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| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: http://www.qt-project.org/legal | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "qorbitcameracontroller.h" | 
| 38 | #include "qorbitcameracontroller_p.h" | 
| 39 |  | 
| 40 | #include <Qt3DRender/QCamera> | 
| 41 |  | 
| 42 | QT_BEGIN_NAMESPACE | 
| 43 |  | 
| 44 | namespace Qt3DExtras { | 
| 45 |  | 
| 46 | QOrbitCameraControllerPrivate::() | 
| 47 |     : m_zoomInLimit(2.0f) | 
| 48 | {} | 
| 49 |  | 
| 50 | /*! | 
| 51 |     \class Qt3DExtras::QOrbitCameraController | 
| 52 |     \ingroup qt3d-extras-cameracontrollers | 
| 53 |     \brief The QOrbitCameraController class allows controlling the scene camera along orbital path. | 
| 54 |     \inmodule Qt3DExtras | 
| 55 |     \since 5.7 | 
| 56 |     \inherits Qt3DCore::QEntity | 
| 57 |  | 
| 58 |     The controls are: | 
| 59 |     \table | 
| 60 |     \header | 
| 61 |         \li Input | 
| 62 |         \li Action | 
| 63 |     \row | 
| 64 |         \li Left mouse button | 
| 65 |         \li While the left mouse button is pressed, mouse movement along x-axis moves the camera | 
| 66 |         left and right and movement along y-axis moves it up and down. | 
| 67 |     \row | 
| 68 |         \li Right mouse button | 
| 69 |         \li While the right mouse button is pressed, mouse movement along x-axis pans the camera | 
| 70 |         around the camera view center and movement along y-axis tilts it around the camera | 
| 71 |         view center. | 
| 72 |     \row | 
| 73 |         \li Both left and right mouse button | 
| 74 |         \li While both the left and the right mouse button are pressed, mouse movement along y-axis | 
| 75 |         zooms the camera in and out without changing the view center. | 
| 76 |     \row | 
| 77 |         \li Mouse scroll wheel | 
| 78 |         \li Zooms the camera in and out without changing the view center. | 
| 79 |     \row | 
| 80 |         \li Arrow keys | 
| 81 |         \li Move the camera vertically and horizontally relative to camera viewport. | 
| 82 |     \row | 
| 83 |         \li Page up and page down keys | 
| 84 |         \li Move the camera forwards and backwards. | 
| 85 |     \row | 
| 86 |         \li Shift key | 
| 87 |         \li Changes the behavior of the up and down arrow keys to zoom the camera in and out | 
| 88 |         without changing the view center. The other movement keys are disabled. | 
| 89 |     \row | 
| 90 |         \li Alt key | 
| 91 |         \li Changes the behovior of the arrow keys to pan and tilt the camera around the view | 
| 92 |         center. Disables the page up and page down keys. | 
| 93 |     \row | 
| 94 |         \li Escape | 
| 95 |         \li Moves the camera so that entire scene is visible in the camera viewport. | 
| 96 |     \endtable | 
| 97 | */ | 
| 98 |  | 
| 99 | QOrbitCameraController::(Qt3DCore::QNode *parent) | 
| 100 |     : QOrbitCameraController(*new QOrbitCameraControllerPrivate, parent) | 
| 101 | { | 
| 102 | } | 
| 103 |  | 
| 104 | /*! \internal | 
| 105 |  */ | 
| 106 | QOrbitCameraController::(QOrbitCameraControllerPrivate &dd, Qt3DCore::QNode *parent) | 
| 107 |     : QAbstractCameraController(dd, parent) | 
| 108 | { | 
| 109 | } | 
| 110 |  | 
| 111 | QOrbitCameraController::() | 
| 112 | { | 
| 113 | } | 
| 114 |  | 
| 115 | /*! | 
| 116 |     \property QOrbitCameraController::zoomInLimit | 
| 117 |  | 
| 118 |     Holds the current zoom-in limit. The zoom-in limit determines how close to the view center | 
| 119 |     the camera can be zoomed. | 
| 120 | */ | 
| 121 | float QOrbitCameraController::() const | 
| 122 | { | 
| 123 |     Q_D(const QOrbitCameraController); | 
| 124 |     return d->m_zoomInLimit; | 
| 125 | } | 
| 126 |  | 
| 127 | void QOrbitCameraController::(float zoomInLimit) | 
| 128 | { | 
| 129 |     Q_D(QOrbitCameraController); | 
