| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
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| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qtorusgeometry.h" |
| 41 | #include "qtorusgeometry_p.h" |
| 42 | |
| 43 | #include <Qt3DRender/qbuffer.h> |
| 44 | #include <Qt3DRender/qbufferdatagenerator.h> |
| 45 | #include <Qt3DRender/qattribute.h> |
| 46 | #include <QtGui/QVector3D> |
| 47 | #include <QtGui/QVector4D> |
| 48 | |
| 49 | #include <qmath.h> |
| 50 | |
| 51 | QT_BEGIN_NAMESPACE |
| 52 | |
| 53 | using namespace Qt3DRender; |
| 54 | |
| 55 | namespace Qt3DExtras { |
| 56 | |
| 57 | namespace { |
| 58 | |
| 59 | int (int requestedRings, int requestedSlices) |
| 60 | { |
| 61 | return (requestedRings + 1) * (requestedSlices + 1); |
| 62 | } |
| 63 | |
| 64 | int (int requestedRings, int requestedSlices) |
| 65 | { |
| 66 | return 2 * requestedRings * requestedSlices; |
| 67 | } |
| 68 | |
| 69 | QByteArray (double radius, double minorRadius, |
| 70 | int rings, int slices) |
| 71 | { |
| 72 | // The additional side and ring compared to what the user asked |
| 73 | // for is because we also need to ensure proper texture coordinate |
| 74 | // wrapping at the seams. Without this the last ring and side would |
| 75 | // interpolate the texture coordinates from ~0.9x back down to 0 |
| 76 | // (the starting value at the first ring). So we insert an extra |
| 77 | // ring and side with the same positions as the first ring and side |
| 78 | // but with texture coordinates of 1 (compared to 0). |
| 79 | const int nVerts = vertexCount(requestedRings: rings, requestedSlices: slices); |
| 80 | QByteArray bufferBytes; |
| 81 | // vec3 pos, vec2 texCoord, vec3 normal, vec4 tangent |
| 82 | const quint32 elementSize = 3 + 2 + 3 + 4; |
| 83 | const quint32 stride = elementSize * sizeof(float); |
| 84 | bufferBytes.resize(size: stride * nVerts); |
| 85 | |
| 86 | float* fptr = reinterpret_cast<float*>(bufferBytes.data()); |
| 87 | |
| 88 | const float ringFactor = (M_PI * 2) / static_cast<float>(rings); |
| 89 | const float sliceFactor = (M_PI * 2) / static_cast<float>(slices); |
| 90 | |
| 91 | for (int ring = 0; ring <= rings; ++ring) { |
| 92 | const float u = ring * ringFactor; |
| 93 | const float cu = qCos(v: u); |
| 94 | const float su = qSin(v: u); |
| 95 | |
| 96 | for (int slice = 0; slice <= slices; ++slice) { |
| 97 | const float v = slice * sliceFactor; |
| 98 | const float cv = qCos(v: v + M_PI); |
| 99 | const float sv = qSin(v); |
| 100 | const float r = (radius + minorRadius * cv); |
| 101 | |
| 102 | *fptr++ = r * cu; |
| 103 | *fptr++ = r * su; |
| 104 | *fptr++ = minorRadius * sv; |
| 105 | |
| 106 | *fptr++ = u / (M_PI * 2); |
| 107 | *fptr++ = v / (M_PI * 2); |
| 108 | |
| 109 | QVector3D n(cv * cu, cv * su, sv); |
| 110 | n.normalize(); |
| 111 | *fptr++ = n.x(); |
| 112 | *fptr++ = n.y(); |
| 113 | *fptr++ = n.z(); |
| 114 | |
| 115 | QVector4D t(-su, cu, 0.0f, 1.0f); |
| 116 | t.normalize(); |
| 117 | *fptr++ = t.x(); |
| 118 | *fptr++ = t.y(); |
| 119 | *fptr++ = t.z(); |
| 120 | *fptr++ = t.w(); |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | return bufferBytes; |
| 125 | } |
| 126 | |
| 127 | QByteArray (int requestedRings, int requestedSlices) |
| 128 | { |
| 129 | const int slices = requestedSlices + 1; |
| 130 | int triangles = triangleCount(requestedRings, requestedSlices); |
| 131 | int indices = triangles * 3; |
| 132 | Q_ASSERT(indices < 65536); |
| 133 | QByteArray indexBytes; |
| 134 | indexBytes.resize(size: indices * sizeof(quint16)); |
