| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. | 
| 4 | ** Contact: http://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
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| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "qanimationcontroller.h" | 
| 38 | #include "qanimationgroup.h" | 
| 39 |  | 
| 40 | #include <private/qanimationcontroller_p.h> | 
| 41 |  | 
| 42 | QT_BEGIN_NAMESPACE | 
| 43 |  | 
| 44 | namespace Qt3DAnimation { | 
| 45 |  | 
| 46 | /*! | 
| 47 |     \class Qt3DAnimation::QAnimationController | 
| 48 |     \brief A controller class for animations. | 
| 49 |     \inmodule Qt3DAnimation | 
| 50 |     \since 5.9 | 
| 51 |     \inherits QObject | 
| 52 |  | 
| 53 |     Qt3DAnimation::QAnimationController class controls the selection and playback of animations. | 
| 54 |     The class can be used to find all animations from Qt3DCore::QEntity tree and create | 
| 55 |     \l {Qt3DAnimation::QAnimationGroup} {QAnimationGroups} from the animations with the same name. | 
| 56 |     The user can select which animation group is currently controlled with the animation | 
| 57 |     controller by setting the active animation. The animation position is then propagated to | 
| 58 |     that group after scaling and offsetting the provided position value with the | 
| 59 |     positionScale and positionOffset values. | 
| 60 |  | 
| 61 |     \note that the animation controller doesn't have internal timer, but instead the user | 
| 62 |     is responsible for updating the position property in timely manner. | 
| 63 | */ | 
| 64 |  | 
| 65 | /*! | 
| 66 |     \qmltype AnimationController | 
| 67 |     \brief A controller type for animations. | 
| 68 |     \inqmlmodule Qt3D.Animation | 
| 69 |     \since 5.9 | 
| 70 |     \instantiates Qt3DAnimation::QAnimationController | 
| 71 |  | 
| 72 |     AnimationController type controls the selection and playback of animations. | 
| 73 |     The type can be used to find all animations from Entity tree and create | 
| 74 |     \l {AnimationGroup} {AnimationGroups} from the animations with the same name. | 
| 75 |     The user can select which animation group is currently controlled with the animation | 
| 76 |     controller by setting the active animation. The animation position is then propagated to | 
| 77 |     that group after scaling and offsetting the provided position value with the | 
| 78 |     positionScale and positionOffset values. | 
| 79 |  | 
| 80 |     \note that the animation controller doesn't have internal timer, but instead the user | 
| 81 |     is responsible for updating the position property in timely manner. | 
| 82 | */ | 
| 83 |  | 
| 84 | /*! | 
| 85 |     \property Qt3DAnimation::QAnimationController::activeAnimationGroup | 
| 86 |     Holds the currectly active animation group. | 
| 87 | */ | 
| 88 | /*! | 
| 89 |     \property Qt3DAnimation::QAnimationController::position | 
| 90 |     Holds the current position of the animation. When the position is set, | 
| 91 |     it is scaled and offset with positionScale/positionOffset and propagated | 
| 92 |     to the active animation group. | 
| 93 | */ | 
| 94 | /*! | 
| 95 |     \property Qt3DAnimation::QAnimationController::positionScale | 
| 96 |     Holds the position scale of the animation. | 
| 97 | */ | 
| 98 | /*! | 
| 99 |     \property Qt3DAnimation::QAnimationController::positionOffset | 
| 100 |     Holds the position offset of the animation. | 
| 101 | */ | 
| 102 | /*! | 
| 103 |     \property Qt3DAnimation::QAnimationController::entity | 
| 104 |     Holds the entity animations are gathered and grouped from. If the controller already | 
| 105 |     holds animations, they are cleared. | 
| 106 | */ | 
| 107 | /*! | 
| 108 |     \property Qt3DAnimation::QAnimationController::recursive | 
