| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #ifndef _USE_MATH_DEFINES | 
| 41 | # define _USE_MATH_DEFINES // For MSVC | 
| 42 | #endif | 
| 43 |  | 
| 44 | #include "qcylindergeometry.h" | 
| 45 | #include "qcylindergeometry_p.h" | 
| 46 |  | 
| 47 | #include <Qt3DRender/qbuffer.h> | 
| 48 | #include <Qt3DRender/qbufferdatagenerator.h> | 
| 49 | #include <Qt3DRender/qattribute.h> | 
| 50 | #include <QtGui/QVector3D> | 
| 51 |  | 
| 52 | #include <qmath.h> | 
| 53 |  | 
| 54 |  | 
| 55 | QT_BEGIN_NAMESPACE | 
| 56 |  | 
| 57 | using namespace Qt3DRender; | 
| 58 |  | 
| 59 | namespace Qt3DExtras { | 
| 60 |  | 
| 61 | namespace { | 
| 62 |  | 
| 63 | int (int slices, int rings) | 
| 64 | { | 
| 65 |     return (slices * 2) * (rings - 1) // two tris per side, for each pair of adjacent rings | 
| 66 |             + slices * 2; // two caps | 
| 67 | } | 
| 68 |  | 
| 69 | int (int slices, int rings) | 
| 70 | { | 
| 71 |     return (slices + 1) * rings + 2 * (slices + 1) + 2; | 
| 72 | } | 
| 73 |  | 
| 74 | void (float *&verticesPtr, | 
| 75 |                          int rings, | 
| 76 |                          int slices, | 
| 77 |                          double radius, | 
| 78 |                          double length) | 
| 79 | { | 
| 80 |     const float dY = length / static_cast<float>(rings - 1); | 
| 81 |     const float dTheta = (M_PI * 2) / static_cast<float>(slices); | 
| 82 |  | 
| 83 |     for (int ring = 0; ring < rings; ++ring) { | 
| 84 |         const float y = -length / 2.0f + static_cast<float>(ring) * dY; | 
| 85 |  | 
| 86 |         for (int slice = 0; slice <= slices; ++slice) { | 
| 87 |             const float theta = static_cast<float>(slice) * dTheta; | 
| 88 |             const float ct = qCos(v: theta); | 
| 89 |             const float st = qSin(v: theta); | 
| 90 |  | 
| 91 |             *verticesPtr++ = radius * ct; | 
| 92 |             *verticesPtr++ = y; | 
| 93 |             *verticesPtr++ = radius * st; | 
| 94 |  | 
| 95 |             *verticesPtr++ = (y + length / 2.0) / length; | 
| 96 |             *verticesPtr++ = theta / (M_PI * 2); | 
| 97 |  | 
| 98 |             QVector3D n(ct, 0.0f, st); | 
| 99 |             n.normalize(); | 
| 100 |             *verticesPtr++ = n.x(); | 
| 101 |             *verticesPtr++ = n.y(); | 
| 102 |             *verticesPtr++ = n.z(); | 
| 103 |         } | 
| 104 |     } | 
| 105 | } | 
| 106 |  | 
| 107 | void (quint16 *&indicesPtr, int rings, int slices) | 
| 108 | { | 
| 109 |     for (int ring = 0; ring < rings - 1; ++ring) { | 
| 110 |         const int ringIndexStart = ring * (slices + 1); | 
| 111 |         const int nextRingIndexStart = (ring + 1) * (slices + 1); | 
| 112 |  | 
| 113 |         for (int slice = 0; slice < slices; ++slice) { | 
| 114 |             const int nextSlice = slice + 1; | 
| 115 |  | 
| 116 |             *indicesPtr++ = (ringIndexStart + slice); | 
| 117 |             *indicesPtr++ = (nextRingIndexStart + slice); | 
| 118 |             *indicesPtr++ = (ringIndexStart + nextSlice); | 
| 119 |             *indicesPtr++ = (ringIndexStart + nextSlice); | 
