1/****************************************************************************
2**
3** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
4** Contact: https://www.qt.io/licensing/
5**
6** This file is part of the Qt3D module of the Qt Toolkit.
7**
8** $QT_BEGIN_LICENSE:LGPL$
9** Commercial License Usage
10** Licensees holding valid commercial Qt licenses may use this file in
11** accordance with the commercial license agreement provided with the
12** Software or, alternatively, in accordance with the terms contained in
13** a written agreement between you and The Qt Company. For licensing terms
14** and conditions see https://www.qt.io/terms-conditions. For further
15** information use the contact form at https://www.qt.io/contact-us.
16**
17** GNU Lesser General Public License Usage
18** Alternatively, this file may be used under the terms of the GNU Lesser
19** General Public License version 3 as published by the Free Software
20** Foundation and appearing in the file LICENSE.LGPL3 included in the
21** packaging of this file. Please review the following information to
22** ensure the GNU Lesser General Public License version 3 requirements
23** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
24**
25** GNU General Public License Usage
26** Alternatively, this file may be used under the terms of the GNU
27** General Public License version 2.0 or (at your option) the GNU General
28** Public license version 3 or any later version approved by the KDE Free
29** Qt Foundation. The licenses are as published by the Free Software
30** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
31** included in the packaging of this file. Please review the following
32** information to ensure the GNU General Public License requirements will
33** be met: https://www.gnu.org/licenses/gpl-2.0.html and
34** https://www.gnu.org/licenses/gpl-3.0.html.
35**
36** $QT_END_LICENSE$
37**
38****************************************************************************/
39
40#include "logicaldevice_p.h"
41
42#include <Qt3DInput/qaction.h>
43#include <Qt3DInput/qaxis.h>
44#include <Qt3DInput/qlogicaldevice.h>
45
46#include <Qt3DInput/private/inputmanagers_p.h>
47#include <Qt3DInput/private/qlogicaldevice_p.h>
48
49QT_BEGIN_NAMESPACE
50
51namespace Qt3DInput {
52
53namespace Input {
54
55LogicalDevice::LogicalDevice()
56 : BackendNode()
57{
58}
59
60void LogicalDevice::cleanup()
61{
62 QBackendNode::setEnabled(false);
63 m_actions.clear();
64 m_axes.clear();
65}
66
67void LogicalDevice::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
68{
69 BackendNode::syncFromFrontEnd(frontEnd, firstTime);
70 const QLogicalDevice *node = qobject_cast<const QLogicalDevice *>(object: frontEnd);
71 if (!node)
72 return;
73
74 m_actions = Qt3DCore::qIdsForNodes(nodes: node->actions());
75 m_axes = Qt3DCore::qIdsForNodes(nodes: node->axes());
76}
77
78LogicalDeviceNodeFunctor::LogicalDeviceNodeFunctor(LogicalDeviceManager *manager)
79 : m_manager(manager)
80{
81}
82
83Qt3DCore::QBackendNode *LogicalDeviceNodeFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const
84{
85 HLogicalDevice handle = m_manager->getOrAcquireHandle(id: change->subjectId());
86 LogicalDevice *backend = m_manager->data(handle);
87 m_manager->addActiveDevice(device: handle);
88 return backend;
89}
90
91Qt3DCore::QBackendNode *LogicalDeviceNodeFunctor::get(Qt3DCore::QNodeId id) const
92{
93 return m_manager->lookupResource(id);
94}
95
96void LogicalDeviceNodeFunctor::destroy(Qt3DCore::QNodeId id) const
97{
98 HLogicalDevice handle = m_manager->lookupHandle(id);
99 m_manager->releaseResource(id);
100 m_manager->removeActiveDevice(device: handle);
101}
102
103} // namespace Input
104
105} // namespace Qt3DInput
106
107QT_END_NAMESPACE
108

source code of qt3d/src/input/backend/logicaldevice.cpp