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39 | |
40 | /*! |
41 | * \class Qt3DExtras::QConeGeometry |
42 | \ingroup qt3d-extras-geometries |
43 | * \inheaderfile Qt3DExtras/QConeGeometry |
44 | * \inmodule Qt3DExtras |
45 | * \brief The QConeGeometry class allows creation of a cone in 3D space. |
46 | * \since 5.7 |
47 | * \ingroup geometries |
48 | * \inherits Qt3DRender::QGeometry |
49 | * |
50 | * The QConeGeometry class is most commonly used internally by the QConeMesh |
51 | * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class |
52 | * allows for creation of both a cone and a truncated cone. |
53 | */ |
54 | |
55 | #ifndef _USE_MATH_DEFINES |
56 | # define _USE_MATH_DEFINES // For MSVC |
57 | #endif |
58 | |
59 | #include "qconegeometry.h" |
60 | #include "qconegeometry_p.h" |
61 | |
62 | #include <Qt3DRender/qbuffer.h> |
63 | #include <Qt3DRender/qbufferdatagenerator.h> |
64 | #include <Qt3DRender/qattribute.h> |
65 | #include <QtGui/QVector3D> |
66 | |
67 | #include <cmath> |
68 | |
69 | QT_BEGIN_NAMESPACE |
70 | |
71 | using namespace Qt3DRender; |
72 | |
73 | namespace Qt3DExtras { |
74 | |
75 | namespace { |
76 | |
77 | int (int slices, int rings, int capCount) |
78 | { |
79 | return (slices * 2) * (rings - 1) + slices * capCount; |
80 | } |
81 | |
82 | int (int slices, int rings, int capCount) |
83 | { |
84 | return (slices + 1) * rings + capCount * (slices + 2); |
85 | } |
86 | |
87 | void (float *&verticesPtr, |
88 | int rings, |
89 | int slices, |
90 | double topRadius, |
91 | double bottomRadius, |
92 | double length) |
93 | { |
94 | const float dY = length / static_cast<float>(rings - 1); |
95 | const float dTheta = (M_PI * 2) / static_cast<float>(slices); |
96 | |
97 | for (int ring = 0; ring < rings; ++ring) { |
98 | const float y = -length / 2.0f + static_cast<float>(ring) * dY; |
99 | |
100 | const float t = (y + length / 2) / length; |
101 | const float radius = (bottomRadius * (1 - t)) + (t * topRadius); |
102 | |
103 | for (int slice = 0; slice <= slices; ++slice) { |
104 | const float theta = static_cast<float>(slice) * dTheta; |
105 | const float ta = std::tan(x: (M_PI/2) - std::atan(x: length / (bottomRadius - topRadius))); |
106 | const float ct = std::cos(x: theta); |
107 | const float st = std::sin(x: theta); |
108 | |
109 | *verticesPtr++ = radius * ct; |
110 | *verticesPtr++ = y; |
111 | *verticesPtr++ = radius * st; |
112 | |
113 | *verticesPtr++ = (y + length / 2.0) / length; |
114 | *verticesPtr++ = theta / (M_PI * 2); |
115 | |
116 | QVector3D n(ct, ta, st); |
117 | n.normalize(); |
118 | *verticesPtr++ = n.x(); |
119 | *verticesPtr++ = n.y(); |
120 | *verticesPtr++ = n.z(); |
121 | } |
122 | } |
123 | } |
124 | |
125 | void (quint16 *&indicesPtr, int rings, int slices) |
126 | { |
127 | for (int ring = 0; ring < rings-1; ++ring) { |
128 | const int ringIndexStart = ring * (slices + 1); |
129 | const int nextRingIndexStart = (ring + 1) * (slices + 1); |
130 | |
131 | for (int slice = 0; slice <= slices; ++slice) { |
132 | if (slice == slices) |
133 | continue; |
134 | |
135 | const int nextSlice = slice + 1; |
136 | |
137 | *indicesPtr++ = (ringIndexStart + slice); |
138 | *indicesPtr++ = (nextRingIndexStart + slice); |