| 135 | quint16* indexPtr = reinterpret_cast<quint16*>(indexBytes.data()); |
| 136 | |
| 137 | for (int ring = 0; ring < requestedRings; ++ring) { |
| 138 | const int ringStart = ring * slices; |
| 139 | const int nextRingStart = (ring + 1) * slices; |
| 140 | for (int slice = 0; slice < requestedSlices; ++slice) { |
| 141 | const int nextSlice = (slice + 1) % slices; |
| 142 | *indexPtr++ = ringStart + slice; |
| 143 | *indexPtr++ = ringStart + nextSlice; |
| 144 | *indexPtr++ = nextRingStart + slice; |
| 145 | *indexPtr++ = ringStart + nextSlice; |
| 146 | *indexPtr++ = nextRingStart + nextSlice; |
| 147 | *indexPtr++ = nextRingStart + slice; |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | return indexBytes; |
| 152 | } |
| 153 | |
| 154 | } // anonymous |
| 155 | |
| 156 | class : public QBufferDataGenerator |
| 157 | { |
| 158 | public: |
| 159 | (int rings, int slices, float radius, float minorRadius) |
| 160 | : m_rings(rings) |
| 161 | , m_slices(slices) |
| 162 | , m_radius(radius) |
| 163 | , m_minorRadius(minorRadius) |
| 164 | { |
| 165 | } |
| 166 | |
| 167 | QByteArray () override |
| 168 | { |
| 169 | return createTorusVertexData(radius: m_radius, minorRadius: m_minorRadius, rings: m_rings, slices: m_slices); |
| 170 | } |
| 171 | |
| 172 | bool (const QBufferDataGenerator &other) const override |
| 173 | { |
| 174 | const TorusVertexDataFunctor *otherFunctor = functor_cast<TorusVertexDataFunctor>(other: &other); |
| 175 | if (otherFunctor != nullptr) |
| 176 | return (otherFunctor->m_rings == m_rings && |
| 177 | otherFunctor->m_slices == m_slices && |
| 178 | otherFunctor->m_radius == m_radius && |
| 179 | otherFunctor->m_minorRadius == m_minorRadius); |
| 180 | return false; |
| 181 | } |
| 182 | |
| 183 | QT3D_FUNCTOR(TorusVertexDataFunctor) |
| 184 | |
| 185 | private: |
| 186 | int ; |
| 187 | int ; |
| 188 | float ; |
| 189 | float ; |
| 190 | }; |
| 191 | |
| 192 | class : public QBufferDataGenerator |
| 193 | { |
| 194 | public: |
| 195 | (int rings, int slices) |
| 196 | : m_rings(rings) |
| 197 | , m_slices(slices) |
| 198 | { |
| 199 | } |
| 200 | |
| 201 | QByteArray () override |
| 202 | { |
| 203 | return createTorusIndexData(requestedRings: m_rings, requestedSlices: m_slices); |
| 204 | } |
| 205 | |
| 206 | bool (const QBufferDataGenerator &other) const override |
| 207 | { |
| 208 | const TorusIndexDataFunctor *otherFunctor = functor_cast<TorusIndexDataFunctor>(other: &other); |
| 209 | if (otherFunctor != nullptr) |
| 210 | return (otherFunctor->m_rings == m_rings && |
| 211 | otherFunctor->m_slices == m_slices); |
| 212 | return false; |
| 213 | } |
| 214 | |
| 215 | QT3D_FUNCTOR(TorusIndexDataFunctor) |
| 216 | |
| 217 | private: |
| 218 | int ; |
| 219 | int ; |
| 220 | }; |
| 221 | |
| 222 | QTorusGeometryPrivate::() |
| 223 | : QGeometryPrivate() |
| 224 | , m_rings(16) |
| 225 | , m_slices(16) |
| 226 | , m_radius(1.0f) |
| 227 | , m_minorRadius(1.0f) |
| 228 | , m_positionAttribute(nullptr) |
| 229 | , m_normalAttribute(nullptr) |
| 230 | , m_texCoordAttribute(nullptr) |
| 231 | , m_tangentAttribute(nullptr) |
| 232 | , m_indexAttribute(nullptr) |
| 233 | , m_vertexBuffer(nullptr) |
| 234 | , m_indexBuffer(nullptr) |
| 235 | { |
| 236 | } |
| 237 | |
| 238 | void QTorusGeometryPrivate::() |
| 239 | { |
| 240 | Q_Q(QTorusGeometry); |
| 241 | m_positionAttribute = new QAttribute(q); |
| 242 | m_normalAttribute = new QAttribute(q); |
| 243 | m_texCoordAttribute = new QAttribute(q); |
| 244 | m_tangentAttribute = new QAttribute(q); |
| 245 | m_indexAttribute = new QAttribute(q); |
