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39 | |
40 | #include "qtorusgeometry.h" |
41 | #include "qtorusgeometry_p.h" |
42 | |
43 | #include <Qt3DRender/qbuffer.h> |
44 | #include <Qt3DRender/qbufferdatagenerator.h> |
45 | #include <Qt3DRender/qattribute.h> |
46 | #include <QtGui/QVector3D> |
47 | #include <QtGui/QVector4D> |
48 | |
49 | #include <qmath.h> |
50 | |
51 | QT_BEGIN_NAMESPACE |
52 | |
53 | using namespace Qt3DRender; |
54 | |
55 | namespace Qt3DExtras { |
56 | |
57 | namespace { |
58 | |
59 | int (int requestedRings, int requestedSlices) |
60 | { |
61 | return (requestedRings + 1) * (requestedSlices + 1); |
62 | } |
63 | |
64 | int (int requestedRings, int requestedSlices) |
65 | { |
66 | return 2 * requestedRings * requestedSlices; |
67 | } |
68 | |
69 | QByteArray (double radius, double minorRadius, |
70 | int rings, int slices) |
71 | { |
72 | // The additional side and ring compared to what the user asked |
73 | // for is because we also need to ensure proper texture coordinate |
74 | // wrapping at the seams. Without this the last ring and side would |
75 | // interpolate the texture coordinates from ~0.9x back down to 0 |
76 | // (the starting value at the first ring). So we insert an extra |
77 | // ring and side with the same positions as the first ring and side |
78 | // but with texture coordinates of 1 (compared to 0). |
79 | const int nVerts = vertexCount(requestedRings: rings, requestedSlices: slices); |
80 | QByteArray bufferBytes; |
81 | // vec3 pos, vec2 texCoord, vec3 normal, vec4 tangent |
82 | const quint32 elementSize = 3 + 2 + 3 + 4; |
83 | const quint32 stride = elementSize * sizeof(float); |
84 | bufferBytes.resize(size: stride * nVerts); |
85 | |
86 | float* fptr = reinterpret_cast<float*>(bufferBytes.data()); |
87 | |
88 | const float ringFactor = (M_PI * 2) / static_cast<float>(rings); |
89 | const float sliceFactor = (M_PI * 2) / static_cast<float>(slices); |
90 | |
91 | for (int ring = 0; ring <= rings; ++ring) { |
92 | const float u = ring * ringFactor; |
93 | const float cu = qCos(v: u); |
94 | const float su = qSin(v: u); |
95 | |
96 | for (int slice = 0; slice <= slices; ++slice) { |
97 | const float v = slice * sliceFactor; |
98 | const float cv = qCos(v: v + M_PI); |
99 | const float sv = qSin(v); |
100 | const float r = (radius + minorRadius * cv); |
101 | |
102 | *fptr++ = r * cu; |
103 | *fptr++ = r * su; |
104 | *fptr++ = minorRadius * sv; |
105 | |
106 | *fptr++ = u / (M_PI * 2); |
107 | *fptr++ = v / (M_PI * 2); |
108 | |
109 | QVector3D n(cv * cu, cv * su, sv); |
110 | n.normalize(); |
111 | *fptr++ = n.x(); |
112 | *fptr++ = n.y(); |
113 | *fptr++ = n.z(); |
114 | |
115 | QVector4D t(-su, cu, 0.0f, 1.0f); |
116 | t.normalize(); |
117 | *fptr++ = t.x(); |
118 | *fptr++ = t.y(); |
119 | *fptr++ = t.z(); |
120 | *fptr++ = t.w(); |
121 | } |
122 | } |
123 | |
124 | return bufferBytes; |
125 | } |
126 | |
127 | QByteArray (int requestedRings, int requestedSlices) |
128 | { |
129 | const int slices = requestedSlices + 1; |
130 | int triangles = triangleCount(requestedRings, requestedSlices); |
131 | int indices = triangles * 3; |
132 | Q_ASSERT(indices < 65536); |
133 | QByteArray indexBytes; |
134 | indexBytes.resize(size: indices * sizeof(quint16)); |
135 | quint16* indexPtr = reinterpret_cast<quint16*>(indexBytes.data()); |
136 | |