139 | *indicesPtr++ = (ringIndexStart + nextSlice); |
140 | *indicesPtr++ = (ringIndexStart + nextSlice); |
141 | *indicesPtr++ = (nextRingIndexStart + slice); |
142 | *indicesPtr++ = (nextRingIndexStart + nextSlice); |
143 | } |
144 | } |
145 | } |
146 | |
147 | void (float *&verticesPtr, |
148 | int slices, |
149 | double topRadius, |
150 | double bottomRadius, |
151 | double length, |
152 | double yPosition) |
153 | { |
154 | const float dTheta = (M_PI * 2) / static_cast<float>(slices); |
155 | const double yNormal = (yPosition < 0.0f) ? -1.0f : 1.0f; |
156 | |
157 | *verticesPtr++ = 0.0f; |
158 | *verticesPtr++ = yPosition; |
159 | *verticesPtr++ = 0.0f; |
160 | |
161 | *verticesPtr++ = 1.0f; |
162 | *verticesPtr++ = 0.0f; |
163 | |
164 | *verticesPtr++ = 0.0f; |
165 | *verticesPtr++ = yNormal; |
166 | *verticesPtr++ = 0.0f; |
167 | |
168 | |
169 | for (int slice = 0; slice <= slices; ++slice) |
170 | { |
171 | const float theta = static_cast<float>(slice) * dTheta; |
172 | const float ct = std::cos(x: theta); |
173 | const float st = std::sin(x: theta); |
174 | |
175 | const float t = (yPosition + length / 2) / length; |
176 | const float radius = (bottomRadius * (1 - t)) + (t * topRadius); |
177 | |
178 | *verticesPtr++ = radius * ct; |
179 | *verticesPtr++ = yPosition; |
180 | *verticesPtr++ = radius * st; |
181 | |
182 | *verticesPtr++ = 1.0f; |
183 | *verticesPtr++ = theta / (M_PI * 2); |
184 | |
185 | *verticesPtr++ = 0.0f; |
186 | *verticesPtr++ = yNormal; |
187 | *verticesPtr++ = 0.0f; |
188 | } |
189 | } |
190 | |
191 | void (quint16 *&indicesPtr, |
192 | int discCenterIndex, |
193 | int slices, |
194 | bool isTopCap) |
195 | { |
196 | if ( !isTopCap ) { |
197 | for ( int i = slices - 1 ; i >= 0 ; --i ) |
198 | { |
199 | if ( i != 0 ) { |
200 | *indicesPtr++ = discCenterIndex; |
201 | *indicesPtr++ = discCenterIndex + i + 1; |
202 | *indicesPtr++ = discCenterIndex + i; |
203 | } else { |
204 | *indicesPtr++ = discCenterIndex; |
205 | *indicesPtr++ = discCenterIndex + i + 1; |
206 | *indicesPtr++ = discCenterIndex + slices; |
207 | } |
208 | } |
209 | } else { |
210 | for ( int i = 0 ; i < slices; ++i ) |
211 | { |
212 | if ( i != slices - 1 ) { |
213 | *indicesPtr++ = discCenterIndex; |
214 | *indicesPtr++ = discCenterIndex + i + 1; |
215 | *indicesPtr++ = discCenterIndex + i + 2; |
216 | } else { |
217 | *indicesPtr++ = discCenterIndex; |
218 | *indicesPtr++ = discCenterIndex + i + 1; |
219 | *indicesPtr++ = discCenterIndex + 1; |
220 | } |
221 | } |
222 | } |
223 | } |
224 | |
225 | } // anonymous |
226 | |
227 | |
228 | class : public QBufferDataGenerator |
229 | { |
230 | public: |
231 | (bool hasTopEndcap, bool hasBottomEndcap, int rings, int slices, |
232 | float topRadius, float bottomRadius, float length) |
233 | : m_hasTopEndcap(hasTopEndcap) |
234 | , m_hasBottomEndcap(hasBottomEndcap) |
235 | , m_rings(rings) |
236 | , m_slices(slices) |
237 | , m_topRadius(topRadius) |
238 | , m_bottomRadius(bottomRadius) |
239 | , m_length(length) |
240 | {} |
241 | |
242 | QByteArray () override |
243 | { |
244 | const int verticesCount = |
245 | vertexCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
246 | |
