 | } |
| 1168 | |
| 1169 | void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end) |
| 1170 | { |
| 1171 | AddText(NULL, font_size: 0.0f, pos, col, text_begin, text_end); |
| 1172 | } |
| 1173 | |
| 1174 | void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col) |
| 1175 | { |
| 1176 | if ((col & IM_COL32_A_MASK) == 0) |
| 1177 | return; |
| 1178 | |
| 1179 | const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back(); |
| 1180 | if (push_texture_id) |
| 1181 | PushTextureID(texture_id: user_texture_id); |
| 1182 | |
| 1183 | PrimReserve(idx_count: 6, vtx_count: 4); |
| 1184 | PrimRectUV(a, c: b, uv_a, uv_c: uv_b, col); |
| 1185 | |
| 1186 | if (push_texture_id) |
| 1187 | PopTextureID(); |
| 1188 | } |
| 1189 | |
| 1190 | void ImDrawList::AddImageQuad(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) |
| 1191 | { |
| 1192 | if ((col & IM_COL32_A_MASK) == 0) |
| 1193 | return; |
| 1194 | |
| 1195 | const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back(); |
| 1196 | if (push_texture_id) |
| 1197 | PushTextureID(texture_id: user_texture_id); |
| 1198 | |
| 1199 | PrimReserve(idx_count: 6, vtx_count: 4); |
| 1200 | PrimQuadUV(a, b, c, d, uv_a, uv_b, uv_c, uv_d, col); |
| 1201 | |
| 1202 | if (push_texture_id) |
| 1203 | PopTextureID(); |
| 1204 | } |
| 1205 | |
| 1206 | void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col, float rounding, int rounding_corners) |
| 1207 | { |
| 1208 | if ((col & IM_COL32_A_MASK) == 0) |
| 1209 | return; |
| 1210 | |
| 1211 | if (rounding <= 0.0f || (rounding_corners & ImDrawCornerFlags_All) == 0) |
| 1212 | { |
| 1213 | AddImage(user_texture_id, a, b, uv_a, uv_b, col); |
| 1214 | return; |
| 1215 | } |
| 1216 | |
| 1217 | const bool push_texture_id = _TextureIdStack.empty() || user_texture_id != _TextureIdStack.back(); |
| 1218 | if (push_texture_id) |
| 1219 | PushTextureID(texture_id: user_texture_id); |
| 1220 | |
| 1221 | int vert_start_idx = VtxBuffer.Size; |
| 1222 | PathRect(a, b, rounding, rounding_corners); |
| 1223 | PathFillConvex(col); |
| 1224 | int vert_end_idx = VtxBuffer.Size; |
| 1225 | ImGui::ShadeVertsLinearUV(draw_list: this, vert_start_idx, vert_end_idx, a, b, uv_a, uv_b, clamp: true); |
| 1226 | |
| 1227 | if (push_texture_id) |
| 1228 | PopTextureID(); |
| 1229 | } |
| 1230 | |
| 1231 | //----------------------------------------------------------------------------- |
| 1232 | // [SECTION] ImDrawData |
| 1233 | //----------------------------------------------------------------------------- |
| 1234 | |
| 1235 | // For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering! |
| 1236 | void ImDrawData::DeIndexAllBuffers() |
| 1237 | { |
| 1238 | ImVector<ImDrawVert> new_vtx_buffer; |
| 1239 | TotalVtxCount = TotalIdxCount = 0; |
| 1240 | for (int i = 0; i < CmdListsCount; i++) |
| 1241 | { |
| 1242 | ImDrawList* cmd_list = CmdLists[i]; |
| 1243 | if (cmd_list->IdxBuffer.empty()) |
| 1244 | continue; |
| 1245 | new_vtx_buffer.resize(new_size: cmd_list->IdxBuffer.Size); |
| 1246 | for (int j = 0; j < cmd_list->IdxBuffer.Size; j++) |
| 1247 | new_vtx_buffer[j] = cmd_list->VtxBuffer[cmd_list->IdxBuffer[j]]; |
| 1248 | cmd_list->VtxBuffer.swap(rhs&: new_vtx_buffer); |
| 1249 | cmd_list->IdxBuffer.resize(new_size: 0); |
| 1250 | TotalVtxCount += cmd_list->VtxBuffer.Size; |
| 1251 | } |
| 1252 | } |
| 1253 | |
| 1254 | // Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than ImGui expects, or if there is a difference between your window resolution and framebuffer resolution. |
| 1255 | void ImDrawData::ScaleClipRects(const ImVec2& scale) |
| 1256 | { |
| 1257 | for (int i = 0; i < CmdListsCount; i++) |
| 1258 | { |
| 1259 | ImDrawList* cmd_list = CmdLists[i]; |
| 1260 | for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++) |
| 1261 | { |
| 1262 | ImDrawCmd* cmd = &cmd_list->CmdBuffer[cmd_i]; |
| 1263 | cmd->ClipRect = ImVec4(cmd->ClipRect.x * scale.x, cmd->ClipRect.y * scale.y, cmd->ClipRect.z * scale.x, cmd->ClipRect.w * scale.y); |
| 1264 | } |
| 1265 | } |
| 1266 | } |
| 1267 | |
| 1268 | //----------------------------------------------------------------------------- |
| 1269 | // [SECTION] Helpers ShadeVertsXXX functions |
| 1270 | //----------------------------------------------------------------------------- |
| 1271 | |
| 1272 | // Generic linear color gradient, write to RGB fields, leave A untouched. |
| 1273 | void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1) |
| 1274 | { |
| 1275 | ImVec2 gradient_extent = gradient_p1 - gradient_p0; |
| 1276 | float gradient_inv_length2 = 1.0f / ImLengthSqr(lhs: gradient_extent); |
| 1277 | ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; |
| 1278 | ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; |
| 1279 | for (ImDrawVert* vert = vert_start; vert < vert_end; vert++) |
| 1280 | { |
| 1281 | float d = ImDot(a: vert->pos - gradient_p0, b: gradient_extent); |
| 1282 | float t = ImClamp(v: d * gradient_inv_length2, mn: 0.0f, mx: 1.0f); |
| 1283 | int r = ImLerp(a: (int)(col0 >> IM_COL32_R_SHIFT) & 0xFF, b: (int)(col1 >> IM_COL32_R_SHIFT) & 0xFF, t); |
| 1284 | int g = ImLerp(a: (int)(col0 >> IM_COL32_G_SHIFT) & 0xFF, b: (int)(col1 >> IM_COL32_G_SHIFT) & 0xFF, t); |
| 1285 | int b = ImLerp(a: (int)(col0 >> IM_COL32_B_SHIFT) & 0xFF, b: (int)(col1 >> IM_COL32_B_SHIFT) & 0xFF, t); |
| 1286 | vert->col = (r << IM_COL32_R_SHIFT) | (g << IM_COL32_G_SHIFT) | (b << IM_COL32_B_SHIFT) | (vert->col & IM_COL32_A_MASK); |
| 1287 | } |
| 1288 | } |
| 1289 | |
| 1290 | // Distribute UV over (a, b) rectangle |
| 1291 | void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp) |
| 1292 | { |
| 1293 | const ImVec2 size = b - a; |
| 1294 | const ImVec2 uv_size = uv_b - uv_a; |
| 1295 | const ImVec2 scale = ImVec2( |
| 1296 | size.x != 0.0f ? (uv_size.x / size.x) : 0.0f, |
| 1297 | size.y != 0.0f ? (uv_size.y / size.y) : 0.0f); |
| 1298 | |
| 1299 | ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; |
| 1300 | ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx; |
| 1301 | if (clamp) |
| 1302 | { |
| 1303 | const ImVec2 min = ImMin(lhs: uv_a, rhs: uv_b); |
| 1304 | const ImVec2 max = ImMax(lhs: uv_a, rhs: uv_b); |
| 1305 | for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) |
| 1306 | vertex->uv = ImClamp(v: uv_a + ImMul(lhs: ImVec2(vertex->pos.x, vertex->pos.y) - a, rhs: scale), mn: min, mx: max); |
| 1307 | } |
| 1308 | else |
| 1309 | { |
| 1310 | for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex) |
| 1311 | vertex->uv = uv_a + ImMul(lhs: ImVec2(vertex->pos.x, vertex->pos.y) - a, rhs: scale); |
| 1312 | } |
| 1313 | } |
| 1314 | |
| 1315 | //----------------------------------------------------------------------------- |
| 1316 | // [SECTION] ImFontConfig |
| 1317 | //----------------------------------------------------------------------------- |
| 1318 | |
| 1319 | ImFontConfig::ImFontConfig() |
| 1320 | { |
| 1321 | FontData = NULL; |
| 1322 | FontDataSize = 0; |
| 1323 | FontDataOwnedByAtlas = true; |
| 1324 | FontNo = 0; |
| 1325 | SizePixels = 0.0f; |
| 1326 | OversampleH = 3; |
| 1327 | OversampleV = 1; |
| 1328 | PixelSnapH = false; |
| 1329 | GlyphExtraSpacing = ImVec2(0.0f, 0.0f); |
| 1330 | GlyphOffset = ImVec2(0.0f, 0.0f); |
| 1331 | GlyphRanges = NULL; |
| 1332 | GlyphMinAdvanceX = 0.0f; |
| 1333 | GlyphMaxAdvanceX = FLT_MAX; |
| 1334 | MergeMode = false; |
| 1335 | RasterizerFlags = 0x00; |
| 1336 | RasterizerMultiply = 1.0f; |
| 1337 | memset(s: Name, c: 0, n: sizeof(Name)); |
| 1338 | DstFont = NULL; |
| 1339 | } |
| 1340 | |
| 1341 | //----------------------------------------------------------------------------- |
| 1342 | // [SECTION] ImFontAtlas |
| 1343 | //----------------------------------------------------------------------------- |
| 1344 | |
| 1345 | // A work of art lies ahead! (. = white layer, X = black layer, others are blank) |
| 1346 | // The white texels on the top left are the ones we'll use everywhere in ImGui to render filled shapes. |
| 1347 | const int FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF = 108; |
| 1348 | const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27; |
| 1349 | const unsigned int FONT_ATLAS_DEFAULT_TEX_DATA_ID = 0x80000000; |
| 1350 | static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] = |
| 1351 | { |
| 1352 | "..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX " |
| 1353 | "..- -X.....X- X.X - X.X -X.....X - X.....X- X..X " |
| 1354 | "--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X " |
| 1355 | "X - X.X - X.....X - X.....X -X...X - X...X- X..X " |
| 1356 | "XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X " |
| 1357 | "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX " |
| 1358 | "X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX " |
| 1359 | "X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX " |
| 1360 | "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X " |
| 1361 | "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X" |
| 1362 | "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X" |
| 1363 | "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X" |
| 1364 | "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X" |
| 1365 | "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X" |
| 1366 | "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X" |
| 1367 | "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X" |
| 1368 | "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X " |
| 1369 | "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X " |
| 1370 | "X.X X..X - -X.......X- X.......X - XX XX - - X..........X " |
| 1371 | "XX X..X - - X.....X - X.....X - X.X X.X - - X........X " |
| 1372 | " X..X - X...X - X...X - X..X X..X - - X........X " |
| 1373 | " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX " |
| 1374 | "------------ - X - X -X.....................X- ------------------" |
| 1375 | " ----------------------------------- X...XXXXXXXXXXXXX...X - " |
| 1376 | " - X..X X..X - " |
| 1377 | " - X.X X.X - " |
| 1378 | " - XX XX - " |
| 1379 | }; |
| 1380 | |
| 1381 | static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] = |
| 1382 | { |
| 1383 | // Pos ........ Size ......... Offset ...... |
| 1384 | { ImVec2( 0,3), ImVec2(12,19), ImVec2( 0, 0) }, // ImGuiMouseCursor_Arrow |
| 1385 | { ImVec2(13,0), ImVec2( 7,16), ImVec2( 1, 8) }, // ImGuiMouseCursor_TextInput |
| 1386 | { ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_ResizeAll |
| 1387 | { ImVec2(21,0), ImVec2( 9,23), ImVec2( 4,11) }, // ImGuiMouseCursor_ResizeNS |
| 1388 | { ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 4) }, // ImGuiMouseCursor_ResizeEW |
| 1389 | { ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW |
| 1390 | { ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE |
| 1391 | { ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand |
| 1392 | }; |
| 1393 | |
| 1394 | ImFontAtlas::ImFontAtlas() |
| 1395 | { |
| 1396 | Locked = false; |
| 1397 | Flags = ImFontAtlasFlags_None; |
| 1398 | TexID = (ImTextureID)NULL; |
| 1399 | TexDesiredWidth = 0; |
| 1400 | TexGlyphPadding = 1; |
| 1401 | |
| 1402 | TexPixelsAlpha8 = NULL; |
| 1403 | TexPixelsRGBA32 = NULL; |
| 1404 | TexWidth = TexHeight = 0; |
| 1405 | TexUvScale = ImVec2(0.0f, 0.0f); |
| 1406 | TexUvWhitePixel = ImVec2(0.0f, 0.0f); |
| 1407 | for (int n = 0; n < IM_ARRAYSIZE(CustomRectIds); n++) |
| 1408 | CustomRectIds[n] = -1; |
| 1409 | } |
| 1410 | |
| 1411 | ImFontAtlas::~ImFontAtlas() |
| 1412 | { |
| 1413 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1414 | Clear(); |
| 1415 | } |
| 1416 | |
| 1417 | void ImFontAtlas::ClearInputData() |
| 1418 | { |
| 1419 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1420 | for (int i = 0; i < ConfigData.Size; i++) |
| 1421 | if (ConfigData[i].FontData && ConfigData[i].FontDataOwnedByAtlas) |
| 1422 | { |
| 1423 | ImGui::MemFree(ptr: ConfigData[i].FontData); |
| 1424 | ConfigData[i].FontData = NULL; |
| 1425 | } |
| 1426 | |
| 1427 | // When clearing this we lose access to the font name and other information used to build the font. |
| 1428 | for (int i = 0; i < Fonts.Size; i++) |
| 1429 | if (Fonts[i]->ConfigData >= ConfigData.Data && Fonts[i]->ConfigData < ConfigData.Data + ConfigData.Size) |
| 1430 | { |
| 1431 | Fonts[i]->ConfigData = NULL; |
| 1432 | Fonts[i]->ConfigDataCount = 0; |
| 1433 | } |
| 1434 | ConfigData.clear(); |
| 1435 | CustomRects.clear(); |
| 1436 | for (int n = 0; n < IM_ARRAYSIZE(CustomRectIds); n++) |
| 1437 | CustomRectIds[n] = -1; |
| 1438 | } |
| 1439 | |
| 1440 | void ImFontAtlas::ClearTexData() |
| 1441 | { |
| 1442 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1443 | if (TexPixelsAlpha8) |
| 1444 | ImGui::MemFree(ptr: TexPixelsAlpha8); |
| 1445 | if (TexPixelsRGBA32) |
| 1446 | ImGui::MemFree(ptr: TexPixelsRGBA32); |
| 1447 | TexPixelsAlpha8 = NULL; |
| 1448 | TexPixelsRGBA32 = NULL; |
| 1449 | } |
| 1450 | |
| 1451 | void ImFontAtlas::ClearFonts() |
| 1452 | { |
| 1453 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1454 | for (int i = 0; i < Fonts.Size; i++) |
| 1455 | IM_DELETE(p: Fonts[i]); |
| 1456 | Fonts.clear(); |
| 1457 | } |
| 1458 | |
| 1459 | void ImFontAtlas::Clear() |
| 1460 | { |
| 1461 | ClearInputData(); |
| 1462 | ClearTexData(); |
| 1463 | ClearFonts(); |
| 1464 | } |
