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| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 36 | ** $QT_END_LICENSE$ |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "inputsequence_p.h" |
| 41 | |
| 42 | #include <Qt3DInput/qabstractphysicaldevice.h> |
| 43 | #include <Qt3DInput/qinputsequence.h> |
| 44 | #include <QtCore/QDateTime> |
| 45 | |
| 46 | #include <Qt3DInput/private/inputhandler_p.h> |
| 47 | #include <Qt3DInput/private/qinputsequence_p.h> |
| 48 | |
| 49 | QT_BEGIN_NAMESPACE |
| 50 | |
| 51 | namespace Qt3DInput { |
| 52 | |
| 53 | namespace Input { |
| 54 | |
| 55 | InputSequence::InputSequence() |
| 56 | : AbstractActionInput() |
| 57 | , m_sequences() |
| 58 | , m_inputsToTrigger() |
| 59 | , m_timeout(0) |
| 60 | , m_buttonInterval(0) |
| 61 | , m_startTime(0) |
| 62 | , m_lastInputTime(0) |
| 63 | { |
| 64 | } |
| 65 | |
| 66 | void InputSequence::cleanup() |
| 67 | { |
| 68 | setEnabled(false); |
| 69 | m_timeout = 0; |
| 70 | m_buttonInterval = 0; |
| 71 | m_startTime = 0; |
| 72 | m_lastInputTime = 0; |
| 73 | m_lastInputId = Qt3DCore::QNodeId(); |
| 74 | m_sequences.clear(); |
| 75 | m_inputsToTrigger.clear(); |
| 76 | } |
| 77 | |
| 78 | void InputSequence::setStartTime(qint64 time) |
| 79 | { |
| 80 | m_startTime = time; |
| 81 | } |
| 82 | |
| 83 | void InputSequence::reset() |
| 84 | { |
| 85 | m_startTime = 0; |
| 86 | m_lastInputTime = 0; |
| 87 | m_inputsToTrigger = m_sequences; |
| 88 | m_lastInputId = Qt3DCore::QNodeId(); |
| 89 | } |
| 90 | |
| 91 | bool InputSequence::actionTriggered(Qt3DCore::QNodeId input, const qint64 currentTime) |
| 92 | { |
| 93 | if (input != m_inputsToTrigger.first()) |
| 94 | return false; |
| 95 | |
| 96 | // Save the last input |
| 97 | m_lastInputId = input; |
| 98 | // Return false if we've spent too much time in between two sequences |
| 99 | if ((m_lastInputTime != 0) && ((currentTime - m_lastInputTime) > m_buttonInterval)) { |
| 100 | reset(); |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | // Update lastInputTime and remove the inputs to trigger from the sequence |
| 105 | m_lastInputTime = currentTime; |
| 106 | m_inputsToTrigger.removeOne(t: input); |
| 107 | |
| 108 | // If we have no more remaining inputs in the sequences of inputs |
| 109 | if (m_inputsToTrigger.isEmpty()) { |
| 110 | // All Triggered |
| 111 | reset(); |
| 112 | return true; |
| 113 | } |
| 114 | return false; |
| 115 | } |
| 116 | |
| 117 | void InputSequence::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
| 118 | { |
| 119 | AbstractActionInput::syncFromFrontEnd(frontEnd, firstTime); |
| 120 | const QInputSequence *node = qobject_cast<const QInputSequence *>(object: frontEnd); |
| 121 | if (!node) |
| 122 | return; |
| 123 | |
| 124 | m_timeout = milliToNano(milli: node->timeout()); |
| 125 | m_buttonInterval = milliToNano(milli: node->buttonInterval()); |
| 126 | m_sequences = Qt3DCore::qIdsForNodes(nodes: node->sequences()); |
| 127 | m_inputsToTrigger = m_sequences; |
| 128 | } |
| 129 | |
| 130 | bool InputSequence::process(InputHandler *inputHandler, qint64 currentTime) |
| 131 | { |
| 132 | if (!isEnabled()) |
| 133 | return false; |
| 134 | |
| 135 | if (m_startTime != 0) { |
| 136 | // Check if we are still inside the time limit for the sequence |
| 137 | if ((currentTime - m_startTime) > m_timeout) { |
| 138 | reset(); |
| 139 | return false; |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | bool triggered = false; |
| 144 | for (const Qt3DCore::QNodeId &actionInputId : qAsConst(t&: m_sequences)) { |
| 145 | AbstractActionInput *actionInput = inputHandler->lookupActionInput(id: actionInputId); |
| 146 | if (actionInput && actionInput->process(inputHandler, currentTime)) { |
| 147 | triggered |= actionTriggered(input: actionInputId, currentTime); |
| 148 | if (m_startTime == 0) |
| 149 | m_startTime = currentTime; |
| 150 | } |
| 151 | } |
| 152 | return triggered; |
| 153 | } |
| 154 | |
| 155 | } // namespace Input |
| 156 | |
| 157 | } // namespace Qt3DInput |
| 158 | |
| 159 | QT_END_NAMESPACE |
| 160 | |
| 161 | |