247 | // vec3 pos, vec2 texCoord, vec3 normal |
248 | const quint32 vertexSize = (3 + 2 + 3) * sizeof(float); |
249 | |
250 | QByteArray verticesData; |
251 | verticesData.resize(size: vertexSize * verticesCount); |
252 | float *verticesPtr = reinterpret_cast<float*>(verticesData.data()); |
253 | |
254 | createSidesVertices(verticesPtr, rings: m_rings, slices: m_slices, topRadius: m_topRadius, bottomRadius: m_bottomRadius, length: m_length); |
255 | if ( m_hasTopEndcap ) |
256 | createDiscVertices(verticesPtr, slices: m_slices, topRadius: m_topRadius, bottomRadius: m_bottomRadius, length: m_length, yPosition: m_length * 0.5f); |
257 | if ( m_hasBottomEndcap ) |
258 | createDiscVertices(verticesPtr, slices: m_slices, topRadius: m_topRadius, bottomRadius: m_bottomRadius, length: m_length, yPosition: -m_length * 0.5f); |
259 | |
260 | return verticesData; |
261 | } |
262 | |
263 | bool (const QBufferDataGenerator &other) const override |
264 | { |
265 | const ConeVertexDataFunctor *otherFunctor = functor_cast<ConeVertexDataFunctor>(other: &other); |
266 | if (otherFunctor != nullptr) |
267 | return (otherFunctor->m_hasTopEndcap == m_hasTopEndcap && |
268 | otherFunctor->m_hasBottomEndcap == m_hasBottomEndcap && |
269 | otherFunctor->m_rings == m_rings && |
270 | otherFunctor->m_slices == m_slices && |
271 | otherFunctor->m_topRadius == m_topRadius && |
272 | otherFunctor->m_bottomRadius == m_bottomRadius && |
273 | otherFunctor->m_length == m_length); |
274 | return false; |
275 | } |
276 | |
277 | QT3D_FUNCTOR(ConeVertexDataFunctor) |
278 | |
279 | private: |
280 | bool ; |
281 | bool ; |
282 | int ; |
283 | int ; |
284 | float ; |
285 | float ; |
286 | float ; |
287 | }; |
288 | |
289 | class : public QBufferDataGenerator |
290 | { |
291 | public: |
292 | (bool hasTopEndcap, bool hasBottomEndcap, int rings, int slices, |
293 | float length) |
294 | : m_hasTopEndcap(hasTopEndcap) |
295 | , m_hasBottomEndcap(hasBottomEndcap) |
296 | , m_rings(rings) |
297 | , m_slices(slices) |
298 | , m_length(length) |
299 | { |
300 | } |
301 | |
302 | QByteArray () override |
303 | { |
304 | const int facesCount = faceCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
305 | |
306 | const int indicesCount = facesCount * 3; |
307 | const int indexSize = sizeof(quint16); |
308 | Q_ASSERT(indicesCount < 65536); |
309 | |
310 | QByteArray indicesBytes; |
311 | indicesBytes.resize(size: indicesCount * indexSize); |
312 | quint16 *indicesPtr = reinterpret_cast<quint16*>(indicesBytes.data()); |
313 | |
314 | createSidesIndices(indicesPtr, rings: m_rings, slices: m_slices); |
315 | if ( m_hasTopEndcap ) |
316 | createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1) + m_slices + 2, slices: m_slices, isTopCap: true); |
317 | if ( m_hasBottomEndcap ) |
318 | createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1), slices: m_slices, isTopCap: false); |
319 | |
320 | return indicesBytes; |
321 | } |
322 | |
323 | bool (const QBufferDataGenerator &other) const override |
324 | { |
325 | const ConeIndexDataFunctor *otherFunctor = functor_cast<ConeIndexDataFunctor>(other: &other); |
326 | if (otherFunctor != nullptr) |
327 | return (otherFunctor->m_hasTopEndcap == m_hasTopEndcap && |