| 1465 | |
| 1466 | void ImFontAtlas::GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel) |
| 1467 | { |
| 1468 | // Build atlas on demand |
| 1469 | if (TexPixelsAlpha8 == NULL) |
| 1470 | { |
| 1471 | if (ConfigData.empty()) |
| 1472 | AddFontDefault(); |
| 1473 | Build(); |
| 1474 | } |
| 1475 | |
| 1476 | *out_pixels = TexPixelsAlpha8; |
| 1477 | if (out_width) *out_width = TexWidth; |
| 1478 | if (out_height) *out_height = TexHeight; |
| 1479 | if (out_bytes_per_pixel) *out_bytes_per_pixel = 1; |
| 1480 | } |
| 1481 | |
| 1482 | void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel) |
| 1483 | { |
| 1484 | // Convert to RGBA32 format on demand |
| 1485 | // Although it is likely to be the most commonly used format, our font rendering is 1 channel / 8 bpp |
| 1486 | if (!TexPixelsRGBA32) |
| 1487 | { |
| 1488 | unsigned char* pixels = NULL; |
| 1489 | GetTexDataAsAlpha8(out_pixels: &pixels, NULL, NULL); |
| 1490 | if (pixels) |
| 1491 | { |
| 1492 | TexPixelsRGBA32 = (unsigned int*)ImGui::MemAlloc(size: (size_t)(TexWidth * TexHeight * 4)); |
| 1493 | const unsigned char* src = pixels; |
| 1494 | unsigned int* dst = TexPixelsRGBA32; |
| 1495 | for (int n = TexWidth * TexHeight; n > 0; n--) |
| 1496 | *dst++ = IM_COL32(255, 255, 255, (unsigned int)(*src++)); |
| 1497 | } |
| 1498 | } |
| 1499 | |
| 1500 | *out_pixels = (unsigned char*)TexPixelsRGBA32; |
| 1501 | if (out_width) *out_width = TexWidth; |
| 1502 | if (out_height) *out_height = TexHeight; |
| 1503 | if (out_bytes_per_pixel) *out_bytes_per_pixel = 4; |
| 1504 | } |
| 1505 | |
| 1506 | ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg) |
| 1507 | { |
| 1508 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1509 | IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0); |
| 1510 | IM_ASSERT(font_cfg->SizePixels > 0.0f); |
| 1511 | |
| 1512 | // Create new font |
| 1513 | if (!font_cfg->MergeMode) |
| 1514 | Fonts.push_back(IM_NEW(ImFont)); |
| 1515 | else |
| 1516 | IM_ASSERT(!Fonts.empty()); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font. |
| 1517 | |
| 1518 | ConfigData.push_back(v: *font_cfg); |
| 1519 | ImFontConfig& new_font_cfg = ConfigData.back(); |
| 1520 | if (!new_font_cfg.DstFont) |
| 1521 | new_font_cfg.DstFont = Fonts.back(); |
| 1522 | if (!new_font_cfg.FontDataOwnedByAtlas) |
| 1523 | { |
| 1524 | new_font_cfg.FontData = ImGui::MemAlloc(size: new_font_cfg.FontDataSize); |
| 1525 | new_font_cfg.FontDataOwnedByAtlas = true; |
| 1526 | memcpy(dest: new_font_cfg.FontData, src: font_cfg->FontData, n: (size_t)new_font_cfg.FontDataSize); |
| 1527 | } |
| 1528 | |
| 1529 | // Invalidate texture |
| 1530 | ClearTexData(); |
| 1531 | return new_font_cfg.DstFont; |
| 1532 | } |
| 1533 | |
| 1534 | // Default font TTF is compressed with stb_compress then base85 encoded (see misc/fonts/binary_to_compressed_c.cpp for encoder) |
| 1535 | static unsigned int stb_decompress_length(const unsigned char *input); |
| 1536 | static unsigned int stb_decompress(unsigned char *output, const unsigned char *input, unsigned int length); |
| 1537 | static const char* GetDefaultCompressedFontDataTTFBase85(); |
| 1538 | static unsigned int Decode85Byte(char c) { return c >= '\\' ? c-36 : c-35; } |
| 1539 | static void Decode85(const unsigned char* src, unsigned char* dst) |
| 1540 | { |
| 1541 | while (*src) |
| 1542 | { |
| 1543 | unsigned int tmp = Decode85Byte(c: src[0]) + 85*(Decode85Byte(c: src[1]) + 85*(Decode85Byte(c: src[2]) + 85*(Decode85Byte(c: src[3]) + 85*Decode85Byte(c: src[4])))); |
| 1544 | dst[0] = ((tmp >> 0) & 0xFF); dst[1] = ((tmp >> 8) & 0xFF); dst[2] = ((tmp >> 16) & 0xFF); dst[3] = ((tmp >> 24) & 0xFF); // We can't assume little-endianness. |
| 1545 | src += 5; |
| 1546 | dst += 4; |
| 1547 | } |
| 1548 | } |
| 1549 | |
| 1550 | // Load embedded ProggyClean.ttf at size 13, disable oversampling |
| 1551 | ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template) |
| 1552 | { |
| 1553 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); |
| 1554 | if (!font_cfg_template) |
| 1555 | { |
| 1556 | font_cfg.OversampleH = font_cfg.OversampleV = 1; |
| 1557 | font_cfg.PixelSnapH = true; |
| 1558 | } |
| 1559 | if (font_cfg.Name[0] == '\0') strcpy(dest: font_cfg.Name, src: "ProggyClean.ttf, 13px" ); |
| 1560 | if (font_cfg.SizePixels <= 0.0f) font_cfg.SizePixels = 13.0f; |
| 1561 | |
| 1562 | const char* ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85(); |
| 1563 | const ImWchar* glyph_ranges = font_cfg.GlyphRanges != NULL ? font_cfg.GlyphRanges : GetGlyphRangesDefault(); |
| 1564 | ImFont* font = AddFontFromMemoryCompressedBase85TTF(compressed_font_data_base85: ttf_compressed_base85, size_pixels: font_cfg.SizePixels, font_cfg: &font_cfg, glyph_ranges); |
| 1565 | font->DisplayOffset.y = 1.0f; |
| 1566 | return font; |
| 1567 | } |
| 1568 | |
| 1569 | ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) |
| 1570 | { |
| 1571 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1572 | size_t data_size = 0; |
| 1573 | void* data = ImFileLoadToMemory(filename, file_open_mode: "rb" , out_file_size: &data_size, padding_bytes: 0); |
| 1574 | if (!data) |
| 1575 | { |
| 1576 | IM_ASSERT(0); // Could not load file. |
| 1577 | return NULL; |
| 1578 | } |
| 1579 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); |
| 1580 | if (font_cfg.Name[0] == '\0') |
| 1581 | { |
| 1582 | // Store a short copy of filename into into the font name for convenience |
| 1583 | const char* p; |
| 1584 | for (p = filename + strlen(s: filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {} |
| 1585 | ImFormatString(buf: font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), fmt: "%s, %.0fpx" , p, size_pixels); |
| 1586 | } |
| 1587 | return AddFontFromMemoryTTF(font_data: data, font_size: (int)data_size, size_pixels, font_cfg: &font_cfg, glyph_ranges); |
| 1588 | } |
| 1589 | |
| 1590 | // NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build(). |
| 1591 | ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* ttf_data, int ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) |
| 1592 | { |
| 1593 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1594 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); |
| 1595 | IM_ASSERT(font_cfg.FontData == NULL); |
| 1596 | font_cfg.FontData = ttf_data; |
| 1597 | font_cfg.FontDataSize = ttf_size; |
| 1598 | font_cfg.SizePixels = size_pixels; |
| 1599 | if (glyph_ranges) |
| 1600 | font_cfg.GlyphRanges = glyph_ranges; |
| 1601 | return AddFont(font_cfg: &font_cfg); |
| 1602 | } |
| 1603 | |
| 1604 | ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges) |
| 1605 | { |
| 1606 | const unsigned int buf_decompressed_size = stb_decompress_length(input: (const unsigned char*)compressed_ttf_data); |
| 1607 | unsigned char* buf_decompressed_data = (unsigned char *)ImGui::MemAlloc(size: buf_decompressed_size); |
| 1608 | stb_decompress(output: buf_decompressed_data, input: (const unsigned char*)compressed_ttf_data, length: (unsigned int)compressed_ttf_size); |
| 1609 | |
| 1610 | ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); |
| 1611 | IM_ASSERT(font_cfg.FontData == NULL); |
| 1612 | font_cfg.FontDataOwnedByAtlas = true; |
| 1613 | return AddFontFromMemoryTTF(ttf_data: buf_decompressed_data, ttf_size: (int)buf_decompressed_size, size_pixels, font_cfg_template: &font_cfg, glyph_ranges); |
| 1614 | } |
| 1615 | |
| 1616 | ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges) |
| 1617 | { |
| 1618 | int compressed_ttf_size = (((int)strlen(s: compressed_ttf_data_base85) + 4) / 5) * 4; |
| 1619 | void* compressed_ttf = ImGui::MemAlloc(size: (size_t)compressed_ttf_size); |
| 1620 | Decode85(src: (const unsigned char*)compressed_ttf_data_base85, dst: (unsigned char*)compressed_ttf); |
| 1621 | ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf_data: compressed_ttf, compressed_ttf_size, size_pixels, font_cfg_template: font_cfg, glyph_ranges); |
| 1622 | ImGui::MemFree(ptr: compressed_ttf); |
| 1623 | return font; |
| 1624 | } |
| 1625 | |
| 1626 | int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height) |
| 1627 | { |
| 1628 | IM_ASSERT(id >= 0x10000); |
| 1629 | IM_ASSERT(width > 0 && width <= 0xFFFF); |
| 1630 | IM_ASSERT(height > 0 && height <= 0xFFFF); |
| 1631 | CustomRect r; |
| 1632 | r.ID = id; |
| 1633 | r.Width = (unsigned short)width; |
| 1634 | r.Height = (unsigned short)height; |
| 1635 | CustomRects.push_back(v: r); |
| 1636 | return CustomRects.Size - 1; // Return index |
| 1637 | } |
| 1638 | |
| 1639 | int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset) |
| 1640 | { |
| 1641 | IM_ASSERT(font != NULL); |
| 1642 | IM_ASSERT(width > 0 && width <= 0xFFFF); |
| 1643 | IM_ASSERT(height > 0 && height <= 0xFFFF); |
| 1644 | CustomRect r; |
| 1645 | r.ID = id; |
| 1646 | r.Width = (unsigned short)width; |
| 1647 | r.Height = (unsigned short)height; |
| 1648 | r.GlyphAdvanceX = advance_x; |
| 1649 | r.GlyphOffset = offset; |
| 1650 | r.Font = font; |
| 1651 | CustomRects.push_back(v: r); |
| 1652 | return CustomRects.Size - 1; // Return index |
| 1653 | } |
| 1654 | |
| 1655 | void ImFontAtlas::CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) |
| 1656 | { |
| 1657 | IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates |
| 1658 | IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed |
| 1659 | *out_uv_min = ImVec2((float)rect->X * TexUvScale.x, (float)rect->Y * TexUvScale.y); |
| 1660 | *out_uv_max = ImVec2((float)(rect->X + rect->Width) * TexUvScale.x, (float)(rect->Y + rect->Height) * TexUvScale.y); |
| 1661 | } |
| 1662 | |
| 1663 | bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]) |
| 1664 | { |
| 1665 | if (cursor_type <= ImGuiMouseCursor_None || cursor_type >= ImGuiMouseCursor_COUNT) |
| 1666 | return false; |
| 1667 | if (Flags & ImFontAtlasFlags_NoMouseCursors) |
| 1668 | return false; |
| 1669 | |
| 1670 | IM_ASSERT(CustomRectIds[0] != -1); |
| 1671 | ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]]; |
| 1672 | IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID); |
| 1673 | ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y); |
| 1674 | ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1]; |
| 1675 | *out_size = size; |
| 1676 | *out_offset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][2]; |
| 1677 | out_uv_border[0] = (pos) * TexUvScale; |
| 1678 | out_uv_border[1] = (pos + size) * TexUvScale; |
| 1679 | pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1; |
| 1680 | out_uv_fill[0] = (pos) * TexUvScale; |
| 1681 | out_uv_fill[1] = (pos + size) * TexUvScale; |
| 1682 | return true; |
| 1683 | } |
| 1684 | |
| 1685 | bool ImFontAtlas::Build() |
| 1686 | { |
| 1687 | IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!" ); |
| 1688 | return ImFontAtlasBuildWithStbTruetype(atlas: this); |
| 1689 | } |
| 1690 | |
| 1691 | void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_brighten_factor) |
| 1692 | { |
| 1693 | for (unsigned int i = 0; i < 256; i++) |
| 1694 | { |
| 1695 | unsigned int value = (unsigned int)(i * in_brighten_factor); |
| 1696 | out_table[i] = value > 255 ? 255 : (value & 0xFF); |
| 1697 | } |
| 1698 | } |
| 1699 | |
| 1700 | void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride) |
| 1701 | { |
| 1702 | unsigned char* data = pixels + x + y * stride; |
| 1703 | for (int j = h; j > 0; j--, data += stride) |
| 1704 | for (int i = 0; i < w; i++) |
| 1705 | data[i] = table[data[i]]; |
| 1706 | } |
| 1707 | |
| 1708 | bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas) |
| 1709 | { |
| 1710 | IM_ASSERT(atlas->ConfigData.Size > 0); |
| 1711 | |
| 1712 | ImFontAtlasBuildRegisterDefaultCustomRects(atlas); |
| 1713 | |
| 1714 | atlas->TexID = (ImTextureID)NULL; |
| 1715 | atlas->TexWidth = atlas->TexHeight = 0; |
| 1716 | atlas->TexUvScale = ImVec2(0.0f, 0.0f); |
| 1717 | atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f); |
| 1718 | atlas->ClearTexData(); |
| 1719 | |
| 1720 | // Count glyphs/ranges |
| 1721 | int total_glyphs_count = 0; |
| 1722 | int total_ranges_count = 0; |
| 1723 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++) |
| 1724 | { |
| 1725 | ImFontConfig& cfg = atlas->ConfigData[input_i]; |
| 1726 | if (!cfg.GlyphRanges) |
| 1727 | cfg.GlyphRanges = atlas->GetGlyphRangesDefault(); |
| 1728 | for (const ImWchar* in_range = cfg.GlyphRanges; in_range[0] && in_range[1]; in_range += 2, total_ranges_count++) |
| 1729 | total_glyphs_count += (in_range[1] - in_range[0]) + 1; |
| 1730 | } |
| 1731 | |
| 1732 | // We need a width for the skyline algorithm. Using a dumb heuristic here to decide of width. User can override TexDesiredWidth and TexGlyphPadding if they wish. |
| 1733 | // Width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height. |
| 1734 | atlas->TexWidth = (atlas->TexDesiredWidth > 0) ? atlas->TexDesiredWidth : (total_glyphs_count > 4000) ? 4096 : (total_glyphs_count > 2000) ? 2048 : (total_glyphs_count > 1000) ? 1024 : 512; |
| 1735 | atlas->TexHeight = 0; |
| 1736 | |
| 1737 | // Start packing |
| 1738 | const int max_tex_height = 1024*32; |
| 1739 | stbtt_pack_context spc = {}; |
| 1740 | if (!stbtt_PackBegin(spc: &spc, NULL, pw: atlas->TexWidth, ph: max_tex_height, stride_in_bytes: 0, padding: atlas->TexGlyphPadding, NULL)) |
