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36
37#include "clipanimator_p.h"
38#include <Qt3DAnimation/qclipanimator.h>
39#include <Qt3DAnimation/qchannelmapper.h>
40#include <Qt3DAnimation/qclock.h>
41#include <Qt3DAnimation/private/qclipanimator_p.h>
42#include <Qt3DAnimation/private/animationclip_p.h>
43#include <Qt3DAnimation/private/managers_p.h>
44#include <Qt3DAnimation/private/animationlogging_p.h>
45
46QT_BEGIN_NAMESPACE
47
48namespace Qt3DAnimation {
49namespace Animation {
50
51ClipAnimator::ClipAnimator()
52 : BackendNode(ReadWrite)
53 , m_clipId()
54 , m_mapperId()
55 , m_clockId()
56 , m_running(false)
57 , m_loops(1)
58 , m_lastGlobalTimeNS(0)
59 , m_lastLocalTime(0.0)
60 , m_mappingData()
61 , m_currentLoop(0)
62 , m_normalizedLocalTime(-1.0f)
63 , m_lastNormalizedLocalTime(-1.0f)
64{
65}
66
67void ClipAnimator::setClipId(Qt3DCore::QNodeId clipId)
68{
69 m_clipId = clipId;
70 setDirty(Handler::ClipAnimatorDirty);
71
72 // register at the clip to make sure we are marked dirty when the clip finished loading
73 AnimationClip *clip = m_handler->animationClipLoaderManager()->lookupResource(id: clipId);
74 if (clip)
75 clip->addDependingClipAnimator(id: peerId());
76}
77
78void ClipAnimator::setMapperId(Qt3DCore::QNodeId mapperId)
79{
80 m_mapperId = mapperId;
81 setDirty(Handler::ClipAnimatorDirty);
82}
83
84void ClipAnimator::setClockId(Qt3DCore::QNodeId clockId)
85{
86 m_clockId = clockId;
87 setDirty(Handler::ClipAnimatorDirty);
88}
89
90void ClipAnimator::setRunning(bool running)
91{
92 m_running = running;
93 if (!running)
94 m_currentLoop = 0;
95 setDirty(Handler::ClipAnimatorDirty);
96}
97
98void ClipAnimator::setNormalizedLocalTime(float normalizedTime, bool allowMarkDirty)
99{
100 m_normalizedLocalTime = normalizedTime;
101 if (isValidNormalizedTime(t: normalizedTime) && allowMarkDirty)
102 setDirty(Handler::ClipAnimatorDirty);
103}
104
105void ClipAnimator::cleanup()
106{
107 setEnabled(false);
108 m_handler = nullptr;
109 m_clipId = Qt3DCore::QNodeId();
110 m_mapperId = Qt3DCore::QNodeId();
111 m_clockId = Qt3DCore::QNodeId();
112 m_running = false;
113 m_loops = 1;
114 m_clipFormat = ClipFormat();
115 m_normalizedLocalTime = m_lastNormalizedLocalTime = -1.0f;
116}
117
118void ClipAnimator::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
119{
120 BackendNode::syncFromFrontEnd(frontEnd, firstTime);
121 const QClipAnimator *node = qobject_cast<const QClipAnimator *>(object: frontEnd);
122 if (!node)
123 return;
124
125 auto id = Qt3DCore::qIdForNode(node: node->clip());
126 if (m_clipId != id)
127 setClipId(id);
128 id = Qt3DCore::qIdForNode(node: node->channelMapper());
129 if (m_mapperId != id)
130 setMapperId(id);
131 id = Qt3DCore::qIdForNode(node: node->clock());
132 if (m_clockId != id)
133 setClockId(id);
134
135 if (m_running != node->isRunning())
136 setRunning(node->isRunning());
137 if (m_loops != node->loopCount())
138 m_loops = node->loopCount();
139 if (!qFuzzyCompare(p1: m_normalizedLocalTime, p2: node->normalizedTime()))
140 setNormalizedLocalTime(normalizedTime: node->normalizedTime());
141
142 if (firstTime)
143 setDirty(Handler::ClipAnimatorDirty);
144}
145
146qint64 ClipAnimator::nsSincePreviousFrame(qint64 currentGlobalTimeNS)
147{
148 return currentGlobalTimeNS - m_lastGlobalTimeNS;
149}
150
151void ClipAnimator::setLastGlobalTimeNS(qint64 lastGlobalTimeNS)
152{
153 m_lastGlobalTimeNS = lastGlobalTimeNS;
154}
155
156double ClipAnimator::lastLocalTime() const
157{
158 return m_lastLocalTime;
159}
160
161void ClipAnimator::setLastLocalTime(double lastLocalTime)
162{
163 m_lastLocalTime = lastLocalTime;
164}
165
166void ClipAnimator::setLastNormalizedLocalTime(float normalizedTime)
167{
168 m_lastNormalizedLocalTime = normalizedTime;
169}
170
171} // namespace Animation
172} // namespace Qt3DAnimation
173
174QT_END_NAMESPACE
175

source code of qt3d/src/animation/backend/clipanimator.cpp