| 130 |     if (d->m_zoomInLimit != zoomInLimit) { | 
| 131 |         d->m_zoomInLimit = zoomInLimit; | 
| 132 |         emit zoomInLimitChanged(); | 
| 133 |     } | 
| 134 | } | 
| 135 |  | 
| 136 | inline float (float input1, float input2) | 
| 137 | { | 
| 138 |     float axisValue = input1 + input2; | 
| 139 |     return (axisValue < -1) ? -1 : (axisValue > 1) ? 1 : axisValue; | 
| 140 | } | 
| 141 |  | 
| 142 | inline float (QVector3D firstPoint, QVector3D secondPoint) | 
| 143 | { | 
| 144 |     return (secondPoint - firstPoint).lengthSquared(); | 
| 145 | } | 
| 146 |  | 
| 147 | void QOrbitCameraController::(const QAbstractCameraController::InputState &state, float dt) | 
| 148 | { | 
| 149 |     Q_D(QOrbitCameraController); | 
| 150 |  | 
| 151 |     Qt3DRender::QCamera *theCamera = camera(); | 
| 152 |  | 
| 153 |     if (theCamera == nullptr) | 
| 154 |         return; | 
| 155 |  | 
| 156 |     const QVector3D upVector(0.0f, 1.0f, 0.0f); | 
| 157 |  | 
| 158 |     // Mouse input | 
| 159 |     if (state.leftMouseButtonActive) { | 
| 160 |         if (state.rightMouseButtonActive) { | 
| 161 |             if ( zoomDistance(firstPoint: camera()->position(), secondPoint: theCamera->viewCenter()) > d->m_zoomInLimit * d->m_zoomInLimit) { | 
| 162 |                 // Dolly up to limit | 
| 163 |                 theCamera->translate(vLocal: QVector3D(0, 0, state.ryAxisValue), option: theCamera->DontTranslateViewCenter); | 
| 164 |             } else { | 
| 165 |                 theCamera->translate(vLocal: QVector3D(0, 0, -0.5), option: theCamera->DontTranslateViewCenter); | 
| 166 |             } | 
| 167 |         } else { | 
| 168 |             // Translate | 
| 169 |             theCamera->translate(vLocal: QVector3D(clampInputs(input1: state.rxAxisValue, input2: state.txAxisValue) * linearSpeed(), | 
| 170 |                                           clampInputs(input1: state.ryAxisValue, input2: state.tyAxisValue) * linearSpeed(), | 
| 171 |                                           0) * dt); | 
| 172 |         } | 
| 173 |         return; | 
| 174 |     } | 
| 175 |     else if (state.rightMouseButtonActive) { | 
| 176 |         // Orbit | 
| 177 |         theCamera->panAboutViewCenter(angle: (state.rxAxisValue * lookSpeed()) * dt, axis: upVector); | 
| 178 |         theCamera->tiltAboutViewCenter(angle: (state.ryAxisValue * lookSpeed()) * dt); | 
| 179 |     } | 
| 180 |  | 
| 181 |     // Keyboard Input | 
| 182 |     if (state.altKeyActive) { | 
| 183 |         // Orbit | 
| 184 |         theCamera->panAboutViewCenter(angle: (state.txAxisValue * lookSpeed()) * dt, axis: upVector); | 
| 185 |         theCamera->tiltAboutViewCenter(angle: (state.tyAxisValue * lookSpeed()) * dt); | 
| 186 |     } else if (state.shiftKeyActive) { | 
| 187 |         if (zoomDistance(firstPoint: camera()->position(), secondPoint: theCamera->viewCenter()) > d->m_zoomInLimit * d->m_zoomInLimit) { | 
| 188 |             // Dolly | 
| 189 |             theCamera->translate(vLocal: QVector3D(0, 0, state.tzAxisValue * linearSpeed() * dt), option: theCamera->DontTranslateViewCenter); | 
| 190 |         } else { | 
| 191 |             theCamera->translate(vLocal: QVector3D(0, 0, -0.5), option: theCamera->DontTranslateViewCenter); | 
| 192 |         } | 
| 193 |     } else { | 
| 194 |         // Translate | 
| 195 |         theCamera->translate(vLocal: QVector3D(clampInputs(input1: state.leftMouseButtonActive ? state.rxAxisValue : 0, input2: state.txAxisValue) * linearSpeed(), | 
| 196 |                                       clampInputs(input1: state.leftMouseButtonActive ? state.ryAxisValue : 0, input2: state.tyAxisValue) * linearSpeed(), | 
| 197 |                                       state.tzAxisValue * linearSpeed()) * dt); | 
| 198 |     } | 
| 199 | } | 
| 200 |  | 
| 201 | } // Qt3DExtras | 
| 202 |  | 
| 203 | QT_END_NAMESPACE | 
| 204 |  | 
| 205 | #include "moc_qorbitcameracontroller.cpp" | 
| 206 |  |