| 120 |             *indicesPtr++ = (nextRingIndexStart + slice); | 
| 121 |             *indicesPtr++ = (nextRingIndexStart + nextSlice); | 
| 122 |         } | 
| 123 |     } | 
| 124 | } | 
| 125 |  | 
| 126 | void (float *&verticesPtr, | 
| 127 |                         int slices, | 
| 128 |                         double radius, | 
| 129 |                         double yPosition) | 
| 130 | { | 
| 131 |     const float dTheta = (M_PI * 2) / static_cast<float>(slices); | 
| 132 |     const double yNormal = (yPosition < 0.0f) ? -1.0f : 1.0f; | 
| 133 |  | 
| 134 |     *verticesPtr++ = 0.0f; | 
| 135 |     *verticesPtr++ = yPosition; | 
| 136 |     *verticesPtr++ = 0.0f; | 
| 137 |  | 
| 138 |     *verticesPtr++ = 1.0f; | 
| 139 |     *verticesPtr++ = 0.0f; | 
| 140 |  | 
| 141 |     *verticesPtr++ = 0.0f; | 
| 142 |     *verticesPtr++ = yNormal; | 
| 143 |     *verticesPtr++ = 0.0f; | 
| 144 |  | 
| 145 |     for (int slice = 0; slice <= slices; ++slice) { | 
| 146 |         const float theta = static_cast<float>(slice) * dTheta; | 
| 147 |         const float ct = qCos(v: theta); | 
| 148 |         const float st = qSin(v: theta); | 
| 149 |  | 
| 150 |         *verticesPtr++ = radius * ct; | 
| 151 |         *verticesPtr++ = yPosition; | 
| 152 |         *verticesPtr++ = radius * st; | 
| 153 |  | 
| 154 |         *verticesPtr++ = 1.0f; | 
| 155 |         *verticesPtr++ = theta / (M_PI * 2); | 
| 156 |  | 
| 157 |         *verticesPtr++ = 0.0f; | 
| 158 |         *verticesPtr++ = yNormal; | 
| 159 |         *verticesPtr++ = 0.0f; | 
| 160 |     } | 
| 161 | } | 
| 162 |  | 
| 163 | void (quint16 *&indicesPtr, | 
| 164 |                        int discCenterIndex, | 
| 165 |                        int slices, | 
| 166 |                        double yPosition) | 
| 167 | { | 
| 168 |     const double yNormal = (yPosition < 0.0f) ? -1.0f : 1.0f; | 
| 169 |  | 
| 170 |     for (int slice = 0; slice < slices; ++slice) { | 
| 171 |         const int nextSlice = slice + 1; | 
| 172 |  | 
| 173 |         *indicesPtr++ = discCenterIndex; | 
| 174 |         *indicesPtr++ = (discCenterIndex + 1 + nextSlice); | 
| 175 |         *indicesPtr++ = (discCenterIndex + 1 + slice); | 
| 176 |  | 
| 177 |         if (yNormal < 0.0f) | 
| 178 |             qSwap(value1&: *(indicesPtr -1), value2&: *(indicesPtr - 2)); | 
| 179 |     } | 
| 180 | } | 
| 181 |  | 
| 182 | } // anonymous | 
| 183 |  | 
| 184 |  | 
| 185 | class  : public QBufferDataGenerator | 
| 186 | { | 
| 187 | public: | 
| 188 |     (int rings, int slices, float radius, float length) | 
| 189 |         : m_rings(rings) | 
| 190 |         , m_slices(slices) | 
| 191 |         , m_radius(radius) | 
| 192 |         , m_length(length) | 
| 193 |     {} | 
| 194 |  | 
| 195 |     QByteArray () override | 
| 196 |     { | 
| 197 |         const int verticesCount = vertexCount(slices: m_slices, rings: m_rings); | 
| 198 |         // vec3 pos, vec2 texCoord, vec3 normal | 
| 199 |         const quint32 vertexSize = (3 + 2 + 3) * sizeof(float); | 
| 200 |  | 
| 201 |         QByteArray verticesData; | 