| 109 |     Holds whether the recursively search the entity tree when gathering animations from the entity. | 
| 110 |     If set to true, the animations are searched also from the child entities of the entity. | 
| 111 |     If set to false, only the entity passed to the controller is searched. | 
| 112 | */ | 
| 113 |  | 
| 114 | /*! | 
| 115 |     \qmlproperty int AnimationController::activeAnimationGroup | 
| 116 |     Holds the currectly active animation group. | 
| 117 | */ | 
| 118 | /*! | 
| 119 |     \qmlproperty real AnimationController::position | 
| 120 |     Holds the current position of the animation. When the position is set, | 
| 121 |     it is scaled and offset with positionScale/positionOffset and propagated | 
| 122 |     to the active animation group. | 
| 123 | */ | 
| 124 | /*! | 
| 125 |     \qmlproperty real AnimationController::positionScale | 
| 126 |     Holds the position scale of the animation. | 
| 127 | */ | 
| 128 | /*! | 
| 129 |     \qmlproperty real AnimationController::positionOffset | 
| 130 |     Holds the position offset of the animation. | 
| 131 | */ | 
| 132 | /*! | 
| 133 |     \qmlproperty Entity AnimationController::entity | 
| 134 |     Holds the entity animations are gathered and grouped from. If the controller already | 
| 135 |     holds animations, they are cleared. | 
| 136 | */ | 
| 137 | /*! | 
| 138 |     \qmlproperty bool AnimationController::recursive | 
| 139 |     Holds whether the recursively search the entity tree when gathering animations from the entity. | 
| 140 |     If set to true, the animations are searched also from the child entities of the entity. | 
| 141 |     If set to false, only the entity passed to the controller is searched. | 
| 142 | */ | 
| 143 | /*! | 
| 144 |     \qmlproperty list<AnimationGroup> AnimationController::animationGroups | 
| 145 |     Holds the list of animation groups in the controller. | 
| 146 | */ | 
| 147 | /*! | 
| 148 |     \qmlmethod int Qt3D.Animation::AnimationController::getAnimationIndex(name) | 
| 149 |     Returns the index of the animation with \a name. Returns -1 if no AnimationGroup | 
| 150 |     with the given name is found. | 
| 151 | */ | 
| 152 | /*! | 
| 153 |     \qmlmethod AnimationGroup Qt3D.Animation::AnimationController::getGroup(index) | 
| 154 |     Returns the AnimationGroup with the given \a index. | 
| 155 | */ | 
| 156 |  | 
| 157 | QAnimationControllerPrivate::QAnimationControllerPrivate() | 
| 158 |     : QObjectPrivate() | 
| 159 |     , m_activeAnimationGroup(0) | 
| 160 |     , m_position(0.0f) | 
| 161 |     , m_scaledPosition(0.0f) | 
| 162 |     , m_positionScale(1.0f) | 
| 163 |     , m_positionOffset(0.0f) | 
| 164 |     , m_entity(nullptr) | 
| 165 |     , m_recursive(true) | 
| 166 | { | 
| 167 |  | 
| 168 | } | 
| 169 |  | 
| 170 | void QAnimationControllerPrivate::updatePosition(float position) | 
| 171 | { | 
| 172 |     m_position = position; | 
| 173 |     m_scaledPosition = scaledPosition(position); | 
| 174 |     if (m_activeAnimationGroup >= 0 && m_activeAnimationGroup < m_animationGroups.size()) | 
| 175 |         m_animationGroups[m_activeAnimationGroup]->setPosition(m_scaledPosition); | 
| 176 | } | 
| 177 |  | 
| 178 | float QAnimationControllerPrivate::scaledPosition(float position) const | 
| 179 | { | 
| 180 |     return m_positionScale * position + m_positionOffset; | 
| 181 | } | 
| 182 |  | 
| 183 | QAnimationGroup *QAnimationControllerPrivate::findGroup(const QString &name) | 
| 184 | { | 
| 185 |     for (QAnimationGroup *g : qAsConst(t&: m_animationGroups)) { | 
| 186 |         if (g->name() == name) | 
| 187 |             return g; | 
| 188 |     } | 
| 189 |     return nullptr; | 
| 190 | } | 
| 191 |  | 
| 192 | void QAnimationControllerPrivate::() | 
| 193 | { | 
| 194 |     Q_Q(QAnimationController); | 