328 | otherFunctor->m_hasBottomEndcap == m_hasBottomEndcap && |
329 | otherFunctor->m_rings == m_rings && |
330 | otherFunctor->m_slices == m_slices && |
331 | otherFunctor->m_length == m_length); |
332 | return false; |
333 | } |
334 | |
335 | QT3D_FUNCTOR(ConeIndexDataFunctor) |
336 | |
337 | private: |
338 | bool ; |
339 | bool ; |
340 | int ; |
341 | int ; |
342 | float ; |
343 | }; |
344 | |
345 | |
346 | QConeGeometryPrivate::() |
347 | : QGeometryPrivate() |
348 | , m_hasTopEndcap(true) |
349 | , m_hasBottomEndcap(true) |
350 | , m_rings(16) |
351 | , m_slices(16) |
352 | , m_topRadius(0.0f) |
353 | , m_bottomRadius(1.0f) |
354 | , m_length(1.0f) |
355 | , m_positionAttribute(nullptr) |
356 | , m_normalAttribute(nullptr) |
357 | , m_texCoordAttribute(nullptr) |
358 | , m_indexAttribute(nullptr) |
359 | , m_positionBuffer(nullptr) |
360 | , m_vertexBuffer(nullptr) |
361 | , m_indexBuffer(nullptr) |
362 | { |
363 | } |
364 | |
365 | void QConeGeometryPrivate::() |
366 | { |
367 | Q_Q(QConeGeometry); |
368 | m_positionAttribute = new QAttribute(q); |
369 | m_normalAttribute = new QAttribute(q); |
370 | m_texCoordAttribute = new QAttribute(q); |
371 | m_indexAttribute = new QAttribute(q); |
372 | m_vertexBuffer = new Qt3DRender::QBuffer(q); |
373 | m_indexBuffer = new Qt3DRender::QBuffer(q); |
374 | |
375 | // vec3 pos, vec2 tex, vec3 normal |
376 | const quint32 elementSize = 3 + 2 + 3; |
377 | const quint32 stride = elementSize * sizeof(float); |
378 | const int faces = faceCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
379 | const int nVerts = vertexCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
380 | |
381 | m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); |
382 | m_positionAttribute->setVertexBaseType(QAttribute::Float); |
383 | m_positionAttribute->setVertexSize(3); |
384 | m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); |
385 | m_positionAttribute->setBuffer(m_vertexBuffer); |
386 | m_positionAttribute->setByteStride(stride); |
387 | m_positionAttribute->setCount(nVerts); |
388 | |
389 | m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); |
390 | m_texCoordAttribute->setVertexBaseType(QAttribute::Float); |
391 | m_texCoordAttribute->setVertexSize(2); |
392 | m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); |
393 | m_texCoordAttribute->setBuffer(m_vertexBuffer); |
394 | m_texCoordAttribute->setByteStride(stride); |
395 | m_texCoordAttribute->setByteOffset(3 * sizeof(float)); |
396 | m_texCoordAttribute->setCount(nVerts); |
397 | |
398 | m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); |
399 | m_normalAttribute->setVertexBaseType(QAttribute::Float); |
400 | m_normalAttribute->setVertexSize(3); |
401 | m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); |
402 | m_normalAttribute->setBuffer(m_vertexBuffer); |
403 | m_normalAttribute->setByteStride(stride); |
404 | m_normalAttribute->setByteOffset(5 * sizeof(float)); |
405 | m_normalAttribute->setCount(nVerts); |
406 | |
407 | m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); |
408 | m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); |
409 | m_indexAttribute->setBuffer(m_indexBuffer); |
410 | |
411 | m_indexAttribute->setCount(faces * 3); |
