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| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
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| 39 | |
| 40 | #ifndef _USE_MATH_DEFINES |
| 41 | # define _USE_MATH_DEFINES // For MSVC |
| 42 | #endif |
| 43 | |
| 44 | #include "qcylindergeometry.h" |
| 45 | #include "qcylindergeometry_p.h" |
| 46 | |
| 47 | #include <Qt3DRender/qbuffer.h> |
| 48 | #include <Qt3DRender/qbufferdatagenerator.h> |
| 49 | #include <Qt3DRender/qattribute.h> |
| 50 | #include <QtGui/QVector3D> |
| 51 | |
| 52 | #include <qmath.h> |
| 53 | |
| 54 | |
| 55 | QT_BEGIN_NAMESPACE |
| 56 | |
| 57 | using namespace Qt3DRender; |
| 58 | |
| 59 | namespace Qt3DExtras { |
| 60 | |
| 61 | namespace { |
| 62 | |
| 63 | int (int slices, int rings) |
| 64 | { |
| 65 | return (slices * 2) * (rings - 1) // two tris per side, for each pair of adjacent rings |
| 66 | + slices * 2; // two caps |
| 67 | } |
| 68 | |
| 69 | int (int slices, int rings) |
| 70 | { |
| 71 | return (slices + 1) * rings + 2 * (slices + 1) + 2; |
| 72 | } |
| 73 | |
| 74 | void (float *&verticesPtr, |
| 75 | int rings, |
| 76 | int slices, |
| 77 | double radius, |
| 78 | double length) |
| 79 | { |
| 80 | const float dY = length / static_cast<float>(rings - 1); |
| 81 | const float dTheta = (M_PI * 2) / static_cast<float>(slices); |
| 82 | |
| 83 | for (int ring = 0; ring < rings; ++ring) { |
| 84 | const float y = -length / 2.0f + static_cast<float>(ring) * dY; |
| 85 | |
| 86 | for (int slice = 0; slice <= slices; ++slice) { |
| 87 | const float theta = static_cast<float>(slice) * dTheta; |
| 88 | const float ct = qCos(v: theta); |
| 89 | const float st = qSin(v: theta); |
| 90 | |
| 91 | *verticesPtr++ = radius * ct; |
| 92 | *verticesPtr++ = y; |
| 93 | *verticesPtr++ = radius * st; |
| 94 | |
| 95 | *verticesPtr++ = (y + length / 2.0) / length; |
| 96 | *verticesPtr++ = theta / (M_PI * 2); |
| 97 | |
| 98 | QVector3D n(ct, 0.0f, st); |
| 99 | n.normalize(); |
| 100 | *verticesPtr++ = n.x(); |
| 101 | *verticesPtr++ = n.y(); |
| 102 | *verticesPtr++ = n.z(); |
| 103 | } |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | void (quint16 *&indicesPtr, int rings, int slices) |
| 108 | { |
| 109 | for (int ring = 0; ring < rings - 1; ++ring) { |
| 110 | const int ringIndexStart = ring * (slices + 1); |
| 111 | const int nextRingIndexStart = (ring + 1) * (slices + 1); |
| 112 | |
| 113 | for (int slice = 0; slice < slices; ++slice) { |
| 114 | const int nextSlice = slice + 1; |
| 115 | |
| 116 | *indicesPtr++ = (ringIndexStart + slice); |
| 117 | *indicesPtr++ = (nextRingIndexStart + slice); |
| 118 | *indicesPtr++ = (ringIndexStart + nextSlice); |
| 119 | *indicesPtr++ = (ringIndexStart + nextSlice); |
| 120 | *indicesPtr++ = (nextRingIndexStart + slice); |
| 121 | *indicesPtr++ = (nextRingIndexStart + nextSlice); |
| 122 | } |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | void (float *&verticesPtr, |
| 127 | int slices, |
| 128 | double radius, |
| 129 | double yPosition) |
| 130 | { |
| 131 | const float dTheta = (M_PI * 2) / static_cast<float>(slices); |
| 132 | const double yNormal = (yPosition < 0.0f) ? -1.0f : 1.0f; |
| 133 | |
| 134 | *verticesPtr++ = 0.0f; |