| 195 |     if (!m_entity) | 
| 196 |         return; | 
| 197 |     QList<Qt3DAnimation::QAbstractAnimation *> animations | 
| 198 |             = m_entity->findChildren<Qt3DAnimation::QAbstractAnimation *>(aName: QString(), | 
| 199 |                 options: m_recursive ? Qt::FindChildrenRecursively : Qt::FindDirectChildrenOnly); | 
| 200 |     if (animations.size() > 0) { | 
| 201 |         for (Qt3DAnimation::QAbstractAnimation *a : animations) { | 
| 202 |             QAnimationGroup *group = findGroup(name: a->animationName()); | 
| 203 |             if (!group) { | 
| 204 |                 group = new QAnimationGroup(q); | 
| 205 |                 group->setName(a->animationName()); | 
| 206 |                 m_animationGroups.push_back(t: group); | 
| 207 |             } | 
| 208 |             group->addAnimation(animation: a); | 
| 209 |         } | 
| 210 |     } | 
| 211 | } | 
| 212 | void QAnimationControllerPrivate::clearAnimations() | 
| 213 | { | 
| 214 |     for (Qt3DAnimation::QAnimationGroup *a : qAsConst(t&: m_animationGroups)) | 
| 215 |         a->deleteLater(); | 
| 216 |     m_animationGroups.clear(); | 
| 217 |     m_activeAnimationGroup = 0; | 
| 218 | } | 
| 219 |  | 
| 220 | /*! | 
| 221 |     Constructs a new QAnimationController with \a parent. | 
| 222 |  */ | 
| 223 | QAnimationController::QAnimationController(QObject *parent) | 
| 224 |     : QObject(*new QAnimationControllerPrivate, parent) | 
| 225 | { | 
| 226 |  | 
| 227 | } | 
| 228 |  | 
| 229 | /*! | 
| 230 |     Returns the list of animation groups the conroller is currently holding. | 
| 231 |  */ | 
| 232 | QVector<QAnimationGroup *> QAnimationController::animationGroupList() | 
| 233 | { | 
| 234 |     Q_D(QAnimationController); | 
| 235 |     return d->m_animationGroups; | 
| 236 | } | 
| 237 |  | 
| 238 | int QAnimationController::activeAnimationGroup() const | 
| 239 | { | 
| 240 |     Q_D(const QAnimationController); | 
| 241 |     return d->m_activeAnimationGroup; | 
| 242 | } | 
| 243 |  | 
| 244 | float QAnimationController::position() const | 
| 245 | { | 
| 246 |     Q_D(const QAnimationController); | 
| 247 |     return d->m_position; | 
| 248 | } | 
| 249 |  | 
| 250 | float QAnimationController::positionScale() const | 
| 251 | { | 
| 252 |     Q_D(const QAnimationController); | 
| 253 |     return d->m_positionScale; | 
| 254 | } | 
| 255 |  | 
| 256 | float QAnimationController::positionOffset() const | 
| 257 | { | 
| 258 |     Q_D(const QAnimationController); | 
| 259 |     return d->m_positionOffset; | 
| 260 | } | 
| 261 |  | 
| 262 | Qt3DCore::QEntity *QAnimationController::entity() const | 
| 263 | { | 
| 264 |     Q_D(const QAnimationController); | 
| 265 |     return d->m_entity; | 
| 266 | } | 
| 267 |  | 
| 268 | bool QAnimationController::recursive() const | 
| 269 | { | 
| 270 |     Q_D(const QAnimationController); | 
| 271 |     return d->m_recursive; | 
| 272 | } | 
| 273 |  | 
| 274 | /*! | 
| 275 |     Sets the \a animationGroups for the controller. Old groups are cleared. | 
| 276 |  */ | 
| 277 | void QAnimationController::setAnimationGroups(const QVector<Qt3DAnimation::QAnimationGroup *> &animationGroups) | 
| 278 | { | 
| 279 |     Q_D(QAnimationController); | 
| 280 |     d->m_animationGroups = animationGroups; | 
| 281 |     if (d->m_activeAnimationGroup >= d->m_animationGroups.size()) | 
| 282 |         d->m_activeAnimationGroup = 0; | 
| 283 |     d->updatePosition(position: d->m_position); | 
| 284 | } | 
| 285 |  | 
| 286 | /*! | 
| 287 |     Adds the given \a animationGroup to the controller. | 
| 288 |  */ | 
| 289 | void QAnimationController::addAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroup) | 
| 290 | { | 
| 291 |     Q_D(QAnimationController); | 
| 292 |     if (!d->m_animationGroups.contains(t: animationGroup)) | 
