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| 3 | ** Copyright (C) 2017 The Qt Company Ltd. |
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| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #include "qanimationcontroller.h" |
| 38 | #include "qanimationgroup.h" |
| 39 | |
| 40 | #include <private/qanimationcontroller_p.h> |
| 41 | |
| 42 | QT_BEGIN_NAMESPACE |
| 43 | |
| 44 | namespace Qt3DAnimation { |
| 45 | |
| 46 | /*! |
| 47 | \class Qt3DAnimation::QAnimationController |
| 48 | \brief A controller class for animations. |
| 49 | \inmodule Qt3DAnimation |
| 50 | \since 5.9 |
| 51 | \inherits QObject |
| 52 | |
| 53 | Qt3DAnimation::QAnimationController class controls the selection and playback of animations. |
| 54 | The class can be used to find all animations from Qt3DCore::QEntity tree and create |
| 55 | \l {Qt3DAnimation::QAnimationGroup} {QAnimationGroups} from the animations with the same name. |
| 56 | The user can select which animation group is currently controlled with the animation |
| 57 | controller by setting the active animation. The animation position is then propagated to |
| 58 | that group after scaling and offsetting the provided position value with the |
| 59 | positionScale and positionOffset values. |
| 60 | |
| 61 | \note that the animation controller doesn't have internal timer, but instead the user |
| 62 | is responsible for updating the position property in timely manner. |
| 63 | */ |
| 64 | |
| 65 | /*! |
| 66 | \qmltype AnimationController |
| 67 | \brief A controller type for animations. |
| 68 | \inqmlmodule Qt3D.Animation |
| 69 | \since 5.9 |
| 70 | \instantiates Qt3DAnimation::QAnimationController |
| 71 | |
| 72 | AnimationController type controls the selection and playback of animations. |
| 73 | The type can be used to find all animations from Entity tree and create |
| 74 | \l {AnimationGroup} {AnimationGroups} from the animations with the same name. |
| 75 | The user can select which animation group is currently controlled with the animation |
| 76 | controller by setting the active animation. The animation position is then propagated to |
| 77 | that group after scaling and offsetting the provided position value with the |
| 78 | positionScale and positionOffset values. |
| 79 | |
| 80 | \note that the animation controller doesn't have internal timer, but instead the user |
| 81 | is responsible for updating the position property in timely manner. |
| 82 | */ |
| 83 | |
| 84 | /*! |
| 85 | \property Qt3DAnimation::QAnimationController::activeAnimationGroup |
| 86 | Holds the currectly active animation group. |
| 87 | */ |
| 88 | /*! |
| 89 | \property Qt3DAnimation::QAnimationController::position |
| 90 | Holds the current position of the animation. When the position is set, |
| 91 | it is scaled and offset with positionScale/positionOffset and propagated |
| 92 | to the active animation group. |
| 93 | */ |
| 94 | /*! |
| 95 | \property Qt3DAnimation::QAnimationController::positionScale |
| 96 | Holds the position scale of the animation. |
| 97 | */ |
| 98 | /*! |
| 99 | \property Qt3DAnimation::QAnimationController::positionOffset |
| 100 | Holds the position offset of the animation. |
| 101 | */ |
| 102 | /*! |
| 103 | \property Qt3DAnimation::QAnimationController::entity |
| 104 | Holds the entity animations are gathered and grouped from. If the controller already |
| 105 | holds animations, they are cleared. |
| 106 | */ |
| 107 | /*! |