| 135 | *verticesPtr++ = yPosition; |
| 136 | *verticesPtr++ = 0.0f; |
| 137 | |
| 138 | *verticesPtr++ = 1.0f; |
| 139 | *verticesPtr++ = 0.0f; |
| 140 | |
| 141 | *verticesPtr++ = 0.0f; |
| 142 | *verticesPtr++ = yNormal; |
| 143 | *verticesPtr++ = 0.0f; |
| 144 | |
| 145 | for (int slice = 0; slice <= slices; ++slice) { |
| 146 | const float theta = static_cast<float>(slice) * dTheta; |
| 147 | const float ct = qCos(v: theta); |
| 148 | const float st = qSin(v: theta); |
| 149 | |
| 150 | *verticesPtr++ = radius * ct; |
| 151 | *verticesPtr++ = yPosition; |
| 152 | *verticesPtr++ = radius * st; |
| 153 | |
| 154 | *verticesPtr++ = 1.0f; |
| 155 | *verticesPtr++ = theta / (M_PI * 2); |
| 156 | |
| 157 | *verticesPtr++ = 0.0f; |
| 158 | *verticesPtr++ = yNormal; |
| 159 | *verticesPtr++ = 0.0f; |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | void (quint16 *&indicesPtr, |
| 164 | int discCenterIndex, |
| 165 | int slices, |
| 166 | double yPosition) |
| 167 | { |
| 168 | const double yNormal = (yPosition < 0.0f) ? -1.0f : 1.0f; |
| 169 | |
| 170 | for (int slice = 0; slice < slices; ++slice) { |
| 171 | const int nextSlice = slice + 1; |
| 172 | |
| 173 | *indicesPtr++ = discCenterIndex; |
| 174 | *indicesPtr++ = (discCenterIndex + 1 + nextSlice); |
| 175 | *indicesPtr++ = (discCenterIndex + 1 + slice); |
| 176 | |
| 177 | if (yNormal < 0.0f) |
| 178 | qSwap(value1&: *(indicesPtr -1), value2&: *(indicesPtr - 2)); |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | } // anonymous |
| 183 | |
| 184 | |
| 185 | class : public QBufferDataGenerator |
| 186 | { |
| 187 | public: |
| 188 | (int rings, int slices, float radius, float length) |
| 189 | : m_rings(rings) |
| 190 | , m_slices(slices) |
| 191 | , m_radius(radius) |
| 192 | , m_length(length) |
| 193 | {} |
| 194 | |
| 195 | QByteArray () override |
| 196 | { |
| 197 | const int verticesCount = vertexCount(slices: m_slices, rings: m_rings); |
| 198 | // vec3 pos, vec2 texCoord, vec3 normal |
| 199 | const quint32 vertexSize = (3 + 2 + 3) * sizeof(float); |
| 200 | |
| 201 | QByteArray verticesData; |
| 202 | verticesData.resize(size: vertexSize * verticesCount); |
| 203 | float *verticesPtr = reinterpret_cast<float*>(verticesData.data()); |
| 204 | |
| 205 | createSidesVertices(verticesPtr, rings: m_rings, slices: m_slices, radius: m_radius, length: m_length); |
| 206 | createDiscVertices(verticesPtr, slices: m_slices, radius: m_radius, yPosition: -m_length * 0.5f); |
| 207 | createDiscVertices(verticesPtr, slices: m_slices, radius: m_radius, yPosition: m_length * 0.5f); |
| 208 | |
| 209 | return verticesData; |
| 210 | } |
| 211 | |
| 212 | bool (const QBufferDataGenerator &other) const override |
| 213 | { |
| 214 | const CylinderVertexDataFunctor *otherFunctor = functor_cast<CylinderVertexDataFunctor>(other: &other); |
| 215 | if (otherFunctor != nullptr) |
| 216 | return (otherFunctor->m_rings == m_rings && |
| 217 | otherFunctor->m_slices == m_slices && |
| 218 | otherFunctor->m_radius == m_radius && |
| 219 | otherFunctor->m_length == m_length); |
| 220 | return false; |
| 221 | } |
| 222 | |
| 223 | QT3D_FUNCTOR(CylinderVertexDataFunctor) |
| 224 | |
| 225 | private: |
| 226 | int ; |