| 293 |         d->m_animationGroups.push_back(t: animationGroup); | 
| 294 | } | 
| 295 |  | 
| 296 | /*! | 
| 297 |     Removes the given \a animationGroup from the controller. | 
| 298 |  */ | 
| 299 | void QAnimationController::removeAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroup) | 
| 300 | { | 
| 301 |     Q_D(QAnimationController); | 
| 302 |     if (d->m_animationGroups.contains(t: animationGroup)) | 
| 303 |         d->m_animationGroups.removeAll(t: animationGroup); | 
| 304 |     if (d->m_activeAnimationGroup >= d->m_animationGroups.size()) | 
| 305 |         d->m_activeAnimationGroup = 0; | 
| 306 | } | 
| 307 |  | 
| 308 | void QAnimationController::setActiveAnimationGroup(int index) | 
| 309 | { | 
| 310 |     Q_D(QAnimationController); | 
| 311 |     if (d->m_activeAnimationGroup != index) { | 
| 312 |         d->m_activeAnimationGroup = index; | 
| 313 |         d->updatePosition(position: d->m_position); | 
| 314 |         emit activeAnimationGroupChanged(index); | 
| 315 |     } | 
| 316 | } | 
| 317 | void QAnimationController::setPosition(float position) | 
| 318 | { | 
| 319 |     Q_D(QAnimationController); | 
| 320 |     if (!qFuzzyCompare(p1: d->m_scaledPosition, p2: d->scaledPosition(position))) { | 
| 321 |         d->updatePosition(position); | 
| 322 |         emit positionChanged(position); | 
| 323 |     } | 
| 324 | } | 
| 325 |  | 
| 326 | void QAnimationController::setPositionScale(float scale) | 
| 327 | { | 
| 328 |     Q_D(QAnimationController); | 
| 329 |     if (!qFuzzyCompare(p1: d->m_positionScale, p2: scale)) { | 
| 330 |         d->m_positionScale = scale; | 
| 331 |         emit positionScaleChanged(scale); | 
| 332 |     } | 
| 333 | } | 
| 334 |  | 
| 335 | void QAnimationController::setPositionOffset(float offset) | 
| 336 | { | 
| 337 |     Q_D(QAnimationController); | 
| 338 |     if (!qFuzzyCompare(p1: d->m_positionOffset, p2: offset)) { | 
| 339 |         d->m_positionOffset = offset; | 
| 340 |         emit positionOffsetChanged(offset); | 
| 341 |     } | 
| 342 | } | 
| 343 |  | 
| 344 | void QAnimationController::setEntity(Qt3DCore::QEntity *entity) | 
| 345 | { | 
| 346 |     Q_D(QAnimationController); | 
| 347 |     if (d->m_entity != entity) { | 
| 348 |         d->clearAnimations(); | 
| 349 |         d->m_entity = entity; | 
| 350 |         d->extractAnimations(); | 
| 351 |         d->updatePosition(position: d->m_position); | 
| 352 |         emit entityChanged(entity); | 
| 353 |     } | 
| 354 | } | 
| 355 |  | 
| 356 | void QAnimationController::setRecursive(bool recursive) | 
| 357 | { | 
| 358 |     Q_D(QAnimationController); | 
| 359 |     if (d->m_recursive != recursive) { | 
| 360 |         d->m_recursive = recursive; | 
| 361 |         emit recursiveChanged(recursive); | 
| 362 |     } | 
| 363 | } | 
| 364 |  | 
| 365 | /*! | 
| 366 |     Returns the index of the animation with \a name. Returns -1 if no AnimationGroup | 
| 367 |     with the given name is found. | 
| 368 | */ | 
| 369 | int QAnimationController::getAnimationIndex(const QString &name) const | 
| 370 | { | 
| 371 |     Q_D(const QAnimationController); | 
| 372 |     for (int i = 0; i < d->m_animationGroups.size(); ++i) { | 
| 373 |         if (d->m_animationGroups[i]->name() == name) | 
| 374 |             return i; | 
| 375 |     } | 
| 376 |     return -1; | 
| 377 | } | 
| 378 |  | 
| 379 | /*! | 
| 380 |     Returns the AnimationGroup with the given \a index. | 
| 381 | */ | 
| 382 | QAnimationGroup *QAnimationController::getGroup(int index) const | 
| 383 | { | 
| 384 |     Q_D(const QAnimationController); | 
| 385 |     return d->m_animationGroups.at(i: index); | 
| 386 | } | 
| 387 |  | 
| 388 | } // Qt3DAnimation | 
| 389 |  | 
| 390 | QT_END_NAMESPACE | 
| 391 |  |