137 | for (int ring = 0; ring < requestedRings; ++ring) { |
138 | const int ringStart = ring * slices; |
139 | const int nextRingStart = (ring + 1) * slices; |
140 | for (int slice = 0; slice < requestedSlices; ++slice) { |
141 | const int nextSlice = (slice + 1) % slices; |
142 | *indexPtr++ = ringStart + slice; |
143 | *indexPtr++ = ringStart + nextSlice; |
144 | *indexPtr++ = nextRingStart + slice; |
145 | *indexPtr++ = ringStart + nextSlice; |
146 | *indexPtr++ = nextRingStart + nextSlice; |
147 | *indexPtr++ = nextRingStart + slice; |
148 | } |
149 | } |
150 | |
151 | return indexBytes; |
152 | } |
153 | |
154 | } // anonymous |
155 | |
156 | class : public QBufferDataGenerator |
157 | { |
158 | public: |
159 | (int rings, int slices, float radius, float minorRadius) |
160 | : m_rings(rings) |
161 | , m_slices(slices) |
162 | , m_radius(radius) |
163 | , m_minorRadius(minorRadius) |
164 | { |
165 | } |
166 | |
167 | QByteArray () override |
168 | { |
169 | return createTorusVertexData(radius: m_radius, minorRadius: m_minorRadius, rings: m_rings, slices: m_slices); |
170 | } |
171 | |
172 | bool (const QBufferDataGenerator &other) const override |
173 | { |
174 | const TorusVertexDataFunctor *otherFunctor = functor_cast<TorusVertexDataFunctor>(other: &other); |
175 | if (otherFunctor != nullptr) |
176 | return (otherFunctor->m_rings == m_rings && |
177 | otherFunctor->m_slices == m_slices && |
178 | otherFunctor->m_radius == m_radius && |
179 | otherFunctor->m_minorRadius == m_minorRadius); |
180 | return false; |
181 | } |
182 | |
183 | QT3D_FUNCTOR(TorusVertexDataFunctor) |
184 | |
185 | private: |
186 | int ; |
187 | int ; |
188 | float ; |
189 | float ; |
190 | }; |
191 | |
192 | class : public QBufferDataGenerator |
193 | { |
194 | public: |
195 | (int rings, int slices) |
196 | : m_rings(rings) |
197 | , m_slices(slices) |
198 | { |
199 | } |
200 | |
201 | QByteArray () override |
202 | { |
203 | return createTorusIndexData(requestedRings: m_rings, requestedSlices: m_slices); |
204 | } |
205 | |
206 | bool (const QBufferDataGenerator &other) const override |
207 | { |
208 | const TorusIndexDataFunctor *otherFunctor = functor_cast<TorusIndexDataFunctor>(other: &other); |
209 | if (otherFunctor != nullptr) |
210 | return (otherFunctor->m_rings == m_rings && |
211 | otherFunctor->m_slices == m_slices); |
212 | return false; |
213 | } |
214 | |
215 | QT3D_FUNCTOR(TorusIndexDataFunctor) |
216 | |
217 | private: |
218 | int ; |
219 | int ; |
220 | }; |
221 | |
222 | QTorusGeometryPrivate::() |
223 | : QGeometryPrivate() |
224 | , m_rings(16) |
225 | , m_slices(16) |
226 | , m_radius(1.0f) |
227 | , m_minorRadius(1.0f) |
228 | , m_positionAttribute(nullptr) |
229 | , m_normalAttribute(nullptr) |
230 | , m_texCoordAttribute(nullptr) |
231 | , m_tangentAttribute(nullptr) |
232 | , m_indexAttribute(nullptr) |
233 | , m_vertexBuffer(nullptr) |
234 | , m_indexBuffer(nullptr) |
235 | { |
236 | } |
237 | |
238 | void QTorusGeometryPrivate::() |
239 | { |
240 | Q_Q(QTorusGeometry); |
241 | m_positionAttribute = new QAttribute(q); |
242 | m_normalAttribute = new QAttribute(q); |
243 | m_texCoordAttribute = new QAttribute(q); |
244 | m_tangentAttribute = new QAttribute(q); |
245 | m_indexAttribute = new QAttribute(q); |
246 | m_vertexBuffer = new Qt3DRender::QBuffer(q); |
247 | m_indexBuffer = new Qt3DRender::QBuffer(q); |