| 1741 | return false; |
| 1742 | stbtt_PackSetOversampling(spc: &spc, h_oversample: 1, v_oversample: 1); |
| 1743 | |
| 1744 | // Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values). |
| 1745 | ImFontAtlasBuildPackCustomRects(atlas, spc: spc.pack_info); |
| 1746 | |
| 1747 | // Initialize font information (so we can error without any cleanup) |
| 1748 | struct ImFontTempBuildData |
| 1749 | { |
| 1750 | stbtt_fontinfo FontInfo; |
| 1751 | stbrp_rect* Rects; |
| 1752 | int RectsCount; |
| 1753 | stbtt_pack_range* Ranges; |
| 1754 | int RangesCount; |
| 1755 | }; |
| 1756 | ImFontTempBuildData* tmp_array = (ImFontTempBuildData*)ImGui::MemAlloc(size: (size_t)atlas->ConfigData.Size * sizeof(ImFontTempBuildData)); |
| 1757 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++) |
| 1758 | { |
| 1759 | ImFontConfig& cfg = atlas->ConfigData[input_i]; |
| 1760 | ImFontTempBuildData& tmp = tmp_array[input_i]; |
| 1761 | IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas)); |
| 1762 | |
| 1763 | const int font_offset = stbtt_GetFontOffsetForIndex(data: (unsigned char*)cfg.FontData, index: cfg.FontNo); |
| 1764 | IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found." ); |
| 1765 | if (!stbtt_InitFont(info: &tmp.FontInfo, data: (unsigned char*)cfg.FontData, offset: font_offset)) |
| 1766 | { |
| 1767 | atlas->TexWidth = atlas->TexHeight = 0; // Reset output on failure |
| 1768 | ImGui::MemFree(ptr: tmp_array); |
| 1769 | return false; |
| 1770 | } |
| 1771 | } |
| 1772 | |
| 1773 | // Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0) |
| 1774 | int buf_packedchars_n = 0, buf_rects_n = 0, buf_ranges_n = 0; |
| 1775 | stbtt_packedchar* buf_packedchars = (stbtt_packedchar*)ImGui::MemAlloc(size: total_glyphs_count * sizeof(stbtt_packedchar)); |
| 1776 | stbrp_rect* buf_rects = (stbrp_rect*)ImGui::MemAlloc(size: total_glyphs_count * sizeof(stbrp_rect)); |
| 1777 | stbtt_pack_range* buf_ranges = (stbtt_pack_range*)ImGui::MemAlloc(size: total_ranges_count * sizeof(stbtt_pack_range)); |
| 1778 | memset(s: buf_packedchars, c: 0, n: total_glyphs_count * sizeof(stbtt_packedchar)); |
| 1779 | memset(s: buf_rects, c: 0, n: total_glyphs_count * sizeof(stbrp_rect)); // Unnecessary but let's clear this for the sake of sanity. |
| 1780 | memset(s: buf_ranges, c: 0, n: total_ranges_count * sizeof(stbtt_pack_range)); |
| 1781 | |
| 1782 | // First font pass: pack all glyphs (no rendering at this point, we are working with rectangles in an infinitely tall texture at this point) |
| 1783 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++) |
| 1784 | { |
| 1785 | ImFontConfig& cfg = atlas->ConfigData[input_i]; |
| 1786 | ImFontTempBuildData& tmp = tmp_array[input_i]; |
| 1787 | |
| 1788 | // Setup ranges |
| 1789 | int font_glyphs_count = 0; |
| 1790 | int font_ranges_count = 0; |
| 1791 | for (const ImWchar* in_range = cfg.GlyphRanges; in_range[0] && in_range[1]; in_range += 2, font_ranges_count++) |
| 1792 | font_glyphs_count += (in_range[1] - in_range[0]) + 1; |
| 1793 | tmp.Ranges = buf_ranges + buf_ranges_n; |
| 1794 | tmp.RangesCount = font_ranges_count; |
| 1795 | buf_ranges_n += font_ranges_count; |
| 1796 | for (int i = 0; i < font_ranges_count; i++) |
| 1797 | { |
| 1798 | const ImWchar* in_range = &cfg.GlyphRanges[i * 2]; |
| 1799 | stbtt_pack_range& range = tmp.Ranges[i]; |
| 1800 | range.font_size = cfg.SizePixels; |
| 1801 | range.first_unicode_codepoint_in_range = in_range[0]; |
| 1802 | range.num_chars = (in_range[1] - in_range[0]) + 1; |
| 1803 | range.chardata_for_range = buf_packedchars + buf_packedchars_n; |
| 1804 | buf_packedchars_n += range.num_chars; |
| 1805 | } |
| 1806 | |
| 1807 | // Gather the sizes of all rectangle we need |
| 1808 | tmp.Rects = buf_rects + buf_rects_n; |
| 1809 | tmp.RectsCount = font_glyphs_count; |
| 1810 | buf_rects_n += font_glyphs_count; |
| 1811 | stbtt_PackSetOversampling(spc: &spc, h_oversample: cfg.OversampleH, v_oversample: cfg.OversampleV); |
| 1812 | int n = stbtt_PackFontRangesGatherRects(spc: &spc, info: &tmp.FontInfo, ranges: tmp.Ranges, num_ranges: tmp.RangesCount, rects: tmp.Rects); |
| 1813 | IM_ASSERT(n == font_glyphs_count); |
| 1814 | |
| 1815 | // Detect missing glyphs and replace them with a zero-sized box instead of relying on the default glyphs |
| 1816 | // This allows us merging overlapping icon fonts more easily. |
| 1817 | int rect_i = 0; |
| 1818 | for (int range_i = 0; range_i < tmp.RangesCount; range_i++) |
| 1819 | for (int char_i = 0; char_i < tmp.Ranges[range_i].num_chars; char_i++, rect_i++) |
| 1820 | if (stbtt_FindGlyphIndex(info: &tmp.FontInfo, unicode_codepoint: tmp.Ranges[range_i].first_unicode_codepoint_in_range + char_i) == 0) |
| 1821 | tmp.Rects[rect_i].w = tmp.Rects[rect_i].h = 0; |
| 1822 | |
| 1823 | // Pack |
| 1824 | stbrp_pack_rects(context: (stbrp_context*)spc.pack_info, rects: tmp.Rects, num_rects: n); |
| 1825 | |
| 1826 | // Extend texture height |
| 1827 | // Also mark missing glyphs as non-packed so we don't attempt to render into them |
| 1828 | for (int i = 0; i < n; i++) |
| 1829 | { |
| 1830 | if (tmp.Rects[i].w == 0 && tmp.Rects[i].h == 0) |
| 1831 | tmp.Rects[i].was_packed = 0; |
| 1832 | if (tmp.Rects[i].was_packed) |
| 1833 | atlas->TexHeight = ImMax(lhs: atlas->TexHeight, rhs: tmp.Rects[i].y + tmp.Rects[i].h); |
| 1834 | } |
| 1835 | } |
| 1836 | IM_ASSERT(buf_rects_n == total_glyphs_count); |
| 1837 | IM_ASSERT(buf_packedchars_n == total_glyphs_count); |
| 1838 | IM_ASSERT(buf_ranges_n == total_ranges_count); |
| 1839 | |
| 1840 | // Create texture |
| 1841 | atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(v: atlas->TexHeight); |
| 1842 | atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight); |
| 1843 | atlas->TexPixelsAlpha8 = (unsigned char*)ImGui::MemAlloc(size: atlas->TexWidth * atlas->TexHeight); |
| 1844 | memset(s: atlas->TexPixelsAlpha8, c: 0, n: atlas->TexWidth * atlas->TexHeight); |
| 1845 | spc.pixels = atlas->TexPixelsAlpha8; |
| 1846 | spc.height = atlas->TexHeight; |
| 1847 | |
| 1848 | // Second pass: render font characters |
| 1849 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++) |
| 1850 | { |
| 1851 | ImFontConfig& cfg = atlas->ConfigData[input_i]; |
| 1852 | ImFontTempBuildData& tmp = tmp_array[input_i]; |
| 1853 | stbtt_PackSetOversampling(spc: &spc, h_oversample: cfg.OversampleH, v_oversample: cfg.OversampleV); |
| 1854 | stbtt_PackFontRangesRenderIntoRects(spc: &spc, info: &tmp.FontInfo, ranges: tmp.Ranges, num_ranges: tmp.RangesCount, rects: tmp.Rects); |
| 1855 | if (cfg.RasterizerMultiply != 1.0f) |
| 1856 | { |
| 1857 | unsigned char multiply_table[256]; |
| 1858 | ImFontAtlasBuildMultiplyCalcLookupTable(out_table: multiply_table, in_brighten_factor: cfg.RasterizerMultiply); |
| 1859 | for (const stbrp_rect* r = tmp.Rects; r != tmp.Rects + tmp.RectsCount; r++) |
| 1860 | if (r->was_packed) |
| 1861 | ImFontAtlasBuildMultiplyRectAlpha8(table: multiply_table, pixels: spc.pixels, x: r->x, y: r->y, w: r->w, h: r->h, stride: spc.stride_in_bytes); |
| 1862 | } |
| 1863 | tmp.Rects = NULL; |
| 1864 | } |
| 1865 | |
| 1866 | // End packing |
| 1867 | stbtt_PackEnd(spc: &spc); |
| 1868 | ImGui::MemFree(ptr: buf_rects); |
| 1869 | buf_rects = NULL; |
| 1870 | |
| 1871 | // Third pass: setup ImFont and glyphs for runtime |
| 1872 | for (int input_i = 0; input_i < atlas->ConfigData.Size; input_i++) |
| 1873 | { |
| 1874 | ImFontConfig& cfg = atlas->ConfigData[input_i]; |
| 1875 | ImFontTempBuildData& tmp = tmp_array[input_i]; |
| 1876 | ImFont* dst_font = cfg.DstFont; // We can have multiple input fonts writing into a same destination font (when using MergeMode=true) |
| 1877 | if (cfg.MergeMode) |
| 1878 | dst_font->BuildLookupTable(); |
| 1879 | |
| 1880 | const float font_scale = stbtt_ScaleForPixelHeight(info: &tmp.FontInfo, height: cfg.SizePixels); |
| 1881 | int unscaled_ascent, unscaled_descent, unscaled_line_gap; |
| 1882 | stbtt_GetFontVMetrics(info: &tmp.FontInfo, ascent: &unscaled_ascent, descent: &unscaled_descent, lineGap: &unscaled_line_gap); |
| 1883 | |
| 1884 | const float ascent = ImFloor(f: unscaled_ascent * font_scale + ((unscaled_ascent > 0.0f) ? +1 : -1)); |
| 1885 | const float descent = ImFloor(f: unscaled_descent * font_scale + ((unscaled_descent > 0.0f) ? +1 : -1)); |
| 1886 | ImFontAtlasBuildSetupFont(atlas, font: dst_font, font_config: &cfg, ascent, descent); |
| 1887 | const float font_off_x = cfg.GlyphOffset.x; |
| 1888 | const float font_off_y = cfg.GlyphOffset.y + (float)(int)(dst_font->Ascent + 0.5f); |
| 1889 | |
| 1890 | for (int i = 0; i < tmp.RangesCount; i++) |
| 1891 | { |
| 1892 | stbtt_pack_range& range = tmp.Ranges[i]; |
| 1893 | for (int char_idx = 0; char_idx < range.num_chars; char_idx += 1) |
| 1894 | { |
| 1895 | const stbtt_packedchar& pc = range.chardata_for_range[char_idx]; |
| 1896 | if (!pc.x0 && !pc.x1 && !pc.y0 && !pc.y1) |
| 1897 | continue; |
| 1898 | |
| 1899 | const int codepoint = range.first_unicode_codepoint_in_range + char_idx; |
| 1900 | if (cfg.MergeMode && dst_font->FindGlyphNoFallback(c: (ImWchar)codepoint)) |
| 1901 | continue; |
| 1902 | |
| 1903 | float char_advance_x_org = pc.xadvance; |
| 1904 | float char_advance_x_mod = ImClamp(v: char_advance_x_org, mn: cfg.GlyphMinAdvanceX, mx: cfg.GlyphMaxAdvanceX); |
| 1905 | float char_off_x = font_off_x; |
| 1906 | if (char_advance_x_org != char_advance_x_mod) |
| 1907 | char_off_x += cfg.PixelSnapH ? (float)(int)((char_advance_x_mod - char_advance_x_org) * 0.5f) : (char_advance_x_mod - char_advance_x_org) * 0.5f; |
| 1908 | |
| 1909 | stbtt_aligned_quad q; |
| 1910 | float dummy_x = 0.0f, dummy_y = 0.0f; |
| 1911 | stbtt_GetPackedQuad(chardata: range.chardata_for_range, pw: atlas->TexWidth, ph: atlas->TexHeight, char_index: char_idx, xpos: &dummy_x, ypos: &dummy_y, q: &q, align_to_integer: 0); |
| 1912 | dst_font->AddGlyph(c: (ImWchar)codepoint, x0: q.x0 + char_off_x, y0: q.y0 + font_off_y, x1: q.x1 + char_off_x, y1: q.y1 + font_off_y, u0: q.s0, v0: q.t0, u1: q.s1, v1: q.t1, advance_x: char_advance_x_mod); |
| 1913 | } |
| 1914 | } |
| 1915 | } |
| 1916 | |
| 1917 | // Cleanup temporaries |
| 1918 | ImGui::MemFree(ptr: buf_packedchars); |
| 1919 | ImGui::MemFree(ptr: buf_ranges); |
| 1920 | ImGui::MemFree(ptr: tmp_array); |
| 1921 | |
| 1922 | ImFontAtlasBuildFinish(atlas); |
| 1923 | |
| 1924 | return true; |
| 1925 | } |
| 1926 | |
| 1927 | void ImFontAtlasBuildRegisterDefaultCustomRects(ImFontAtlas* atlas) |
| 1928 | { |
| 1929 | if (atlas->CustomRectIds[0] >= 0) |
| 1930 | return; |
| 1931 | if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors)) |
| 1932 | atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(id: FONT_ATLAS_DEFAULT_TEX_DATA_ID, width: FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF*2+1, height: FONT_ATLAS_DEFAULT_TEX_DATA_H); |
| 1933 | else |
| 1934 | atlas->CustomRectIds[0] = atlas->AddCustomRectRegular(id: FONT_ATLAS_DEFAULT_TEX_DATA_ID, width: 2, height: 2); |
| 1935 | } |
| 1936 | |
| 1937 | void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent) |
| 1938 | { |
| 1939 | if (!font_config->MergeMode) |
| 1940 | { |
| 1941 | font->ClearOutputData(); |
| 1942 | font->FontSize = font_config->SizePixels; |
| 1943 | font->ConfigData = font_config; |
| 1944 | font->ContainerAtlas = atlas; |
| 1945 | font->Ascent = ascent; |
| 1946 | font->Descent = descent; |
| 1947 | } |
| 1948 | font->ConfigDataCount++; |
| 1949 | } |
| 1950 | |
| 1951 | void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* pack_context_opaque) |
| 1952 | { |
| 1953 | stbrp_context* pack_context = (stbrp_context*)pack_context_opaque; |
| 1954 | |
| 1955 | ImVector<ImFontAtlas::CustomRect>& user_rects = atlas->CustomRects; |
| 1956 | IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong. |
| 1957 | |
| 1958 | ImVector<stbrp_rect> pack_rects; |
| 1959 | pack_rects.resize(new_size: user_rects.Size); |
| 1960 | memset(s: pack_rects.Data, c: 0, n: sizeof(stbrp_rect) * user_rects.Size); |
| 1961 | for (int i = 0; i < user_rects.Size; i++) |
| 1962 | { |
| 1963 | pack_rects[i].w = user_rects[i].Width; |
| 1964 | pack_rects[i].h = user_rects[i].Height; |
| 1965 | } |
| 1966 | stbrp_pack_rects(context: pack_context, rects: &pack_rects[0], num_rects: pack_rects.Size); |
| 1967 | for (int i = 0; i < pack_rects.Size; i++) |
| 1968 | if (pack_rects[i].was_packed) |
| 1969 | { |
| 1970 | user_rects[i].X = pack_rects[i].x; |
| 1971 | user_rects[i].Y = pack_rects[i].y; |
| 1972 | IM_ASSERT(pack_rects[i].w == user_rects[i].Width && pack_rects[i].h == user_rects[i].Height); |
| 1973 | atlas->TexHeight = ImMax(lhs: atlas->TexHeight, rhs: pack_rects[i].y + pack_rects[i].h); |
| 1974 | } |
| 1975 | } |
| 1976 | |
| 1977 | static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas) |
| 1978 | { |
| 1979 | IM_ASSERT(atlas->CustomRectIds[0] >= 0); |
| 1980 | IM_ASSERT(atlas->TexPixelsAlpha8 != NULL); |
| 1981 | ImFontAtlas::CustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]]; |
| 1982 | IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID); |
| 1983 | IM_ASSERT(r.IsPacked()); |
| 1984 | |
| 1985 | const int w = atlas->TexWidth; |
| 1986 | if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors)) |
| 1987 | { |
| 1988 | // Render/copy pixels |
