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| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qspheregeometry.h" | 
| 41 | #include "qspheregeometry_p.h" | 
| 42 |  | 
| 43 | #include <Qt3DRender/qbufferdatagenerator.h> | 
| 44 | #include <Qt3DRender/qbuffer.h> | 
| 45 | #include <Qt3DRender/qattribute.h> | 
| 46 |  | 
| 47 | #include <qmath.h> | 
| 48 |  | 
| 49 | #ifndef _USE_MATH_DEFINES | 
| 50 | # define _USE_MATH_DEFINES // For MSVC | 
| 51 | #endif | 
| 52 |  | 
| 53 |  | 
| 54 | QT_BEGIN_NAMESPACE | 
| 55 |  | 
| 56 | using namespace Qt3DRender; | 
| 57 |  | 
| 58 | namespace  Qt3DExtras { | 
| 59 |  | 
| 60 | namespace { | 
| 61 |  | 
| 62 | QByteArray (float radius, int rings, int slices) | 
| 63 | { | 
| 64 |     QByteArray bufferBytes; | 
| 65 |     // vec3 pos, vec2 texCoord, vec3 normal, vec4 tangent | 
| 66 |     const quint32 elementSize = 3 + 2 + 3 + 4; | 
| 67 |     const quint32 stride = elementSize * sizeof(float); | 
| 68 |     const int nVerts  = (slices + 1) * (rings + 1); | 
| 69 |     bufferBytes.resize(size: stride * nVerts); | 
| 70 |  | 
| 71 |     float* fptr = reinterpret_cast<float*>(bufferBytes.data()); | 
| 72 |  | 
| 73 |     const float dTheta = (M_PI * 2) / static_cast<float>( slices ); | 
| 74 |     const float dPhi = M_PI / static_cast<float>( rings ); | 
| 75 |     const float du = 1.0f / static_cast<float>( slices ); | 
| 76 |     const float dv = 1.0f / static_cast<float>( rings ); | 
| 77 |  | 
| 78 |     // Iterate over latitudes (rings) | 
| 79 |     for ( int lat = 0; lat < rings + 1; ++lat ) | 
| 80 |     { | 
| 81 |         const float phi = M_PI_2 - static_cast<float>( lat ) * dPhi; | 
| 82 |         const float cosPhi = qCos( v: phi ); | 
| 83 |         const float sinPhi = qSin( v: phi ); | 
| 84 |         const float v = 1.0f - static_cast<float>( lat ) * dv; | 
| 85 |  | 
| 86 |         // Iterate over longitudes (slices) | 
| 87 |         for ( int lon = 0; lon < slices + 1; ++lon ) | 
| 88 |         { | 
| 89 |             const float theta = static_cast<float>( lon ) * dTheta; | 
| 90 |             const float cosTheta = qCos( v: theta ); | 
| 91 |             const float sinTheta = qSin( v: theta ); | 
| 92 |             const float u = static_cast<float>( lon ) * du; | 
| 93 |  | 
| 94 |             *fptr++ = radius * cosTheta * cosPhi; | 
| 95 |             *fptr++ = radius * sinPhi; | 
| 96 |             *fptr++ = radius * sinTheta * cosPhi; | 
| 97 |  | 
| 98 |             *fptr++ = u; | 
| 99 |             *fptr++ = v; | 
| 100 |  | 
| 101 |             *fptr++   = cosTheta * cosPhi; | 
| 102 |             *fptr++ = sinPhi; | 
| 103 |             *fptr++ = sinTheta * cosPhi; | 
| 104 |  | 
| 105 |             *fptr++ = sinTheta; | 
| 106 |             *fptr++ = 0.0; | 
| 107 |             *fptr++ = -cosTheta; | 
| 108 |             *fptr++ = 1.0; | 
| 109 |         } | 
| 110 |     } | 
| 111 |     return bufferBytes; | 
| 112 | } | 
| 113 |  | 
| 114 | QByteArray (int rings, int slices) | 