| 227 | int ; |
| 228 | float ; |
| 229 | float ; |
| 230 | }; |
| 231 | |
| 232 | class : public QBufferDataGenerator |
| 233 | { |
| 234 | public: |
| 235 | (int rings, int slices, float length) |
| 236 | : m_rings(rings) |
| 237 | , m_slices(slices) |
| 238 | , m_length(length) |
| 239 | { |
| 240 | } |
| 241 | |
| 242 | QByteArray () override |
| 243 | { |
| 244 | const int facesCount = faceCount(slices: m_slices, rings: m_rings); |
| 245 | const int indicesCount = facesCount * 3; |
| 246 | const int indexSize = sizeof(quint16); |
| 247 | Q_ASSERT(indicesCount < 65536); |
| 248 | |
| 249 | QByteArray indicesBytes; |
| 250 | indicesBytes.resize(size: indicesCount * indexSize); |
| 251 | quint16 *indicesPtr = reinterpret_cast<quint16*>(indicesBytes.data()); |
| 252 | |
| 253 | createSidesIndices(indicesPtr, rings: m_rings, slices: m_slices); |
| 254 | createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1), slices: m_slices, yPosition: -m_length * 0.5); |
| 255 | createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1) + m_slices + 2, slices: m_slices, yPosition: m_length * 0.5); |
| 256 | Q_ASSERT(indicesPtr == (reinterpret_cast<quint16*>(indicesBytes.data()) + indicesCount)); |
| 257 | |
| 258 | return indicesBytes; |
| 259 | } |
| 260 | |
| 261 | bool (const QBufferDataGenerator &other) const override |
| 262 | { |
| 263 | const CylinderIndexDataFunctor *otherFunctor = functor_cast<CylinderIndexDataFunctor>(other: &other); |
| 264 | if (otherFunctor != nullptr) |
| 265 | return (otherFunctor->m_rings == m_rings && |
| 266 | otherFunctor->m_slices == m_slices && |
| 267 | otherFunctor->m_length == m_length); |
| 268 | return false; |
| 269 | } |
| 270 | |
| 271 | QT3D_FUNCTOR(CylinderIndexDataFunctor) |
| 272 | |
| 273 | private: |
| 274 | int ; |
| 275 | int ; |
| 276 | float ; |
| 277 | }; |
| 278 | |
| 279 | |
| 280 | QCylinderGeometryPrivate::() |
| 281 | : QGeometryPrivate() |
| 282 | , m_rings(16) |
| 283 | , m_slices(16) |
| 284 | , m_radius(1.0f) |
| 285 | , m_length(1.0f) |
| 286 | , m_positionAttribute(nullptr) |
| 287 | , m_normalAttribute(nullptr) |
| 288 | , m_texCoordAttribute(nullptr) |
| 289 | , m_indexAttribute(nullptr) |
| 290 | , m_vertexBuffer(nullptr) |
| 291 | , m_indexBuffer(nullptr) |
| 292 | { |
| 293 | } |
| 294 | |
| 295 | void QCylinderGeometryPrivate::() |
| 296 | { |
| 297 | Q_Q(QCylinderGeometry); |
| 298 | m_positionAttribute = new QAttribute(q); |
| 299 | m_normalAttribute = new QAttribute(q); |
| 300 | m_texCoordAttribute = new QAttribute(q); |
| 301 | m_indexAttribute = new QAttribute(q); |
| 302 | m_vertexBuffer = new Qt3DRender::QBuffer(q); |
| 303 | m_indexBuffer = new Qt3DRender::QBuffer(q); |
| 304 | |
| 305 | // vec3 pos, vec2 tex, vec3 normal |
| 306 | const quint32 elementSize = 3 + 2 + 3; |
| 307 | const quint32 stride = elementSize * sizeof(float); |
| 308 | const int nVerts = vertexCount(slices: m_slices, rings: m_rings); |
| 309 | const int faces = faceCount(slices: m_slices, rings: m_rings); |
| 310 | |
| 311 | m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); |
| 312 | m_positionAttribute->setVertexBaseType(QAttribute::Float); |
| 313 | m_positionAttribute->setVertexSize(3); |