| 1989 | IM_ASSERT(r.Width == FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * 2 + 1 && r.Height == FONT_ATLAS_DEFAULT_TEX_DATA_H); |
| 1990 | for (int y = 0, n = 0; y < FONT_ATLAS_DEFAULT_TEX_DATA_H; y++) |
| 1991 | for (int x = 0; x < FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF; x++, n++) |
| 1992 | { |
| 1993 | const int offset0 = (int)(r.X + x) + (int)(r.Y + y) * w; |
| 1994 | const int offset1 = offset0 + FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1; |
| 1995 | atlas->TexPixelsAlpha8[offset0] = FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[n] == '.' ? 0xFF : 0x00; |
| 1996 | atlas->TexPixelsAlpha8[offset1] = FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[n] == 'X' ? 0xFF : 0x00; |
| 1997 | } |
| 1998 | } |
| 1999 | else |
| 2000 | { |
| 2001 | IM_ASSERT(r.Width == 2 && r.Height == 2); |
| 2002 | const int offset = (int)(r.X) + (int)(r.Y) * w; |
| 2003 | atlas->TexPixelsAlpha8[offset] = atlas->TexPixelsAlpha8[offset + 1] = atlas->TexPixelsAlpha8[offset + w] = atlas->TexPixelsAlpha8[offset + w + 1] = 0xFF; |
| 2004 | } |
| 2005 | atlas->TexUvWhitePixel = ImVec2((r.X + 0.5f) * atlas->TexUvScale.x, (r.Y + 0.5f) * atlas->TexUvScale.y); |
| 2006 | } |
| 2007 | |
| 2008 | void ImFontAtlasBuildFinish(ImFontAtlas* atlas) |
| 2009 | { |
| 2010 | // Render into our custom data block |
| 2011 | ImFontAtlasBuildRenderDefaultTexData(atlas); |
| 2012 | |
| 2013 | // Register custom rectangle glyphs |
| 2014 | for (int i = 0; i < atlas->CustomRects.Size; i++) |
| 2015 | { |
| 2016 | const ImFontAtlas::CustomRect& r = atlas->CustomRects[i]; |
| 2017 | if (r.Font == NULL || r.ID > 0x10000) |
| 2018 | continue; |
| 2019 | |
| 2020 | IM_ASSERT(r.Font->ContainerAtlas == atlas); |
| 2021 | ImVec2 uv0, uv1; |
| 2022 | atlas->CalcCustomRectUV(rect: &r, out_uv_min: &uv0, out_uv_max: &uv1); |
| 2023 | r.Font->AddGlyph(c: (ImWchar)r.ID, x0: r.GlyphOffset.x, y0: r.GlyphOffset.y, x1: r.GlyphOffset.x + r.Width, y1: r.GlyphOffset.y + r.Height, u0: uv0.x, v0: uv0.y, u1: uv1.x, v1: uv1.y, advance_x: r.GlyphAdvanceX); |
| 2024 | } |
| 2025 | |
| 2026 | // Build all fonts lookup tables |
| 2027 | for (int i = 0; i < atlas->Fonts.Size; i++) |
| 2028 | if (atlas->Fonts[i]->DirtyLookupTables) |
| 2029 | atlas->Fonts[i]->BuildLookupTable(); |
| 2030 | } |
| 2031 | |
| 2032 | // Retrieve list of range (2 int per range, values are inclusive) |
| 2033 | const ImWchar* ImFontAtlas::GetGlyphRangesDefault() |
| 2034 | { |
| 2035 | static const ImWchar ranges[] = |
| 2036 | { |
| 2037 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement |
| 2038 | 0, |
| 2039 | }; |
| 2040 | return &ranges[0]; |
| 2041 | } |
| 2042 | |
| 2043 | const ImWchar* ImFontAtlas::GetGlyphRangesKorean() |
| 2044 | { |
| 2045 | static const ImWchar ranges[] = |
| 2046 | { |
| 2047 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement |
| 2048 | 0x3131, 0x3163, // Korean alphabets |
| 2049 | 0xAC00, 0xD79D, // Korean characters |
| 2050 | 0, |
| 2051 | }; |
| 2052 | return &ranges[0]; |
| 2053 | } |
| 2054 | |
| 2055 | const ImWchar* ImFontAtlas::GetGlyphRangesChineseFull() |
| 2056 | { |
| 2057 | static const ImWchar ranges[] = |
| 2058 | { |
| 2059 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement |
| 2060 | 0x3000, 0x30FF, // Punctuations, Hiragana, Katakana |
| 2061 | 0x31F0, 0x31FF, // Katakana Phonetic Extensions |
| 2062 | 0xFF00, 0xFFEF, // Half-width characters |
| 2063 | 0x4e00, 0x9FAF, // CJK Ideograms |
| 2064 | 0, |
| 2065 | }; |
| 2066 | return &ranges[0]; |
| 2067 | } |
| 2068 | |
| 2069 | static void UnpackAccumulativeOffsetsIntoRanges(int base_codepoint, const short* accumulative_offsets, int accumulative_offsets_count, ImWchar* out_ranges) |
| 2070 | { |
| 2071 | for (int n = 0; n < accumulative_offsets_count; n++, out_ranges += 2) |
| 2072 | { |
| 2073 | out_ranges[0] = out_ranges[1] = (ImWchar)(base_codepoint + accumulative_offsets[n]); |
| 2074 | base_codepoint += accumulative_offsets[n]; |
| 2075 | } |
| 2076 | out_ranges[0] = 0; |
| 2077 | } |
| 2078 | |
| 2079 | //------------------------------------------------------------------------- |
| 2080 | // [SECTION] ImFontAtlas glyph ranges helpers + GlyphRangesBuilder |
| 2081 | //------------------------------------------------------------------------- |
| 2082 | |
| 2083 | const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon() |
| 2084 | { |
| 2085 | // Store 2500 regularly used characters for Simplified Chinese. |
| 2086 | // Sourced from https://zh.wiktionary.org/wiki/%E9%99%84%E5%BD%95:%E7%8E%B0%E4%BB%A3%E6%B1%89%E8%AF%AD%E5%B8%B8%E7%94%A8%E5%AD%97%E8%A1%A8 |
| 2087 | // This table covers 97.97% of all characters used during the month in July, 1987. |
| 2088 | // You can use ImFontAtlas::GlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters. |
| 2089 | // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.) |
| 2090 | static const short accumulative_offsets_from_0x4E00[] = |
| 2091 | { |
| 2092 | 0,1,2,4,1,1,1,1,2,1,3,2,1,2,2,1,1,1,1,1,5,2,1,2,3,3,3,2,2,4,1,1,1,2,1,5,2,3,1,2,1,2,1,1,2,1,1,2,2,1,4,1,1,1,1,5,10,1,2,19,2,1,2,1,2,1,2,1,2, |
| 2093 | 1,5,1,6,3,2,1,2,2,1,1,1,4,8,5,1,1,4,1,1,3,1,2,1,5,1,2,1,1,1,10,1,1,5,2,4,6,1,4,2,2,2,12,2,1,1,6,1,1,1,4,1,1,4,6,5,1,4,2,2,4,10,7,1,1,4,2,4, |
| 2094 | 2,1,4,3,6,10,12,5,7,2,14,2,9,1,1,6,7,10,4,7,13,1,5,4,8,4,1,1,2,28,5,6,1,1,5,2,5,20,2,2,9,8,11,2,9,17,1,8,6,8,27,4,6,9,20,11,27,6,68,2,2,1,1, |
| 2095 | 1,2,1,2,2,7,6,11,3,3,1,1,3,1,2,1,1,1,1,1,3,1,1,8,3,4,1,5,7,2,1,4,4,8,4,2,1,2,1,1,4,5,6,3,6,2,12,3,1,3,9,2,4,3,4,1,5,3,3,1,3,7,1,5,1,1,1,1,2, |
| 2096 | 3,4,5,2,3,2,6,1,1,2,1,7,1,7,3,4,5,15,2,2,1,5,3,22,19,2,1,1,1,1,2,5,1,1,1,6,1,1,12,8,2,9,18,22,4,1,1,5,1,16,1,2,7,10,15,1,1,6,2,4,1,2,4,1,6, |
| 2097 | 1,1,3,2,4,1,6,4,5,1,2,1,1,2,1,10,3,1,3,2,1,9,3,2,5,7,2,19,4,3,6,1,1,1,1,1,4,3,2,1,1,1,2,5,3,1,1,1,2,2,1,1,2,1,1,2,1,3,1,1,1,3,7,1,4,1,1,2,1, |
| 2098 | 1,2,1,2,4,4,3,8,1,1,1,2,1,3,5,1,3,1,3,4,6,2,2,14,4,6,6,11,9,1,15,3,1,28,5,2,5,5,3,1,3,4,5,4,6,14,3,2,3,5,21,2,7,20,10,1,2,19,2,4,28,28,2,3, |
| 2099 | 2,1,14,4,1,26,28,42,12,40,3,52,79,5,14,17,3,2,2,11,3,4,6,3,1,8,2,23,4,5,8,10,4,2,7,3,5,1,1,6,3,1,2,2,2,5,28,1,1,7,7,20,5,3,29,3,17,26,1,8,4, |
| 2100 | 27,3,6,11,23,5,3,4,6,13,24,16,6,5,10,25,35,7,3,2,3,3,14,3,6,2,6,1,4,2,3,8,2,1,1,3,3,3,4,1,1,13,2,2,4,5,2,1,14,14,1,2,2,1,4,5,2,3,1,14,3,12, |
| 2101 | 3,17,2,16,5,1,2,1,8,9,3,19,4,2,2,4,17,25,21,20,28,75,1,10,29,103,4,1,2,1,1,4,2,4,1,2,3,24,2,2,2,1,1,2,1,3,8,1,1,1,2,1,1,3,1,1,1,6,1,5,3,1,1, |
| 2102 | 1,3,4,1,1,5,2,1,5,6,13,9,16,1,1,1,1,3,2,3,2,4,5,2,5,2,2,3,7,13,7,2,2,1,1,1,1,2,3,3,2,1,6,4,9,2,1,14,2,14,2,1,18,3,4,14,4,11,41,15,23,15,23, |
| 2103 | 176,1,3,4,1,1,1,1,5,3,1,2,3,7,3,1,1,2,1,2,4,4,6,2,4,1,9,7,1,10,5,8,16,29,1,1,2,2,3,1,3,5,2,4,5,4,1,1,2,2,3,3,7,1,6,10,1,17,1,44,4,6,2,1,1,6, |
| 2104 | 5,4,2,10,1,6,9,2,8,1,24,1,2,13,7,8,8,2,1,4,1,3,1,3,3,5,2,5,10,9,4,9,12,2,1,6,1,10,1,1,7,7,4,10,8,3,1,13,4,3,1,6,1,3,5,2,1,2,17,16,5,2,16,6, |
| 2105 | 1,4,2,1,3,3,6,8,5,11,11,1,3,3,2,4,6,10,9,5,7,4,7,4,7,1,1,4,2,1,3,6,8,7,1,6,11,5,5,3,24,9,4,2,7,13,5,1,8,82,16,61,1,1,1,4,2,2,16,10,3,8,1,1, |
| 2106 | 6,4,2,1,3,1,1,1,4,3,8,4,2,2,1,1,1,1,1,6,3,5,1,1,4,6,9,2,1,1,1,2,1,7,2,1,6,1,5,4,4,3,1,8,1,3,3,1,3,2,2,2,2,3,1,6,1,2,1,2,1,3,7,1,8,2,1,2,1,5, |
| 2107 | 2,5,3,5,10,1,2,1,1,3,2,5,11,3,9,3,5,1,1,5,9,1,2,1,5,7,9,9,8,1,3,3,3,6,8,2,3,2,1,1,32,6,1,2,15,9,3,7,13,1,3,10,13,2,14,1,13,10,2,1,3,10,4,15, |
| 2108 | 2,15,15,10,1,3,9,6,9,32,25,26,47,7,3,2,3,1,6,3,4,3,2,8,5,4,1,9,4,2,2,19,10,6,2,3,8,1,2,2,4,2,1,9,4,4,4,6,4,8,9,2,3,1,1,1,1,3,5,5,1,3,8,4,6, |
| 2109 | 2,1,4,12,1,5,3,7,13,2,5,8,1,6,1,2,5,14,6,1,5,2,4,8,15,5,1,23,6,62,2,10,1,1,8,1,2,2,10,4,2,2,9,2,1,1,3,2,3,1,5,3,3,2,1,3,8,1,1,1,11,3,1,1,4, |
| 2110 | 3,7,1,14,1,2,3,12,5,2,5,1,6,7,5,7,14,11,1,3,1,8,9,12,2,1,11,8,4,4,2,6,10,9,13,1,1,3,1,5,1,3,2,4,4,1,18,2,3,14,11,4,29,4,2,7,1,3,13,9,2,2,5, |
| 2111 | 3,5,20,7,16,8,5,72,34,6,4,22,12,12,28,45,36,9,7,39,9,191,1,1,1,4,11,8,4,9,2,3,22,1,1,1,1,4,17,1,7,7,1,11,31,10,2,4,8,2,3,2,1,4,2,16,4,32,2, |
| 2112 | 3,19,13,4,9,1,5,2,14,8,1,1,3,6,19,6,5,1,16,6,2,10,8,5,1,2,3,1,5,5,1,11,6,6,1,3,3,2,6,3,8,1,1,4,10,7,5,7,7,5,8,9,2,1,3,4,1,1,3,1,3,3,2,6,16, |
| 2113 | 1,4,6,3,1,10,6,1,3,15,2,9,2,10,25,13,9,16,6,2,2,10,11,4,3,9,1,2,6,6,5,4,30,40,1,10,7,12,14,33,6,3,6,7,3,1,3,1,11,14,4,9,5,12,11,49,18,51,31, |
| 2114 | 140,31,2,2,1,5,1,8,1,10,1,4,4,3,24,1,10,1,3,6,6,16,3,4,5,2,1,4,2,57,10,6,22,2,22,3,7,22,6,10,11,36,18,16,33,36,2,5,5,1,1,1,4,10,1,4,13,2,7, |
| 2115 | 5,2,9,3,4,1,7,43,3,7,3,9,14,7,9,1,11,1,1,3,7,4,18,13,1,14,1,3,6,10,73,2,2,30,6,1,11,18,19,13,22,3,46,42,37,89,7,3,16,34,2,2,3,9,1,7,1,1,1,2, |
| 2116 | 2,4,10,7,3,10,3,9,5,28,9,2,6,13,7,3,1,3,10,2,7,2,11,3,6,21,54,85,2,1,4,2,2,1,39,3,21,2,2,5,1,1,1,4,1,1,3,4,15,1,3,2,4,4,2,3,8,2,20,1,8,7,13, |
| 2117 | 4,1,26,6,2,9,34,4,21,52,10,4,4,1,5,12,2,11,1,7,2,30,12,44,2,30,1,1,3,6,16,9,17,39,82,2,2,24,7,1,7,3,16,9,14,44,2,1,2,1,2,3,5,2,4,1,6,7,5,3, |
| 2118 | 2,6,1,11,5,11,2,1,18,19,8,1,3,24,29,2,1,3,5,2,2,1,13,6,5,1,46,11,3,5,1,1,5,8,2,10,6,12,6,3,7,11,2,4,16,13,2,5,1,1,2,2,5,2,28,5,2,23,10,8,4, |
| 2119 | 4,22,39,95,38,8,14,9,5,1,13,5,4,3,13,12,11,1,9,1,27,37,2,5,4,4,63,211,95,2,2,2,1,3,5,2,1,1,2,2,1,1,1,3,2,4,1,2,1,1,5,2,2,1,1,2,3,1,3,1,1,1, |
| 2120 | 3,1,4,2,1,3,6,1,1,3,7,15,5,3,2,5,3,9,11,4,2,22,1,6,3,8,7,1,4,28,4,16,3,3,25,4,4,27,27,1,4,1,2,2,7,1,3,5,2,28,8,2,14,1,8,6,16,25,3,3,3,14,3, |
| 2121 | 3,1,1,2,1,4,6,3,8,4,1,1,1,2,3,6,10,6,2,3,18,3,2,5,5,4,3,1,5,2,5,4,23,7,6,12,6,4,17,11,9,5,1,1,10,5,12,1,1,11,26,33,7,3,6,1,17,7,1,5,12,1,11, |
| 2122 | 2,4,1,8,14,17,23,1,2,1,7,8,16,11,9,6,5,2,6,4,16,2,8,14,1,11,8,9,1,1,1,9,25,4,11,19,7,2,15,2,12,8,52,7,5,19,2,16,4,36,8,1,16,8,24,26,4,6,2,9, |
| 2123 | 5,4,36,3,28,12,25,15,37,27,17,12,59,38,5,32,127,1,2,9,17,14,4,1,2,1,1,8,11,50,4,14,2,19,16,4,17,5,4,5,26,12,45,2,23,45,104,30,12,8,3,10,2,2, |
| 2124 | 3,3,1,4,20,7,2,9,6,15,2,20,1,3,16,4,11,15,6,134,2,5,59,1,2,2,2,1,9,17,3,26,137,10,211,59,1,2,4,1,4,1,1,1,2,6,2,3,1,1,2,3,2,3,1,3,4,4,2,3,3, |
| 2125 | 1,4,3,1,7,2,2,3,1,2,1,3,3,3,2,2,3,2,1,3,14,6,1,3,2,9,6,15,27,9,34,145,1,1,2,1,1,1,1,2,1,1,1,1,2,2,2,3,1,2,1,1,1,2,3,5,8,3,5,2,4,1,3,2,2,2,12, |
| 2126 | 4,1,1,1,10,4,5,1,20,4,16,1,15,9,5,12,2,9,2,5,4,2,26,19,7,1,26,4,30,12,15,42,1,6,8,172,1,1,4,2,1,1,11,2,2,4,2,1,2,1,10,8,1,2,1,4,5,1,2,5,1,8, |
| 2127 | 4,1,3,4,2,1,6,2,1,3,4,1,2,1,1,1,1,12,5,7,2,4,3,1,1,1,3,3,6,1,2,2,3,3,3,2,1,2,12,14,11,6,6,4,12,2,8,1,7,10,1,35,7,4,13,15,4,3,23,21,28,52,5, |
| 2128 | 26,5,6,1,7,10,2,7,53,3,2,1,1,1,2,163,532,1,10,11,1,3,3,4,8,2,8,6,2,2,23,22,4,2,2,4,2,1,3,1,3,3,5,9,8,2,1,2,8,1,10,2,12,21,20,15,105,2,3,1,1, |
| 2129 | 3,2,3,1,1,2,5,1,4,15,11,19,1,1,1,1,5,4,5,1,1,2,5,3,5,12,1,2,5,1,11,1,1,15,9,1,4,5,3,26,8,2,1,3,1,1,15,19,2,12,1,2,5,2,7,2,19,2,20,6,26,7,5, |
| 2130 | 2,2,7,34,21,13,70,2,128,1,1,2,1,1,2,1,1,3,2,2,2,15,1,4,1,3,4,42,10,6,1,49,85,8,1,2,1,1,4,4,2,3,6,1,5,7,4,3,211,4,1,2,1,2,5,1,2,4,2,2,6,5,6, |
| 2131 | 10,3,4,48,100,6,2,16,296,5,27,387,2,2,3,7,16,8,5,38,15,39,21,9,10,3,7,59,13,27,21,47,5,21,6 |
| 2132 | }; |
| 2133 | static ImWchar base_ranges[] = // not zero-terminated |
| 2134 | { |
| 2135 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement |
| 2136 | 0x3000, 0x30FF, // Punctuations, Hiragana, Katakana |
| 2137 | 0x31F0, 0x31FF, // Katakana Phonetic Extensions |
| 2138 | 0xFF00, 0xFFEF, // Half-width characters |
| 2139 | }; |
| 2140 | static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 }; |
| 2141 | if (!full_ranges[0]) |
| 2142 | { |
| 2143 | memcpy(dest: full_ranges, src: base_ranges, n: sizeof(base_ranges)); |
| 2144 | UnpackAccumulativeOffsetsIntoRanges(base_codepoint: 0x4E00, accumulative_offsets: accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), out_ranges: full_ranges + IM_ARRAYSIZE(base_ranges)); |
| 2145 | } |
| 2146 | return &full_ranges[0]; |
| 2147 | } |
| 2148 | |
| 2149 | const ImWchar* ImFontAtlas::GetGlyphRangesJapanese() |
| 2150 | { |
| 2151 | // 1946 common ideograms code points for Japanese |
| 2152 | // Sourced from http://theinstructionlimit.com/common-kanji-character-ranges-for-xna-spritefont-rendering |
| 2153 | // FIXME: Source a list of the revised 2136 Joyo Kanji list from 2010 and rebuild this. |
| 2154 | // You can use ImFontAtlas::GlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters. |
| 2155 | // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.) |
| 2156 | static const short accumulative_offsets_from_0x4E00[] = |
| 2157 | { |
| 2158 | 0,1,2,4,1,1,1,1,2,1,6,2,2,1,8,5,7,11,1,2,10,10,8,2,4,20,2,11,8,2,1,2,1,6,2,1,7,5,3,7,1,1,13,7,9,1,4,6,1,2,1,10,1,1,9,2,2,4,5,6,14,1,1,9,3,18, |
| 2159 | 5,4,2,2,10,7,1,1,1,3,2,4,3,23,2,10,12,2,14,2,4,13,1,6,10,3,1,7,13,6,4,13,5,2,3,17,2,2,5,7,6,4,1,7,14,16,6,13,9,15,1,1,7,16,4,7,1,19,9,2,7,15, |
| 2160 | 2,6,5,13,25,4,14,13,11,25,1,1,1,2,1,2,2,3,10,11,3,3,1,1,4,4,2,1,4,9,1,4,3,5,5,2,7,12,11,15,7,16,4,5,16,2,1,1,6,3,3,1,1,2,7,6,6,7,1,4,7,6,1,1, |
| 2161 | 2,1,12,3,3,9,5,8,1,11,1,2,3,18,20,4,1,3,6,1,7,3,5,5,7,2,2,12,3,1,4,2,3,2,3,11,8,7,4,17,1,9,25,1,1,4,2,2,4,1,2,7,1,1,1,3,1,2,6,16,1,2,1,1,3,12, |
| 2162 | 20,2,5,20,8,7,6,2,1,1,1,1,6,2,1,2,10,1,1,6,1,3,1,2,1,4,1,12,4,1,3,1,1,1,1,1,10,4,7,5,13,1,15,1,1,30,11,9,1,15,38,14,1,32,17,20,1,9,31,2,21,9, |
| 2163 | 4,49,22,2,1,13,1,11,45,35,43,55,12,19,83,1,3,2,3,13,2,1,7,3,18,3,13,8,1,8,18,5,3,7,25,24,9,24,40,3,17,24,2,1,6,2,3,16,15,6,7,3,12,1,9,7,3,3, |