| 115 | { | 
| 116 |     int faces = (slices * 2) * (rings - 2); // two tris per slice, for all middle rings | 
| 117 |     faces += 2 * slices; // tri per slice for both top and bottom | 
| 118 |  | 
| 119 |     QByteArray indexBytes; | 
| 120 |     const int indices = faces * 3; | 
| 121 |     Q_ASSERT(indices < 65536); | 
| 122 |     indexBytes.resize(size: indices * sizeof(quint16)); | 
| 123 |     quint16 *indexPtr = reinterpret_cast<quint16*>(indexBytes.data()); | 
| 124 |  | 
| 125 |     // top cap | 
| 126 |     { | 
| 127 |         const int nextRingStartIndex = slices + 1; | 
| 128 |         for ( int j = 0; j < slices; ++j ) | 
| 129 |         { | 
| 130 |             *indexPtr++ = nextRingStartIndex + j; | 
| 131 |             *indexPtr++ = 0; | 
| 132 |             *indexPtr++ = nextRingStartIndex + j + 1; | 
| 133 |         } | 
| 134 |     } | 
| 135 |  | 
| 136 |     for ( int i = 1; i < (rings - 1); ++i ) | 
| 137 |     { | 
| 138 |         const int ringStartIndex = i * ( slices + 1 ); | 
| 139 |         const int nextRingStartIndex = ( i + 1 ) * ( slices + 1 ); | 
| 140 |  | 
| 141 |         for ( int j = 0; j < slices; ++j ) | 
| 142 |         { | 
| 143 |             // Split the quad into two triangles | 
| 144 |             *indexPtr++ = ringStartIndex + j; | 
| 145 |             *indexPtr++ = ringStartIndex + j + 1; | 
| 146 |             *indexPtr++ = nextRingStartIndex + j; | 
| 147 |             *indexPtr++ = nextRingStartIndex + j; | 
| 148 |             *indexPtr++ = ringStartIndex + j + 1; | 
| 149 |             *indexPtr++ = nextRingStartIndex + j + 1; | 
| 150 |         } | 
| 151 |     } | 
| 152 |  | 
| 153 |     // bottom cap | 
| 154 |     { | 
| 155 |         const int ringStartIndex = (rings - 1) * ( slices + 1); | 
| 156 |         const int nextRingStartIndex = (rings) * ( slices + 1); | 
| 157 |         for ( int j = 0; j < slices; ++j ) | 
| 158 |         { | 
| 159 |             *indexPtr++ = ringStartIndex + j + 1; | 
| 160 |             *indexPtr++ = nextRingStartIndex; | 
| 161 |             *indexPtr++ = ringStartIndex + j; | 
| 162 |         } | 
| 163 |     } | 
| 164 |  | 
| 165 |     return indexBytes; | 
| 166 | } | 
| 167 |  | 
| 168 | } // anonymous | 
| 169 |  | 
| 170 | class  : public QBufferDataGenerator | 
| 171 | { | 
| 172 | public: | 
| 173 |     (int rings, int slices, float radius) | 
| 174 |         : m_rings(rings) | 
| 175 |         , m_slices(slices) | 
| 176 |         , m_radius(radius) | 
| 177 |     { | 
| 178 |     } | 
| 179 |  | 
| 180 |     QByteArray () override | 
| 181 |     { | 
| 182 |         return createSphereMeshVertexData(radius: m_radius, rings: m_rings, slices: m_slices); | 
| 183 |     } | 
| 184 |  | 
| 185 |     bool (const QBufferDataGenerator &other) const override | 
| 186 |     { | 
| 187 |         const SphereVertexDataFunctor *otherFunctor = functor_cast<SphereVertexDataFunctor>(other: &other); | 
| 188 |         if (otherFunctor != nullptr) | 