| 202 |         verticesData.resize(size: vertexSize * verticesCount); | 
| 203 |         float *verticesPtr = reinterpret_cast<float*>(verticesData.data()); | 
| 204 |  | 
| 205 |         createSidesVertices(verticesPtr, rings: m_rings, slices: m_slices, radius: m_radius, length: m_length); | 
| 206 |         createDiscVertices(verticesPtr, slices: m_slices, radius: m_radius, yPosition: -m_length * 0.5f); | 
| 207 |         createDiscVertices(verticesPtr, slices: m_slices, radius: m_radius, yPosition: m_length * 0.5f); | 
| 208 |  | 
| 209 |         return verticesData; | 
| 210 |     } | 
| 211 |  | 
| 212 |     bool (const QBufferDataGenerator &other) const override | 
| 213 |     { | 
| 214 |         const CylinderVertexDataFunctor *otherFunctor = functor_cast<CylinderVertexDataFunctor>(other: &other); | 
| 215 |         if (otherFunctor != nullptr) | 
| 216 |             return (otherFunctor->m_rings == m_rings && | 
| 217 |                     otherFunctor->m_slices == m_slices && | 
| 218 |                     otherFunctor->m_radius == m_radius && | 
| 219 |                     otherFunctor->m_length == m_length); | 
| 220 |         return false; | 
| 221 |     } | 
| 222 |  | 
| 223 |     QT3D_FUNCTOR(CylinderVertexDataFunctor) | 
| 224 |  | 
| 225 | private: | 
| 226 |     int ; | 
| 227 |     int ; | 
| 228 |     float ; | 
| 229 |     float ; | 
| 230 | }; | 
| 231 |  | 
| 232 | class  : public QBufferDataGenerator | 
| 233 | { | 
| 234 | public: | 
| 235 |     (int rings, int slices, float length) | 
| 236 |         : m_rings(rings) | 
| 237 |         , m_slices(slices) | 
| 238 |         , m_length(length) | 
| 239 |     { | 
| 240 |     } | 
| 241 |  | 
| 242 |     QByteArray () override | 
| 243 |     { | 
| 244 |         const int facesCount = faceCount(slices: m_slices, rings: m_rings); | 
| 245 |         const int indicesCount = facesCount * 3; | 
| 246 |         const int indexSize = sizeof(quint16); | 
| 247 |         Q_ASSERT(indicesCount < 65536); | 
| 248 |  | 
| 249 |         QByteArray indicesBytes; | 
| 250 |         indicesBytes.resize(size: indicesCount * indexSize); | 
| 251 |         quint16 *indicesPtr = reinterpret_cast<quint16*>(indicesBytes.data()); | 
| 252 |  | 
| 253 |         createSidesIndices(indicesPtr, rings: m_rings, slices: m_slices); | 
| 254 |         createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1), slices: m_slices, yPosition: -m_length * 0.5); | 
| 255 |         createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1) + m_slices + 2, slices: m_slices, yPosition: m_length * 0.5); | 
| 256 |         Q_ASSERT(indicesPtr == (reinterpret_cast<quint16*>(indicesBytes.data()) + indicesCount)); | 
| 257 |  | 
| 258 |         return indicesBytes; | 
| 259 |     } | 
| 260 |  | 
| 261 |     bool (const QBufferDataGenerator &other) const override | 
| 262 |     { | 
| 263 |         const CylinderIndexDataFunctor *otherFunctor = functor_cast<CylinderIndexDataFunctor>(other: &other); | 
| 264 |         if (otherFunctor != nullptr) | 
| 265 |             return (otherFunctor->m_rings == m_rings && | 