| 2164 | 3,15,21,5,16,4,5,12,11,11,3,6,3,2,31,3,2,1,1,23,6,6,1,4,2,6,5,2,1,1,3,3,22,2,6,2,3,17,3,2,4,5,1,9,5,1,1,6,15,12,3,17,2,14,2,8,1,23,16,4,2,23, |
| 2165 | 8,15,23,20,12,25,19,47,11,21,65,46,4,3,1,5,6,1,2,5,26,2,1,1,3,11,1,1,1,2,1,2,3,1,1,10,2,3,1,1,1,3,6,3,2,2,6,6,9,2,2,2,6,2,5,10,2,4,1,2,1,2,2, |
| 2166 | 3,1,1,3,1,2,9,23,9,2,1,1,1,1,5,3,2,1,10,9,6,1,10,2,31,25,3,7,5,40,1,15,6,17,7,27,180,1,3,2,2,1,1,1,6,3,10,7,1,3,6,17,8,6,2,2,1,3,5,5,8,16,14, |
| 2167 | 15,1,1,4,1,2,1,1,1,3,2,7,5,6,2,5,10,1,4,2,9,1,1,11,6,1,44,1,3,7,9,5,1,3,1,1,10,7,1,10,4,2,7,21,15,7,2,5,1,8,3,4,1,3,1,6,1,4,2,1,4,10,8,1,4,5, |
| 2168 | 1,5,10,2,7,1,10,1,1,3,4,11,10,29,4,7,3,5,2,3,33,5,2,19,3,1,4,2,6,31,11,1,3,3,3,1,8,10,9,12,11,12,8,3,14,8,6,11,1,4,41,3,1,2,7,13,1,5,6,2,6,12, |
| 2169 | 12,22,5,9,4,8,9,9,34,6,24,1,1,20,9,9,3,4,1,7,2,2,2,6,2,28,5,3,6,1,4,6,7,4,2,1,4,2,13,6,4,4,3,1,8,8,3,2,1,5,1,2,2,3,1,11,11,7,3,6,10,8,6,16,16, |
| 2170 | 22,7,12,6,21,5,4,6,6,3,6,1,3,2,1,2,8,29,1,10,1,6,13,6,6,19,31,1,13,4,4,22,17,26,33,10,4,15,12,25,6,67,10,2,3,1,6,10,2,6,2,9,1,9,4,4,1,2,16,2, |
| 2171 | 5,9,2,3,8,1,8,3,9,4,8,6,4,8,11,3,2,1,1,3,26,1,7,5,1,11,1,5,3,5,2,13,6,39,5,1,5,2,11,6,10,5,1,15,5,3,6,19,21,22,2,4,1,6,1,8,1,4,8,2,4,2,2,9,2, |
| 2172 | 1,1,1,4,3,6,3,12,7,1,14,2,4,10,2,13,1,17,7,3,2,1,3,2,13,7,14,12,3,1,29,2,8,9,15,14,9,14,1,3,1,6,5,9,11,3,38,43,20,7,7,8,5,15,12,19,15,81,8,7, |
| 2173 | 1,5,73,13,37,28,8,8,1,15,18,20,165,28,1,6,11,8,4,14,7,15,1,3,3,6,4,1,7,14,1,1,11,30,1,5,1,4,14,1,4,2,7,52,2,6,29,3,1,9,1,21,3,5,1,26,3,11,14, |
| 2174 | 11,1,17,5,1,2,1,3,2,8,1,2,9,12,1,1,2,3,8,3,24,12,7,7,5,17,3,3,3,1,23,10,4,4,6,3,1,16,17,22,3,10,21,16,16,6,4,10,2,1,1,2,8,8,6,5,3,3,3,39,25, |
| 2175 | 15,1,1,16,6,7,25,15,6,6,12,1,22,13,1,4,9,5,12,2,9,1,12,28,8,3,5,10,22,60,1,2,40,4,61,63,4,1,13,12,1,4,31,12,1,14,89,5,16,6,29,14,2,5,49,18,18, |
| 2176 | 5,29,33,47,1,17,1,19,12,2,9,7,39,12,3,7,12,39,3,1,46,4,12,3,8,9,5,31,15,18,3,2,2,66,19,13,17,5,3,46,124,13,57,34,2,5,4,5,8,1,1,1,4,3,1,17,5, |
| 2177 | 3,5,3,1,8,5,6,3,27,3,26,7,12,7,2,17,3,7,18,78,16,4,36,1,2,1,6,2,1,39,17,7,4,13,4,4,4,1,10,4,2,4,6,3,10,1,19,1,26,2,4,33,2,73,47,7,3,8,2,4,15, |
| 2178 | 18,1,29,2,41,14,1,21,16,41,7,39,25,13,44,2,2,10,1,13,7,1,7,3,5,20,4,8,2,49,1,10,6,1,6,7,10,7,11,16,3,12,20,4,10,3,1,2,11,2,28,9,2,4,7,2,15,1, |
| 2179 | 27,1,28,17,4,5,10,7,3,24,10,11,6,26,3,2,7,2,2,49,16,10,16,15,4,5,27,61,30,14,38,22,2,7,5,1,3,12,23,24,17,17,3,3,2,4,1,6,2,7,5,1,1,5,1,1,9,4, |
| 2180 | 1,3,6,1,8,2,8,4,14,3,5,11,4,1,3,32,1,19,4,1,13,11,5,2,1,8,6,8,1,6,5,13,3,23,11,5,3,16,3,9,10,1,24,3,198,52,4,2,2,5,14,5,4,22,5,20,4,11,6,41, |
| 2181 | 1,5,2,2,11,5,2,28,35,8,22,3,18,3,10,7,5,3,4,1,5,3,8,9,3,6,2,16,22,4,5,5,3,3,18,23,2,6,23,5,27,8,1,33,2,12,43,16,5,2,3,6,1,20,4,2,9,7,1,11,2, |
| 2182 | 10,3,14,31,9,3,25,18,20,2,5,5,26,14,1,11,17,12,40,19,9,6,31,83,2,7,9,19,78,12,14,21,76,12,113,79,34,4,1,1,61,18,85,10,2,2,13,31,11,50,6,33,159, |
| 2183 | 179,6,6,7,4,4,2,4,2,5,8,7,20,32,22,1,3,10,6,7,28,5,10,9,2,77,19,13,2,5,1,4,4,7,4,13,3,9,31,17,3,26,2,6,6,5,4,1,7,11,3,4,2,1,6,2,20,4,1,9,2,6, |
| 2184 | 3,7,1,1,1,20,2,3,1,6,2,3,6,2,4,8,1,5,13,8,4,11,23,1,10,6,2,1,3,21,2,2,4,24,31,4,10,10,2,5,192,15,4,16,7,9,51,1,2,1,1,5,1,1,2,1,3,5,3,1,3,4,1, |
| 2185 | 3,1,3,3,9,8,1,2,2,2,4,4,18,12,92,2,10,4,3,14,5,25,16,42,4,14,4,2,21,5,126,30,31,2,1,5,13,3,22,5,6,6,20,12,1,14,12,87,3,19,1,8,2,9,9,3,3,23,2, |
| 2186 | 3,7,6,3,1,2,3,9,1,3,1,6,3,2,1,3,11,3,1,6,10,3,2,3,1,2,1,5,1,1,11,3,6,4,1,7,2,1,2,5,5,34,4,14,18,4,19,7,5,8,2,6,79,1,5,2,14,8,2,9,2,1,36,28,16, |
| 2187 | 4,1,1,1,2,12,6,42,39,16,23,7,15,15,3,2,12,7,21,64,6,9,28,8,12,3,3,41,59,24,51,55,57,294,9,9,2,6,2,15,1,2,13,38,90,9,9,9,3,11,7,1,1,1,5,6,3,2, |
| 2188 | 1,2,2,3,8,1,4,4,1,5,7,1,4,3,20,4,9,1,1,1,5,5,17,1,5,2,6,2,4,1,4,5,7,3,18,11,11,32,7,5,4,7,11,127,8,4,3,3,1,10,1,1,6,21,14,1,16,1,7,1,3,6,9,65, |
| 2189 | 51,4,3,13,3,10,1,1,12,9,21,110,3,19,24,1,1,10,62,4,1,29,42,78,28,20,18,82,6,3,15,6,84,58,253,15,155,264,15,21,9,14,7,58,40,39, |
| 2190 | }; |
| 2191 | static ImWchar base_ranges[] = // not zero-terminated |
| 2192 | { |
| 2193 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement |
| 2194 | 0x3000, 0x30FF, // Punctuations, Hiragana, Katakana |
| 2195 | 0x31F0, 0x31FF, // Katakana Phonetic Extensions |
| 2196 | 0xFF00, 0xFFEF, // Half-width characters |
| 2197 | }; |
| 2198 | static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 }; |
| 2199 | if (!full_ranges[0]) |
| 2200 | { |
| 2201 | memcpy(dest: full_ranges, src: base_ranges, n: sizeof(base_ranges)); |
| 2202 | UnpackAccumulativeOffsetsIntoRanges(base_codepoint: 0x4E00, accumulative_offsets: accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), out_ranges: full_ranges + IM_ARRAYSIZE(base_ranges)); |
| 2203 | } |
| 2204 | return &full_ranges[0]; |
| 2205 | } |
| 2206 | |
| 2207 | const ImWchar* ImFontAtlas::GetGlyphRangesCyrillic() |
| 2208 | { |
| 2209 | static const ImWchar ranges[] = |
| 2210 | { |
| 2211 | 0x0020, 0x00FF, // Basic Latin + Latin Supplement |
| 2212 | 0x0400, 0x052F, // Cyrillic + Cyrillic Supplement |
| 2213 | 0x2DE0, 0x2DFF, // Cyrillic Extended-A |
| 2214 | 0xA640, 0xA69F, // Cyrillic Extended-B |
| 2215 | 0, |
| 2216 | }; |
| 2217 | return &ranges[0]; |
| 2218 | } |
| 2219 | |
| 2220 | const ImWchar* ImFontAtlas::GetGlyphRangesThai() |
| 2221 | { |
| 2222 | static const ImWchar ranges[] = |
| 2223 | { |
| 2224 | 0x0020, 0x00FF, // Basic Latin |
| 2225 | 0x2010, 0x205E, // Punctuations |
| 2226 | 0x0E00, 0x0E7F, // Thai |
| 2227 | 0, |
| 2228 | }; |
| 2229 | return &ranges[0]; |
| 2230 | } |
| 2231 | |
| 2232 | void ImFontAtlas::GlyphRangesBuilder::AddText(const char* text, const char* text_end) |
| 2233 | { |
| 2234 | while (text_end ? (text < text_end) : *text) |
| 2235 | { |
| 2236 | unsigned int c = 0; |
| 2237 | int c_len = ImTextCharFromUtf8(out_char: &c, in_text: text, in_text_end: text_end); |
| 2238 | text += c_len; |
| 2239 | if (c_len == 0) |
| 2240 | break; |
| 2241 | if (c < 0x10000) |
| 2242 | AddChar(c: (ImWchar)c); |
| 2243 | } |
| 2244 | } |
| 2245 | |
| 2246 | void ImFontAtlas::GlyphRangesBuilder::AddRanges(const ImWchar* ranges) |
| 2247 | { |
| 2248 | for (; ranges[0]; ranges += 2) |
| 2249 | for (ImWchar c = ranges[0]; c <= ranges[1]; c++) |
| 2250 | AddChar(c); |
| 2251 | } |
| 2252 | |
| 2253 | void ImFontAtlas::GlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges) |
| 2254 | { |
| 2255 | for (int n = 0; n < 0x10000; n++) |
| 2256 | if (GetBit(n)) |
| 2257 | { |
| 2258 | out_ranges->push_back(v: (ImWchar)n); |
| 2259 | while (n < 0x10000 && GetBit(n: n + 1)) |
| 2260 | n++; |
| 2261 | out_ranges->push_back(v: (ImWchar)n); |
| 2262 | } |
| 2263 | out_ranges->push_back(v: 0); |
| 2264 | } |
| 2265 | |
| 2266 | //----------------------------------------------------------------------------- |
| 2267 | // [SECTION] ImFont |
| 2268 | //----------------------------------------------------------------------------- |
| 2269 | |
| 2270 | ImFont::ImFont() |
| 2271 | { |
| 2272 | Scale = 1.0f; |
| 2273 | FallbackChar = (ImWchar)'?'; |
| 2274 | DisplayOffset = ImVec2(0.0f, 0.0f); |
| 2275 | ClearOutputData(); |
| 2276 | } |
| 2277 | |
| 2278 | ImFont::~ImFont() |
| 2279 | { |
| 2280 | // Invalidate active font so that the user gets a clear crash instead of a dangling pointer. |
| 2281 | // If you want to delete fonts you need to do it between Render() and NewFrame(). |
| 2282 | // FIXME-CLEANUP |
| 2283 | /* |
| 2284 | ImGuiContext& g = *GImGui; |
| 2285 | if (g.Font == this) |
| 2286 | g.Font = NULL; |
| 2287 | */ |
| 2288 | ClearOutputData(); |
| 2289 | } |
| 2290 | |
| 2291 | void ImFont::ClearOutputData() |
| 2292 | { |
| 2293 | FontSize = 0.0f; |
| 2294 | Glyphs.clear(); |
| 2295 | IndexAdvanceX.clear(); |
| 2296 | IndexLookup.clear(); |
| 2297 | FallbackGlyph = NULL; |
| 2298 | FallbackAdvanceX = 0.0f; |
| 2299 | ConfigDataCount = 0; |
| 2300 | ConfigData = NULL; |
| 2301 | ContainerAtlas = NULL; |
| 2302 | Ascent = Descent = 0.0f; |
| 2303 | DirtyLookupTables = true; |
| 2304 | MetricsTotalSurface = 0; |
| 2305 | } |
| 2306 | |
| 2307 | void ImFont::BuildLookupTable() |
| 2308 | { |
| 2309 | int max_codepoint = 0; |
| 2310 | for (int i = 0; i != Glyphs.Size; i++) |
| 2311 | max_codepoint = ImMax(lhs: max_codepoint, rhs: (int)Glyphs[i].Codepoint); |
| 2312 | |
| 2313 | IM_ASSERT(Glyphs.Size < 0xFFFF); // -1 is reserved |
| 2314 | IndexAdvanceX.clear(); |
| 2315 | IndexLookup.clear(); |
| 2316 | DirtyLookupTables = false; |
| 2317 | GrowIndex(new_size: max_codepoint + 1); |
| 2318 | for (int i = 0; i < Glyphs.Size; i++) |
| 2319 | { |
| 2320 | int codepoint = (int)Glyphs[i].Codepoint; |
| 2321 | IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX; |
| 2322 | IndexLookup[codepoint] = (ImWchar)i; |
| 2323 | } |
| 2324 | |
| 2325 | // Create a glyph to handle TAB |
| 2326 | // FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?) |
| 2327 | if (FindGlyph(c: (ImWchar)' ')) |
| 2328 | { |
| 2329 | if (Glyphs.back().Codepoint != '\t') // So we can call this function multiple times |
| 2330 | Glyphs.resize(new_size: Glyphs.Size + 1); |
| 2331 | ImFontGlyph& tab_glyph = Glyphs.back(); |
| 2332 | tab_glyph = *FindGlyph(c: (ImWchar)' '); |
| 2333 | tab_glyph.Codepoint = '\t'; |
| 2334 | tab_glyph.AdvanceX *= 4; |
| 2335 | IndexAdvanceX[(int)tab_glyph.Codepoint] = (float)tab_glyph.AdvanceX; |
| 2336 | IndexLookup[(int)tab_glyph.Codepoint] = (ImWchar)(Glyphs.Size-1); |
| 2337 | } |
| 2338 | |
| 2339 | FallbackGlyph = FindGlyphNoFallback(c: FallbackChar); |
| 2340 | FallbackAdvanceX = FallbackGlyph ? FallbackGlyph->AdvanceX : 0.0f; |
| 2341 | for (int i = 0; i < max_codepoint + 1; i++) |
| 2342 | if (IndexAdvanceX[i] < 0.0f) |
| 2343 | IndexAdvanceX[i] = FallbackAdvanceX; |
| 2344 | } |
| 2345 | |
| 2346 | void ImFont::SetFallbackChar(ImWchar c) |
| 2347 | { |
| 2348 | FallbackChar = c; |
| 2349 | BuildLookupTable(); |
| 2350 | } |
| 2351 | |
| 2352 | void ImFont::GrowIndex(int new_size) |
| 2353 | { |
| 2354 | IM_ASSERT(IndexAdvanceX.Size == IndexLookup.Size); |
| 2355 | if (new_size <= IndexLookup.Size) |
| 2356 | return; |
| 2357 | IndexAdvanceX.resize(new_size, v: -1.0f); |
| 2358 | IndexLookup.resize(new_size, v: (ImWchar)-1); |
| 2359 | } |
| 2360 | |
| 2361 | // x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. |
| 2362 | // Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis). |
| 2363 | void ImFont::AddGlyph(ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x) |
| 2364 | { |
| 2365 | Glyphs.resize(new_size: Glyphs.Size + 1); |
| 2366 | ImFontGlyph& glyph = Glyphs.back(); |
| 2367 | glyph.Codepoint = (ImWchar)codepoint; |
| 2368 | glyph.X0 = x0; |
| 2369 | glyph.Y0 = y0; |
| 2370 | glyph.X1 = x1; |
| 2371 | glyph.Y1 = y1; |
| 2372 | glyph.U0 = u0; |
| 2373 | glyph.V0 = v0; |
| 2374 | glyph.U1 = u1; |
| 2375 | glyph.V1 = v1; |
| 2376 | glyph.AdvanceX = advance_x + ConfigData->GlyphExtraSpacing.x; // Bake spacing into AdvanceX |
| 2377 | |
| 2378 | if (ConfigData->PixelSnapH) |
| 2379 | glyph.AdvanceX = (float)(int)(glyph.AdvanceX + 0.5f); |
| 2380 | |
| 2381 | // Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round) |
| 2382 | DirtyLookupTables = true; |
| 2383 | MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * ContainerAtlas->TexWidth + 1.99f) * (int)((glyph.V1 - glyph.V0) * ContainerAtlas->TexHeight + 1.99f); |
| 2384 | } |
| 2385 | |
| 2386 | void ImFont::AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst) |
| 2387 | { |
| 2388 | IM_ASSERT(IndexLookup.Size > 0); // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function. |
| 2389 | int index_size = IndexLookup.Size; |
| 2390 | |
| 2391 | if (dst < index_size && IndexLookup.Data[dst] == (ImWchar)-1 && !overwrite_dst) // 'dst' already exists |
| 2392 | return; |
| 2393 | if (src >= index_size && dst >= index_size) // both 'dst' and 'src' don't exist -> no-op |
| 2394 | return; |
| 2395 | |
| 2396 | GrowIndex(new_size: dst + 1); |
| 2397 | IndexLookup[dst] = (src < index_size) ? IndexLookup.Data[src] : (ImWchar)-1; |
| 2398 | IndexAdvanceX[dst] = (src < index_size) ? IndexAdvanceX.Data[src] : 1.0f; |
| 2399 | } |
| 2400 | |
| 2401 | const ImFontGlyph* ImFont::FindGlyph(ImWchar c) const |
| 2402 | { |
| 2403 | if (c >= IndexLookup.Size) |
| 2404 | return FallbackGlyph; |
| 2405 | const ImWchar i = IndexLookup[c]; |
| 2406 | if (i == (ImWchar)-1) |
| 2407 | return FallbackGlyph; |
| 2408 | return &Glyphs.Data[i]; |
| 2409 | } |
| 2410 | |
| 2411 | const ImFontGlyph* ImFont::FindGlyphNoFallback(ImWchar c) const |
| 2412 | { |
| 2413 | if (c >= IndexLookup.Size) |
| 2414 | return NULL; |
| 2415 | const ImWchar i = IndexLookup[c]; |
| 2416 | if (i == (ImWchar)-1) |
| 2417 | return NULL; |
| 2418 | return &Glyphs.Data[i]; |
| 2419 | } |
| 2420 | |
| 2421 | const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) const |
| 2422 | { |
| 2423 | // Simple word-wrapping for English, not full-featured. Please submit failing cases! |
| 2424 | // FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.) |
| 2425 | |
| 2426 | // For references, possible wrap point marked with ^ |
| 2427 | // "aaa bbb, ccc,ddd. eee fff. ggg!" |
| 2428 | // ^ ^ ^ ^ ^__ ^ ^ |
| 2429 | |
| 2430 | // List of hardcoded separators: .,;!?'" |
| 2431 | |
| 2432 | // Skip extra blanks after a line returns (that includes not counting them in width computation) |