| 314 | m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 315 | m_positionAttribute->setBuffer(m_vertexBuffer); |
| 316 | m_positionAttribute->setByteStride(stride); |
| 317 | m_positionAttribute->setCount(nVerts); |
| 318 | |
| 319 | m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); |
| 320 | m_texCoordAttribute->setVertexBaseType(QAttribute::Float); |
| 321 | m_texCoordAttribute->setVertexSize(2); |
| 322 | m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 323 | m_texCoordAttribute->setBuffer(m_vertexBuffer); |
| 324 | m_texCoordAttribute->setByteStride(stride); |
| 325 | m_texCoordAttribute->setByteOffset(3 * sizeof(float)); |
| 326 | m_texCoordAttribute->setCount(nVerts); |
| 327 | |
| 328 | m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); |
| 329 | m_normalAttribute->setVertexBaseType(QAttribute::Float); |
| 330 | m_normalAttribute->setVertexSize(3); |
| 331 | m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 332 | m_normalAttribute->setBuffer(m_vertexBuffer); |
| 333 | m_normalAttribute->setByteStride(stride); |
| 334 | m_normalAttribute->setByteOffset(5 * sizeof(float)); |
| 335 | m_normalAttribute->setCount(nVerts); |
| 336 | |
| 337 | m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); |
| 338 | m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); |
| 339 | m_indexAttribute->setBuffer(m_indexBuffer); |
| 340 | |
| 341 | m_indexAttribute->setCount(faces * 3); |
| 342 | |
| 343 | m_vertexBuffer->setDataGenerator(QSharedPointer<CylinderVertexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices, arguments&: m_radius, arguments&: m_length)); |
| 344 | m_indexBuffer->setDataGenerator(QSharedPointer<CylinderIndexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices, arguments&: m_length)); |
| 345 | |
| 346 | q->addAttribute(attribute: m_positionAttribute); |
| 347 | q->addAttribute(attribute: m_texCoordAttribute); |
| 348 | q->addAttribute(attribute: m_normalAttribute); |
| 349 | q->addAttribute(attribute: m_indexAttribute); |
| 350 | } |
| 351 | |
| 352 | /*! |
| 353 | * \qmltype CylinderGeometry |
| 354 | * \instantiates Qt3DExtras::QCylinderGeometry |
| 355 | * \inqmlmodule Qt3D.Extras |
| 356 | * \brief CylinderGeometry allows creation of a cylinder in 3D space. |
| 357 | * |
| 358 | * The CylinderGeometry type is most commonly used internally by the CylinderMesh type |
| 359 | * but can also be used in custom GeometryRenderer types. |
| 360 | */ |
| 361 | |
| 362 | /*! |
| 363 | * \qmlproperty int CylinderGeometry::rings |
| 364 | * |
| 365 | * Holds the number of rings in the cylinder. |
| 366 | */ |
| 367 | |
| 368 | /*! |
| 369 | * \qmlproperty int CylinderGeometry::slices |
| 370 | * |
| 371 | * Holds the number of slices in the cylinder. |
| 372 | */ |
| 373 | |
| 374 | /*! |
| 375 | * \qmlproperty real CylinderGeometry::radius |
| 376 | * |
| 377 | * Holds the radius of the cylinder. |
| 378 | */ |
| 379 | |
| 380 | /*! |
| 381 | * \qmlproperty real CylinderGeometry::length |
| 382 | * |
| 383 | * Holds the length of the cylinder. |
| 384 | */ |
| 385 | |
| 386 | /*! |
| 387 | * \qmlproperty Attribute CylinderGeometry::positionAttribute |
| 388 | * |
| 389 | * Holds the geometry position attribute. |
| 390 | */ |
| 391 | |