| 266 |                     otherFunctor->m_slices == m_slices && | 
| 267 |                     otherFunctor->m_length == m_length); | 
| 268 |         return false; | 
| 269 |     } | 
| 270 |  | 
| 271 |     QT3D_FUNCTOR(CylinderIndexDataFunctor) | 
| 272 |  | 
| 273 | private: | 
| 274 |     int ; | 
| 275 |     int ; | 
| 276 |     float ; | 
| 277 | }; | 
| 278 |  | 
| 279 |  | 
| 280 | QCylinderGeometryPrivate::() | 
| 281 |     : QGeometryPrivate() | 
| 282 |     , m_rings(16) | 
| 283 |     , m_slices(16) | 
| 284 |     , m_radius(1.0f) | 
| 285 |     , m_length(1.0f) | 
| 286 |     , m_positionAttribute(nullptr) | 
| 287 |     , m_normalAttribute(nullptr) | 
| 288 |     , m_texCoordAttribute(nullptr) | 
| 289 |     , m_indexAttribute(nullptr) | 
| 290 |     , m_vertexBuffer(nullptr) | 
| 291 |     , m_indexBuffer(nullptr) | 
| 292 | { | 
| 293 | } | 
| 294 |  | 
| 295 | void QCylinderGeometryPrivate::() | 
| 296 | { | 
| 297 |     Q_Q(QCylinderGeometry); | 
| 298 |     m_positionAttribute = new QAttribute(q); | 
| 299 |     m_normalAttribute = new QAttribute(q); | 
| 300 |     m_texCoordAttribute = new QAttribute(q); | 
| 301 |     m_indexAttribute = new QAttribute(q); | 
| 302 |     m_vertexBuffer = new Qt3DRender::QBuffer(q); | 
| 303 |     m_indexBuffer = new Qt3DRender::QBuffer(q); | 
| 304 |  | 
| 305 |     // vec3 pos, vec2 tex, vec3 normal | 
| 306 |     const quint32 elementSize = 3 + 2 + 3; | 
| 307 |     const quint32 stride = elementSize * sizeof(float); | 
| 308 |     const int nVerts = vertexCount(slices: m_slices, rings: m_rings); | 
| 309 |     const int faces = faceCount(slices: m_slices, rings: m_rings); | 
| 310 |  | 
| 311 |     m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); | 
| 312 |     m_positionAttribute->setVertexBaseType(QAttribute::Float); | 
| 313 |     m_positionAttribute->setVertexSize(3); | 
| 314 |     m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); | 
| 315 |     m_positionAttribute->setBuffer(m_vertexBuffer); | 
| 316 |     m_positionAttribute->setByteStride(stride); | 
| 317 |     m_positionAttribute->setCount(nVerts); | 
| 318 |  | 
| 319 |     m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); | 
| 320 |     m_texCoordAttribute->setVertexBaseType(QAttribute::Float); | 
| 321 |     m_texCoordAttribute->setVertexSize(2); | 
| 322 |     m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); | 
| 323 |     m_texCoordAttribute->setBuffer(m_vertexBuffer); | 
| 324 |     m_texCoordAttribute->setByteStride(stride); | 
| 325 |     m_texCoordAttribute->setByteOffset(3 * sizeof(float)); | 
| 326 |     m_texCoordAttribute->setCount(nVerts); | 
| 327 |  | 
| 328 |     m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); | 
| 329 |     m_normalAttribute->setVertexBaseType(QAttribute::Float); | 
| 330 |     m_normalAttribute->setVertexSize(3); | 
| 331 |     m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); | 
| 332 |     m_normalAttribute->setBuffer(m_vertexBuffer); | 
| 333 |     m_normalAttribute->setByteStride(stride); | 
| 334 |     m_normalAttribute->setByteOffset(5 * sizeof(float)); | 
