| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: http://www.qt-project.org/legal | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "evaluateblendclipanimatorjob_p.h" | 
| 38 | #include <Qt3DCore/private/qaspectmanager_p.h> | 
| 39 | #include <Qt3DCore/private/qskeleton_p.h> | 
| 40 | #include <Qt3DAnimation/qblendedclipanimator.h> | 
| 41 | #include <Qt3DAnimation/private/handler_p.h> | 
| 42 | #include <Qt3DAnimation/private/managers_p.h> | 
| 43 | #include <Qt3DAnimation/private/animationlogging_p.h> | 
| 44 | #include <Qt3DAnimation/private/animationutils_p.h> | 
| 45 | #include <Qt3DAnimation/private/clipblendvalue_p.h> | 
| 46 | #include <Qt3DAnimation/private/lerpclipblend_p.h> | 
| 47 | #include <Qt3DAnimation/private/clipblendnodevisitor_p.h> | 
| 48 | #include <Qt3DAnimation/private/job_common_p.h> | 
| 49 |  | 
| 50 | QT_BEGIN_NAMESPACE | 
| 51 |  | 
| 52 | namespace Qt3DAnimation { | 
| 53 | namespace Animation { | 
| 54 |  | 
| 55 | EvaluateBlendClipAnimatorJob::EvaluateBlendClipAnimatorJob() | 
| 56 |     : AbstractEvaluateClipAnimatorJob() | 
| 57 |     , m_handler(nullptr) | 
| 58 | { | 
| 59 |     SET_JOB_RUN_STAT_TYPE(this, JobTypes::EvaluateBlendClipAnimator, 0) | 
| 60 | } | 
| 61 |  | 
| 62 | void EvaluateBlendClipAnimatorJob::run() | 
| 63 | { | 
| 64 |     // Find the set of clips that need to be evaluated by querying each node | 
| 65 |     // in the blend tree. | 
| 66 |     // TODO: We should be able to cache this for each blend animator and only | 
| 67 |     // update when a node indicates its dependencies have changed as a result | 
| 68 |     // of blend factors changing | 
| 69 |  | 
| 70 |     BlendedClipAnimator *blendedClipAnimator = m_handler->blendedClipAnimatorManager()->data(handle: m_blendClipAnimatorHandle); | 
| 71 |     Q_ASSERT(blendedClipAnimator); | 
| 72 |     const bool running = blendedClipAnimator->isRunning(); | 
| 73 |     const bool seeking = blendedClipAnimator->isSeeking(); | 
| 74 |     if (!running && !seeking) { | 
| 75 |         m_handler->setBlendedClipAnimatorRunning(handle: m_blendClipAnimatorHandle, running: false); | 
| 76 |         return; | 
| 77 |     } | 
| 78 |  | 
| 79 |     Qt3DCore::QNodeId blendTreeRootId = blendedClipAnimator->blendTreeRootId(); | 
| 80 |     const QVector<Qt3DCore::QNodeId> valueNodeIdsToEvaluate = gatherValueNodesToEvaluate(handler: m_handler, blendTreeRootId); | 
| 81 |  | 
| 82 |     // Calculate the resulting duration of the blend tree based upon its current state | 
| 83 |     ClipBlendNodeManager *blendNodeManager = m_handler->clipBlendNodeManager(); | 
| 84 |     ClipBlendNode *blendTreeRootNode = blendNodeManager->lookupNode(id: blendTreeRootId); | 
| 85 |     Q_ASSERT(blendTreeRootNode); | 
| 86 |     const double duration = blendTreeRootNode->duration(); | 
| 87 |  | 
| 88 |     Clock *clock = m_handler->clockManager()->lookupResource(id: blendedClipAnimator->clockId()); | 
| 89 |  | 
| 90 |     qint64 globalTimeNS = m_handler->simulationTime(); | 
| 91 |     qint64 nsSincePreviousFrame = seeking ? toNsecs(seconds: duration * blendedClipAnimator->normalizedLocalTime()) | 
| 92 |                                           : blendedClipAnimator->nsSincePreviousFrame(currentGlobalTimeNS: globalTimeNS); | 
| 93 |  | 
| 94 |     // Calculate the phase given the blend tree duration and global time | 
| 95 |     AnimatorEvaluationData animatorData = evaluationDataForAnimator(animator: blendedClipAnimator, clock, nsSincePreviousFrame); | 
| 96 |     const double phase = phaseFromElapsedTime(t_current_local: animatorData.currentTime, t_elapsed_global: animatorData.elapsedTime, | 
| 97 |                                               playbackRate: animatorData.playbackRate, | 