| 2433 | // e.g. "Hello world" --> "Hello" "World" |
| 2434 | |
| 2435 | // Cut words that cannot possibly fit within one line. |
| 2436 | // e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish" |
| 2437 | |
| 2438 | float line_width = 0.0f; |
| 2439 | float word_width = 0.0f; |
| 2440 | float blank_width = 0.0f; |
| 2441 | wrap_width /= scale; // We work with unscaled widths to avoid scaling every characters |
| 2442 | |
| 2443 | const char* word_end = text; |
| 2444 | const char* prev_word_end = NULL; |
| 2445 | bool inside_word = true; |
| 2446 | |
| 2447 | const char* s = text; |
| 2448 | while (s < text_end) |
| 2449 | { |
| 2450 | unsigned int c = (unsigned int)*s; |
| 2451 | const char* next_s; |
| 2452 | if (c < 0x80) |
| 2453 | next_s = s + 1; |
| 2454 | else |
| 2455 | next_s = s + ImTextCharFromUtf8(out_char: &c, in_text: s, in_text_end: text_end); |
| 2456 | if (c == 0) |
| 2457 | break; |
| 2458 | |
| 2459 | if (c < 32) |
| 2460 | { |
| 2461 | if (c == '\n') |
| 2462 | { |
| 2463 | line_width = word_width = blank_width = 0.0f; |
| 2464 | inside_word = true; |
| 2465 | s = next_s; |
| 2466 | continue; |
| 2467 | } |
| 2468 | if (c == '\r') |
| 2469 | { |
| 2470 | s = next_s; |
| 2471 | continue; |
| 2472 | } |
| 2473 | } |
| 2474 | |
| 2475 | const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX[(int)c] : FallbackAdvanceX); |
| 2476 | if (ImCharIsBlankW(c)) |
| 2477 | { |
| 2478 | if (inside_word) |
| 2479 | { |
| 2480 | line_width += blank_width; |
| 2481 | blank_width = 0.0f; |
| 2482 | word_end = s; |
| 2483 | } |
| 2484 | blank_width += char_width; |
| 2485 | inside_word = false; |
| 2486 | } |
| 2487 | else |
| 2488 | { |
| 2489 | word_width += char_width; |
| 2490 | if (inside_word) |
| 2491 | { |
| 2492 | word_end = next_s; |
| 2493 | } |
| 2494 | else |
| 2495 | { |
| 2496 | prev_word_end = word_end; |
| 2497 | line_width += word_width + blank_width; |
| 2498 | word_width = blank_width = 0.0f; |
| 2499 | } |
| 2500 | |
| 2501 | // Allow wrapping after punctuation. |
| 2502 | inside_word = !(c == '.' || c == ',' || c == ';' || c == '!' || c == '?' || c == '\"'); |
| 2503 | } |
| 2504 | |
| 2505 | // We ignore blank width at the end of the line (they can be skipped) |
| 2506 | if (line_width + word_width >= wrap_width) |
| 2507 | { |
| 2508 | // Words that cannot possibly fit within an entire line will be cut anywhere. |
| 2509 | if (word_width < wrap_width) |
| 2510 | s = prev_word_end ? prev_word_end : word_end; |
| 2511 | break; |
| 2512 | } |
| 2513 | |
| 2514 | s = next_s; |
| 2515 | } |
| 2516 | |
| 2517 | return s; |
| 2518 | } |
| 2519 | |
| 2520 | ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining) const |
| 2521 | { |
| 2522 | if (!text_end) |
| 2523 | text_end = text_begin + strlen(s: text_begin); // FIXME-OPT: Need to avoid this. |
| 2524 | |
| 2525 | const float line_height = size; |
| 2526 | const float scale = size / FontSize; |
| 2527 | |
| 2528 | ImVec2 text_size = ImVec2(0,0); |
| 2529 | float line_width = 0.0f; |
| 2530 | |
| 2531 | const bool word_wrap_enabled = (wrap_width > 0.0f); |
| 2532 | const char* word_wrap_eol = NULL; |
| 2533 | |
| 2534 | const char* s = text_begin; |
| 2535 | while (s < text_end) |
| 2536 | { |
| 2537 | if (word_wrap_enabled) |
| 2538 | { |
| 2539 | // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature. |
| 2540 | if (!word_wrap_eol) |
| 2541 | { |
| 2542 | word_wrap_eol = CalcWordWrapPositionA(scale, text: s, text_end, wrap_width: wrap_width - line_width); |
| 2543 | if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity. |
| 2544 | word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below |
| 2545 | } |
| 2546 | |
| 2547 | if (s >= word_wrap_eol) |
| 2548 | { |
| 2549 | if (text_size.x < line_width) |
| 2550 | text_size.x = line_width; |
| 2551 | text_size.y += line_height; |
| 2552 | line_width = 0.0f; |
| 2553 | word_wrap_eol = NULL; |
| 2554 | |
| 2555 | // Wrapping skips upcoming blanks |
| 2556 | while (s < text_end) |
| 2557 | { |
| 2558 | const char c = *s; |
| 2559 | if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; } |
| 2560 | } |
| 2561 | continue; |
| 2562 | } |
| 2563 | } |
| 2564 | |
| 2565 | // Decode and advance source |
| 2566 | const char* prev_s = s; |
| 2567 | unsigned int c = (unsigned int)*s; |
| 2568 | if (c < 0x80) |
| 2569 | { |
| 2570 | s += 1; |
| 2571 | } |
| 2572 | else |
| 2573 | { |
| 2574 | s += ImTextCharFromUtf8(out_char: &c, in_text: s, in_text_end: text_end); |
| 2575 | if (c == 0) // Malformed UTF-8? |
| 2576 | break; |
| 2577 | } |
| 2578 | |
| 2579 | if (c < 32) |
| 2580 | { |
| 2581 | if (c == '\n') |
| 2582 | { |
| 2583 | text_size.x = ImMax(lhs: text_size.x, rhs: line_width); |
| 2584 | text_size.y += line_height; |
| 2585 | line_width = 0.0f; |
| 2586 | continue; |
| 2587 | } |
| 2588 | if (c == '\r') |
| 2589 | continue; |
| 2590 | } |
| 2591 | |
| 2592 | const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX[(int)c] : FallbackAdvanceX) * scale; |
| 2593 | if (line_width + char_width >= max_width) |
| 2594 | { |
| 2595 | s = prev_s; |
| 2596 | break; |
| 2597 | } |
| 2598 | |
| 2599 | line_width += char_width; |
| 2600 | } |
| 2601 | |
| 2602 | if (text_size.x < line_width) |
| 2603 | text_size.x = line_width; |
| 2604 | |
| 2605 | if (line_width > 0 || text_size.y == 0.0f) |
| 2606 | text_size.y += line_height; |
| 2607 | |
| 2608 | if (remaining) |
| 2609 | *remaining = s; |
| 2610 | |
| 2611 | return text_size; |
| 2612 | } |
| 2613 | |
| 2614 | void ImFont::RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c) const |
| 2615 | { |
| 2616 | if (c == ' ' || c == '\t' || c == '\n' || c == '\r') // Match behavior of RenderText(), those 4 codepoints are hard-coded. |
| 2617 | return; |
| 2618 | if (const ImFontGlyph* glyph = FindGlyph(c)) |
| 2619 | { |
| 2620 | float scale = (size >= 0.0f) ? (size / FontSize) : 1.0f; |
| 2621 | pos.x = (float)(int)pos.x + DisplayOffset.x; |
| 2622 | pos.y = (float)(int)pos.y + DisplayOffset.y; |
| 2623 | draw_list->PrimReserve(idx_count: 6, vtx_count: 4); |
| 2624 | draw_list->PrimRectUV(a: ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), c: ImVec2(pos.x + glyph->X1 * scale, pos.y + glyph->Y1 * scale), uv_a: ImVec2(glyph->U0, glyph->V0), uv_c: ImVec2(glyph->U1, glyph->V1), col); |
| 2625 | } |
| 2626 | } |
| 2627 | |
| 2628 | void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const |
| 2629 | { |
| 2630 | if (!text_end) |
| 2631 | text_end = text_begin + strlen(s: text_begin); // ImGui functions generally already provides a valid text_end, so this is merely to handle direct calls. |
| 2632 | |
| 2633 | // Align to be pixel perfect |
| 2634 | pos.x = (float)(int)pos.x + DisplayOffset.x; |
| 2635 | pos.y = (float)(int)pos.y + DisplayOffset.y; |
| 2636 | float x = pos.x; |
| 2637 | float y = pos.y; |
| 2638 | if (y > clip_rect.w) |
| 2639 | return; |
| 2640 | |
| 2641 | const float scale = size / FontSize; |
| 2642 | const float line_height = FontSize * scale; |
| 2643 | const bool word_wrap_enabled = (wrap_width > 0.0f); |
| 2644 | const char* word_wrap_eol = NULL; |
| 2645 | |
| 2646 | // Fast-forward to first visible line |
| 2647 | const char* s = text_begin; |
| 2648 | if (y + line_height < clip_rect.y && !word_wrap_enabled) |
| 2649 | while (y + line_height < clip_rect.y && s < text_end) |
| 2650 | { |
| 2651 | s = (const char*)memchr(s: s, c: '\n', n: text_end - s); |
| 2652 | s = s ? s + 1 : text_end; |
| 2653 | y += line_height; |
| 2654 | } |
| 2655 | |
| 2656 | // For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve() |
| 2657 | // Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm) |
| 2658 | if (text_end - s > 10000 && !word_wrap_enabled) |
| 2659 | { |
| 2660 | const char* s_end = s; |
| 2661 | float y_end = y; |
| 2662 | while (y_end < clip_rect.w && s_end < text_end) |
| 2663 | { |
| 2664 | s_end = (const char*)memchr(s: s_end, c: '\n', n: text_end - s_end); |
| 2665 | s_end = s_end ? s_end + 1 : text_end; |
| 2666 | y_end += line_height; |
| 2667 | } |
| 2668 | text_end = s_end; |
| 2669 | } |
| 2670 | if (s == text_end) |
| 2671 | return; |
| 2672 | |
| 2673 | // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized) |
| 2674 | const int vtx_count_max = (int)(text_end - s) * 4; |
| 2675 | const int idx_count_max = (int)(text_end - s) * 6; |
| 2676 | const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max; |
| 2677 | draw_list->PrimReserve(idx_count: idx_count_max, vtx_count: vtx_count_max); |
| 2678 | |
| 2679 | ImDrawVert* vtx_write = draw_list->_VtxWritePtr; |
| 2680 | ImDrawIdx* idx_write = draw_list->_IdxWritePtr; |
| 2681 | unsigned int vtx_current_idx = draw_list->_VtxCurrentIdx; |
| 2682 | |
| 2683 | while (s < text_end) |
| 2684 | { |
| 2685 | if (word_wrap_enabled) |
| 2686 | { |
| 2687 | // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature. |
| 2688 | if (!word_wrap_eol) |
| 2689 | { |
| 2690 | word_wrap_eol = CalcWordWrapPositionA(scale, text: s, text_end, wrap_width: wrap_width - (x - pos.x)); |
| 2691 | if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity. |
| 2692 | word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below |
| 2693 | } |
| 2694 | |
| 2695 | if (s >= word_wrap_eol) |
| 2696 | { |
| 2697 | x = pos.x; |
| 2698 | y += line_height; |
| 2699 | word_wrap_eol = NULL; |
| 2700 | |
| 2701 | // Wrapping skips upcoming blanks |
| 2702 | while (s < text_end) |
| 2703 | { |
| 2704 | const char c = *s; |
| 2705 | if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; } |
| 2706 | } |
| 2707 | continue; |
| 2708 | } |
| 2709 | } |
| 2710 | |
| 2711 | // Decode and advance source |
| 2712 | unsigned int c = (unsigned int)*s; |
| 2713 | if (c < 0x80) |
| 2714 | { |
| 2715 | s += 1; |
| 2716 | } |
| 2717 | else |
| 2718 | { |
| 2719 | s += ImTextCharFromUtf8(out_char: &c, in_text: s, in_text_end: text_end); |
| 2720 | if (c == 0) // Malformed UTF-8? |
| 2721 | break; |
| 2722 | } |
| 2723 | |
| 2724 | if (c < 32) |
| 2725 | { |
| 2726 | if (c == '\n') |
| 2727 | { |
| 2728 | x = pos.x; |
| 2729 | y += line_height; |
| 2730 | if (y > clip_rect.w) |
| 2731 | break; // break out of main loop |
| 2732 | continue; |
| 2733 | } |
| 2734 | if (c == '\r') |
| 2735 | continue; |
| 2736 | } |
| 2737 | |
| 2738 | float char_width = 0.0f; |
| 2739 | if (const ImFontGlyph* glyph = FindGlyph(c: (ImWchar)c)) |
| 2740 | { |
| 2741 | char_width = glyph->AdvanceX * scale; |
| 2742 | |
| 2743 | // Arbitrarily assume that both space and tabs are empty glyphs as an optimization |
| 2744 | if (c != ' ' && c != '\t') |
| 2745 | { |
| 2746 | // We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w |
| 2747 | float x1 = x + glyph->X0 * scale; |
| 2748 | float x2 = x + glyph->X1 * scale; |
| 2749 | float y1 = y + glyph->Y0 * scale; |
| 2750 | float y2 = y + glyph->Y1 * scale; |
| 2751 | if (x1 <= clip_rect.z && x2 >= clip_rect.x) |
| 2752 | { |
| 2753 | // Render a character |
| 2754 | float u1 = glyph->U0; |
| 2755 | float v1 = glyph->V0; |
| 2756 | float u2 = glyph->U1; |
| 2757 | float v2 = glyph->V1; |
| 2758 | |
| 2759 | // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads. |
| 2760 | if (cpu_fine_clip) |
| 2761 | { |
| 2762 | if (x1 < clip_rect.x) |
| 2763 | { |
| 2764 | u1 = u1 + (1.0f - (x2 - clip_rect.x) / (x2 - x1)) * (u2 - u1); |
| 2765 | x1 = clip_rect.x; |
| 2766 | } |
| 2767 | if (y1 < clip_rect.y) |
| 2768 | { |
| 2769 | v1 = v1 + (1.0f - (y2 - clip_rect.y) / (y2 - y1)) * (v2 - v1); |
| 2770 | y1 = clip_rect.y; |
| 2771 | } |
| 2772 | if (x2 > clip_rect.z) |
| 2773 | { |
| 2774 | u2 = u1 + ((clip_rect.z - x1) / (x2 - x1)) * (u2 - u1); |
| 2775 | x2 = clip_rect.z; |
| 2776 | } |
| 2777 | if (y2 > clip_rect.w) |
| 2778 | { |
| 2779 | v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1); |
| 2780 | y2 = clip_rect.w; |
| 2781 | } |
| 2782 | if (y1 >= y2) |
| 2783 | { |
| 2784 | x += char_width; |
| 2785 | continue; |
| 2786 | } |
| 2787 | } |
| 2788 | |
| 2789 | // We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here: |
| 2790 | { |
| 2791 | idx_write[0] = (ImDrawIdx)(vtx_current_idx); idx_write[1] = (ImDrawIdx)(vtx_current_idx+1); idx_write[2] = (ImDrawIdx)(vtx_current_idx+2); |
| 2792 | idx_write[3] = (ImDrawIdx)(vtx_current_idx); idx_write[4] = (ImDrawIdx)(vtx_current_idx+2); idx_write[5] = (ImDrawIdx)(vtx_current_idx+3); |
| 2793 | vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1; |
| 2794 | vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1; |
| 2795 | vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2; |
| 2796 | vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2; |
| 2797 | vtx_write += 4; |
| 2798 | vtx_current_idx += 4; |
| 2799 | idx_write += 6; |
| 2800 | } |
| 2801 | } |
| 2802 | } |
| 2803 | } |
| 2804 | |
| 2805 | x += char_width; |
| 2806 | } |
| 2807 | |
| 2808 | // Give back unused vertices |
| 2809 | draw_list->VtxBuffer.resize(new_size: (int)(vtx_write - draw_list->VtxBuffer.Data)); |
| 2810 | draw_list->IdxBuffer.resize(new_size: (int)(idx_write - draw_list->IdxBuffer.Data)); |
| 2811 | draw_list->CmdBuffer[draw_list->CmdBuffer.Size-1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size); |
| 2812 | draw_list->_VtxWritePtr = vtx_write; |
| 2813 | draw_list->_IdxWritePtr = idx_write; |