| 335 |     m_normalAttribute->setCount(nVerts); | 
| 336 |  | 
| 337 |     m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); | 
| 338 |     m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); | 
| 339 |     m_indexAttribute->setBuffer(m_indexBuffer); | 
| 340 |  | 
| 341 |     m_indexAttribute->setCount(faces * 3); | 
| 342 |  | 
| 343 |     m_vertexBuffer->setDataGenerator(QSharedPointer<CylinderVertexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices, arguments&: m_radius, arguments&: m_length)); | 
| 344 |     m_indexBuffer->setDataGenerator(QSharedPointer<CylinderIndexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices, arguments&: m_length)); | 
| 345 |  | 
| 346 |     q->addAttribute(attribute: m_positionAttribute); | 
| 347 |     q->addAttribute(attribute: m_texCoordAttribute); | 
| 348 |     q->addAttribute(attribute: m_normalAttribute); | 
| 349 |     q->addAttribute(attribute: m_indexAttribute); | 
| 350 | } | 
| 351 |  | 
| 352 | /*! | 
| 353 |  * \qmltype CylinderGeometry | 
| 354 |  * \instantiates Qt3DExtras::QCylinderGeometry | 
| 355 |  * \inqmlmodule Qt3D.Extras | 
| 356 |  * \brief CylinderGeometry allows creation of a cylinder in 3D space. | 
| 357 |  * | 
| 358 |  * The CylinderGeometry type is most commonly used internally by the CylinderMesh type | 
| 359 |  * but can also be used in custom GeometryRenderer types. | 
| 360 |  */ | 
| 361 |  | 
| 362 | /*! | 
| 363 |  * \qmlproperty int CylinderGeometry::rings | 
| 364 |  * | 
| 365 |  * Holds the number of rings in the cylinder. | 
| 366 |  */ | 
| 367 |  | 
| 368 | /*! | 
| 369 |  * \qmlproperty int CylinderGeometry::slices | 
| 370 |  * | 
| 371 |  * Holds the number of slices in the cylinder. | 
| 372 |  */ | 
| 373 |  | 
| 374 | /*! | 
| 375 |  * \qmlproperty real CylinderGeometry::radius | 
| 376 |  * | 
| 377 |  * Holds the radius of the cylinder. | 
| 378 |  */ | 
| 379 |  | 
| 380 | /*! | 
| 381 |  * \qmlproperty real CylinderGeometry::length | 
| 382 |  * | 
| 383 |  * Holds the length of the cylinder. | 
| 384 |  */ | 
| 385 |  | 
| 386 | /*! | 
| 387 |  * \qmlproperty Attribute CylinderGeometry::positionAttribute | 
| 388 |  * | 
| 389 |  * Holds the geometry position attribute. | 
| 390 |  */ | 
| 391 |  | 
| 392 | /*! | 
| 393 |  * \qmlproperty Attribute CylinderGeometry::normalAttribute | 
| 394 |  * | 
| 395 |  * Holds the geometry normal attribute. | 
| 396 |  */ | 
| 397 |  | 
| 398 | /*! | 
| 399 |  * \qmlproperty Attribute CylinderGeometry::texCoordAttribute | 
| 400 |  * | 
| 401 |  * Holds the geometry texture coordinate attribute. | 
| 402 |  */ | 
| 403 |  | 
| 404 | /*! | 
| 405 |  * \qmlproperty Attribute CylinderGeometry::indexAttribute | 
| 406 |  * | 
| 407 |  * Holds the geometry index attribute. | 
| 408 |  */ | 
| 409 |  | 
| 410 | /*! | 
| 411 |  * \class Qt3DExtras::QCylinderGeometry | 
| 412 |    \ingroup qt3d-extras-geometries | 
| 413 |  * \inheaderfile Qt3DExtras/QCylinderGeometry | 
| 414 |  * \inmodule Qt3DExtras | 
| 415 |  * \brief The QCylinderGeometry class allows creation of a cylinder in 3D space. | 