| 189 |             return (otherFunctor->m_rings == m_rings && | 
| 190 |                     otherFunctor->m_slices == m_slices && | 
| 191 |                     otherFunctor->m_radius == m_radius); | 
| 192 |         return false; | 
| 193 |     } | 
| 194 |  | 
| 195 |     QT3D_FUNCTOR(SphereVertexDataFunctor) | 
| 196 |  | 
| 197 | private: | 
| 198 |     int ; | 
| 199 |     int ; | 
| 200 |     float ; | 
| 201 | }; | 
| 202 |  | 
| 203 | class  : public QBufferDataGenerator | 
| 204 | { | 
| 205 | public: | 
| 206 |     (int rings, int slices) | 
| 207 |         : m_rings(rings) | 
| 208 |         , m_slices(slices) | 
| 209 |     { | 
| 210 |     } | 
| 211 |  | 
| 212 |     QByteArray () override | 
| 213 |     { | 
| 214 |         return createSphereMeshIndexData(rings: m_rings, slices: m_slices); | 
| 215 |     } | 
| 216 |  | 
| 217 |     bool (const QBufferDataGenerator &other) const override | 
| 218 |     { | 
| 219 |         const SphereIndexDataFunctor *otherFunctor = functor_cast<SphereIndexDataFunctor>(other: &other); | 
| 220 |         if (otherFunctor != nullptr) | 
| 221 |             return (otherFunctor->m_rings == m_rings && | 
| 222 |                     otherFunctor->m_slices == m_slices); | 
| 223 |         return false; | 
| 224 |     } | 
| 225 |  | 
| 226 |     QT3D_FUNCTOR(SphereIndexDataFunctor) | 
| 227 |  | 
| 228 | private: | 
| 229 |     int ; | 
| 230 |     int ; | 
| 231 | }; | 
| 232 |  | 
| 233 | QSphereGeometryPrivate::() | 
| 234 |     : QGeometryPrivate() | 
| 235 |     , m_generateTangents(false) | 
| 236 |     , m_rings(16) | 
| 237 |     , m_slices(16) | 
| 238 |     , m_radius(1.0f) | 
| 239 |     , m_positionAttribute(nullptr) | 
| 240 |     , m_normalAttribute(nullptr) | 
| 241 |     , m_texCoordAttribute(nullptr) | 
| 242 |     , m_tangentAttribute(nullptr) | 
| 243 |     , m_indexAttribute(nullptr) | 
| 244 |     , m_vertexBuffer(nullptr) | 
| 245 |     , m_indexBuffer(nullptr) | 
| 246 | { | 
| 247 | } | 
| 248 |  | 
| 249 | void QSphereGeometryPrivate::() | 
| 250 | { | 
| 251 |     Q_Q(QSphereGeometry); | 
| 252 |     m_positionAttribute = new QAttribute(q); | 
| 253 |     m_normalAttribute = new QAttribute(q); | 
| 254 |     m_texCoordAttribute = new QAttribute(q); | 
| 255 |     m_tangentAttribute = new QAttribute(q); | 
| 256 |     m_indexAttribute = new QAttribute(q); | 
| 257 |     m_vertexBuffer = new Qt3DRender::QBuffer(q); | 
| 258 |     m_indexBuffer = new Qt3DRender::QBuffer(q); | 
| 259 |  | 
| 260 |     // vec3 pos, vec2 tex, vec3 normal, vec4 tangent | 
| 261 |     const quint32 elementSize = 3 + 2 + 3 + 4; | 
| 262 |     const quint32 stride = elementSize * sizeof(float); | 
| 263 |     const int nVerts = (m_slices + 1) * (m_rings + 1); | 
| 264 |     const int faces = (m_slices * 2) * (m_rings - 2) + (2 * m_slices); | 
| 265 |  | 
| 266 |     m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); | 
| 267 |     m_positionAttribute->setVertexBaseType(QAttribute::Float); | 
