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| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
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| 25 | ** GNU General Public License Usage |
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| 39 | |
| 40 | #include "qinputdeviceintegration_p.h" |
| 41 | #include "qinputdeviceintegration_p_p.h" |
| 42 | |
| 43 | #include <Qt3DInput/QInputAspect> |
| 44 | |
| 45 | QT_BEGIN_NAMESPACE |
| 46 | |
| 47 | namespace Qt3DInput { |
| 48 | |
| 49 | QInputDeviceIntegrationPrivate::QInputDeviceIntegrationPrivate() |
| 50 | : QObjectPrivate() |
| 51 | , m_aspect(nullptr) |
| 52 | { |
| 53 | } |
| 54 | |
| 55 | /*! |
| 56 | \class Qt3DInput::QInputDeviceIntegration |
| 57 | \inmodule Qt3DInput |
| 58 | \since 5.5 |
| 59 | \brief Abstract base class used to define new input methods such as game controllers. |
| 60 | |
| 61 | */ |
| 62 | |
| 63 | /*! |
| 64 | Creates a new QInputDeviceIntegration with \a parent. |
| 65 | */ |
| 66 | QInputDeviceIntegration::QInputDeviceIntegration(QObject *parent) |
| 67 | : QObject(*new QInputDeviceIntegrationPrivate, parent) |
| 68 | { |
| 69 | } |
| 70 | |
| 71 | /*! \internal */ |
| 72 | QInputDeviceIntegration::QInputDeviceIntegration(QInputDeviceIntegrationPrivate &dd, QObject *parent) |
| 73 | : QObject(dd, parent) |
| 74 | { |
| 75 | } |
| 76 | |
| 77 | /*! |
| 78 | Registers a corresponding backend class for this front end implementation |
| 79 | with \a metaObject and \a functor. |
| 80 | */ |
| 81 | void QInputDeviceIntegration::registerBackendType(const QMetaObject &metaObject, const Qt3DCore::QBackendNodeMapperPtr &functor) |
| 82 | { |
| 83 | Q_D(QInputDeviceIntegration); |
| 84 | d->m_aspect->registerBackendType(obj: metaObject, functor); |
| 85 | } |
| 86 | |
| 87 | /*! |
| 88 | Called by the InputAspect object after the integration has been created with \a aspect. |
| 89 | */ |
| 90 | void QInputDeviceIntegration::initialize(QInputAspect *aspect) |
| 91 | { |
| 92 | Q_D(QInputDeviceIntegration); |
| 93 | d->m_aspect = aspect; |
| 94 | onInitialize(); |
| 95 | } |
| 96 | |
| 97 | /*! |
| 98 | * \brief QInputDeviceIntegration::inputAspect |
| 99 | * \return the Input Aspect associated with the InputDeviceIntegration |
| 100 | */ |
| 101 | QInputAspect *QInputDeviceIntegration::inputAspect() const |
| 102 | { |
| 103 | Q_D(const QInputDeviceIntegration); |
| 104 | return d->m_aspect; |
| 105 | } |
| 106 | |
| 107 | } // namespace Qt3DInput |
| 108 | |
| 109 | /*! |
| 110 | \fn Qt3DInput::QInputDeviceIntegration::createPhysicalDevice(const QString &name) |
| 111 | |
| 112 | Create the Physical device identified by \a name. |
| 113 | |
| 114 | If not recognized return nullptr |
| 115 | */ |
| 116 | |
| 117 | /*! |
| 118 | \fn Qt3DInput::QInputDeviceIntegration::physicalDevices() const |
| 119 | |
| 120 | Returns the list of node ids for physical devices associated with this QInputDeviceIntegration. |
| 121 | */ |
| 122 | |
| 123 | /*! |
| 124 | \fn Qt3DInput::QInputDeviceIntegration::physicalDevice(Qt3DCore::QNodeId id) const |
| 125 | |
| 126 | Returns the QAbstractPhysicalDevice identified by the given \a id if it is related to this QInputDeviceIntegration. |
| 127 | */ |
| 128 | |
| 129 | QT_END_NAMESPACE |
| 130 | |