| 108 | \property Qt3DAnimation::QAnimationController::recursive |
| 109 | Holds whether the recursively search the entity tree when gathering animations from the entity. |
| 110 | If set to true, the animations are searched also from the child entities of the entity. |
| 111 | If set to false, only the entity passed to the controller is searched. |
| 112 | */ |
| 113 | |
| 114 | /*! |
| 115 | \qmlproperty int AnimationController::activeAnimationGroup |
| 116 | Holds the currectly active animation group. |
| 117 | */ |
| 118 | /*! |
| 119 | \qmlproperty real AnimationController::position |
| 120 | Holds the current position of the animation. When the position is set, |
| 121 | it is scaled and offset with positionScale/positionOffset and propagated |
| 122 | to the active animation group. |
| 123 | */ |
| 124 | /*! |
| 125 | \qmlproperty real AnimationController::positionScale |
| 126 | Holds the position scale of the animation. |
| 127 | */ |
| 128 | /*! |
| 129 | \qmlproperty real AnimationController::positionOffset |
| 130 | Holds the position offset of the animation. |
| 131 | */ |
| 132 | /*! |
| 133 | \qmlproperty Entity AnimationController::entity |
| 134 | Holds the entity animations are gathered and grouped from. If the controller already |
| 135 | holds animations, they are cleared. |
| 136 | */ |
| 137 | /*! |
| 138 | \qmlproperty bool AnimationController::recursive |
| 139 | Holds whether the recursively search the entity tree when gathering animations from the entity. |
| 140 | If set to true, the animations are searched also from the child entities of the entity. |
| 141 | If set to false, only the entity passed to the controller is searched. |
| 142 | */ |
| 143 | /*! |
| 144 | \qmlproperty list<AnimationGroup> AnimationController::animationGroups |
| 145 | Holds the list of animation groups in the controller. |
| 146 | */ |
| 147 | /*! |
| 148 | \qmlmethod int Qt3D.Animation::AnimationController::getAnimationIndex(name) |
| 149 | Returns the index of the animation with \a name. Returns -1 if no AnimationGroup |
| 150 | with the given name is found. |
| 151 | */ |
| 152 | /*! |
| 153 | \qmlmethod AnimationGroup Qt3D.Animation::AnimationController::getGroup(index) |
| 154 | Returns the AnimationGroup with the given \a index. |
| 155 | */ |
| 156 | |
| 157 | QAnimationControllerPrivate::QAnimationControllerPrivate() |
| 158 | : QObjectPrivate() |
| 159 | , m_activeAnimationGroup(0) |
| 160 | , m_position(0.0f) |
| 161 | , m_scaledPosition(0.0f) |
| 162 | , m_positionScale(1.0f) |
| 163 | , m_positionOffset(0.0f) |
| 164 | , m_entity(nullptr) |
| 165 | , m_recursive(true) |
| 166 | { |
| 167 | |
| 168 | } |
| 169 | |
| 170 | void QAnimationControllerPrivate::updatePosition(float position) |
| 171 | { |
| 172 | m_position = position; |
| 173 | m_scaledPosition = scaledPosition(position); |
| 174 | if (m_activeAnimationGroup >= 0 && m_activeAnimationGroup < m_animationGroups.size()) |
| 175 | m_animationGroups[m_activeAnimationGroup]->setPosition(m_scaledPosition); |
| 176 | } |
| 177 | |
| 178 | float QAnimationControllerPrivate::scaledPosition(float position) const |
| 179 | { |
| 180 | return m_positionScale * position + m_positionOffset; |
| 181 | } |
| 182 | |
| 183 | QAnimationGroup *QAnimationControllerPrivate::findGroup(const QString &name) |
| 184 | { |
| 185 | for (QAnimationGroup *g : qAsConst(t&: m_animationGroups)) { |
| 186 | if (g->name() == name) |
| 187 | return g; |
| 188 | } |