| 268 |     m_positionAttribute->setVertexSize(3); | 
| 269 |     m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); | 
| 270 |     m_positionAttribute->setBuffer(m_vertexBuffer); | 
| 271 |     m_positionAttribute->setByteStride(stride); | 
| 272 |     m_positionAttribute->setCount(nVerts); | 
| 273 |  | 
| 274 |     m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); | 
| 275 |     m_texCoordAttribute->setVertexBaseType(QAttribute::Float); | 
| 276 |     m_texCoordAttribute->setVertexSize(2); | 
| 277 |     m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); | 
| 278 |     m_texCoordAttribute->setBuffer(m_vertexBuffer); | 
| 279 |     m_texCoordAttribute->setByteStride(stride); | 
| 280 |     m_texCoordAttribute->setByteOffset(3 * sizeof(float)); | 
| 281 |     m_texCoordAttribute->setCount(nVerts); | 
| 282 |  | 
| 283 |     m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); | 
| 284 |     m_normalAttribute->setVertexBaseType(QAttribute::Float); | 
| 285 |     m_normalAttribute->setVertexSize(3); | 
| 286 |     m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); | 
| 287 |     m_normalAttribute->setBuffer(m_vertexBuffer); | 
| 288 |     m_normalAttribute->setByteStride(stride); | 
| 289 |     m_normalAttribute->setByteOffset(5 * sizeof(float)); | 
| 290 |     m_normalAttribute->setCount(nVerts); | 
| 291 |  | 
| 292 |     m_tangentAttribute->setName(QAttribute::defaultTangentAttributeName()); | 
| 293 |     m_tangentAttribute->setVertexBaseType(QAttribute::Float); | 
| 294 |     m_tangentAttribute->setVertexSize(4); | 
| 295 |     m_tangentAttribute->setAttributeType(QAttribute::VertexAttribute); | 
| 296 |     m_tangentAttribute->setBuffer(m_vertexBuffer); | 
| 297 |     m_tangentAttribute->setByteStride(stride); | 
| 298 |     m_tangentAttribute->setByteOffset(8 * sizeof(float)); | 
| 299 |     m_tangentAttribute->setCount(nVerts); | 
| 300 |  | 
| 301 |     m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); | 
| 302 |     m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); | 
| 303 |     m_indexAttribute->setBuffer(m_indexBuffer); | 
| 304 |  | 
| 305 |     m_indexAttribute->setCount(faces * 3); | 
| 306 |  | 
| 307 |     m_vertexBuffer->setDataGenerator(QSharedPointer<SphereVertexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices, arguments&: m_radius)); | 
| 308 |     m_indexBuffer->setDataGenerator(QSharedPointer<SphereIndexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices)); | 
| 309 |  | 
| 310 |     q->addAttribute(attribute: m_positionAttribute); | 
| 311 |     q->addAttribute(attribute: m_texCoordAttribute); | 
| 312 |     q->addAttribute(attribute: m_normalAttribute); | 
| 313 |     if (m_generateTangents) | 
| 314 |         q->addAttribute(attribute: m_tangentAttribute); | 
| 315 |     q->addAttribute(attribute: m_indexAttribute); | 
| 316 | } | 
| 317 |  | 
| 318 | /*! | 
| 319 |  * \qmltype SphereGeometry | 
| 320 |  * \instantiates Qt3DExtras::QSphereGeometry | 
| 321 |  * \inqmlmodule Qt3D.Extras | 
