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39 | |
40 | #include "keyboardmousegenericdeviceintegration_p.h" |
41 | |
42 | #include <Qt3DInput/private/inputhandler_p.h> |
43 | #include <Qt3DInput/private/inputmanagers_p.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | namespace Qt3DInput { |
48 | |
49 | namespace Input { |
50 | |
51 | KeyboardMouseGenericDeviceIntegration::KeyboardMouseGenericDeviceIntegration(InputHandler *handler) |
52 | : Qt3DInput::QInputDeviceIntegration() |
53 | , m_handler(handler) |
54 | { |
55 | } |
56 | |
57 | KeyboardMouseGenericDeviceIntegration::~KeyboardMouseGenericDeviceIntegration() |
58 | { |
59 | } |
60 | |
61 | void KeyboardMouseGenericDeviceIntegration::onInitialize() |
62 | { |
63 | } |
64 | |
65 | QVector<Qt3DCore::QAspectJobPtr> KeyboardMouseGenericDeviceIntegration::jobsToExecute(qint64 time) |
66 | { |
67 | Q_UNUSED(time) |
68 | return QVector<Qt3DCore::QAspectJobPtr>(); |
69 | } |
70 | |
71 | QAbstractPhysicalDevice *KeyboardMouseGenericDeviceIntegration::createPhysicalDevice(const QString &name) |
72 | { |
73 | Q_UNUSED(name) |
74 | return nullptr; |
75 | } |
76 | |
77 | QVector<Qt3DCore::QNodeId> KeyboardMouseGenericDeviceIntegration::physicalDevices() const |
78 | { |
79 | // TO DO: could return the ids of active KeyboardDevice/MouseDevice |
80 | return QVector<Qt3DCore::QNodeId>(); |
81 | } |
82 | |
83 | QAbstractPhysicalDeviceBackendNode *KeyboardMouseGenericDeviceIntegration::physicalDevice(Qt3DCore::QNodeId id) const |
84 | { |
85 | QAbstractPhysicalDeviceBackendNode *device = m_handler->keyboardDeviceManager()->lookupResource(id); |
86 | if (!device) |
87 | device = m_handler->mouseDeviceManager()->lookupResource(id); |
88 | if (!device) |
89 | device = m_handler->genericDeviceBackendNodeManager()->lookupResource(id); |
90 | return device; |
91 | } |
92 | |
93 | QStringList KeyboardMouseGenericDeviceIntegration::deviceNames() const |
94 | { |
95 | return QStringList() << tr(s: "Keyboard") << tr(s: "Mouse"); |
96 | } |
97 | |
98 | } // Input |
99 | |
100 | } // Qt3DInput |
101 | |
102 | QT_END_NAMESPACE |
103 |