| 392 | /*! |
| 393 | * \qmlproperty Attribute CylinderGeometry::normalAttribute |
| 394 | * |
| 395 | * Holds the geometry normal attribute. |
| 396 | */ |
| 397 | |
| 398 | /*! |
| 399 | * \qmlproperty Attribute CylinderGeometry::texCoordAttribute |
| 400 | * |
| 401 | * Holds the geometry texture coordinate attribute. |
| 402 | */ |
| 403 | |
| 404 | /*! |
| 405 | * \qmlproperty Attribute CylinderGeometry::indexAttribute |
| 406 | * |
| 407 | * Holds the geometry index attribute. |
| 408 | */ |
| 409 | |
| 410 | /*! |
| 411 | * \class Qt3DExtras::QCylinderGeometry |
| 412 | \ingroup qt3d-extras-geometries |
| 413 | * \inheaderfile Qt3DExtras/QCylinderGeometry |
| 414 | * \inmodule Qt3DExtras |
| 415 | * \brief The QCylinderGeometry class allows creation of a cylinder in 3D space. |
| 416 | * \since 5.7 |
| 417 | * \ingroup geometries |
| 418 | * \inherits Qt3DRender::QGeometry |
| 419 | * |
| 420 | * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh |
| 421 | * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. |
| 422 | */ |
| 423 | |
| 424 | /*! |
| 425 | * Constructs a new QCylinderMesh with \a parent. |
| 426 | */ |
| 427 | QCylinderGeometry::(QNode *parent) |
| 428 | : QGeometry(*new QCylinderGeometryPrivate, parent) |
| 429 | { |
| 430 | Q_D(QCylinderGeometry); |
| 431 | d->init(); |
| 432 | } |
| 433 | |
| 434 | /*! |
| 435 | * \internal |
| 436 | */ |
| 437 | QCylinderGeometry::(QCylinderGeometryPrivate &dd, QNode *parent) |
| 438 | :QGeometry(dd, parent) |
| 439 | { |
| 440 | Q_D(QCylinderGeometry); |
| 441 | d->init(); |
| 442 | } |
| 443 | |
| 444 | /*! |
| 445 | * \internal |
| 446 | */ |
| 447 | QCylinderGeometry::() |
| 448 | { |
| 449 | } |
| 450 | |
| 451 | /*! |
| 452 | * Updates the vertices based on rings, slices, and length properties. |
| 453 | */ |
| 454 | void QCylinderGeometry::() |
| 455 | { |
| 456 | Q_D(QCylinderGeometry); |
| 457 | const int nVerts = vertexCount(slices: d->m_slices, rings: d->m_rings); |
| 458 | d->m_positionAttribute->setCount(nVerts); |
| 459 | d->m_texCoordAttribute->setCount(nVerts); |
| 460 | d->m_normalAttribute->setCount(nVerts); |
| 461 | |
| 462 | d->m_vertexBuffer->setDataGenerator(QSharedPointer<CylinderVertexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices, arguments&: d->m_radius, arguments&: d->m_length)); |
| 463 | } |
| 464 | |
| 465 | /*! |
| 466 | * Updates the indices based on rings, slices, and length properties. |
| 467 | */ |
| 468 | void QCylinderGeometry::() |
| 469 | { |
| 470 | Q_D(QCylinderGeometry); |
| 471 | const int faces = faceCount(slices: d->m_slices, rings: d->m_rings); |
| 472 | d->m_indexAttribute->setCount(faces * 3); |
| 473 | d->m_indexBuffer->setDataGenerator(QSharedPointer<CylinderIndexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices, arguments&: d->m_length)); |
| 474 | } |
| 475 | |
| 476 | void QCylinderGeometry::(int rings) |
| 477 | { |
| 478 | Q_D(QCylinderGeometry); |
| 479 | if (rings != d->m_rings) { |
| 480 | d->m_rings = rings; |
| 481 | updateVertices(); |
| 482 | updateIndices(); |
| 483 | emit ringsChanged(rings); |
| 484 | } |
| 485 | } |
| 486 | |
| 487 | void QCylinderGeometry::(int slices) |
| 488 | { |
| 489 | Q_D(QCylinderGeometry); |