| 2814 | draw_list->_VtxCurrentIdx = (unsigned int)draw_list->VtxBuffer.Size; |
| 2815 | } |
| 2816 | |
| 2817 | //----------------------------------------------------------------------------- |
| 2818 | // [SECTION] Internal Render Helpers |
| 2819 | // (progressively moved from imgui.cpp to here when they are redesigned to stop accessing ImGui global state) |
| 2820 | //----------------------------------------------------------------------------- |
| 2821 | // - RenderMouseCursor() |
| 2822 | // - RenderArrowPointingAt() |
| 2823 | // - RenderRectFilledRangeH() |
| 2824 | //----------------------------------------------------------------------------- |
| 2825 | |
| 2826 | void ImGui::RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor) |
| 2827 | { |
| 2828 | if (mouse_cursor == ImGuiMouseCursor_None) |
| 2829 | return; |
| 2830 | IM_ASSERT(mouse_cursor > ImGuiMouseCursor_None && mouse_cursor < ImGuiMouseCursor_COUNT); |
| 2831 | |
| 2832 | const ImU32 col_shadow = IM_COL32(0, 0, 0, 48); |
| 2833 | const ImU32 col_border = IM_COL32(0, 0, 0, 255); // Black |
| 2834 | const ImU32 col_fill = IM_COL32(255, 255, 255, 255); // White |
| 2835 | |
| 2836 | ImFontAtlas* font_atlas = draw_list->_Data->Font->ContainerAtlas; |
| 2837 | ImVec2 offset, size, uv[4]; |
| 2838 | if (font_atlas->GetMouseCursorTexData(cursor_type: mouse_cursor, out_offset: &offset, out_size: &size, out_uv_border: &uv[0], out_uv_fill: &uv[2])) |
| 2839 | { |
| 2840 | pos -= offset; |
| 2841 | const ImTextureID tex_id = font_atlas->TexID; |
| 2842 | draw_list->PushTextureID(texture_id: tex_id); |
| 2843 | draw_list->AddImage(user_texture_id: tex_id, a: pos + ImVec2(1,0)*scale, b: pos + ImVec2(1,0)*scale + size*scale, uv_a: uv[2], uv_b: uv[3], col: col_shadow); |
| 2844 | draw_list->AddImage(user_texture_id: tex_id, a: pos + ImVec2(2,0)*scale, b: pos + ImVec2(2,0)*scale + size*scale, uv_a: uv[2], uv_b: uv[3], col: col_shadow); |
| 2845 | draw_list->AddImage(user_texture_id: tex_id, a: pos, b: pos + size*scale, uv_a: uv[2], uv_b: uv[3], col: col_border); |
| 2846 | draw_list->AddImage(user_texture_id: tex_id, a: pos, b: pos + size*scale, uv_a: uv[0], uv_b: uv[1], col: col_fill); |
| 2847 | draw_list->PopTextureID(); |
| 2848 | } |
| 2849 | } |
| 2850 | |
| 2851 | // Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side. |
| 2852 | void ImGui::RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col) |
| 2853 | { |
| 2854 | switch (direction) |
| 2855 | { |
| 2856 | case ImGuiDir_Left: draw_list->AddTriangleFilled(a: ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), b: ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), c: pos, col); return; |
| 2857 | case ImGuiDir_Right: draw_list->AddTriangleFilled(a: ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), b: ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), c: pos, col); return; |
| 2858 | case ImGuiDir_Up: draw_list->AddTriangleFilled(a: ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), b: ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), c: pos, col); return; |
| 2859 | case ImGuiDir_Down: draw_list->AddTriangleFilled(a: ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), b: ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), c: pos, col); return; |
| 2860 | case ImGuiDir_None: case ImGuiDir_COUNT: break; // Fix warnings |
| 2861 | } |
| 2862 | } |
| 2863 | |
| 2864 | static inline float ImAcos01(float x) |
| 2865 | { |
| 2866 | if (x <= 0.0f) return IM_PI * 0.5f; |
| 2867 | if (x >= 1.0f) return 0.0f; |
| 2868 | return ImAcos(x); |
| 2869 | //return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do. |
| 2870 | } |
| 2871 | |
| 2872 | // FIXME: Cleanup and move code to ImDrawList. |
| 2873 | void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding) |
| 2874 | { |
| 2875 | if (x_end_norm == x_start_norm) |
| 2876 | return; |
| 2877 | if (x_start_norm > x_end_norm) |
| 2878 | ImSwap(a&: x_start_norm, b&: x_end_norm); |
| 2879 | |
| 2880 | ImVec2 p0 = ImVec2(ImLerp(a: rect.Min.x, b: rect.Max.x, t: x_start_norm), rect.Min.y); |
| 2881 | ImVec2 p1 = ImVec2(ImLerp(a: rect.Min.x, b: rect.Max.x, t: x_end_norm), rect.Max.y); |
| 2882 | if (rounding == 0.0f) |
| 2883 | { |
| 2884 | draw_list->AddRectFilled(a: p0, b: p1, col, rounding: 0.0f); |
| 2885 | return; |
| 2886 | } |
| 2887 | |
| 2888 | rounding = ImClamp(v: ImMin(lhs: (rect.Max.x - rect.Min.x) * 0.5f, rhs: (rect.Max.y - rect.Min.y) * 0.5f) - 1.0f, mn: 0.0f, mx: rounding); |
| 2889 | const float inv_rounding = 1.0f / rounding; |
| 2890 | const float arc0_b = ImAcos01(x: 1.0f - (p0.x - rect.Min.x) * inv_rounding); |
| 2891 | const float arc0_e = ImAcos01(x: 1.0f - (p1.x - rect.Min.x) * inv_rounding); |
| 2892 | const float x0 = ImMax(lhs: p0.x, rhs: rect.Min.x + rounding); |
| 2893 | if (arc0_b == arc0_e) |
| 2894 | { |
| 2895 | draw_list->PathLineTo(pos: ImVec2(x0, p1.y)); |
| 2896 | draw_list->PathLineTo(pos: ImVec2(x0, p0.y)); |
| 2897 | } |
| 2898 | else if (arc0_b == 0.0f && arc0_e == IM_PI*0.5f) |
| 2899 | { |
| 2900 | draw_list->PathArcToFast(centre: ImVec2(x0, p1.y - rounding), radius: rounding, a_min_of_12: 3, a_max_of_12: 6); // BL |
| 2901 | draw_list->PathArcToFast(centre: ImVec2(x0, p0.y + rounding), radius: rounding, a_min_of_12: 6, a_max_of_12: 9); // TR |
| 2902 | } |
| 2903 | else |
| 2904 | { |
| 2905 | draw_list->PathArcTo(centre: ImVec2(x0, p1.y - rounding), radius: rounding, IM_PI - arc0_e, IM_PI - arc0_b, num_segments: 3); // BL |
| 2906 | draw_list->PathArcTo(centre: ImVec2(x0, p0.y + rounding), radius: rounding, IM_PI + arc0_b, IM_PI + arc0_e, num_segments: 3); // TR |
| 2907 | } |
| 2908 | if (p1.x > rect.Min.x + rounding) |
| 2909 | { |
| 2910 | const float arc1_b = ImAcos01(x: 1.0f - (rect.Max.x - p1.x) * inv_rounding); |
| 2911 | const float arc1_e = ImAcos01(x: 1.0f - (rect.Max.x - p0.x) * inv_rounding); |
| 2912 | const float x1 = ImMin(lhs: p1.x, rhs: rect.Max.x - rounding); |
| 2913 | if (arc1_b == arc1_e) |
| 2914 | { |
| 2915 | draw_list->PathLineTo(pos: ImVec2(x1, p0.y)); |
| 2916 | draw_list->PathLineTo(pos: ImVec2(x1, p1.y)); |
| 2917 | } |
| 2918 | else if (arc1_b == 0.0f && arc1_e == IM_PI*0.5f) |
| 2919 | { |
| 2920 | draw_list->PathArcToFast(centre: ImVec2(x1, p0.y + rounding), radius: rounding, a_min_of_12: 9, a_max_of_12: 12); // TR |
| 2921 | draw_list->PathArcToFast(centre: ImVec2(x1, p1.y - rounding), radius: rounding, a_min_of_12: 0, a_max_of_12: 3); // BR |
| 2922 | } |
| 2923 | else |
| 2924 | { |
| 2925 | draw_list->PathArcTo(centre: ImVec2(x1, p0.y + rounding), radius: rounding, a_min: -arc1_e, a_max: -arc1_b, num_segments: 3); // TR |
| 2926 | draw_list->PathArcTo(centre: ImVec2(x1, p1.y - rounding), radius: rounding, a_min: +arc1_b, a_max: +arc1_e, num_segments: 3); // BR |
| 2927 | } |
| 2928 | } |
| 2929 | draw_list->PathFillConvex(col); |
| 2930 | } |
| 2931 | |
| 2932 | |
| 2933 | //----------------------------------------------------------------------------- |
| 2934 | // [SECTION] Decompression code |
| 2935 | //----------------------------------------------------------------------------- |
| 2936 | // Compressed with stb_compress() then converted to a C array and encoded as base85. |
| 2937 | // Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file. |
| 2938 | // The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size. |
| 2939 | // Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h |
| 2940 | //----------------------------------------------------------------------------- |
| 2941 | |
| 2942 | static unsigned int stb_decompress_length(const unsigned char *input) |
| 2943 | { |
| 2944 | return (input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]; |
| 2945 | } |
| 2946 | |
| 2947 | static unsigned char *stb__barrier_out_e, *stb__barrier_out_b; |
| 2948 | static const unsigned char *stb__barrier_in_b; |
| 2949 | static unsigned char *stb__dout; |
| 2950 | static void stb__match(const unsigned char *data, unsigned int length) |
| 2951 | { |
| 2952 | // INVERSE of memmove... write each byte before copying the next... |
| 2953 | IM_ASSERT(stb__dout + length <= stb__barrier_out_e); |
| 2954 | if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; } |
| 2955 | if (data < stb__barrier_out_b) { stb__dout = stb__barrier_out_e+1; return; } |
| 2956 | while (length--) *stb__dout++ = *data++; |
| 2957 | } |
| 2958 | |
| 2959 | static void stb__lit(const unsigned char *data, unsigned int length) |
| 2960 | { |
| 2961 | IM_ASSERT(stb__dout + length <= stb__barrier_out_e); |
| 2962 | if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; } |
| 2963 | if (data < stb__barrier_in_b) { stb__dout = stb__barrier_out_e+1; return; } |
| 2964 | memcpy(dest: stb__dout, src: data, n: length); |
| 2965 | stb__dout += length; |
| 2966 | } |
| 2967 | |
| 2968 | #define stb__in2(x) ((i[x] << 8) + i[(x)+1]) |
| 2969 | #define stb__in3(x) ((i[x] << 16) + stb__in2((x)+1)) |
| 2970 | #define stb__in4(x) ((i[x] << 24) + stb__in3((x)+1)) |
| 2971 | |
| 2972 | static const unsigned char *stb_decompress_token(const unsigned char *i) |
| 2973 | { |
| 2974 | if (*i >= 0x20) { // use fewer if's for cases that expand small |
| 2975 | if (*i >= 0x80) stb__match(data: stb__dout-i[1]-1, length: i[0] - 0x80 + 1), i += 2; |
| 2976 | else if (*i >= 0x40) stb__match(data: stb__dout-(stb__in2(0) - 0x4000 + 1), length: i[2]+1), i += 3; |
| 2977 | else /* *i >= 0x20 */ stb__lit(data: i+1, length: i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); |
| 2978 | } else { // more ifs for cases that expand large, since overhead is amortized |
| 2979 | if (*i >= 0x18) stb__match(data: stb__dout-(stb__in3(0) - 0x180000 + 1), length: i[3]+1), i += 4; |
| 2980 | else if (*i >= 0x10) stb__match(data: stb__dout-(stb__in3(0) - 0x100000 + 1), stb__in2(3)+1), i += 5; |
| 2981 | else if (*i >= 0x08) stb__lit(data: i+2, stb__in2(0) - 0x0800 + 1), i += 2 + (stb__in2(0) - 0x0800 + 1); |
| 2982 | else if (*i == 0x07) stb__lit(data: i+3, stb__in2(1) + 1), i += 3 + (stb__in2(1) + 1); |
| 2983 | else if (*i == 0x06) stb__match(data: stb__dout-(stb__in3(1)+1), length: i[4]+1), i += 5; |
| 2984 | else if (*i == 0x04) stb__match(data: stb__dout-(stb__in3(1)+1), stb__in2(4)+1), i += 6; |
| 2985 | } |
| 2986 | return i; |
| 2987 | } |
| 2988 | |
| 2989 | static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) |
| 2990 | { |
| 2991 | const unsigned long ADLER_MOD = 65521; |
| 2992 | unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; |
| 2993 | unsigned long blocklen, i; |
| 2994 | |
| 2995 | blocklen = buflen % 5552; |
| 2996 | while (buflen) { |
| 2997 | for (i=0; i + 7 < blocklen; i += 8) { |
| 2998 | s1 += buffer[0], s2 += s1; |
| 2999 | s1 += buffer[1], s2 += s1; |
| 3000 | s1 += buffer[2], s2 += s1; |
| 3001 | s1 += buffer[3], s2 += s1; |
| 3002 | s1 += buffer[4], s2 += s1; |
| 3003 | s1 += buffer[5], s2 += s1; |
| 3004 | s1 += buffer[6], s2 += s1; |
| 3005 | s1 += buffer[7], s2 += s1; |
| 3006 | |
| 3007 | buffer += 8; |
| 3008 | } |
| 3009 | |
| 3010 | for (; i < blocklen; ++i) |
| 3011 | s1 += *buffer++, s2 += s1; |
| 3012 | |
| 3013 | s1 %= ADLER_MOD, s2 %= ADLER_MOD; |
| 3014 | buflen -= blocklen; |
| 3015 | blocklen = 5552; |
| 3016 | } |
| 3017 | return (unsigned int)(s2 << 16) + (unsigned int)s1; |
| 3018 | } |
| 3019 | |
| 3020 | static unsigned int stb_decompress(unsigned char *output, const unsigned char *i, unsigned int /*length*/) |
| 3021 | { |
| 3022 | unsigned int olen; |
| 3023 | if (stb__in4(0) != 0x57bC0000) return 0; |
| 3024 | if (stb__in4(4) != 0) return 0; // error! stream is > 4GB |
| 3025 | olen = stb_decompress_length(input: i); |
| 3026 | stb__barrier_in_b = i; |
| 3027 | stb__barrier_out_e = output + olen; |
| 3028 | stb__barrier_out_b = output; |
| 3029 | i += 16; |
| 3030 | |
| 3031 | stb__dout = output; |
| 3032 | for (;;) { |
| 3033 | const unsigned char *old_i = i; |
| 3034 | i = stb_decompress_token(i); |
| 3035 | if (i == old_i) { |
| 3036 | if (*i == 0x05 && i[1] == 0xfa) { |
| 3037 | IM_ASSERT(stb__dout == output + olen); |
| 3038 | if (stb__dout != output + olen) return 0; |
| 3039 | if (stb_adler32(adler32: 1, buffer: output, buflen: olen) != (unsigned int) stb__in4(2)) |
| 3040 | return 0; |
| 3041 | return olen; |
| 3042 | } else { |
| 3043 | IM_ASSERT(0); /* NOTREACHED */ |
| 3044 | return 0; |
| 3045 | } |
| 3046 | } |
| 3047 | IM_ASSERT(stb__dout <= output + olen); |
| 3048 | if (stb__dout > output + olen) |
| 3049 | return 0; |
| 3050 | } |
| 3051 | } |
| 3052 | |
| 3053 | //----------------------------------------------------------------------------- |
| 3054 | // [SECTION] Default font data (ProggyClean.ttf) |
| 3055 | //----------------------------------------------------------------------------- |
| 3056 | // ProggyClean.ttf |
| 3057 | // Copyright (c) 2004, 2005 Tristan Grimmer |
| 3058 | // MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip) |
| 3059 | // Download and more information at http://upperbounds.net |
| 3060 | //----------------------------------------------------------------------------- |
| 3061 | // File: 'ProggyClean.ttf' (41208 bytes) |
| 3062 | // Exported using misc/fonts/binary_to_compressed_c.cpp (with compression + base85 string encoding). |
| 3063 | // The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size. |