| 246 | m_vertexBuffer = new Qt3DRender::QBuffer(q); |
| 247 | m_indexBuffer = new Qt3DRender::QBuffer(q); |
| 248 | // vec3 pos, vec2 tex, vec3 normal, vec4 tangent |
| 249 | const quint32 elementSize = 3 + 2 + 3 + 4; |
| 250 | const quint32 stride = elementSize * sizeof(float); |
| 251 | const int nVerts = vertexCount(requestedRings: m_rings, requestedSlices: m_slices); |
| 252 | const int triangles = triangleCount(requestedRings: m_rings, requestedSlices: m_slices); |
| 253 | |
| 254 | m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); |
| 255 | m_positionAttribute->setVertexBaseType(QAttribute::Float); |
| 256 | m_positionAttribute->setVertexSize(3); |
| 257 | m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 258 | m_positionAttribute->setBuffer(m_vertexBuffer); |
| 259 | m_positionAttribute->setByteStride(stride); |
| 260 | m_positionAttribute->setCount(nVerts); |
| 261 | |
| 262 | m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); |
| 263 | m_texCoordAttribute->setVertexBaseType(QAttribute::Float); |
| 264 | m_texCoordAttribute->setVertexSize(2); |
| 265 | m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 266 | m_texCoordAttribute->setBuffer(m_vertexBuffer); |
| 267 | m_texCoordAttribute->setByteStride(stride); |
| 268 | m_texCoordAttribute->setByteOffset(3 * sizeof(float)); |
| 269 | m_texCoordAttribute->setCount(nVerts); |
| 270 | |
| 271 | m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); |
| 272 | m_normalAttribute->setVertexBaseType(QAttribute::Float); |
| 273 | m_normalAttribute->setVertexSize(3); |
| 274 | m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 275 | m_normalAttribute->setBuffer(m_vertexBuffer); |
| 276 | m_normalAttribute->setByteStride(stride); |
| 277 | m_normalAttribute->setByteOffset(5 * sizeof(float)); |
| 278 | m_normalAttribute->setCount(nVerts); |
| 279 | |
| 280 | m_tangentAttribute->setName(QAttribute::defaultTangentAttributeName()); |
| 281 | m_tangentAttribute->setVertexBaseType(QAttribute::Float); |
| 282 | m_tangentAttribute->setVertexSize(4); |
| 283 | m_tangentAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 284 | m_tangentAttribute->setBuffer(m_vertexBuffer); |
| 285 | m_tangentAttribute->setByteStride(stride); |
| 286 | m_tangentAttribute->setByteOffset(8 * sizeof(float)); |
| 287 | m_tangentAttribute->setCount(nVerts); |
| 288 | |
| 289 | m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); |
| 290 | m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); |
| 291 | m_indexAttribute->setBuffer(m_indexBuffer); |
| 292 | |
| 293 | m_indexAttribute->setCount(triangles * 3); |
| 294 | |
| 295 | m_vertexBuffer->setDataGenerator(QSharedPointer<TorusVertexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices, arguments&: m_radius, arguments&: m_minorRadius)); |
| 296 | m_indexBuffer->setDataGenerator(QSharedPointer<TorusIndexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices)); |
| 297 | |
| 298 | q->addAttribute(attribute: m_positionAttribute); |
| 299 | q->addAttribute(attribute: m_texCoordAttribute); |
| 300 | q->addAttribute(attribute: m_normalAttribute); |
| 301 | q->addAttribute(attribute: m_tangentAttribute); |
| 302 | q->addAttribute(attribute: m_indexAttribute); |
| 303 | } |
| 304 | |
| 305 | /*! |
| 306 | * \qmltype TorusGeometry |
| 307 | * \instantiates Qt3DExtras::QTorusGeometry |
| 308 | * \inqmlmodule Qt3D.Extras |
| 309 | * \brief TorusGeometry allows creation of a torus in 3D space. |
| 310 | * |
| 311 | * The TorusGeometry type is most commonly used internally by the TorusMesh type |
| 312 | * but can also be used in custom GeometryRenderer types. |
