| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #ifndef QT3DCORE_QNODE_P_H | 
| 41 | #define QT3DCORE_QNODE_P_H | 
| 42 |  | 
| 43 | // | 
| 44 | //  W A R N I N G | 
| 45 | //  ------------- | 
| 46 | // | 
| 47 | // This file is not part of the Qt API.  It exists for the convenience | 
| 48 | // of other Qt classes.  This header file may change from version to | 
| 49 | // version without notice, or even be removed. | 
| 50 | // | 
| 51 | // We mean it. | 
| 52 | // | 
| 53 |  | 
| 54 | #include <Qt3DCore/qnode.h> | 
| 55 |  | 
| 56 | #include <functional> | 
| 57 | #include <vector> | 
| 58 |  | 
| 59 | #include <Qt3DCore/private/propertychangehandler_p.h> | 
| 60 | #include <Qt3DCore/private/qchangearbiter_p.h> | 
| 61 | #include <Qt3DCore/private/qobservableinterface_p.h> | 
| 62 | #include <Qt3DCore/private/qt3dcore_global_p.h> | 
| 63 | #include <QtCore/private/qobject_p.h> | 
| 64 | #include <QQueue> | 
| 65 |  | 
| 66 | QT_BEGIN_NAMESPACE | 
| 67 |  | 
| 68 | namespace Qt3DCore { | 
| 69 |  | 
| 70 | class QNode; | 
| 71 | class QAspectEngine; | 
| 72 |  | 
| 73 | class Q_3DCORE_PRIVATE_EXPORT QNodePrivate : public QObjectPrivate, public QObservableInterface | 
| 74 | { | 
| 75 | public: | 
| 76 |     QNodePrivate(); | 
| 77 |     ~QNodePrivate(); | 
| 78 |  | 
| 79 |     void init(QNode *parent); | 
| 80 |  | 
| 81 |     virtual void setScene(QScene *scene); | 
| 82 |     QScene *scene() const; | 
| 83 |  | 
| 84 |     void setArbiter(QLockableObserverInterface *arbiter) override; | 
| 85 |  | 
| 86 |     void notifyPropertyChange(const char *name, const QVariant &value); | 
| 87 |     void notifyDynamicPropertyChange(const QByteArray &name, const QVariant &value); | 
| 88 |     void notifyObservers(const QSceneChangePtr &change) override; | 
| 89 |  | 
| 90 |     void insertTree(QNode *treeRoot, int depth = 0); | 
| 91 |     void updatePropertyTrackMode(); | 
| 92 |  | 
| 93 |     void update(); | 
| 94 |     QT_WARNING_PUSH | 
| 95 |     QT_WARNING_DISABLE_DEPRECATED | 
| 96 |     void updateNode(QNode *node, const char* property, ChangeFlag change); | 
| 97 |     QT_WARNING_POP | 
| 98 |  | 
| 99 |     Q_DECLARE_PUBLIC(QNode) | 
| 100 |  | 
| 101 |     // For now this just protects access to the m_changeArbiter. | 
| 102 |     // Later on we may decide to extend support for multiple observers. | 
| 103 |     QAbstractArbiter *m_changeArbiter; | 
| 104 |     QMetaObject *m_typeInfo; | 
| 105 |     QScene *m_scene; | 
| 106 |     mutable QNodeId m_id; | 
| 107 |     QNodeId m_parentId; // Store this so we have it even in parent's QObject dtor | 
| 108 |     bool m_blockNotifications; | 
| 109 |     bool m_hasBackendNode; | 
| 110 |     bool m_enabled; | 
| 111 |     bool m_notifiedParent; | 
| 112 |     QNode::PropertyTrackingMode m_defaultPropertyTrackMode; | 
| 113 |     QHash<QString, QNode::PropertyTrackingMode> m_trackedPropertiesOverrides; | 
| 114 |  | 
| 115 |     static QNodePrivate *get(QNode *q); | 
| 116 |     static const QNodePrivate *get(const QNode *q); | 
| 117 |     static void nodePtrDeleter(QNode *q); | 
| 118 |  | 
| 119 |     template<typename Caller, typename NodeType> | 
| 120 |     using DestructionFunctionPointer = void (Caller::*)(NodeType *); | 
| 121 |  | 
| 122 |     template<typename Caller, typename NodeType, typename PropertyType> | 
| 123 |     void registerDestructionHelper(NodeType *, DestructionFunctionPointer<Caller, NodeType>, PropertyType); | 
| 124 |  | 
| 125 |     template<typename Caller, typename NodeType> | 
| 126 |     void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, NodeType *&) | 
| 127 |     { | 
| 128 |         // If the node is destoyed, we make sure not to keep a dangling pointer to it | 
| 129 |         Q_Q(QNode); | 
| 130 |         auto f = [q, func]() { (static_cast<Caller *>(q)->*func)(nullptr); }; | 
| 131 |         m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); | 
| 132 |     } | 
| 133 |  | 
| 134 |     template<typename Caller, typename NodeType> | 
| 135 |     void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, QVector<NodeType*> &) | 
| 136 |     { | 
| 137 |         // If the node is destoyed, we make sure not to keep a dangling pointer to it | 
| 138 |         Q_Q(QNode); | 
| 139 |         auto f = [q, func, node]() { (static_cast<Caller *>(q)->*func)(node); }; | 
| 140 |         m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); | 
| 141 |     } | 
| 142 |  | 
| 143 |     template<typename Caller, typename NodeType> | 
| 144 |     void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, QList<NodeType*> &) | 
| 145 |     { | 
| 146 |         // If the node is destoyed, we make sure not to keep a dangling pointer to it | 
| 147 |         Q_Q(QNode); | 
| 148 |         auto f = [q, func, node]() { (static_cast<Caller *>(q)->*func)(node); }; | 
