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39 | |
40 | #include "axissetting_p.h" |
41 | |
42 | #include <Qt3DInput/qaxissetting.h> |
43 | |
44 | #include <Qt3DInput/private/qaxissetting_p.h> |
45 | |
46 | QT_BEGIN_NAMESPACE |
47 | |
48 | namespace Qt3DInput { |
49 | namespace Input { |
50 | |
51 | AxisSetting::AxisSetting() |
52 | : BackendNode() |
53 | , m_deadZoneRadius(0.0f) |
54 | , m_axes(0) |
55 | , m_smooth(false) |
56 | { |
57 | } |
58 | |
59 | void AxisSetting::cleanup() |
60 | { |
61 | QBackendNode::setEnabled(false); |
62 | m_deadZoneRadius = 0.0f; |
63 | m_axes.clear(); |
64 | m_smooth = false; |
65 | } |
66 | |
67 | void AxisSetting::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
68 | { |
69 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
70 | const QAxisSetting *node = qobject_cast<const QAxisSetting *>(object: frontEnd); |
71 | if (!node) |
72 | return; |
73 | |
74 | m_deadZoneRadius = node->deadZoneRadius(); |
75 | m_axes = node->axes(); |
76 | m_smooth = node->isSmoothEnabled(); |
77 | } |
78 | |
79 | } // namespace Input |
80 | } // namespace Qt3DInput |
81 | |
82 | QT_END_NAMESPACE |
83 |