412 | |
413 | m_vertexBuffer->setDataGenerator(QSharedPointer<ConeVertexDataFunctor>::create(arguments&: m_hasTopEndcap, arguments&: m_hasBottomEndcap, arguments&: m_rings, arguments&: m_slices, |
414 | arguments&: m_topRadius, arguments&: m_bottomRadius, arguments&: m_length)); |
415 | m_indexBuffer->setDataGenerator(QSharedPointer<ConeIndexDataFunctor>::create(arguments&: m_hasTopEndcap, arguments&: m_hasBottomEndcap, arguments&: m_rings, arguments&: m_slices, |
416 | arguments&: m_length)); |
417 | |
418 | q->addAttribute(attribute: m_positionAttribute); |
419 | q->addAttribute(attribute: m_texCoordAttribute); |
420 | q->addAttribute(attribute: m_normalAttribute); |
421 | q->addAttribute(attribute: m_indexAttribute); |
422 | } |
423 | |
424 | /*! |
425 | * \qmltype ConeGeometry |
426 | * \instantiates Qt3DExtras::QConeGeometry |
427 | * \inqmlmodule Qt3D.Extras |
428 | * \brief ConeGeometry allows creation of a cone in 3D space. |
429 | * |
430 | * The ConeGeometry type is most commonly used internally by the ConeMesh type |
431 | * but can also be used in custom GeometryRenderer types. |
432 | * The ConeGeometry type allows for creation of both a cone and a truncated cone. |
433 | */ |
434 | |
435 | /*! |
436 | * \qmlproperty bool ConeGeometry::hasTopEndcap |
437 | * |
438 | * Determines if the cone top is capped or open. |
439 | */ |
440 | |
441 | /*! |
442 | * \qmlproperty bool ConeGeometry::hasBottomEndcap |
443 | * |
444 | * Determines if the cone bottom is capped or open. |
445 | */ |
446 | |
447 | /*! |
448 | * \qmlproperty int ConeGeometry::rings |
449 | * |
450 | * Holds the number of rings in the geometry. |
451 | */ |
452 | |
453 | /*! |
454 | * \qmlproperty int ConeGeometry::slices |
455 | * |
456 | * Holds the number of slices in the geometry. |
457 | */ |
458 | |
459 | /*! |
460 | * \qmlproperty real ConeGeometry::topRadius |
461 | * |
462 | * Holds the top radius of the cone. |
463 | */ |
464 | |
465 | /*! |
466 | * \qmlproperty real ConeGeometry::bottomRadius |
467 | * |
468 | * Holds the bottom radius of the cone. |
469 | */ |
470 | |
471 | /*! |
472 | * \qmlproperty real ConeGeometry::length |
473 | * |
474 | * Holds the length of the cone. |
475 | */ |
476 | |
477 | /*! |
478 | * \qmlproperty Attribute ConeGeometry::positionAttribute |
479 | * |
480 | * Holds the geometry position attribute. |
481 | */ |
482 | |
483 | /*! |
484 | * \qmlproperty Attribute ConeGeometry::normalAttribute |
485 | * |
486 | * Holds the geometry normal attribute. |
487 | */ |
488 | |
489 | /*! |
490 | * \qmlproperty Attribute ConeGeometry::texCoordAttribute |
491 | * |
492 | * Holds the geometry texture coordinate attribute. |
493 | */ |
494 | |
495 | /*! |
496 | * \qmlproperty Attribute ConeGeometry::indexAttribute |
497 | * |
498 | * Holds the geometry index attribute. |
499 | */ |
500 | |
501 | QConeGeometry::(QNode *parent) |
502 | : QGeometry(*new QConeGeometryPrivate, parent) |
503 | { |
504 | Q_D(QConeGeometry); |
505 | d->init(); |
506 | } |
507 | |
508 | QConeGeometry::(QConeGeometryPrivate &dd, QNode *parent) |
509 | :QGeometry(dd, parent) |
510 | { |
511 | Q_D(QConeGeometry); |
512 | d->init(); |
513 | } |
514 | |
515 | |