| 189 | return nullptr; |
| 190 | } |
| 191 | |
| 192 | void QAnimationControllerPrivate::() |
| 193 | { |
| 194 | Q_Q(QAnimationController); |
| 195 | if (!m_entity) |
| 196 | return; |
| 197 | QList<Qt3DAnimation::QAbstractAnimation *> animations |
| 198 | = m_entity->findChildren<Qt3DAnimation::QAbstractAnimation *>(aName: QString(), |
| 199 | options: m_recursive ? Qt::FindChildrenRecursively : Qt::FindDirectChildrenOnly); |
| 200 | if (animations.size() > 0) { |
| 201 | for (Qt3DAnimation::QAbstractAnimation *a : animations) { |
| 202 | QAnimationGroup *group = findGroup(name: a->animationName()); |
| 203 | if (!group) { |
| 204 | group = new QAnimationGroup(q); |
| 205 | group->setName(a->animationName()); |
| 206 | m_animationGroups.push_back(t: group); |
| 207 | } |
| 208 | group->addAnimation(animation: a); |
| 209 | } |
| 210 | } |
| 211 | } |
| 212 | void QAnimationControllerPrivate::clearAnimations() |
| 213 | { |
| 214 | for (Qt3DAnimation::QAnimationGroup *a : qAsConst(t&: m_animationGroups)) |
| 215 | a->deleteLater(); |
| 216 | m_animationGroups.clear(); |
| 217 | m_activeAnimationGroup = 0; |
| 218 | } |
| 219 | |
| 220 | /*! |
| 221 | Constructs a new QAnimationController with \a parent. |
| 222 | */ |
| 223 | QAnimationController::QAnimationController(QObject *parent) |
| 224 | : QObject(*new QAnimationControllerPrivate, parent) |
| 225 | { |
| 226 | |
| 227 | } |
| 228 | |
| 229 | /*! |
| 230 | Returns the list of animation groups the conroller is currently holding. |
| 231 | */ |
| 232 | QVector<QAnimationGroup *> QAnimationController::animationGroupList() |
| 233 | { |
| 234 | Q_D(QAnimationController); |
| 235 | return d->m_animationGroups; |
| 236 | } |
| 237 | |
| 238 | int QAnimationController::activeAnimationGroup() const |
| 239 | { |
| 240 | Q_D(const QAnimationController); |
| 241 | return d->m_activeAnimationGroup; |
| 242 | } |
| 243 | |
| 244 | float QAnimationController::position() const |
| 245 | { |
| 246 | Q_D(const QAnimationController); |
| 247 | return d->m_position; |
| 248 | } |
| 249 | |
| 250 | float QAnimationController::positionScale() const |
| 251 | { |
| 252 | Q_D(const QAnimationController); |
| 253 | return d->m_positionScale; |
| 254 | } |
| 255 | |
| 256 | float QAnimationController::positionOffset() const |
| 257 | { |
| 258 | Q_D(const QAnimationController); |
| 259 | return d->m_positionOffset; |
| 260 | } |
| 261 | |
| 262 | Qt3DCore::QEntity *QAnimationController::entity() const |
| 263 | { |
| 264 | Q_D(const QAnimationController); |
| 265 | return d->m_entity; |
| 266 | } |
| 267 | |
| 268 | bool QAnimationController::recursive() const |
| 269 | { |
| 270 | Q_D(const QAnimationController); |
| 271 | return d->m_recursive; |
| 272 | } |
| 273 | |
| 274 | /*! |
| 275 | Sets the \a animationGroups for the controller. Old groups are cleared. |
| 276 | */ |
| 277 | void QAnimationController::setAnimationGroups(const QVector<Qt3DAnimation::QAnimationGroup *> &animationGroups) |
| 278 | { |
| 279 | Q_D(QAnimationController); |
| 280 | d->m_animationGroups = animationGroups; |
| 281 | if (d->m_activeAnimationGroup >= d->m_animationGroups.size()) |
| 282 | d->m_activeAnimationGroup = 0; |
| 283 | d->updatePosition(position: d->m_position); |
| 284 | } |
| 285 | |
| 286 | /*! |
| 287 | Adds the given \a animationGroup to the controller. |
| 288 | */ |
| 289 | void QAnimationController::addAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroup) |
| 290 | { |
