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36 | |
37 | #include "evaluateblendclipanimatorjob_p.h" |
38 | #include <Qt3DCore/private/qaspectmanager_p.h> |
39 | #include <Qt3DCore/private/qskeleton_p.h> |
40 | #include <Qt3DAnimation/qblendedclipanimator.h> |
41 | #include <Qt3DAnimation/private/handler_p.h> |
42 | #include <Qt3DAnimation/private/managers_p.h> |
43 | #include <Qt3DAnimation/private/animationlogging_p.h> |
44 | #include <Qt3DAnimation/private/animationutils_p.h> |
45 | #include <Qt3DAnimation/private/clipblendvalue_p.h> |
46 | #include <Qt3DAnimation/private/lerpclipblend_p.h> |
47 | #include <Qt3DAnimation/private/clipblendnodevisitor_p.h> |
48 | #include <Qt3DAnimation/private/job_common_p.h> |
49 | |
50 | QT_BEGIN_NAMESPACE |
51 | |
52 | namespace Qt3DAnimation { |
53 | namespace Animation { |
54 | |
55 | EvaluateBlendClipAnimatorJob::EvaluateBlendClipAnimatorJob() |
56 | : AbstractEvaluateClipAnimatorJob() |
57 | , m_handler(nullptr) |
58 | { |
59 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::EvaluateBlendClipAnimator, 0) |
60 | } |
61 | |
62 | void EvaluateBlendClipAnimatorJob::run() |
63 | { |
64 | // Find the set of clips that need to be evaluated by querying each node |
65 | // in the blend tree. |
66 | // TODO: We should be able to cache this for each blend animator and only |
67 | // update when a node indicates its dependencies have changed as a result |
68 | // of blend factors changing |
69 | |
70 | BlendedClipAnimator *blendedClipAnimator = m_handler->blendedClipAnimatorManager()->data(handle: m_blendClipAnimatorHandle); |
71 | Q_ASSERT(blendedClipAnimator); |
72 | const bool running = blendedClipAnimator->isRunning(); |
73 | const bool seeking = blendedClipAnimator->isSeeking(); |
74 | if (!running && !seeking) { |
75 | m_handler->setBlendedClipAnimatorRunning(handle: m_blendClipAnimatorHandle, running: false); |
76 | return; |
77 | } |
78 | |
79 | Qt3DCore::QNodeId blendTreeRootId = blendedClipAnimator->blendTreeRootId(); |
80 | const QVector<Qt3DCore::QNodeId> valueNodeIdsToEvaluate = gatherValueNodesToEvaluate(handler: m_handler, blendTreeRootId); |
81 | |
82 | // Calculate the resulting duration of the blend tree based upon its current state |
83 | ClipBlendNodeManager *blendNodeManager = m_handler->clipBlendNodeManager(); |
84 | ClipBlendNode *blendTreeRootNode = blendNodeManager->lookupNode(id: blendTreeRootId); |
85 | Q_ASSERT(blendTreeRootNode); |
86 | const double duration = blendTreeRootNode->duration(); |
87 | |
88 | Clock *clock = m_handler->clockManager()->lookupResource(id: blendedClipAnimator->clockId()); |
89 | |
90 | qint64 globalTimeNS = m_handler->simulationTime(); |
91 | qint64 nsSincePreviousFrame = seeking ? toNsecs(seconds: duration * blendedClipAnimator->normalizedLocalTime()) |
92 | : blendedClipAnimator->nsSincePreviousFrame(currentGlobalTimeNS: globalTimeNS); |
93 | |
94 | // Calculate the phase given the blend tree duration and global time |
95 | AnimatorEvaluationData animatorData = evaluationDataForAnimator(animator: blendedClipAnimator, clock, nsSincePreviousFrame); |
96 | const double phase = phaseFromElapsedTime(t_current_local: animatorData.currentTime, t_elapsed_global: animatorData.elapsedTime, |
97 | playbackRate: animatorData.playbackRate, |
98 | duration, |
99 | loopCount: animatorData.loopCount, |
100 | currentLoop&: animatorData.currentLoop); |
101 | |
102 | // Iterate over the value nodes of the blend tree, evaluate the |
103 | // contained animation clips at the current phase and store the results |
104 | // in the animator indexed by node. |
105 | AnimationClipLoaderManager *clipLoaderManager = m_handler->animationClipLoaderManager(); |
106 | for (const auto valueNodeId : valueNodeIdsToEvaluate) { |
107 | ClipBlendValue *valueNode = static_cast<ClipBlendValue *>(blendNodeManager->lookupNode(id: valueNodeId)); |
108 | Q_ASSERT(valueNode); |
109 | AnimationClip *clip = clipLoaderManager->lookupResource(id: valueNode->clipId()); |
110 | Q_ASSERT(clip); |
111 | |
112 | ClipResults rawClipResults = evaluateClipAtPhase(clip, phase: float(phase)); |
113 | |
114 | // Reformat the clip results into the layout used by this animator/blend tree |
115 | const ClipFormat format = valueNode->clipFormat(animatorId: blendedClipAnimator->peerId()); |
116 | ClipResults formattedClipResults = formatClipResults(rawClipResults, format: format.sourceClipIndices); |
117 | applyComponentDefaultValues(componentDefaults: format.defaultComponentValues, formattedClipResults); |
118 | valueNode->setClipResults(animatorId: blendedClipAnimator->peerId(), clipResults: formattedClipResults); |
119 | } |
120 | |
121 | // Evaluate the blend tree |
122 | ClipResults blendedResults = evaluateBlendTree(handler: m_handler, animator: blendedClipAnimator, blendNodeId: blendTreeRootId); |
123 | |
124 | const double localTime = phase * duration; |
125 | blendedClipAnimator->setLastGlobalTimeNS(globalTimeNS); |
126 | blendedClipAnimator->setLastLocalTime(localTime); |
127 | blendedClipAnimator->setLastNormalizedLocalTime(float(phase)); |
128 | blendedClipAnimator->setCurrentLoop(animatorData.currentLoop); |
129 | |
130 | // Prepare the change record |
131 | const bool finalFrame = isFinalFrame(localTime, duration, currentLoop: animatorData.currentLoop, loopCount: animatorData.loopCount, playbackRate: animatorData.playbackRate); |
132 | const QVector<MappingData> mappingData = blendedClipAnimator->mappingData(); |
133 | auto record = prepareAnimationRecord(animatorId: blendedClipAnimator->peerId(), |
134 | mappingDataVec: mappingData, |
135 | channelResults: blendedResults, |
136 | finalFrame, |
137 | normalizedLocalTime: float(phase)); |
138 | |
139 | // Trigger callbacks either on this thread or by notifying the gui thread. |
140 | auto callbacks = prepareCallbacks(mappingDataVec: mappingData, channelResults: blendedResults); |
141 | |
142 | // Update the normalized time on the backend node so that |
143 | // frontend <-> backend sync will not mark things dirty |
144 | // unless the frontend normalized time really is different |
145 | blendedClipAnimator->setNormalizedLocalTime(normalizedTime: record.normalizedTime, allowMarkDirty: false); |
146 | |
147 | setPostFrameData(record, callbacks); |
148 | } |
149 | |
150 | } // Animation |
151 | } // Qt3DAnimation |
152 | |
153 | QT_END_NAMESPACE |
154 | |