516 | /*! \internal */ |
517 | QConeGeometry::() |
518 | { |
519 | } |
520 | |
521 | /*! |
522 | * Updates vertices based on geometry properties. |
523 | */ |
524 | void QConeGeometry::() |
525 | { |
526 | Q_D(QConeGeometry); |
527 | const int nVerts = vertexCount(slices: d->m_slices, rings: d->m_rings, |
528 | capCount: (d->m_hasTopEndcap + d->m_hasBottomEndcap)); |
529 | |
530 | d->m_positionAttribute->setCount(nVerts); |
531 | d->m_texCoordAttribute->setCount(nVerts); |
532 | d->m_normalAttribute->setCount(nVerts); |
533 | d->m_vertexBuffer->setDataGenerator(QSharedPointer<ConeVertexDataFunctor>::create(arguments&: d->m_hasTopEndcap, arguments&: d->m_hasBottomEndcap, arguments&: d->m_rings, arguments&: d->m_slices, |
534 | arguments&: d->m_topRadius, arguments&: d->m_bottomRadius, arguments&: d->m_length)); |
535 | } |
536 | |
537 | /*! |
538 | * Updates indices based on geometry properties. |
539 | */ |
540 | void QConeGeometry::() |
541 | { |
542 | Q_D(QConeGeometry); |
543 | const int faces = faceCount(slices: d->m_slices, rings: d->m_rings, |
544 | capCount: (d->m_hasTopEndcap + d->m_hasBottomEndcap)); |
545 | |
546 | d->m_indexAttribute->setCount(faces * 3); |
547 | d->m_indexBuffer->setDataGenerator(QSharedPointer<ConeIndexDataFunctor>::create(arguments&: d->m_hasTopEndcap, arguments&: d->m_hasBottomEndcap, arguments&: d->m_rings, arguments&: d->m_slices, |
548 | arguments&: d->m_length)); |
549 | } |
550 | |
551 | /*! |
552 | * \property QConeGeometry::hasTopEndcap |
553 | * |
554 | * Determines if the cone top is capped or open. |
555 | */ |
556 | /*! |
557 | * \property QConeGeometry::hasBottomEndcap |
558 | * |
559 | * Determines if the cone bottom is capped or open. |
560 | */ |
561 | |
562 | /*! |
563 | * \property QConeGeometry::rings |
564 | * |
565 | * Holds the number of rings in the geometry. |
566 | */ |
567 | |
568 | /*! |
569 | * \property QConeGeometry::slices |
570 | * |
571 | * Holds the number of slices in the geometry. |
572 | */ |
573 | |
574 | /*! |
575 | * \property QConeGeometry::topRadius |
576 | * |
577 | * Holds the top radius of the cone. |
578 | */ |
579 | |
580 | /*! |
581 | * \property QConeGeometry::bottomRadius |
582 | * |
583 | * Holds the bottom radius of the cone. |
584 | */ |
585 | |
586 | /*! |
587 | * \property QConeGeometry::length |
588 | * |
589 | * Holds the length of the cone. |
590 | */ |
591 | |
592 | /*! |
593 | * \property QConeGeometry::positionAttribute |
594 | * |
595 | * Holds the geometry position attribute. |
596 | */ |
597 | |
598 | /*! |
599 | * \property QConeGeometry::normalAttribute |
600 | * |
601 | * Holds the geometry normal attribute. |
602 | */ |
603 | |
604 | /*! |
605 | * \property QConeGeometry::texCoordAttribute |
606 | * |
607 | * Holds the geometry texture coordinate attribute. |
608 | */ |
609 | |
610 | /*! |
611 | * \property QConeGeometry::indexAttribute |
612 | * |
613 | * Holds the geometry index attribute. |
614 | */ |
615 | |
616 | void QConeGeometry::(bool hasTopEndcap) |
617 | { |
618 | Q_D(QConeGeometry); |
619 | if (hasTopEndcap != d->m_hasTopEndcap) { |
620 | d->m_hasTopEndcap = hasTopEndcap; |
621 | updateVertices(); |
622 | emit hasTopEndcapChanged(hasTopEndcap); |