248 | // vec3 pos, vec2 tex, vec3 normal, vec4 tangent |
249 | const quint32 elementSize = 3 + 2 + 3 + 4; |
250 | const quint32 stride = elementSize * sizeof(float); |
251 | const int nVerts = vertexCount(requestedRings: m_rings, requestedSlices: m_slices); |
252 | const int triangles = triangleCount(requestedRings: m_rings, requestedSlices: m_slices); |
253 | |
254 | m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); |
255 | m_positionAttribute->setVertexBaseType(QAttribute::Float); |
256 | m_positionAttribute->setVertexSize(3); |
257 | m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); |
258 | m_positionAttribute->setBuffer(m_vertexBuffer); |
259 | m_positionAttribute->setByteStride(stride); |
260 | m_positionAttribute->setCount(nVerts); |
261 | |
262 | m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); |
263 | m_texCoordAttribute->setVertexBaseType(QAttribute::Float); |
264 | m_texCoordAttribute->setVertexSize(2); |
265 | m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); |
266 | m_texCoordAttribute->setBuffer(m_vertexBuffer); |
267 | m_texCoordAttribute->setByteStride(stride); |
268 | m_texCoordAttribute->setByteOffset(3 * sizeof(float)); |
269 | m_texCoordAttribute->setCount(nVerts); |
270 | |
271 | m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); |
272 | m_normalAttribute->setVertexBaseType(QAttribute::Float); |
273 | m_normalAttribute->setVertexSize(3); |
274 | m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); |
275 | m_normalAttribute->setBuffer(m_vertexBuffer); |
276 | m_normalAttribute->setByteStride(stride); |
277 | m_normalAttribute->setByteOffset(5 * sizeof(float)); |
278 | m_normalAttribute->setCount(nVerts); |
279 | |
280 | m_tangentAttribute->setName(QAttribute::defaultTangentAttributeName()); |
281 | m_tangentAttribute->setVertexBaseType(QAttribute::Float); |
282 | m_tangentAttribute->setVertexSize(4); |
283 | m_tangentAttribute->setAttributeType(QAttribute::VertexAttribute); |
284 | m_tangentAttribute->setBuffer(m_vertexBuffer); |
285 | m_tangentAttribute->setByteStride(stride); |
286 | m_tangentAttribute->setByteOffset(8 * sizeof(float)); |
287 | m_tangentAttribute->setCount(nVerts); |
288 | |
289 | m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); |
290 | m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); |
291 | m_indexAttribute->setBuffer(m_indexBuffer); |
292 | |
293 | m_indexAttribute->setCount(triangles * 3); |
294 | |
295 | m_vertexBuffer->setDataGenerator(QSharedPointer<TorusVertexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices, arguments&: m_radius, arguments&: m_minorRadius)); |
296 | m_indexBuffer->setDataGenerator(QSharedPointer<TorusIndexDataFunctor>::create(arguments&: m_rings, arguments&: m_slices)); |
297 | |
298 | q->addAttribute(attribute: m_positionAttribute); |
299 | q->addAttribute(attribute: m_texCoordAttribute); |
300 | q->addAttribute(attribute: m_normalAttribute); |
301 | q->addAttribute(attribute: m_tangentAttribute); |
302 | q->addAttribute(attribute: m_indexAttribute); |
303 | } |
304 | |
305 | /*! |
306 | * \qmltype TorusGeometry |
307 | * \instantiates Qt3DExtras::QTorusGeometry |
308 | * \inqmlmodule Qt3D.Extras |
309 | * \brief TorusGeometry allows creation of a torus in 3D space. |
310 | * |
311 | * The TorusGeometry type is most commonly used internally by the TorusMesh type |