| 322 |  * \brief SphereGeometry allows creation of a sphere in 3D space. | 
| 323 |  * | 
| 324 |  * The SphereGeometry type is most commonly used internally by the SphereMesh type | 
| 325 |  * but can also be used in custom GeometryRenderer types. | 
| 326 |  */ | 
| 327 |  | 
| 328 | /*! | 
| 329 |  * \qmlproperty int SphereGeometry::rings | 
| 330 |  * | 
| 331 |  * Holds the number of rings in the sphere. | 
| 332 |  */ | 
| 333 |  | 
| 334 | /*! | 
| 335 |  * \qmlproperty int SphereGeometry::slices | 
| 336 |  * | 
| 337 |  * Holds the number of slices in the sphere. | 
| 338 |  */ | 
| 339 |  | 
| 340 | /*! | 
| 341 |  * \qmlproperty real SphereGeometry::radius | 
| 342 |  * | 
| 343 |  * Holds the radius of the sphere. | 
| 344 |  */ | 
| 345 |  | 
| 346 | /*! | 
| 347 |  * \qmlproperty bool SphereGeometry::generateTangents | 
| 348 |  * | 
| 349 |  * Holds the value of the automatic tangent vectors generation flag. | 
| 350 |  * Tangent vectors are orthogonal to normal vectors. | 
| 351 |  */ | 
| 352 |  | 
| 353 | /*! | 
| 354 |  * \qmlproperty Attribute SphereGeometry::positionAttribute | 
| 355 |  * | 
| 356 |  * Holds the geometry position attribute. | 
| 357 |  */ | 
| 358 |  | 
| 359 | /*! | 
| 360 |  * \qmlproperty Attribute SphereGeometry::normalAttribute | 
| 361 |  * | 
| 362 |  * Holds the geometry normal attribute. | 
| 363 |  */ | 
| 364 |  | 
| 365 | /*! | 
| 366 |  * \qmlproperty Attribute SphereGeometry::texCoordAttribute | 
| 367 |  * | 
| 368 |  * Holds the geometry texture coordinate attribute. | 
| 369 |  */ | 
| 370 |  | 
| 371 | /*! | 
| 372 |  * \qmlproperty Attribute SphereGeometry::tangentAttribute | 
| 373 |  * | 
| 374 |  * Holds the geometry tangent attribute. | 
| 375 |  */ | 
| 376 |  | 
| 377 | /*! | 
| 378 |  * \qmlproperty Attribute SphereGeometry::indexAttribute | 
| 379 |  * | 
| 380 |  * Holds the geometry index attribute. | 
| 381 |  */ | 
| 382 |  | 
| 383 | /*! | 
| 384 |  * \class Qt3DExtras::QSphereGeometry | 
| 385 |    \ingroup qt3d-extras-geometries | 
| 386 |  * \inheaderfile Qt3DExtras/QSphereGeometry | 
| 387 |  * \inmodule Qt3DExtras | 
| 388 |  * \brief The QSphereGeometry class allows creation of a sphere in 3D space. | 
| 389 |  * \since 5.7 | 
| 390 |  * \ingroup geometries | 
| 391 |  * \inherits Qt3DRender::QGeometry | 
| 392 |  * | 
| 393 |  * The QSphereGeometry class is most commonly used internally by the QSphereMesh | 
| 394 |  * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. | 
| 395 |  */ | 
| 396 |  | 
| 397 | /*! | 
| 398 |  * Constructs a new QSphereGeometry with \a parent. | 
| 399 |  */ | 
| 400 | QSphereGeometry::(QNode *parent) | 
| 401 |     : QGeometry(*new QSphereGeometryPrivate(), parent) | 
| 402 | { | 
| 403 |     Q_D(QSphereGeometry); | 
| 404 |     d->init(); | 
| 405 | } | 
| 406 |  | 
| 407 | /*! | 
| 408 |  * \internal | 
| 409 |  */ | 
| 410 | QSphereGeometry::(QSphereGeometryPrivate &dd, QNode *parent) | 
| 411 |     : QGeometry(dd, parent) | 