| 149 |         m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); | 
| 150 |     } | 
| 151 |  | 
| 152 |     template<typename Caller, typename NodeType> | 
| 153 |     void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, std::vector<NodeType*> &) | 
| 154 |     { | 
| 155 |         // If the node is destoyed, we make sure not to keep a dangling pointer to it | 
| 156 |         Q_Q(QNode); | 
| 157 |         auto f = [q, func, node]() { (static_cast<Caller *>(q)->*func)(node); }; | 
| 158 |         m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); | 
| 159 |     } | 
| 160 |  | 
| 161 |     template<typename Caller, typename ValueType> | 
| 162 |     using DestructionFunctionValue = void (Caller::*)(const ValueType&); | 
| 163 |  | 
| 164 |     template<typename Caller, typename NodeType, typename ValueType> | 
| 165 |     void registerDestructionHelper(NodeType *node, DestructionFunctionValue<Caller, ValueType> func, NodeType *&, | 
| 166 |                                    const ValueType &resetValue) | 
| 167 |     { | 
| 168 |         // If the node is destoyed, we make sure not to keep a dangling pointer to it | 
| 169 |         Q_Q(QNode); | 
| 170 |         auto f = [q, func, resetValue]() { (static_cast<Caller *>(q)->*func)(resetValue); }; | 
| 171 |         m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); | 
| 172 |     } | 
| 173 |  | 
| 174 |     template<typename Caller, typename NodeType> | 
| 175 |     void registerPrivateDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func) | 
| 176 |     { | 
| 177 |         // If the node is destoyed, we make sure not to keep a dangling pointer to it | 
| 178 |         auto f = [this, func, node]() { (static_cast<Caller *>(this)->*func)(node); }; | 
| 179 |         m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); | 
| 180 |     } | 
| 181 |  | 
| 182 |     void unregisterDestructionHelper(QNode *node) | 
| 183 |     { | 
| 184 |         m_destructionConnections.erase(abegin: std::remove_if(first: m_destructionConnections.begin(), | 
| 185 |                                                       last: m_destructionConnections.end(), | 
| 186 |                                                       pred: [node] (const QPair<QNode *, QMetaObject::Connection> &nodeConnectionPair) { | 
| 187 |                                                           if (nodeConnectionPair.first == node) { | 
| 188 |                                                               QObject::disconnect(nodeConnectionPair.second); | 
| 189 |                                                               return true; | 
| 190 |                                                           } | 
| 191 |                                                           return false; | 
| 192 |                                                       }), | 
| 193 |                                        aend: m_destructionConnections.end()); | 
| 194 |     } | 
| 195 |  | 
| 196 |     static const QMetaObject *findStaticMetaObject(const QMetaObject *metaObject); | 
| 197 |  | 
| 198 |     void _q_postConstructorInit(); | 
| 199 |     void _q_ensureBackendNodeCreated(); | 
| 200 |  | 
| 201 | private: | 
| 202 |     void createBackendNode(); | 
| 203 |     void notifyDestructionChangesAndRemoveFromScene(); | 
| 204 |     void _q_addChild(QNode *childNode); | 
| 205 |     void _q_removeChild(QNode *childNode); | 
| 206 |     void _q_setParentHelper(QNode *parent); | 
| 207 |     void registerNotifiedProperties(); | 
| 208 |     void unregisterNotifiedProperties(); | 
| 209 |     void propertyChanged(int propertyIndex); | 
| 210 |  | 
| 211 |     void setSceneHelper(QNode *root); | 
| 212 |     void unsetSceneHelper(QNode *root); | 
| 213 |     void addEntityComponentToScene(QNode *root); | 
| 214 |  | 
| 215 |     friend class PropertyChangeHandler<QNodePrivate>; | 
| 216 |     bool m_propertyChangesSetup; | 
| 217 |     PropertyChangeHandler<QNodePrivate> m_signals; | 
| 218 |     QVector<QPair<QNode *, QMetaObject::Connection>> m_destructionConnections; | 
| 219 | }; | 
| 220 |  | 
| 221 | class NodePostConstructorInit : public QObject | 
| 222 | { | 
| 223 |     Q_OBJECT | 
| 224 | public: | 
| 225 |     NodePostConstructorInit(QObject *parent = nullptr); | 
| 226 |     virtual ~NodePostConstructorInit(); | 
| 227 |     void removeNode(QNode *node); | 
| 228 |     void addNode(QNode *node); | 
| 229 |  | 
| 230 | public Q_SLOTS: | 
| 231 |     void processNodes(); | 
| 232 |  | 
| 233 | private: | 
| 234 |     QQueue<QNodePrivate *> m_nodesToConstruct; | 
| 235 |     bool m_requestedProcessing; | 
| 236 | }; | 
| 237 |  | 
| 238 | } // namespace Qt3DCore | 
| 239 |  | 
| 240 | QT_END_NAMESPACE | 
| 241 |  | 
| 242 | #endif // QT3DCORE_NODE_P_H | 
| 243 |  |