312 | * but can also be used in custom GeometryRenderer types. |
313 | */ |
314 | |
315 | /*! |
316 | * \qmlproperty int TorusGeometry::rings |
317 | * |
318 | * Holds the number of rings in the torus. |
319 | */ |
320 | |
321 | /*! |
322 | * \qmlproperty int TorusGeometry::slices |
323 | * |
324 | * Holds the number of slices in the torus. |
325 | */ |
326 | |
327 | /*! |
328 | * \qmlproperty real TorusGeometry::radius |
329 | * |
330 | * Holds the outer radius of the torus. |
331 | */ |
332 | |
333 | /*! |
334 | * \qmlproperty real TorusGeometry::minorRadius |
335 | * |
336 | * Holds the inner radius of the torus. |
337 | */ |
338 | |
339 | /*! |
340 | * \qmlproperty Attribute TorusGeometry::positionAttribute |
341 | * |
342 | * Holds the geometry position attribute. |
343 | */ |
344 | |
345 | /*! |
346 | * \qmlproperty Attribute TorusGeometry::normalAttribute |
347 | * |
348 | * Holds the geometry normal attribute. |
349 | */ |
350 | |
351 | /*! |
352 | * \qmlproperty Attribute TorusGeometry::texCoordAttribute |
353 | * |
354 | * Holds the geometry texture coordinate attribute. |
355 | */ |
356 | |
357 | /*! |
358 | * \qmlproperty Attribute TorusGeometry::indexAttribute |
359 | * |
360 | * Holds the geometry index attribute. |
361 | */ |
362 | |
363 | /*! |
364 | * \class Qt3DExtras::QTorusGeometry |
365 | \ingroup qt3d-extras-geometries |
366 | * \inheaderfile Qt3DExtras/QTorusGeometry |
367 | * \inmodule Qt3DExtras |
368 | * \brief The QTorusGeometry class allows creation of a torus in 3D space. |
369 | * \since 5.7 |
370 | * \ingroup geometries |
371 | * \inherits Qt3DRender::QGeometry |
372 | * |
373 | * The QTorusGeometry class is most commonly used internally by the QTorusMesh |
374 | * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. |
375 | */ |
376 | |
377 | /*! |
378 | * Constructs a new QTorusGeometry with \a parent. |
379 | */ |
380 | QTorusGeometry::(QNode *parent) |
381 | : QGeometry(*new QTorusGeometryPrivate(), parent) |
382 | { |
383 | Q_D(QTorusGeometry); |
384 | d->init(); |
385 | } |
386 | |
387 | /*! |
388 | * \internal |
389 | */ |
390 | QTorusGeometry::(QTorusGeometryPrivate &dd, QNode *parent) |
391 | : QGeometry(dd, parent) |
392 | { |
393 | Q_D(QTorusGeometry); |
394 | d->init(); |
395 | } |
396 | |
397 | /*! |
398 | * \internal |
399 | */ |
400 | QTorusGeometry::() |
401 | { |
402 | } |
403 | |
404 | /*! |
405 | * Updates vertices based on rings, slices, and radius properties. |
406 | */ |
407 | void QTorusGeometry::() |
408 | { |
409 | Q_D(QTorusGeometry); |
410 | const int nVerts = vertexCount(requestedRings: d->m_rings, requestedSlices: d->m_slices); |
411 | d->m_positionAttribute->setCount(nVerts); |
412 | d->m_texCoordAttribute->setCount(nVerts); |
413 | d->m_normalAttribute->setCount(nVerts); |
414 | d->m_vertexBuffer->setDataGenerator(QSharedPointer<TorusVertexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices, arguments&: d->m_radius, arguments&: d->m_minorRadius)); |
415 | } |
416 | |
417 | /*! |
418 | * Updates indices based on rings and slices properties. |
419 | */ |
420 | void QTorusGeometry::() |
421 | { |
422 | Q_D(QTorusGeometry); |
423 | const int triangles = triangleCount(requestedRings: d->m_rings, requestedSlices: d->m_slices); |
424 | d->m_indexAttribute->setCount(triangles * 3); |