| 291 | Q_D(QAnimationController); |
| 292 | if (!d->m_animationGroups.contains(t: animationGroup)) |
| 293 | d->m_animationGroups.push_back(t: animationGroup); |
| 294 | } |
| 295 | |
| 296 | /*! |
| 297 | Removes the given \a animationGroup from the controller. |
| 298 | */ |
| 299 | void QAnimationController::removeAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroup) |
| 300 | { |
| 301 | Q_D(QAnimationController); |
| 302 | if (d->m_animationGroups.contains(t: animationGroup)) |
| 303 | d->m_animationGroups.removeAll(t: animationGroup); |
| 304 | if (d->m_activeAnimationGroup >= d->m_animationGroups.size()) |
| 305 | d->m_activeAnimationGroup = 0; |
| 306 | } |
| 307 | |
| 308 | void QAnimationController::setActiveAnimationGroup(int index) |
| 309 | { |
| 310 | Q_D(QAnimationController); |
| 311 | if (d->m_activeAnimationGroup != index) { |
| 312 | d->m_activeAnimationGroup = index; |
| 313 | d->updatePosition(position: d->m_position); |
| 314 | emit activeAnimationGroupChanged(index); |
| 315 | } |
| 316 | } |
| 317 | void QAnimationController::setPosition(float position) |
| 318 | { |
| 319 | Q_D(QAnimationController); |
| 320 | if (!qFuzzyCompare(p1: d->m_scaledPosition, p2: d->scaledPosition(position))) { |
| 321 | d->updatePosition(position); |
| 322 | emit positionChanged(position); |
| 323 | } |
| 324 | } |
| 325 | |
| 326 | void QAnimationController::setPositionScale(float scale) |
| 327 | { |
| 328 | Q_D(QAnimationController); |
| 329 | if (!qFuzzyCompare(p1: d->m_positionScale, p2: scale)) { |
| 330 | d->m_positionScale = scale; |
| 331 | emit positionScaleChanged(scale); |
| 332 | } |
| 333 | } |
| 334 | |
| 335 | void QAnimationController::setPositionOffset(float offset) |
| 336 | { |
| 337 | Q_D(QAnimationController); |
| 338 | if (!qFuzzyCompare(p1: d->m_positionOffset, p2: offset)) { |
| 339 | d->m_positionOffset = offset; |
| 340 | emit positionOffsetChanged(offset); |
| 341 | } |
| 342 | } |
| 343 | |
| 344 | void QAnimationController::setEntity(Qt3DCore::QEntity *entity) |
| 345 | { |
| 346 | Q_D(QAnimationController); |
| 347 | if (d->m_entity != entity) { |
| 348 | d->clearAnimations(); |
| 349 | d->m_entity = entity; |
| 350 | d->extractAnimations(); |
| 351 | d->updatePosition(position: d->m_position); |
| 352 | emit entityChanged(entity); |
| 353 | } |
| 354 | } |
| 355 | |
| 356 | void QAnimationController::setRecursive(bool recursive) |
| 357 | { |
| 358 | Q_D(QAnimationController); |
| 359 | if (d->m_recursive != recursive) { |
| 360 | d->m_recursive = recursive; |
| 361 | emit recursiveChanged(recursive); |
| 362 | } |
| 363 | } |
| 364 | |
| 365 | /*! |
| 366 | Returns the index of the animation with \a name. Returns -1 if no AnimationGroup |
| 367 | with the given name is found. |
| 368 | */ |
| 369 | int QAnimationController::getAnimationIndex(const QString &name) const |
| 370 | { |
| 371 | Q_D(const QAnimationController); |
| 372 | for (int i = 0; i < d->m_animationGroups.size(); ++i) { |
| 373 | if (d->m_animationGroups[i]->name() == name) |
| 374 | return i; |
| 375 | } |
| 376 | return -1; |
| 377 | } |
| 378 | |
| 379 | /*! |
| 380 | Returns the AnimationGroup with the given \a index. |
| 381 | */ |
| 382 | QAnimationGroup *QAnimationController::getGroup(int index) const |
| 383 | { |
| 384 | Q_D(const QAnimationController); |
| 385 | return d->m_animationGroups.at(i: index); |
| 386 | } |
| 387 | |
| 388 | } // Qt3DAnimation |
| 389 | |
| 390 | QT_END_NAMESPACE |
| 391 | |