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39 | |
40 | #ifndef QT3DCORE_QNODE_P_H |
41 | #define QT3DCORE_QNODE_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DCore/qnode.h> |
55 | |
56 | #include <functional> |
57 | #include <vector> |
58 | |
59 | #include <Qt3DCore/private/propertychangehandler_p.h> |
60 | #include <Qt3DCore/private/qchangearbiter_p.h> |
61 | #include <Qt3DCore/private/qobservableinterface_p.h> |
62 | #include <Qt3DCore/private/qt3dcore_global_p.h> |
63 | #include <QtCore/private/qobject_p.h> |
64 | #include <QQueue> |
65 | |
66 | QT_BEGIN_NAMESPACE |
67 | |
68 | namespace Qt3DCore { |
69 | |
70 | class QNode; |
71 | class QAspectEngine; |
72 | |
73 | class Q_3DCORE_PRIVATE_EXPORT QNodePrivate : public QObjectPrivate, public QObservableInterface |
74 | { |
75 | public: |
76 | QNodePrivate(); |
77 | ~QNodePrivate(); |
78 | |
79 | void init(QNode *parent); |
80 | |
81 | virtual void setScene(QScene *scene); |
82 | QScene *scene() const; |
83 | |
84 | void setArbiter(QLockableObserverInterface *arbiter) override; |
85 | |
86 | void notifyPropertyChange(const char *name, const QVariant &value); |
87 | void notifyDynamicPropertyChange(const QByteArray &name, const QVariant &value); |
88 | void notifyObservers(const QSceneChangePtr &change) override; |
89 | |
90 | void insertTree(QNode *treeRoot, int depth = 0); |
91 | void updatePropertyTrackMode(); |
92 | |
93 | void update(); |
94 | QT_WARNING_PUSH |
95 | QT_WARNING_DISABLE_DEPRECATED |
96 | void updateNode(QNode *node, const char* property, ChangeFlag change); |
97 | QT_WARNING_POP |
98 | |
99 | Q_DECLARE_PUBLIC(QNode) |
100 | |
101 | // For now this just protects access to the m_changeArbiter. |
102 | // Later on we may decide to extend support for multiple observers. |
103 | QAbstractArbiter *m_changeArbiter; |
104 | QMetaObject *m_typeInfo; |
105 | QScene *m_scene; |
106 | mutable QNodeId m_id; |
107 | QNodeId m_parentId; // Store this so we have it even in parent's QObject dtor |
108 | bool m_blockNotifications; |
109 | bool m_hasBackendNode; |
110 | bool m_enabled; |
111 | bool m_notifiedParent; |
112 | QNode::PropertyTrackingMode m_defaultPropertyTrackMode; |
113 | QHash<QString, QNode::PropertyTrackingMode> m_trackedPropertiesOverrides; |
114 | |
115 | static QNodePrivate *get(QNode *q); |
116 | static const QNodePrivate *get(const QNode *q); |
117 | static void nodePtrDeleter(QNode *q); |
118 | |
119 | template<typename Caller, typename NodeType> |
120 | using DestructionFunctionPointer = void (Caller::*)(NodeType *); |
121 | |
122 | template<typename Caller, typename NodeType, typename PropertyType> |
123 | void registerDestructionHelper(NodeType *, DestructionFunctionPointer<Caller, NodeType>, PropertyType); |
124 | |
125 | template<typename Caller, typename NodeType> |
126 | void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, NodeType *&) |
127 | { |
128 | // If the node is destoyed, we make sure not to keep a dangling pointer to it |
129 | Q_Q(QNode); |
130 | auto f = [q, func]() { (static_cast<Caller *>(q)->*func)(nullptr); }; |
131 | m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); |
132 | } |
133 | |
134 | template<typename Caller, typename NodeType> |
135 | void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, QVector<NodeType*> &) |
136 | { |
137 | // If the node is destoyed, we make sure not to keep a dangling pointer to it |
138 | Q_Q(QNode); |
139 | auto f = [q, func, node]() { (static_cast<Caller *>(q)->*func)(node); }; |
140 | m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); |
141 | } |
142 | |
143 | template<typename Caller, typename NodeType> |
144 | void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, QList<NodeType*> &) |
145 | { |
146 | // If the node is destoyed, we make sure not to keep a dangling pointer to it |
147 | Q_Q(QNode); |