| 412 | { | 
| 413 |     Q_D(QSphereGeometry); | 
| 414 |     d->init(); | 
| 415 | } | 
| 416 |  | 
| 417 | /*! | 
| 418 |  * \internal | 
| 419 |  */ | 
| 420 | QSphereGeometry::() | 
| 421 | { | 
| 422 | } | 
| 423 |  | 
| 424 | /*! | 
| 425 |  * Updates vertices based on rings, slices, and radius properties | 
| 426 |  */ | 
| 427 | void QSphereGeometry::() | 
| 428 | { | 
| 429 |     Q_D(QSphereGeometry); | 
| 430 |     const int nVerts = (d->m_slices + 1) * (d->m_rings + 1); | 
| 431 |     d->m_positionAttribute->setCount(nVerts); | 
| 432 |     d->m_texCoordAttribute->setCount(nVerts); | 
| 433 |     d->m_normalAttribute->setCount(nVerts); | 
| 434 |     d->m_tangentAttribute->setCount(nVerts); | 
| 435 |     d->m_vertexBuffer->setDataGenerator(QSharedPointer<SphereVertexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices, arguments&: d->m_radius)); | 
| 436 | } | 
| 437 |  | 
| 438 | /*! | 
| 439 |  * Updates indices based on rings and slices properties. | 
| 440 |  */ | 
| 441 | void QSphereGeometry::() | 
| 442 | { | 
| 443 |     Q_D(QSphereGeometry); | 
| 444 |     const int faces = (d->m_slices * 2) * (d->m_rings - 2) + (2 * d->m_slices); | 
| 445 |     d->m_indexAttribute->setCount(faces * 3); | 
| 446 |     d->m_indexBuffer->setDataGenerator(QSharedPointer<SphereIndexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices)); | 
| 447 |  | 
| 448 | } | 
| 449 |  | 
| 450 | void QSphereGeometry::(int rings) | 
| 451 | { | 
| 452 |     Q_D(QSphereGeometry); | 
| 453 |     if (rings != d->m_rings) { | 
| 454 |         d->m_rings = rings; | 
| 455 |         updateVertices(); | 
| 456 |         updateIndices(); | 
| 457 |         emit ringsChanged(rings); | 
| 458 |     } | 
| 459 | } | 
| 460 |  | 
| 461 | void QSphereGeometry::(int slices) | 
| 462 | { | 
| 463 |     Q_D(QSphereGeometry); | 
| 464 |     if (slices != d->m_slices) { | 
| 465 |         d->m_slices = slices; | 
| 466 |         updateVertices(); | 
| 467 |         updateIndices(); | 
| 468 |         emit slicesChanged(slices); | 
| 469 |     } | 
| 470 | } | 
| 471 |  | 
| 472 | void QSphereGeometry::(float radius) | 
| 473 | { | 
| 474 |     Q_D(QSphereGeometry); | 
| 475 |     if (radius != d->m_radius) { | 
| 476 |         d->m_radius = radius; | 
| 477 |         updateVertices(); | 
| 478 |         emit radiusChanged(radius); | 
| 479 |     } | 
| 480 | } | 
| 481 |  | 
| 482 | void QSphereGeometry::(bool gen) | 
| 483 | { | 
| 484 |     Q_D(QSphereGeometry); | 
| 485 |     if (d->m_generateTangents != gen) { | 
| 486 |         if (d->m_generateTangents) | 
| 487 |             removeAttribute(attribute: d->m_tangentAttribute); | 
| 488 |         d->m_generateTangents = gen; | 
| 489 |         if (d->m_generateTangents) | 
| 490 |             addAttribute(attribute: d->m_tangentAttribute); | 
| 491 |         emit generateTangentsChanged(generateTangents: gen); | 
| 492 |     } | 
| 493 | } | 
| 494 |  | 
| 495 | /*! | 
| 496 |  * \property QSphereGeometry::generateTangents | 