| 313 | */ |
| 314 | |
| 315 | /*! |
| 316 | * \qmlproperty int TorusGeometry::rings |
| 317 | * |
| 318 | * Holds the number of rings in the torus. |
| 319 | */ |
| 320 | |
| 321 | /*! |
| 322 | * \qmlproperty int TorusGeometry::slices |
| 323 | * |
| 324 | * Holds the number of slices in the torus. |
| 325 | */ |
| 326 | |
| 327 | /*! |
| 328 | * \qmlproperty real TorusGeometry::radius |
| 329 | * |
| 330 | * Holds the outer radius of the torus. |
| 331 | */ |
| 332 | |
| 333 | /*! |
| 334 | * \qmlproperty real TorusGeometry::minorRadius |
| 335 | * |
| 336 | * Holds the inner radius of the torus. |
| 337 | */ |
| 338 | |
| 339 | /*! |
| 340 | * \qmlproperty Attribute TorusGeometry::positionAttribute |
| 341 | * |
| 342 | * Holds the geometry position attribute. |
| 343 | */ |
| 344 | |
| 345 | /*! |
| 346 | * \qmlproperty Attribute TorusGeometry::normalAttribute |
| 347 | * |
| 348 | * Holds the geometry normal attribute. |
| 349 | */ |
| 350 | |
| 351 | /*! |
| 352 | * \qmlproperty Attribute TorusGeometry::texCoordAttribute |
| 353 | * |
| 354 | * Holds the geometry texture coordinate attribute. |
| 355 | */ |
| 356 | |
| 357 | /*! |
| 358 | * \qmlproperty Attribute TorusGeometry::indexAttribute |
| 359 | * |
| 360 | * Holds the geometry index attribute. |
| 361 | */ |
| 362 | |
| 363 | /*! |
| 364 | * \class Qt3DExtras::QTorusGeometry |
| 365 | \ingroup qt3d-extras-geometries |
| 366 | * \inheaderfile Qt3DExtras/QTorusGeometry |
| 367 | * \inmodule Qt3DExtras |
| 368 | * \brief The QTorusGeometry class allows creation of a torus in 3D space. |
| 369 | * \since 5.7 |
| 370 | * \ingroup geometries |
| 371 | * \inherits Qt3DRender::QGeometry |
| 372 | * |
| 373 | * The QTorusGeometry class is most commonly used internally by the QTorusMesh |
| 374 | * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. |
| 375 | */ |
| 376 | |
| 377 | /*! |
| 378 | * Constructs a new QTorusGeometry with \a parent. |
| 379 | */ |
| 380 | QTorusGeometry::(QNode *parent) |
| 381 | : QGeometry(*new QTorusGeometryPrivate(), parent) |
| 382 | { |
| 383 | Q_D(QTorusGeometry); |
| 384 | d->init(); |
| 385 | } |
| 386 | |
| 387 | /*! |
| 388 | * \internal |
| 389 | */ |
| 390 | QTorusGeometry::(QTorusGeometryPrivate &dd, QNode *parent) |
| 391 | : QGeometry(dd, parent) |
| 392 | { |
| 393 | Q_D(QTorusGeometry); |
| 394 | d->init(); |
| 395 | } |
| 396 | |
| 397 | /*! |
| 398 | * \internal |
| 399 | */ |
| 400 | QTorusGeometry::() |
| 401 | { |
| 402 | } |
| 403 | |
| 404 | /*! |
| 405 | * Updates vertices based on rings, slices, and radius properties. |
| 406 | */ |
| 407 | void QTorusGeometry::() |
| 408 | { |
| 409 | Q_D(QTorusGeometry); |
| 410 | const int nVerts = vertexCount(requestedRings: d->m_rings, requestedSlices: d->m_slices); |
| 411 | d->m_positionAttribute->setCount(nVerts); |
| 412 | d->m_texCoordAttribute->setCount(nVerts); |
| 413 | d->m_normalAttribute->setCount(nVerts); |
| 414 | d->m_vertexBuffer->setDataGenerator(QSharedPointer<TorusVertexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices, arguments&: d->m_radius, arguments&: d->m_minorRadius)); |
| 415 | } |
| 416 | |
| 417 | /*! |
| 418 | * Updates indices based on rings and slices properties. |
| 419 | */ |
| 420 | void QTorusGeometry::() |
| 421 | { |
| 422 | Q_D(QTorusGeometry); |
| 423 | const int triangles = triangleCount(requestedRings: d->m_rings, requestedSlices: d->m_slices); |
| 424 | d->m_indexAttribute->setCount(triangles * 3); |
| 425 | d->m_indexBuffer->setDataGenerator(QSharedPointer<TorusIndexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices)); |