| 3064 | //----------------------------------------------------------------------------- |
| 3065 | static const char proggy_clean_ttf_compressed_data_base85[11980+1] = |
| 3066 | "7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/" |
| 3067 | "2*>]b(MC;$jPfY.;h^`IWM9<Lh2TlS+f-s$o6Q<BWH`YiU.xfLq$N;$0iR/GX:U(jcW2p/W*q?-qmnUCI;jHSAiFWM.R*kU@C=GH?a9wp8f$e.-4^Qg1)Q-GL(lf(r/7GrRgwV%MS=C#" |
| 3068 | "`8ND>Qo#t'X#(v#Y9w0#1D$CIf;W'#pWUPXOuxXuU(H9M(1<q-UE31#^-V'8IRUo7Qf./L>=Ke$$'5F%)]0^#0X@U.a<r:QLtFsLcL6##lOj)#.Y5<-R&KgLwqJfLgN&;Q?gI^#DY2uL" |
| 3069 | "i@^rMl9t=cWq6##weg>$FBjVQTSDgEKnIS7EM9>ZY9w0#L;>>#Mx&4Mvt//L[MkA#W@lK.N'[0#7RL_&#w+F%HtG9M#XL`N&.,GM4Pg;-<nLENhvx>-VsM.M0rJfLH2eTM`*oJMHRC`N" |
| 3070 | "kfimM2J,W-jXS:)r0wK#@Fge$U>`w'N7G#$#fB#$E^$#:9:hk+eOe--6x)F7*E%?76%^GMHePW-Z5l'&GiF#$956:rS?dA#fiK:)Yr+`�j@'DbG&#^$PG.Ll+DNa<XCMKEV*N)LN/N" |
| 3071 | "*b=%Q6pia-Xg8I$<MR&,VdJe$<(7G;Ckl'&hF;;$<_=X(b.RS%%)###MPBuuE1V:v&cXm#(&cV]`k9OhLMbn%s$G2,B$BfD3X*sp5#l,$R#]x_X1xKX%b5U*[r5iMfUo9U`N99hG)" |
| 3072 | "tm+/Us9pG)XPu`<0s-)WTt(gCRxIg(%6sfh=ktMKn3j)<6<b5Sk_/0(^]AaN#(p/L>&VZ>1i%h1S9u5o@YaaW$e+b<TWFn/Z:Oh(Cx2$lNEoN^e)#CFY@@I;BOQ*sRwZtZxRcU7uW6CX" |
| 3073 | "ow0i(?$Q[cjOd[P4d)]>ROPOpxTO7Stwi1::iB1q)C_=dV26J;2,]7op$]uQr@_V7$q^%lQwtuHY]=DX,n3L#0PHDO4f9>dC@O>HBuKPpP*E,N+b3L#lpR/MrTEH.IAQk.a>D[.e;mc." |
| 3074 | "x]Ip.PH^'/aqUO/$1WxLoW0[iLA<QT;5HKD+@qQ'NQ(3_PLhE48R.qAPSwQ0/WK?Z,[x?-J;jQTWA0X@KJ(_Y8N-:/M74:/-ZpKrUss?d#dZq]DAbkU*JqkL+nwX@@47`5>w=4h(9.`G" |
| 3075 | "CRUxHPeR`5Mjol(dUWxZa(>STrPkrJiWx`5U7F#.g*jrohGg`cg:lSTvEY/EV_7H4Q9[Z%cnv;JQYZ5q.l7Zeas:HOIZOB?G<Nald$qs]@]L<J7bR*>gv:[7MI2k).'2($5FNP&EQ(,)" |
| 3076 | "U]W]+fh18.vsai00);D3@4ku5P?DP8aJt+;qUM]=+b'8@;mViBKx0DE[-auGl8:PJ&Dj+M6OC]O^((##]`0i)drT;-7X`=-H3[igUnPG-NZlo.#k@h#=Ork$m>a>$-?Tm$UV(?#P6YY#" |
| 3077 | "'/###xe7q.73rI3*pP/$1>s9)W,JrM7SN]'/4C#v$U`0#V.[0>xQsH$fEmPMgY2u7Kh(G%siIfLSoS+MK2eTM$=5,M8p`A.;_R%#u[K#$x4AG8.kK/HSB==-'Ie/QTtG?-.*^N-4B/ZM" |
| 3078 | "_3YlQC7(p7q)&](`6_c)$/*JL(L-^(]$wIM`dPtOdGA,U3:w2M-0<q-]L_?^)1vw'.,MRsqVr.L;aN&#/EgJ)PBc[-f>+WomX2u7lqM2iEumMTcsF?-aT=Z-97UEnXglEn1K-bnEO`gu" |
| 3079 | "Ft(c%=;Am_Qs@jLooI&NX;]0#j4#F14;gl8-GQpgwhrq8'=l_f-b49'UOqkLu7-##oDY2L(te+Mch&gLYtJ,MEtJfLh'x'M=$CS-ZZ%P]8bZ>#S?YY#%Q&q'3^Fw&?D)UDNrocM3A76/" |
| 3080 | "/oL?#h7gl85[qW/NDOk%16ij;+:1a'iNIdb-ou8.P*w,v5#EI$TWS>Pot-R*H'-SEpA:g)f+O$%%`kA#G=8RMmG1&O`>to8bC]T&$,n.LoO>29sp3dt-52U%VM#q7'DHpg+#Z9%H[K<L" |
| 3081 | "%a2E-grWVM3@2=-k22tL]4$##6We'8UJCKE[d_=%wI;'6X-GsLX4j^SgJ$##R*w,vP3wK#iiW&#*h^D&R?jp7+/u&#(AP##XU8c$fSYW-J95_-Dp[g9wcO&#M-h1OcJlc-*vpw0xUX&#" |
| 3082 | "OQFKNX@QI'IoPp7nb,QU//MQ&ZDkKP)X<WSVL(68uVl&#c'[0#(s1X&xm$Y%B7*K:eDA323j998GXbA#pwMs-jgD$9QISB-A_(aN4xoFM^@C58D0+Q+q3n0#3U1InDjF682-SjMXJK)(" |
| 3083 | "h$hxua_K]ul92%'BOU&#BRRh-slg8KDlr:%L71Ka:.A;%YULjDPmL<LYs8i#XwJOYaKPKc1h:'9Ke,g)b),78=I39B;xiY$bgGw-&.Zi9InXDuYa%G*f2Bq7mn9^#p1vv%#(Wi-;/Z5h" |
| 3084 | "o;#2:;%d	v68C5g?ntX0X)pT`;%pB3q7mgGN)3%(P8nTd5L7GeA-GL@+%J3u2:(Yf>et`e;)f#Km8&+DC$I46>#Kr]]u-[=99tts1.qb#q72g1WJO81q+eN'03'eM>&1XxY-caEnO" |
| 3085 | "j%2n8)),?ILR5^.Ibn<-X-Mq7[a82Lq:F&#ce+S9wsCK*x`569E8ew'He]h:sI[2LM$[guka3ZRd6:t%IG:;$%YiJ:Nq=?eAw;/:nnDq0(CYcMpG)qLN4$##&J<j$UpK<Q4a1]MupW^-" |
| 3086 | "sj_$%[HK%'F####QRZJ::Y3EGl4'@%FkiAOg#p[##O`gukTfBHagL<LHw%q&OV0##F=6/:chIm0@eCP8X]:kFI%hl8hgO@RcBhS-@Qb$%+m=hPDLg*%K8ln(wcf3/'DW-$.lR?n[nCH-" |
| 3087 | "eXOONTJlh:.RYF%3'p6sq:UIMA945&^HFS87@$EP2iG<-lCO$%c`uKGD3rC$x0BL8aFn--`ke%#HMP'vh1/R&O_J9'um,.<tx[@%wsJk&bUT2`0uMv7gg#qp/ij.L56'hl;.s5CUrxjO" |
| 3088 | "M7-##.l+Au'A&O:-T72L]P`&=;ctp'XScX*rU.>-XTt,%OVU4)S1+R-#dg0/Nn?Ku1^0f$B*P:Rowwm-`0PKjYDDM'3]d39VZHEl4,.j']Pk-M.h^&:0FACm$maq-&sgw0t7/6(^xtk%" |
| 3089 | "LuH88Fj-ekm>GA#_>568x6(OFRl-IZp`&b,_P'$M<Jnq79VsJW/mWS*PUiq76;]/NM_>hLbxfc$mj`,O;&%W2m`Zh:/)Uetw:aJ%]K9h:TcF]u_-Sj9,VK3M.*'&0D[Ca]J9gp8,kAW]" |
| 3090 | "%(?A%R$f<->Zts'^kn=-^@c4%-pY6qI%J%1IGxfLU9CP8cbPlXv);C=b),<2mOvP8up,UVf3839acAWAW-W?#ao/^#%KYo8fRULNd2.>%m]UK:n%r$'sw]J;5pAoO_#2mO3n,'=H5(et" |
| 3091 | "Hg*`+RLgv>=4U8guD$I%D:W>-r5V*%j*W:Kvej.Lp$<M-SGZ':+Q_k+uvOSLiEo(<aD/K<CCc`'Lx>'?;++O'>()jLR-^u68PHm8ZFWe+ej8h:9r6L*0//c&iH&R8pRbA#Kjm%upV1g:" |
| 3092 | "a_#Ur7FuA#(tRh#.Y5K+@?3<-8m0$PEn;J:rh6?I6uG<-`wMU'ircp0LaE_OtlMb&1#6T.#FDKu#1Lw%u%+GM+X'e?YLfjM[VO0MbuFp7;>Q&#WIo)0@F%q7c#4XAXN-U&VB<HFF*qL(" |
| 3093 | "$/V,;(kXZejWO`<[5?\?ewY(*9=%wDc;,u<'9t3W-(H1th3+G]ucQ]kLs7df($/*JL]@*t7Bu_G3_7mp7<iaQjO@.kLg;x3B0lqp7Hf,^Ze7-##@/c58Mo(3;knp0%)A7?-W+eI'o8)b<" |
| 3094 | "nKnw'Ho8C=Y>pqB>0ie&jhZ[?iLR@@_AvA-iQC(=ksRZRVp7`.=+NpBC%rh&3]R:8XDmE5^V8O(x<<aG/1N$#FX$0V5Y6x'aErI3I$7x%E`v<-BY,)%-?Psf*l?%C3.mM(=/M0:JxG'?" |
| 3095 | "7WhH%o'a<-80g0NBxoO(GH<dM]n.+%q@jH?f.UsJ2Ggs&4<-e47&Kl+f//9@`b+?.TeN_&B8Ss?v;^Trk;f#YvJkl&w$]>-+k?'(<S:68tq*WoDfZu';mM?8X[ma8W%*`-=;D.(nc7/;" |
| 3096 | ")g:T1=^J$&BRV(-lTmNB6xqB[@0*o.erM*<SWF]u2=st-*(6v>^](H.aREZSi,#1:[IXaZFOm<-ui#qUq2$##Ri;u75OK#(RtaW-K-F`S+cF]uN`-KMQ%rP/Xri.LRcB##=YL3BgM/3M" |
| 3097 | "D?@f&1'BW-)Ju<L25gl8uhVm1hL$##*8###'A3/LkKW+(^rWX?5W_8g)a(m&K8P>#bmmWCMkk&#TR`C,5d>g)F;t,4:@_l8G/5h4vUd%&%950:VXD'QdWoY-F$BtUwmfe$YqL'8(PWX(" |
| 3098 | "P?^@Po3$##`MSs?DWBZ/S>+4%>fX,VWv/w'KD`LP5IbH;rTV>n3cEK8U#bX]l-/V+^lj3;vlMb&[5YQ8#pekX9JP3XUC72L,,?+Ni&co7ApnO*5NK,((W-i:$,kp'UDAO(G0Sq7MVjJs" |
| 3099 | "bIu)'Z,*[>br5fX^:FPAWr-m2KgL<LUN098kTF&#lvo58=/vjDo;.;)Ka*hLR#/k=rKbxuV`>Q_nN6'8uTGT5g)uLv:873UpTLgH+#FgpH'_o1780Ph8KmxQJ8#H72L4@768@Tm&Q" |
| 3100 | "h4CB/5OvmA&,Q&QbUoi$a_%3M01H)4x7I^&KQVgtFnV+;[Pc>[m4k//,]1?#`VY[Jr*3&&slRfLiVZJ:]?=K3Sw=[$=uRB?3xk48@aeg<Z'<$#4H)6,>e0jT6'N#(q%.O=?2S]u*(m<-" |
| 3101 | "V8J'(1)G][68hW$5'q[GC&5j`TE?m'esFGNRM)j,ffZ?-qx8;->g4t*:CIP/[Qap7/9'#(1sao7w-.qNUdkJ)tCF&#B^;xGvn2r9FEPFFFcL@.iFNkTve$m%#QvQS8U@)2Z+3K:AKM5i" |
| 3102 | "sZ88+dKQ)W6>J%CL<KE>`.d*(B`-n8D9oK<Up]c$X$(,)M8Zt7/[rdkqTgl-0cuGMv'?>-XV1q['-5k'cAZ69e;D_?$ZPP&s^+7])$*$#@QYi9,5P	r+$%CE=68>K8r0=dSC%%(@p7" |
| 3103 | ".m7jilQ02'0-VWAg<a/''3u.=4L$Y)6k/K:_[3=&jvL<L0C/2'v:^;-DIBW,B4E68:kZ;%?8(Q8BH=kO65BW?xSG&#@uU,DS*,?.+(o(#1vCS8#CHF>TlGW'b)Tq7VT9q^*^$$.:&N@@" |
| 3104 | "$&)WHtPm*5_rO0&e%K&#-30j(E4#'Zb.o/(Tpm$>K'f@[PvFl,hfINTNU6u'0pao7%XUp9]5.>%h`8_=VYbxuel.NTSsJfLacFu3B'lQSu/m6-Oqem8T+oE--$0a/k]uj9EwsG>%veR*" |
| 3105 | "hv^BFpQj:K'#SJ,sB-'#](j.Lg92rTw-*n%@/;39rrJF,l#qV%OrtBeC6/,;qB3ebNW[?,Hqj2L.1NP&GjUR=1D8QaS3Up&@*9wP?+lo7b?@%'k4`p0Z$22%K3+iCZj?XJN4Nm&+YF]u" |
| 3106 | "@-W$U%VEQ/,,>>#)D<h#`)h0:<Q6909ua+&VU%n2:cG3FJ-%@Bj-DgLr`Hw&HAKjKjseK</xKT*)B,N9X3]krc12t'pgTV(Lv-tL[xg_%=M_q7a^x?7Ubd>#%8cY#YZ?=,`Wdxu/ae&#" |
| 3107 | "w6)R89tI#6@s'(6Bf7a&?S=^ZI_kS&ai`&=tE72L_D,;^R)7[$s<Eh#c&)q.MXI%#v9ROa5FZO%sF7q7Nwb&#ptUJ:aqJe$Sl68%.D###EC><?-aF&#RNQv>o8lKN%5/$(vdfq7+ebA#" |
| 3108 | "u1p]ovUKW&Y%q]'>$1@-[xfn$7ZTp7mM,G,Ko7a&Gu%G[RMxJs[0MM%wci.LFDK)(<c`Q8N)jEIF*+?P2a8g%)$q]o2aH8C&<SibC/q,(e:v;-b#6[$NtDZ84Je2KNvB#$P5?tQ3nt(0" |
| 3109 | "d=j.LQf./Ll33+(;q3L-w=8dX$#WF&uIJ@-bfI>%:_i2B5CsR8&9Z&#=mPEnm0f`<&c)QL5uJ#%u%lJj+D-r;BoFDoS97h5g)E#o:&S4weDF,9^Hoe`h*L+_a*NrLW-1pG_&2UdB8" |
| 3110 | "6e%B/:=>)N4xeW.*wft-;$'58-ESqr<b?UI(_%@[P46>#U`'6AQ]m&6/`Z>#S?YY#Vc;r7U2&326d=w&H####?TZ`*4?&.MK?LP8Vxg>$[QXc%QJv92.(Db*B)gb*BM9dM*hJMAo*c&#" |
| 3111 | "b0v=Pjer]$gG&JXDf->'StvU7505l9$AFvgYRI^&<^b68?j#q9QX4SM'RO#&sL1IM.rJfLUAj221]d##DW=m83u5;'bYx,*Sl0hL(W;;$doB&O/TQ:(Z^xBdLjL<Lni;''X.`$#8+1GD" |
| 3112 | ":k$YUWsbn8ogh6rxZ2Z9]%nd+>V#*8U_72Lh+2Q8Cj0i:6hp&$C/:p(HK>T8Y[gHQ4`4)'$Ab(Nof%V'8hL&#<NEdtg(n'=S1A(Q1/I&4([%dM`,Iu'1:_hL>SfD07&6D<fp8dHM7/g+" |
| 3113 | "tlPN9J*rKaPct&?'uBCem^jn%9_K)<,C5K3s=5g&GmJb*[SYq7K;TRLGCsM-$$;S%:Y@r7AK0pprpL<Lrh,q7e/%KWK:50I^+m'vi`3?%Zp+<-d+$L-Sv:@.o19n$s0&39;kn;S%BSq*" |
| 3114 | "$3WoJSCLweV[aZ'MQIjO<7;X-X;&+dMLvu#^UsGEC9WEc[X(wI7#2.(F0jV*eZf<-Qv3J-c+J5AlrB#$p(H68LvEA'q3n0#m,[`*8Ft)FcYgEud]CWfm68,(aLA$@EFTgLXoBq/UPlp7" |
| 3115 | ":d[/;r_ix=:TF`S5H-b<LI&HY(K=h#)]Lk$K14lVfm:x$H<3^Ql<M`$OhapBnkup'D#L$Pb_`N*g]2e;X/Dtg,bsj&K#2[-:iYr'_wgH)NUIR8a1n#S?Yej'h8^58UbZd+^FKD*T@;6A" |
| 3116 | "7aQC[K8d-(v6GI$x:T<&'Gp5Uf>@M.*J:;$-rv29'M]8qMv-tLp,'886iaC=Hb*YJoKJ,(j%K=H`K.v9HggqBIiZu'QvBT.#=)0ukruV&.)3=(^1`o*Pj4<-<aN((^7('#Z0wK#5GX@7" |
| 3117 | "u][`*S^43933A4rl][`*O4CgLEl]v$1Q3AeF37dbXk,.)vj#x'd`;qgbQR%FW,2(?LO=s%Sc68%NP'##Aotl8x=BE#j1UD([3$M(]UI2LX3RpKN@;/#f'f/&_mt&F)XdF<9t4)Qa.*kT" |
| 3118 | "LwQ'(TTB9.xH'>#MJ+gLq9-##@HuZPN0]u:h7.T..G:;$/Usj(T7`Q8tT72LnYl<-qx8;-HV7Q-&Xdx%1a,hC=0u+HlsV>nuIQL-5<N?)NBS)QN*_I,?&)2'IM%L3I)X((e/dl2&8'<M" |
| 3119 | ":^#M*Q+[T.Xri.LYS3v%fF`68h;b-X[/En'CR.q7E)p'/kle2HM,u;^%OKC-N+Ll%F9CF<Nf'^#t2L,;27W:0O@6##U6W7:$rJfLWHj$#)woqBefIZ.PK<b*t7ed;p*_m;4ExK#h@&]>" |
| 3120 | "_>@kXQtMacfD.m-VAb8;IReM3$wf0''hra*so568'Ip&vRs849'MRYSp%:t:h5qSgwpEr$B>Q,;s(C#$)`svQuF$##-D,##,g68@2[T;.XSdN9Qe)rpt._K-#5wF)sP'##p#C0c%-Gb%" |
| 3121 | "hd+<-j'Ai*x&&HMkT]C'OSl##5RG[JXaHN;d'uA#x._U;.`PU@(Z3dt4r152@:v,'R.Sj'w#0<-;kPI)FfJ&#AYJ&#//)>-k=m=*XnK$>=)72L]0I%>.G690a:$##<,);?;72#?x9+d;" |
| 3122 | "^V'9;jY@;)br#q^YQpx:X#Te$Z^'=-=bGhLf:D6&bNwZ9-ZD#n^9HhLMr5G;']d&6'wYmTFmL<LD)F^%[tC'8;+9E#C$g%#5Y>q9wI>P(9mI[>kC-ekLC/R&CH+s'B;K-M6$EB%is00:" |
| 3123 | "+A4[7xks.LrNk0&E)wILYF@2L'0Nb$+pv<(2.768/FrY&h$^3i&@+G%JT'<-,v`3;_)I9M^AE]CN?Cl2AZg+%4iTpT3<n-&%H%b<FDj2M<hH=&Eh<2Len$b*aTX=-8QxN)k11IM1c^j%" |
| 3124 | "9s<L<NFSo)B?+<-(GxsF,^-Eh@$4dXhN$+#rxK8'je'D7k`e;)2pYwPA'_p9&@^18ml1^[@g4t*[JOa*[=Qp7(qJ_oOL^('7fB&Hq-:sf,sNj8xq^>$U4O]GKx'm9)b@p7YsvK3w^YR-" |
| 3125 | "CdQ*:Ir<($u&)#(&?L9Rg3H)4fiEp^iI9O8KnTj,]H?D*r7'M;PwZ9K0E^k&-cpI;.p/6_vwoFMV<->#%Xi.LxVnrU(4&8/P+:hLSKj$#U%]49t'I:rgMi'FL@a:0Y-uA[39',(vbma*" |
| 3126 | "hU%<-SRF`Tt:542R_VV$p@[p8DV[A,?1839FWdF<TddF<9Ah-6&9tWoDlh]&1SpGMq>Ti1O*H&#(AL8[_P%.M>v^-))qOT*F5Cq0`Ye%+$B6i:7@0IX<N+T+0MlMBPQ*Vj>SsD<U4JHY" |
| 3127 | "8kD2)2fU/M#$e.)T4,_=8hLim[&);?UkK'-x?'(:siIfL<$pFM`i<?%W(mGDHM%>iWP,##P`%/L<eXi:@Z9C.7o=@(pXdAO/NLQ8lPl+HPOQa8wD8=^GlPa8TKI1CjhsCTSLJM'/Wl>-" |
| 3128 | "S(qw%sf/@%#B6;/U7K]uZbi^Oc^2n<bhPmUkMw>%t<)'mEVE''n`WnJra$^TKvX5B>;_aSEK',(hwa0:i4G?.Bci.(X[?b*($,=-n<.Q%`(X=?+@Am*Js0&=3bh8K]mL<LoNs'6,'85`" |
| 3129 | "0?t/'_U59@]ddF<#LdF<eWdF<OuN/45rY<-L@&#+fm>69=Lb,OcZV/);TTm8VI;?%OtJ<(b4mq7M6:u?KRdF<gR@2L=FNU-<b[(9c/ML3m;Z[$oF3g)GAWqpARc=<ROu7cL5l;-[A]%/" |
| 3130 | "+fsd;l#SafT/f*W]0=O'$(Tb<[)*@e775R-:Yob%g*>l*:xP?Yb.5)%w_I?7uk5JC+FS(m#i'k.'a0i)9<7b'fs'59hq$*5Uhv##pi^8+hIEBF`nvo`;'l0.^S1<-wUK2/Coh58KKhLj" |
| 3131 | "M=SO*rfO`+qC`W-On.=AJ56>>i2@2LH6A:&5q`?9I3@@'04&p2/LVa*T-4<-i3;M9UvZd+N7>b*eIwg:CC)c<>nO&#<IGe;__.thjZl<%w(Wk2xmp4Q@I#I9,DF]u7-P=.-_:YJ]aS@V" |
| 3132 | "?6*C()dOp7:WL,b&3Rg/.cmM9&r^>$(>.Z-I&J(Q0Hd5Q%7Co-b`-c<N(6r@ip+AurK<m86QIth*#v;-OBqi+L7wDE-Ir8K['m+DDSLwK&/.?-V%U_%3:qKNu$_b*B-kp7NaD'QdWQPK" |
| 3133 | "Yq[@>P)hI;*_F]u`Rb[.j8_Q/<&>uu+VsH$sM9TA%?)(vmJ80),P7E>)tjD%2L=-t#fK[%`v=Q8<FfNkgg^oIbah*#8/Qt$F&:K*-(N/'+1vMB,u()-a.VUU*#[e%gAAO(S>WlA2);Sa" |
| 3134 | ">gXm8YB`1d@K#n]76-a$U,mF<fX]idqd)<3,]J7JmW4`6]uks=4-72L(jEk+:bJ0M^q-8Dm_Z?0olP1C9Sa&H[d&c$ooQUj]Exd*3ZM@-WGW2%s',B-_M%>%Ul:#/'xoFM9QX-$.QN'>" |
| 3135 | "[%$Z$uF6pA6Ki2O5:8w*vP1<-1`[G,)-m#>0`P&#eb#.3i)rtB61(o'$?X3B</R90;eZ]%Ncq;-Tl]#F>2Qft^ae_5tKL9MUe9b*sLEQ95C&`=G?@Mj=wh*'3E>=-<)Gt*Iw)'QG:`@I" |
| 3136 | "wOf7&]1i'S01B+Ev/Nac#9S;=;YQpg_6U`*kVY39xK,[/6Aj7:'1Bm-_1EYfa1+o&o4hp7KN_Q(OlIo@S%;jVdn0'1<Vc52=u`3^o-n1'g4v58Hj&6_t7$##?M)c<$bgQ_'SY((-xkA#" |
| 3137 | "Y(,p'H9rIVY-b,'%bCPF7.J<Up^,(dU1VY*5#WkTU>h19w,WQhLI)3S#f$2(eb,jr*b;3Vw]*7NH%$c4Vs,eD9>XW8?N]o+(*pgC%/72LV-u<Hp,3@e^9UB1J+ak9-TN/mhKPg+AJYd$" |
| 3138 | "MlvAF_jCK*.O-^(63adMT->W%iewS8W6m2rtCpo'RS1R84=@paTKt)>=%&1[)*vp'u+x,VrwN;&]kuO9JDbg=pO$J*.jVe;u'm0dr9l,<*wMK*Oe=g8lV_KEBFkO'oU]^=[-792#ok,)" |
| 3139 | "i]lR8qQ2oA8wcRCZ^7w/Njh;?.stX?Q1>S1q4Bn$)K1<-rGdO'$Wr.Lc.CG)$/*JL4tNR/,SVO3,aUw'DJN:)Ss;wGn9A32ijw%FL+Z0Fn.U9;reSq)bmI32U==5ALuG&#Vf1398/pVo" |
| 3140 | "1*c-(aY168o<`JsSbk-,1N;$>0:OUas(3:8Z972LSfF8eb=c-;>SPw7.6hn3m`9^Xkn(r.qS[0;T%&Qc=+STRxX'q1BNk3&*eu2;&8q$&x>Q#Q7^Tf+6<(d%ZVmj2bDi%.3L2n+4W'$P" |
| 3141 | "iDDG)g,r%+?,$@?uou5tSe2aN_AQU*<h`e-GI7)?OK2A.d7_c)?wQ5AS@DL3r#7fSkgl6-++D:'A,uq7SvlB$pcpH'q3n0#_%dY#xCpr-l<F0NR@-##FEV6NTF6##$l84N1w?AO>'IAO" |
| 3142 | "URQ##V^Fv-XFbGM7Fl(N<3DhLGF%q.1rC$#:T__&Pi68%0xi_&[qFJ(77j_&JWoF.V735&T,[R*:xFR*K5>>#`bW-?4Ne_&6Ne_&6Ne_&n`kr-#GJcM6X;uM6X;uM(.a..^2TkL%oR(#" |
| 3143 | ";u.T%fAr%4tJ8&><1=GHZ_+m9/#H1F^R#SC#*N=BA9(D?v[UiFY>>^8p,KKF.W]L29uLkLlu/+4T<XoIB&hx=T1PcDaB&;HH+-AFr?(m9HZV)FKS8JCw;SD=6[^/DZUL`EUDf]GGlG&>" |
| 3144 | "w$)F./^n3+rlo+DB;5sIYGNk+i1t-69Jg--0pao7Sm#K)pdHW&;LuDNH@H>#/X-TI(;P>#,Gc>#0Su>#4`1?#8lC?#<xU?#@.i?#D:%@#HF7@#LRI@#P_[@#Tkn@#Xw*A#]-=A#a9OA#" |
| 3145 | "d<F&#*;G##.GY##2Sl##6`($#:l:$#>xL$#B.`$#F:r$#JF.%#NR@%#R_R%#Vke%#Zww%#_-4^Rh%Sflr-k'MS.o?.5/sWel/wpEM0%3'/1)K^f1-d>G21&v(35>V`39V7A4=onx4" |
| 3146 | "A1OY5EI0;6Ibgr6M$HS7Q<)58C5w,;WoA*#[%T*#`1g*#d=#+#hI5+#lUG+#pbY+#tnl+#x$),#&1;,#*=M,#.I`,#2Ur,#6b.-#;w[H#iQtA#m^0B#qjBB#uvTB##-hB#'9$C#+E6C#" |
| 3147 | "/QHC#3^ZC#7jmC#;v)D#?,<D#C8ND#GDaD#KPsD#O]/E#g1A5#KA*1#gC17#MGd;#8(02#L-d3#rWM4#Hga1#,<w0#T.j<#O#'2#CYN1#qa^:#_4m3#o@/=#eG8=#t8J5#`+78#4uI-#" |
| 3148 | "m3B2#SB[8#Q0@8#i[*9#iOn8#1Nm;#^sN9#qh<9#:=x-#P;K2#$%X9#bC+.#Rg;<#mN=.#MTF.#RZO.#2?)4#Y#(/#[)1/#b;L/#dAU/#0Sv;#lY$0#n`-0#sf60#(F24#wrH0#%/e0#" |
| 3149 | "TmD<#%JSMFove:CTBEXI:<eh2g)B,3h2^G3i;#d3jD>)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP" |
| 3150 | "GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp" |
| 3151 | "O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=#" ; |
| 3152 | |
| 3153 | static const char* GetDefaultCompressedFontDataTTFBase85() |
| 3154 | { |
| 3155 | return proggy_clean_ttf_compressed_data_base85; |
| 3156 | } |
| 3157 | |