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39 | |
40 | #include "qinputdeviceintegration_p.h" |
41 | #include "qinputdeviceintegration_p_p.h" |
42 | |
43 | #include <Qt3DInput/QInputAspect> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | namespace Qt3DInput { |
48 | |
49 | QInputDeviceIntegrationPrivate::QInputDeviceIntegrationPrivate() |
50 | : QObjectPrivate() |
51 | , m_aspect(nullptr) |
52 | { |
53 | } |
54 | |
55 | /*! |
56 | \class Qt3DInput::QInputDeviceIntegration |
57 | \inmodule Qt3DInput |
58 | \since 5.5 |
59 | \brief Abstract base class used to define new input methods such as game controllers. |
60 | |
61 | */ |
62 | |
63 | /*! |
64 | Creates a new QInputDeviceIntegration with \a parent. |
65 | */ |
66 | QInputDeviceIntegration::QInputDeviceIntegration(QObject *parent) |
67 | : QObject(*new QInputDeviceIntegrationPrivate, parent) |
68 | { |
69 | } |
70 | |
71 | /*! \internal */ |
72 | QInputDeviceIntegration::QInputDeviceIntegration(QInputDeviceIntegrationPrivate &dd, QObject *parent) |
73 | : QObject(dd, parent) |
74 | { |
75 | } |
76 | |
77 | /*! |
78 | Registers a corresponding backend class for this front end implementation |
79 | with \a metaObject and \a functor. |
80 | */ |
81 | void QInputDeviceIntegration::registerBackendType(const QMetaObject &metaObject, const Qt3DCore::QBackendNodeMapperPtr &functor) |
82 | { |
83 | Q_D(QInputDeviceIntegration); |
84 | d->m_aspect->registerBackendType(obj: metaObject, functor); |
85 | } |
86 | |
87 | /*! |
88 | Called by the InputAspect object after the integration has been created with \a aspect. |
89 | */ |
90 | void QInputDeviceIntegration::initialize(QInputAspect *aspect) |
91 | { |
92 | Q_D(QInputDeviceIntegration); |
93 | d->m_aspect = aspect; |
94 | onInitialize(); |
95 | } |
96 | |
97 | /*! |
98 | * \brief QInputDeviceIntegration::inputAspect |
99 | * \return the Input Aspect associated with the InputDeviceIntegration |
100 | */ |
101 | QInputAspect *QInputDeviceIntegration::inputAspect() const |
102 | { |
103 | Q_D(const QInputDeviceIntegration); |
104 | return d->m_aspect; |
105 | } |
106 | |
107 | } // namespace Qt3DInput |
108 | |
109 | /*! |
110 | \fn Qt3DInput::QInputDeviceIntegration::createPhysicalDevice(const QString &name) |
111 | |
112 | Create the Physical device identified by \a name. |
113 | |
114 | If not recognized return nullptr |
115 | */ |
116 | |
117 | /*! |
118 | \fn Qt3DInput::QInputDeviceIntegration::physicalDevices() const |
119 | |
120 | Returns the list of node ids for physical devices associated with this QInputDeviceIntegration. |
121 | */ |
122 | |
123 | /*! |
124 | \fn Qt3DInput::QInputDeviceIntegration::physicalDevice(Qt3DCore::QNodeId id) const |
125 | |
126 | Returns the QAbstractPhysicalDevice identified by the given \a id if it is related to this QInputDeviceIntegration. |
127 | */ |
128 | |
129 | QT_END_NAMESPACE |
130 | |