148 | auto f = [q, func, node]() { (static_cast<Caller *>(q)->*func)(node); }; |
149 | m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); |
150 | } |
151 | |
152 | template<typename Caller, typename NodeType> |
153 | void registerDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func, std::vector<NodeType*> &) |
154 | { |
155 | // If the node is destoyed, we make sure not to keep a dangling pointer to it |
156 | Q_Q(QNode); |
157 | auto f = [q, func, node]() { (static_cast<Caller *>(q)->*func)(node); }; |
158 | m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); |
159 | } |
160 | |
161 | template<typename Caller, typename ValueType> |
162 | using DestructionFunctionValue = void (Caller::*)(const ValueType&); |
163 | |
164 | template<typename Caller, typename NodeType, typename ValueType> |
165 | void registerDestructionHelper(NodeType *node, DestructionFunctionValue<Caller, ValueType> func, NodeType *&, |
166 | const ValueType &resetValue) |
167 | { |
168 | // If the node is destoyed, we make sure not to keep a dangling pointer to it |
169 | Q_Q(QNode); |
170 | auto f = [q, func, resetValue]() { (static_cast<Caller *>(q)->*func)(resetValue); }; |
171 | m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); |
172 | } |
173 | |
174 | template<typename Caller, typename NodeType> |
175 | void registerPrivateDestructionHelper(NodeType *node, DestructionFunctionPointer<Caller, NodeType> func) |
176 | { |
177 | // If the node is destoyed, we make sure not to keep a dangling pointer to it |
178 | auto f = [this, func, node]() { (static_cast<Caller *>(this)->*func)(node); }; |
179 | m_destructionConnections.push_back({node, QObject::connect(node, &QNode::nodeDestroyed, f)}); |
180 | } |
181 | |
182 | void unregisterDestructionHelper(QNode *node) |
183 | { |
184 | m_destructionConnections.erase(abegin: std::remove_if(first: m_destructionConnections.begin(), |
185 | last: m_destructionConnections.end(), |
186 | pred: [node] (const QPair<QNode *, QMetaObject::Connection> &nodeConnectionPair) { |
187 | if (nodeConnectionPair.first == node) { |
188 | QObject::disconnect(nodeConnectionPair.second); |
189 | return true; |
190 | } |
191 | return false; |
192 | }), |
193 | aend: m_destructionConnections.end()); |
194 | } |
195 | |
196 | static const QMetaObject *findStaticMetaObject(const QMetaObject *metaObject); |
197 | |
198 | void _q_postConstructorInit(); |
199 | void _q_ensureBackendNodeCreated(); |
200 | |
201 | private: |
202 | void createBackendNode(); |
203 | void notifyDestructionChangesAndRemoveFromScene(); |
204 | void _q_addChild(QNode *childNode); |
205 | void _q_removeChild(QNode *childNode); |
206 | void _q_setParentHelper(QNode *parent); |
207 | void registerNotifiedProperties(); |
208 | void unregisterNotifiedProperties(); |
209 | void propertyChanged(int propertyIndex); |
210 | |
211 | void setSceneHelper(QNode *root); |
212 | void unsetSceneHelper(QNode *root); |
213 | void addEntityComponentToScene(QNode *root); |
214 | |
215 | friend class PropertyChangeHandler<QNodePrivate>; |
216 | bool m_propertyChangesSetup; |
217 | PropertyChangeHandler<QNodePrivate> m_signals; |
218 | QVector<QPair<QNode *, QMetaObject::Connection>> m_destructionConnections; |
219 | }; |
220 | |
221 | class NodePostConstructorInit : public QObject |
222 | { |
223 | Q_OBJECT |
224 | public: |
225 | NodePostConstructorInit(QObject *parent = nullptr); |
226 | virtual ~NodePostConstructorInit(); |
227 | void removeNode(QNode *node); |
228 | void addNode(QNode *node); |
229 | |
230 | public Q_SLOTS: |
231 | void processNodes(); |
232 | |
233 | private: |
234 | QQueue<QNodePrivate *> m_nodesToConstruct; |
235 | bool m_requestedProcessing; |
236 | }; |
237 | |
238 | } // namespace Qt3DCore |
239 | |
240 | QT_END_NAMESPACE |
241 | |
242 | #endif // QT3DCORE_NODE_P_H |
243 | |