623 | } |
624 | } |
625 | |
626 | void QConeGeometry::(bool hasBottomEndcap) |
627 | { |
628 | Q_D(QConeGeometry); |
629 | if (hasBottomEndcap != d->m_hasBottomEndcap) { |
630 | d->m_hasBottomEndcap = hasBottomEndcap; |
631 | updateVertices(); |
632 | emit hasBottomEndcapChanged(hasBottomEndcap); |
633 | } |
634 | } |
635 | |
636 | void QConeGeometry::(int rings) |
637 | { |
638 | Q_D(QConeGeometry); |
639 | if (rings != d->m_rings) { |
640 | d->m_rings = rings; |
641 | updateVertices(); |
642 | updateIndices(); |
643 | emit ringsChanged(rings); |
644 | } |
645 | } |
646 | |
647 | void QConeGeometry::(int slices) |
648 | { |
649 | Q_D(QConeGeometry); |
650 | if (slices != d->m_slices) { |
651 | d->m_slices = slices; |
652 | updateVertices(); |
653 | updateIndices(); |
654 | emit slicesChanged(slices); |
655 | } |
656 | } |
657 | |
658 | void QConeGeometry::(float topRadius) |
659 | { |
660 | Q_D(QConeGeometry); |
661 | if (topRadius != d->m_topRadius) { |
662 | d->m_topRadius = topRadius; |
663 | updateVertices(); |
664 | emit topRadiusChanged(topRadius); |
665 | } |
666 | } |
667 | |
668 | void QConeGeometry::(float bottomRadius) |
669 | { |
670 | Q_D(QConeGeometry); |
671 | if (bottomRadius != d->m_bottomRadius) { |
672 | d->m_bottomRadius = bottomRadius; |
673 | updateVertices(); |
674 | emit bottomRadiusChanged(bottomRadius); |
675 | } |
676 | } |
677 | |
678 | void QConeGeometry::(float length) |
679 | { |
680 | Q_D(QConeGeometry); |
681 | if (length != d->m_length) { |
682 | d->m_length = length; |
683 | updateVertices(); |
684 | updateIndices(); |
685 | emit lengthChanged(length); |
686 | } |
687 | } |
688 | |
689 | bool QConeGeometry::() const |
690 | { |
691 | Q_D(const QConeGeometry); |
692 | return d->m_hasTopEndcap; |
693 | } |
694 | |
695 | bool QConeGeometry::() const |
696 | { |
697 | Q_D(const QConeGeometry); |
698 | return d->m_hasBottomEndcap; |
699 | } |
700 | |
701 | float QConeGeometry::() const |
702 | { |
703 | Q_D(const QConeGeometry); |
704 | return d->m_topRadius; |
705 | } |
706 | |
707 | float QConeGeometry::() const |
708 | { |
709 | Q_D(const QConeGeometry); |
710 | return d->m_bottomRadius; |
711 | } |
712 | |
713 | int QConeGeometry::() const |
714 | { |
715 | Q_D(const QConeGeometry); |
716 | return d->m_rings; |
717 | } |
718 | |
719 | int QConeGeometry::() const |
720 | { |
721 | Q_D(const QConeGeometry); |
722 | return d->m_slices; |
723 | } |
724 | |
725 | float QConeGeometry::() const |
726 | { |
727 | Q_D(const QConeGeometry); |
728 | return d->m_length; |
729 | } |
730 | |
731 | QAttribute *QConeGeometry::() const |
732 | { |
733 | Q_D(const QConeGeometry); |
734 | return d->m_positionAttribute; |
735 | } |
736 | |
737 | QAttribute *QConeGeometry::() const |
738 | { |
739 | Q_D(const QConeGeometry); |
740 | return d->m_normalAttribute; |
741 | } |
742 | |
743 | QAttribute *QConeGeometry::() const |
744 | { |
745 | Q_D(const QConeGeometry); |
746 | return d->m_texCoordAttribute; |
747 | } |
748 | |
749 | QAttribute *QConeGeometry::() const |
750 | { |
751 | Q_D(const QConeGeometry); |
752 | return d->m_indexAttribute; |
753 | } |
754 | |
755 | } // namespace Qt3DExtras |
756 | |
757 | QT_END_NAMESPACE |
758 | |