| 497 |  * | 
| 498 |  * Holds the value of the automatic tangent vectors generation flag. | 
| 499 |  * Tangent vectors are orthogonal to normal vectors. | 
| 500 |  */ | 
| 501 | bool QSphereGeometry::() const | 
| 502 | { | 
| 503 |     Q_D(const QSphereGeometry); | 
| 504 |     return d->m_generateTangents; | 
| 505 | } | 
| 506 |  | 
| 507 | /*! | 
| 508 |  * \property QSphereGeometry::rings | 
| 509 |  * | 
| 510 |  * Holds the number of rings in the sphere. | 
| 511 |  */ | 
| 512 | int QSphereGeometry::() const | 
| 513 | { | 
| 514 |     Q_D(const QSphereGeometry); | 
| 515 |     return d->m_rings; | 
| 516 | } | 
| 517 |  | 
| 518 | /*! | 
| 519 |  * \property QSphereGeometry::slices | 
| 520 |  * | 
| 521 |  * Holds the number of slices in the sphere. | 
| 522 |  */ | 
| 523 | int QSphereGeometry::() const | 
| 524 | { | 
| 525 |     Q_D(const QSphereGeometry); | 
| 526 |     return d->m_slices; | 
| 527 | } | 
| 528 |  | 
| 529 | /*! | 
| 530 |  * \property QSphereGeometry::radius | 
| 531 |  * | 
| 532 |  * Holds the radius of the sphere. | 
| 533 |  */ | 
| 534 | float QSphereGeometry::() const | 
| 535 | { | 
| 536 |     Q_D(const QSphereGeometry); | 
| 537 |     return d->m_radius; | 
| 538 | } | 
| 539 |  | 
| 540 | /*! | 
| 541 |  * \property QSphereGeometry::positionAttribute | 
| 542 |  * | 
| 543 |  * Holds the geometry position attribute. | 
| 544 |  */ | 
| 545 | QAttribute *QSphereGeometry::() const | 
| 546 | { | 
| 547 |     Q_D(const QSphereGeometry); | 
| 548 |     return d->m_positionAttribute; | 
| 549 | } | 
| 550 |  | 
| 551 | /*! | 
| 552 |  * \property QSphereGeometry::normalAttribute | 
| 553 |  * | 
| 554 |  * Holds the geometry normal attribute. | 
| 555 |  */ | 
| 556 | QAttribute *QSphereGeometry::() const | 
| 557 | { | 
| 558 |     Q_D(const QSphereGeometry); | 
| 559 |     return d->m_normalAttribute; | 
| 560 | } | 
| 561 |  | 
| 562 | /*! | 
| 563 |  * \property QSphereGeometry::texCoordAttribute | 
| 564 |  * | 
| 565 |  * Holds the geometry texture coordinate attribute. | 
| 566 |  */ | 
| 567 | QAttribute *QSphereGeometry::() const | 
| 568 | { | 
| 569 |     Q_D(const QSphereGeometry); | 
| 570 |     return d->m_texCoordAttribute; | 
| 571 | } | 
| 572 |  | 
| 573 | /*! | 
| 574 |  * \property QSphereGeometry::tangentAttribute | 
| 575 |  * | 
| 576 |  * Holds the geometry tangent attribute. | 
| 577 |  */ | 
| 578 | QAttribute *QSphereGeometry::() const | 
| 579 | { | 
| 580 |     Q_D(const QSphereGeometry); | 
| 581 |     return d->m_tangentAttribute; | 
| 582 | } | 
| 583 |  | 
| 584 | /*! | 
| 585 |  * \property QSphereGeometry::indexAttribute | 
| 586 |  * | 
| 587 |  * Holds the geometry index attribute. | 
| 588 |  */ | 
| 589 | QAttribute *QSphereGeometry::() const | 
| 590 | { | 
| 591 |     Q_D(const QSphereGeometry); | 
| 592 |     return d->m_indexAttribute; | 
| 593 | } | 
| 594 |  | 
| 595 | } //  Qt3DExtras | 
| 596 |  | 
| 597 | QT_END_NAMESPACE | 
| 598 |  | 
| 599 |  |