| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 19 | ** General Public License version 3 as published by the Free Software | 
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| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "buttonaxisinput_p.h" | 
| 41 |  | 
| 42 | #include <Qt3DInput/qbuttonaxisinput.h> | 
| 43 | #include <Qt3DInput/qabstractphysicaldevice.h> | 
| 44 |  | 
| 45 | #include <Qt3DInput/private/qabstractphysicaldevicebackendnode_p.h> | 
| 46 | #include <Qt3DInput/private/qbuttonaxisinput_p.h> | 
| 47 | #include <Qt3DInput/private/utils_p.h> | 
| 48 |  | 
| 49 | QT_BEGIN_NAMESPACE | 
| 50 |  | 
| 51 | namespace Qt3DInput { | 
| 52 |  | 
| 53 | namespace Input { | 
| 54 |  | 
| 55 | ButtonAxisInput::ButtonAxisInput() | 
| 56 |     : AbstractAxisInput() | 
| 57 |     , m_scale(0.0f) | 
| 58 |     , m_acceleration(-1.0f) | 
| 59 |     , m_deceleration(-1.0f) | 
| 60 |     , m_speedRatio(0.0f) | 
| 61 |     , m_lastUpdateTime(0) | 
| 62 | { | 
| 63 | } | 
| 64 |  | 
| 65 | void ButtonAxisInput::cleanup() | 
| 66 | { | 
| 67 |     m_scale = 0.0f; | 
| 68 |     m_buttons.clear(); | 
| 69 |     m_acceleration = -1.0f; | 
| 70 |     m_deceleration = -1.0f; | 
| 71 |     AbstractAxisInput::cleanup(); | 
| 72 | } | 
| 73 |  | 
| 74 | void ButtonAxisInput::updateSpeedRatio(qint64 currentTime, ButtonAxisInput::UpdateType type) | 
| 75 | { | 
| 76 |     const float accel = (type == Accelerate) ? acceleration() : -deceleration(); | 
| 77 |  | 
| 78 |     // Was in nanoseconds, while acceleration will be in units per square seconds | 
| 79 |     const float delta = m_lastUpdateTime ? (currentTime - m_lastUpdateTime) / 1000000000.0f : 0.0f; | 
| 80 |     const float speedRatio = m_speedRatio + delta * accel; | 
| 81 |  | 
| 82 |     // Clamp it | 
| 83 |     m_speedRatio = qMax(a: 0.0f, b: qMin(a: speedRatio, b: 1.0f)); | 
| 84 |  | 
| 85 |     // If we stopped, time to start over | 
| 86 |     if (type == Decelerate && m_speedRatio == 0.0f) | 
| 87 |         m_lastUpdateTime = 0; | 
| 88 |     else | 
| 89 |         m_lastUpdateTime = currentTime; | 
| 90 | } | 
| 91 |  | 
| 92 | void ButtonAxisInput::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) | 
| 93 | { | 
| 94 |     AbstractAxisInput::syncFromFrontEnd(frontEnd, firstTime); | 
| 95 |     const QButtonAxisInput *node = qobject_cast<const QButtonAxisInput *>(object: frontEnd); | 
| 96 |     if (!node) | 
| 97 |         return; | 
| 98 |  | 
| 99 |     m_scale = node->scale(); | 
| 100 |     m_buttons = node->buttons(); | 
| 101 |     m_acceleration = node->acceleration(); | 
| 102 |     m_deceleration = node->deceleration(); | 
| 103 | } | 
| 104 |  | 
| 105 | namespace { | 
| 106 |  | 
| 107 | bool anyOfRequiredButtonsPressed(const QVector<int> &buttons, QAbstractPhysicalDeviceBackendNode *physicalDeviceBackend) | 
| 108 | { | 
| 109 |     bool validButtonWasPressed = false; | 
| 110 |     for (int button : buttons) { | 
| 111 |         if (physicalDeviceBackend->isButtonPressed(buttonIdentifier: button)) { | 
| 112 |             validButtonWasPressed = true; | 
| 113 |             break; | 
| 114 |         } | 
| 115 |     } | 
| 116 |     return validButtonWasPressed; | 
| 117 | } | 
| 118 |  | 
| 119 | } // anonymous | 
| 120 |  | 
| 121 | float ButtonAxisInput::process(InputHandler *inputHandler, qint64 currentTime) | 
| 122 | { | 
| 123 |     if (!isEnabled()) | 
| 124 |         return 0.0f; | 
| 125 |  | 
| 126 |     if (m_buttons.isEmpty()) | 
| 127 |         return 0.0f; | 
| 128 |  | 
| 129 |     QAbstractPhysicalDeviceBackendNode *physicalDeviceBackend = Utils::physicalDeviceForInput(input: this, handler: inputHandler); | 
| 130 |     if (!physicalDeviceBackend) | 
| 131 |         return 0.0f; | 
| 132 |  | 
| 133 |     // TO DO: Linear Curver for the progression of the scale value | 
| 134 |     if (anyOfRequiredButtonsPressed(buttons: m_buttons, physicalDeviceBackend)) | 
| 135 |         updateSpeedRatio(currentTime, type: ButtonAxisInput::Accelerate); | 
| 136 |     else if (m_speedRatio != 0.0f) | 
| 137 |         updateSpeedRatio(currentTime, type: ButtonAxisInput::Decelerate); | 
| 138 |  | 
| 139 |     return m_speedRatio * m_scale; | 
| 140 | } | 
| 141 |  | 
| 142 | } // Input | 
| 143 |  | 
| 144 | } // Qt3DInput | 
| 145 |  | 
| 146 | QT_END_NAMESPACE | 
| 147 |  |