| 490 | if (slices != d->m_slices) { |
| 491 | d->m_slices = slices; |
| 492 | updateVertices(); |
| 493 | updateIndices(); |
| 494 | emit slicesChanged(slices); |
| 495 | } |
| 496 | } |
| 497 | |
| 498 | void QCylinderGeometry::(float radius) |
| 499 | { |
| 500 | Q_D(QCylinderGeometry); |
| 501 | if (radius != d->m_radius) { |
| 502 | d->m_radius = radius; |
| 503 | updateVertices(); |
| 504 | emit radiusChanged(radius); |
| 505 | } |
| 506 | } |
| 507 | |
| 508 | void QCylinderGeometry::(float length) |
| 509 | { |
| 510 | Q_D(QCylinderGeometry); |
| 511 | if (length != d->m_length) { |
| 512 | d->m_length = length; |
| 513 | updateVertices(); |
| 514 | updateIndices(); |
| 515 | emit lengthChanged(length); |
| 516 | } |
| 517 | } |
| 518 | |
| 519 | /*! |
| 520 | * \property QCylinderGeometry::rings |
| 521 | * |
| 522 | * Holds the number of rings in the cylinder. |
| 523 | */ |
| 524 | int QCylinderGeometry::() const |
| 525 | { |
| 526 | Q_D(const QCylinderGeometry); |
| 527 | return d->m_rings; |
| 528 | } |
| 529 | |
| 530 | /*! |
| 531 | * \property QCylinderGeometry::slices |
| 532 | * |
| 533 | * Holds the number of slices in the cylinder. |
| 534 | */ |
| 535 | int QCylinderGeometry::() const |
| 536 | { |
| 537 | Q_D(const QCylinderGeometry); |
| 538 | return d->m_slices; |
| 539 | } |
| 540 | |
| 541 | /*! |
| 542 | * \property QCylinderGeometry::radius |
| 543 | * |
| 544 | * Holds the radius of the cylinder. |
| 545 | */ |
| 546 | float QCylinderGeometry::() const |
| 547 | { |
| 548 | Q_D(const QCylinderGeometry); |
| 549 | return d->m_radius; |
| 550 | } |
| 551 | |
| 552 | /*! |
| 553 | * \property QCylinderGeometry::length |
| 554 | * |
| 555 | * Holds the length of the cylinder. |
| 556 | */ |
| 557 | float QCylinderGeometry::() const |
| 558 | { |
| 559 | Q_D(const QCylinderGeometry); |
| 560 | return d->m_length; |
| 561 | } |
| 562 | |
| 563 | /*! |
| 564 | * \property QCylinderGeometry::positionAttribute |
| 565 | * |
| 566 | * Holds the geometry position attribute. |
| 567 | */ |
| 568 | QAttribute *QCylinderGeometry::() const |
| 569 | { |
| 570 | Q_D(const QCylinderGeometry); |
| 571 | return d->m_positionAttribute; |
| 572 | } |
| 573 | |
| 574 | /*! |
| 575 | * \property QCylinderGeometry::normalAttribute |
| 576 | * |
| 577 | * Holds the geometry normal attribute. |
| 578 | */ |
| 579 | QAttribute *QCylinderGeometry::() const |
| 580 | { |
| 581 | Q_D(const QCylinderGeometry); |
| 582 | return d->m_normalAttribute; |
| 583 | } |
| 584 | |
| 585 | /*! |
| 586 | * \property QCylinderGeometry::texCoordAttribute |
| 587 | * |
| 588 | * Holds the geometry texture coordinate attribute. |
| 589 | */ |
| 590 | QAttribute *QCylinderGeometry::() const |
| 591 | { |
| 592 | Q_D(const QCylinderGeometry); |
| 593 | return d->m_texCoordAttribute; |
| 594 | } |
| 595 | |
| 596 | /*! |
| 597 | * \property QCylinderGeometry::indexAttribute |
| 598 | * |
| 599 | * Holds the geometry index attribute. |
| 600 | */ |
| 601 | QAttribute *QCylinderGeometry::() const |
| 602 | { |
| 603 | Q_D(const QCylinderGeometry); |
| 604 | return d->m_indexAttribute; |
| 605 | } |
| 606 | |
| 607 | } // namespace Qt3DExtras |
| 608 | |
| 609 | QT_END_NAMESPACE |
| 610 | |