| 426 | } |
| 427 | |
| 428 | void QTorusGeometry::(int rings) |
| 429 | { |
| 430 | Q_D(QTorusGeometry); |
| 431 | if (rings != d->m_rings) { |
| 432 | d->m_rings = rings; |
| 433 | updateVertices(); |
| 434 | updateIndices(); |
| 435 | emit ringsChanged(rings); |
| 436 | } |
| 437 | } |
| 438 | |
| 439 | void QTorusGeometry::(int slices) |
| 440 | { |
| 441 | Q_D(QTorusGeometry); |
| 442 | if (slices != d->m_slices) { |
| 443 | d->m_slices = slices; |
| 444 | updateVertices(); |
| 445 | updateIndices(); |
| 446 | emit slicesChanged(slices); |
| 447 | } |
| 448 | } |
| 449 | |
| 450 | void QTorusGeometry::(float radius) |
| 451 | { |
| 452 | Q_D(QTorusGeometry); |
| 453 | if (radius != d->m_radius) { |
| 454 | d->m_radius = radius; |
| 455 | updateVertices(); |
| 456 | emit radiusChanged(radius); |
| 457 | } |
| 458 | } |
| 459 | |
| 460 | void QTorusGeometry::(float minorRadius) |
| 461 | { |
| 462 | Q_D(QTorusGeometry); |
| 463 | if (minorRadius != d->m_minorRadius) { |
| 464 | d->m_minorRadius = minorRadius; |
| 465 | updateVertices(); |
| 466 | emit minorRadiusChanged(minorRadius); |
| 467 | } |
| 468 | } |
| 469 | |
| 470 | /*! |
| 471 | * \property QTorusGeometry::rings |
| 472 | * |
| 473 | * Holds the number of rings in the torus. |
| 474 | */ |
| 475 | int QTorusGeometry::() const |
| 476 | { |
| 477 | Q_D(const QTorusGeometry); |
| 478 | return d->m_rings; |
| 479 | } |
| 480 | |
| 481 | /*! |
| 482 | * \property QTorusGeometry::slices |
| 483 | * |
| 484 | * Holds the number of slices in the torus. |
| 485 | */ |
| 486 | int QTorusGeometry::() const |
| 487 | { |
| 488 | Q_D(const QTorusGeometry); |
| 489 | return d->m_slices; |
| 490 | } |
| 491 | |
| 492 | /*! |
| 493 | * \property QTorusGeometry::radius |
| 494 | * |
| 495 | * Holds the outer radius of the torus. |
| 496 | */ |
| 497 | float QTorusGeometry::() const |
| 498 | { |
| 499 | Q_D(const QTorusGeometry); |
| 500 | return d->m_radius; |
| 501 | } |
| 502 | |
| 503 | /*! |
| 504 | * \property QTorusGeometry::minorRadius |
| 505 | * |
| 506 | * Holds the inner radius of the torus. |
| 507 | */ |
| 508 | float QTorusGeometry::() const |
| 509 | { |
| 510 | Q_D(const QTorusGeometry); |
| 511 | return d->m_minorRadius; |
| 512 | } |
| 513 | |
| 514 | /*! |
| 515 | * \property QTorusGeometry::positionAttribute |
| 516 | * |
| 517 | * Holds the geometry position attribute. |
| 518 | */ |
| 519 | QAttribute *QTorusGeometry::() const |
| 520 | { |
| 521 | Q_D(const QTorusGeometry); |
| 522 | return d->m_positionAttribute; |
| 523 | } |
| 524 | |
| 525 | /*! |
| 526 | * \property QTorusGeometry::normalAttribute |
| 527 | * |
| 528 | * Holds the geometry normal attribute. |
| 529 | */ |
| 530 | QAttribute *QTorusGeometry::() const |
| 531 | { |
| 532 | Q_D(const QTorusGeometry); |
| 533 | return d->m_normalAttribute; |
| 534 | } |
| 535 | |
| 536 | /*! |
| 537 | * \property QTorusGeometry::texCoordAttribute |
| 538 | * |
| 539 | * Holds the geometry texture coordinate attribute. |
| 540 | */ |
| 541 | QAttribute *QTorusGeometry::() const |
| 542 | { |
| 543 | Q_D(const QTorusGeometry); |
| 544 | return d->m_texCoordAttribute; |
| 545 | } |
| 546 | |
| 547 | /*! |
| 548 | * \property QTorusGeometry::indexAttribute |
| 549 | * |
| 550 | * Holds the geometry index attribute. |
| 551 | */ |
| 552 | QAttribute *QTorusGeometry::() const |
| 553 | { |
| 554 | Q_D(const QTorusGeometry); |
| 555 | return d->m_indexAttribute; |
| 556 | } |
| 557 | |
| 558 | } // Qt3DExtras |
| 559 | |
| 560 | QT_END_NAMESPACE |
| 561 | |