425 | d->m_indexBuffer->setDataGenerator(QSharedPointer<TorusIndexDataFunctor>::create(arguments&: d->m_rings, arguments&: d->m_slices)); |
426 | } |
427 | |
428 | void QTorusGeometry::(int rings) |
429 | { |
430 | Q_D(QTorusGeometry); |
431 | if (rings != d->m_rings) { |
432 | d->m_rings = rings; |
433 | updateVertices(); |
434 | updateIndices(); |
435 | emit ringsChanged(rings); |
436 | } |
437 | } |
438 | |
439 | void QTorusGeometry::(int slices) |
440 | { |
441 | Q_D(QTorusGeometry); |
442 | if (slices != d->m_slices) { |
443 | d->m_slices = slices; |
444 | updateVertices(); |
445 | updateIndices(); |
446 | emit slicesChanged(slices); |
447 | } |
448 | } |
449 | |
450 | void QTorusGeometry::(float radius) |
451 | { |
452 | Q_D(QTorusGeometry); |
453 | if (radius != d->m_radius) { |
454 | d->m_radius = radius; |
455 | updateVertices(); |
456 | emit radiusChanged(radius); |
457 | } |
458 | } |
459 | |
460 | void QTorusGeometry::(float minorRadius) |
461 | { |
462 | Q_D(QTorusGeometry); |
463 | if (minorRadius != d->m_minorRadius) { |
464 | d->m_minorRadius = minorRadius; |
465 | updateVertices(); |
466 | emit minorRadiusChanged(minorRadius); |
467 | } |
468 | } |
469 | |
470 | /*! |
471 | * \property QTorusGeometry::rings |
472 | * |
473 | * Holds the number of rings in the torus. |
474 | */ |
475 | int QTorusGeometry::() const |
476 | { |
477 | Q_D(const QTorusGeometry); |
478 | return d->m_rings; |
479 | } |
480 | |
481 | /*! |
482 | * \property QTorusGeometry::slices |
483 | * |
484 | * Holds the number of slices in the torus. |
485 | */ |
486 | int QTorusGeometry::() const |
487 | { |
488 | Q_D(const QTorusGeometry); |
489 | return d->m_slices; |
490 | } |
491 | |
492 | /*! |
493 | * \property QTorusGeometry::radius |
494 | * |
495 | * Holds the outer radius of the torus. |
496 | */ |
497 | float QTorusGeometry::() const |
498 | { |
499 | Q_D(const QTorusGeometry); |
500 | return d->m_radius; |
501 | } |
502 | |
503 | /*! |
504 | * \property QTorusGeometry::minorRadius |
505 | * |
506 | * Holds the inner radius of the torus. |
507 | */ |
508 | float QTorusGeometry::() const |
509 | { |
510 | Q_D(const QTorusGeometry); |
511 | return d->m_minorRadius; |
512 | } |
513 | |
514 | /*! |
515 | * \property QTorusGeometry::positionAttribute |
516 | * |
517 | * Holds the geometry position attribute. |
518 | */ |
519 | QAttribute *QTorusGeometry::() const |
520 | { |
521 | Q_D(const QTorusGeometry); |
522 | return d->m_positionAttribute; |
523 | } |
524 | |
525 | /*! |
526 | * \property QTorusGeometry::normalAttribute |
527 | * |
528 | * Holds the geometry normal attribute. |
529 | */ |
530 | QAttribute *QTorusGeometry::() const |
531 | { |
532 | Q_D(const QTorusGeometry); |
533 | return d->m_normalAttribute; |
534 | } |
535 | |
536 | /*! |
537 | * \property QTorusGeometry::texCoordAttribute |
538 | * |
539 | * Holds the geometry texture coordinate attribute. |
540 | */ |
541 | QAttribute *QTorusGeometry::() const |
542 | { |
543 | Q_D(const QTorusGeometry); |
544 | return d->m_texCoordAttribute; |
545 | } |
546 | |
547 | /*! |
548 | * \property QTorusGeometry::indexAttribute |
549 | * |
550 | * Holds the geometry index attribute. |
551 | */ |
552 | QAttribute *QTorusGeometry::() const |
553 | { |
554 | Q_D(const QTorusGeometry); |
555 | return d->m_indexAttribute; |
556 | } |
557 | |
558 | } // Qt3DExtras |
559 | |
560 | QT_END_NAMESPACE |
561 | |