| 98 |                                               duration, | 
| 99 |                                               loopCount: animatorData.loopCount, | 
| 100 |                                               currentLoop&: animatorData.currentLoop); | 
| 101 |  | 
| 102 |     // Iterate over the value nodes of the blend tree, evaluate the | 
| 103 |     // contained animation clips at the current phase and store the results | 
| 104 |     // in the animator indexed by node. | 
| 105 |     AnimationClipLoaderManager *clipLoaderManager = m_handler->animationClipLoaderManager(); | 
| 106 |     for (const auto valueNodeId : valueNodeIdsToEvaluate) { | 
| 107 |         ClipBlendValue *valueNode = static_cast<ClipBlendValue *>(blendNodeManager->lookupNode(id: valueNodeId)); | 
| 108 |         Q_ASSERT(valueNode); | 
| 109 |         AnimationClip *clip = clipLoaderManager->lookupResource(id: valueNode->clipId()); | 
| 110 |         Q_ASSERT(clip); | 
| 111 |  | 
| 112 |         ClipResults rawClipResults = evaluateClipAtPhase(clip, phase: float(phase)); | 
| 113 |  | 
| 114 |         // Reformat the clip results into the layout used by this animator/blend tree | 
| 115 |         const ClipFormat format = valueNode->clipFormat(animatorId: blendedClipAnimator->peerId()); | 
| 116 |         ClipResults formattedClipResults = formatClipResults(rawClipResults, format: format.sourceClipIndices); | 
| 117 |         applyComponentDefaultValues(componentDefaults: format.defaultComponentValues, formattedClipResults); | 
| 118 |         valueNode->setClipResults(animatorId: blendedClipAnimator->peerId(), clipResults: formattedClipResults); | 
| 119 |     } | 
| 120 |  | 
| 121 |     // Evaluate the blend tree | 
| 122 |     ClipResults blendedResults = evaluateBlendTree(handler: m_handler, animator: blendedClipAnimator, blendNodeId: blendTreeRootId); | 
| 123 |  | 
| 124 |     const double localTime = phase * duration; | 
| 125 |     blendedClipAnimator->setLastGlobalTimeNS(globalTimeNS); | 
| 126 |     blendedClipAnimator->setLastLocalTime(localTime); | 
| 127 |     blendedClipAnimator->setLastNormalizedLocalTime(float(phase)); | 
| 128 |     blendedClipAnimator->setCurrentLoop(animatorData.currentLoop); | 
| 129 |  | 
| 130 |     // Prepare the change record | 
| 131 |     const bool finalFrame = isFinalFrame(localTime, duration, currentLoop: animatorData.currentLoop, loopCount: animatorData.loopCount, playbackRate: animatorData.playbackRate); | 
| 132 |     const QVector<MappingData> mappingData = blendedClipAnimator->mappingData(); | 
| 133 |     auto record = prepareAnimationRecord(animatorId: blendedClipAnimator->peerId(), | 
| 134 |                                          mappingDataVec: mappingData, | 
| 135 |                                          channelResults: blendedResults, | 
| 136 |                                          finalFrame, | 
| 137 |                                          normalizedLocalTime: float(phase)); | 
| 138 |  | 
| 139 |     // Trigger callbacks either on this thread or by notifying the gui thread. | 
| 140 |     auto callbacks = prepareCallbacks(mappingDataVec: mappingData, channelResults: blendedResults); | 
| 141 |  | 
| 142 |     // Update the normalized time on the backend node so that | 
| 143 |     // frontend <-> backend sync will not mark things dirty | 
| 144 |     // unless the frontend normalized time really is different | 
| 145 |     blendedClipAnimator->setNormalizedLocalTime(normalizedTime: record.normalizedTime, allowMarkDirty: false); | 
| 146 |  | 
| 147 |     setPostFrameData(record, callbacks); | 
| 148 | } | 
| 149 |  | 
| 150 | } // Animation | 
| 151 | } // Qt3DAnimation | 
| 152 |  | 
| 153 | QT_END_NAMESPACE | 
| 154 |  |