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39
40#include "keyboardeventfilter_p.h"
41
42#include <Qt3DInput/QKeyEvent>
43#include <QtCore/QEvent>
44
45#include <Qt3DInput/private/inputhandler_p.h>
46
47QT_BEGIN_NAMESPACE
48
49namespace Qt3DInput {
50namespace Input {
51
52// The KeyboardEventFilter must be in the same thread as the view it will be monitoring
53
54KeyboardEventFilter::KeyboardEventFilter(QObject *parent)
55 : QObject(parent)
56 , m_inputHandler(nullptr)
57{
58}
59
60void KeyboardEventFilter::setInputHandler(InputHandler *handler)
61{
62 m_inputHandler = handler;
63}
64
65// Triggered in the view thread (usually the main thread)
66bool KeyboardEventFilter::eventFilter(QObject *obj, QEvent *e)
67{
68 Q_UNUSED(obj);
69 if (e->type() == QEvent::KeyPress || e->type() == QEvent::KeyRelease) {
70 // Store event to be processed later on in an InputAspect job
71 m_inputHandler->appendKeyEvent(QT_PREPEND_NAMESPACE(QKeyEvent)(*static_cast<QT_PREPEND_NAMESPACE(QKeyEvent) *>(e)));
72 }
73 return false;
74}
75
76} // namespace Input
77} // namespace Qt3DInput
78
79QT_END_NAMESPACE
80

source code of qt3d/src/input/backend/keyboardeventfilter.cpp