| 416 |  * \since 5.7 | 
| 417 |  * \ingroup geometries | 
| 418 |  * \inherits Qt3DRender::QGeometry | 
| 419 |  * | 
| 420 |  * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh | 
| 421 |  * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. | 
| 422 |  */ | 
| 423 |  | 
| 424 | /*! | 
| 425 |  * Constructs a new QCylinderMesh with \a parent. | 
| 426 |  */ | 
| 427 | QCylinderGeometry::(QNode *parent) | 
| 428 |     : QGeometry(*new QCylinderGeometryPrivate, parent) | 
| 429 | { | 
| 430 |     Q_D(QCylinderGeometry); | 
| 431 |     d->init(); | 
| 432 | } | 
| 433 |  | 
| 434 | /*! | 
| 435 |  * \internal | 
| 436 |  */ | 
| 437 | QCylinderGeometry::(QCylinderGeometryPrivate &dd, QNode *parent) | 
| 438 |     :QGeometry(dd, parent) | 
| 439 | { | 
| 440 |     Q_D(QCylinderGeometry); | 
| 441 |     d->init(); | 
| 442 | } | 
| 443 |  | 
| 444 | /*! | 
| 445 |  * \internal | 
| 446 |  */ | 
| 447 | QCylinderGeometry::() | 
| 448 | { | 
| 449 | } | 
| 450 |  | 
| 451 | /*! | 
| 452 |  * Updates the vertices based on rings, slices, and length properties. | 
| 453 |  */ | 
| 454 | void QCylinderGeometry::() | 
| 455 | { | 
| 456 |     Q_D(QCylinderGeometry); | 
| 457 |     const int nVerts = vertexCount(slices: d->m_slices, rings: d->m_rings); | 
| 458 |     d->m_positionAttribute->setCount(nVerts); | 
| 459 |     d->m_texCoordAttribute->setCount(nVerts); | 
| 460 |     d->m_normalAttribute->setCount(nVerts); | 
| 461 |  | 
| 462 |     d->m_vertexBuffer->setDataGenerator(QSharedPointer<CylinderVertexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices, arguments&: d->m_radius, arguments&: d->m_length)); | 
| 463 | } | 
| 464 |  | 
| 465 | /*! | 
| 466 |  * Updates the indices based on rings, slices, and length properties. | 
| 467 |  */ | 
| 468 | void QCylinderGeometry::() | 
| 469 | { | 
| 470 |     Q_D(QCylinderGeometry); | 
| 471 |     const int faces = faceCount(slices: d->m_slices, rings: d->m_rings); | 
| 472 |     d->m_indexAttribute->setCount(faces * 3); | 
| 473 |     d->m_indexBuffer->setDataGenerator(QSharedPointer<CylinderIndexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices, arguments&: d->m_length)); | 
| 474 | } | 
| 475 |  | 
| 476 | void QCylinderGeometry::(int rings) | 
| 477 | { | 
| 478 |     Q_D(QCylinderGeometry); | 
| 479 |     if (rings != d->m_rings) { | 
| 480 |         d->m_rings = rings; | 
| 481 |         updateVertices(); | 
| 482 |         updateIndices(); | 
| 483 |         emit ringsChanged(rings); | 
| 484 |     } | 
| 485 | } | 
| 486 |  | 
| 487 | void QCylinderGeometry::(int slices) | 
| 488 | { | 
| 489 |     Q_D(QCylinderGeometry); | 
| 490 |     if (slices != d->m_slices) { | 
| 491 |         d->m_slices = slices; | 
| 492 |         updateVertices(); | 
| 493 |         updateIndices(); | 
| 494 |         emit slicesChanged(slices); | 
| 495 |     } | 
| 496 | } | 
| 497 |  | 
| 498 | void QCylinderGeometry::(float radius) | 
| 499 | { | 
| 500 |     Q_D(QCylinderGeometry); | 
| 501 |     if (radius != d->m_radius) { | 
| 502 |         d->m_radius = radius; | 
| 503 |         updateVertices(); | 
| 504 |         emit radiusChanged(radius); | 
| 505 |     } | 
| 506 | } | 
| 507 |  | 
| 508 | void QCylinderGeometry::(float length) | 
| 509 | { | 
| 510 |     Q_D(QCylinderGeometry); | 
| 511 |     if (length != d->m_length) { | 
| 512 |         d->m_length = length; | 
| 513 |         updateVertices(); | 
| 514 |         updateIndices(); | 
| 515 |         emit lengthChanged(length); | 
| 516 |     } | 
| 517 | } | 
| 518 |  | 
| 519 | /*! | 
| 520 |  * \property QCylinderGeometry::rings | 
| 521 |  * | 
| 522 |  * Holds the number of rings in the cylinder. | 
| 523 |  */ | 
| 524 | int QCylinderGeometry::() const | 
| 525 | { | 
| 526 |     Q_D(const QCylinderGeometry); | 
| 527 |     return d->m_rings; | 
| 528 | } | 
| 529 |  | 
| 530 | /*! | 
| 531 |  * \property QCylinderGeometry::slices | 
| 532 |  * | 
| 533 |  * Holds the number of slices in the cylinder. | 
| 534 |  */ | 
| 535 | int QCylinderGeometry::() const | 
| 536 | { | 
| 537 |     Q_D(const QCylinderGeometry); | 
| 538 |     return d->m_slices; | 
| 539 | } | 
| 540 |  | 
| 541 | /*! | 
| 542 |  * \property QCylinderGeometry::radius | 
| 543 |  * | 
| 544 |  * Holds the radius of the cylinder. | 
| 545 |  */ | 
| 546 | float QCylinderGeometry::() const | 
| 547 | { | 
| 548 |     Q_D(const QCylinderGeometry); | 
| 549 |     return d->m_radius; | 
| 550 | } | 
| 551 |  | 
| 552 | /*! | 
| 553 |  * \property QCylinderGeometry::length | 
| 554 |  * | 
| 555 |  * Holds the length of the cylinder. | 
| 556 |  */ | 
| 557 | float QCylinderGeometry::() const | 
| 558 | { | 
| 559 |     Q_D(const QCylinderGeometry); | 
| 560 |     return d->m_length; | 
| 561 | } | 
| 562 |  | 
| 563 | /*! | 
| 564 |  * \property QCylinderGeometry::positionAttribute | 
| 565 |  * | 
| 566 |  * Holds the geometry position attribute. | 
| 567 |  */ | 
| 568 | QAttribute *QCylinderGeometry::() const | 
| 569 | { | 
| 570 |     Q_D(const QCylinderGeometry); | 
| 571 |     return d->m_positionAttribute; | 
| 572 | } | 
| 573 |  | 
| 574 | /*! | 
| 575 |  * \property QCylinderGeometry::normalAttribute | 
| 576 |  * | 
| 577 |  * Holds the geometry normal attribute. | 
| 578 |  */ | 
| 579 | QAttribute *QCylinderGeometry::() const | 
| 580 | { | 
| 581 |     Q_D(const QCylinderGeometry); | 
| 582 |     return d->m_normalAttribute; | 
| 583 | } | 
| 584 |  | 
| 585 | /*! | 
| 586 |  * \property QCylinderGeometry::texCoordAttribute | 
| 587 |  * | 
| 588 |  * Holds the geometry texture coordinate attribute. | 
| 589 |  */ | 
| 590 | QAttribute *QCylinderGeometry::() const | 
| 591 | { | 
| 592 |     Q_D(const QCylinderGeometry); | 
| 593 |     return d->m_texCoordAttribute; | 
| 594 | } | 
| 595 |  | 
| 596 | /*! | 
| 597 |  * \property QCylinderGeometry::indexAttribute | 
| 598 |  * | 
| 599 |  * Holds the geometry index attribute. | 
| 600 |  */ | 
| 601 | QAttribute *QCylinderGeometry::() const | 
| 602 | { | 
| 603 |     Q_D(const QCylinderGeometry); | 
| 604 |     return d->m_indexAttribute; | 
| 605 | } | 
| 606 |  | 
| 607 | } // namespace Qt3DExtras | 
| 608 |  | 
| 609 | QT_END_NAMESPACE | 
| 610 |  |