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| 39 | |
| 40 | #include "qkeyevent.h" |
| 41 | |
| 42 | QT_BEGIN_NAMESPACE |
| 43 | |
| 44 | namespace Qt3DInput { |
| 45 | |
| 46 | //Qt6: Move this into a QtQmlGui module and merge it with QQuickKeyEvent |
| 47 | |
| 48 | /*! |
| 49 | \class Qt3DInput::QKeyEvent |
| 50 | \inmodule Qt3DInput |
| 51 | \brief QKeyEvent event type send by KeyBoardHandler. |
| 52 | \since 5.5 |
| 53 | \brief Contains parameters that describe a key event |
| 54 | */ |
| 55 | |
| 56 | /*! |
| 57 | \qmltype KeyEvent |
| 58 | \inqmlmodule Qt3D.Input |
| 59 | \instantiates Qt3DInput::QKeyEvent |
| 60 | \brief QML frontend for QKeyEvent C++ class. |
| 61 | \since 5.5 |
| 62 | \brief Contains parameters that describe a key event |
| 63 | |
| 64 | The KeyEvent QML type cannot be directly created. Objects of this type |
| 65 | are used as signal parameters in KeyboardHandler. |
| 66 | */ |
| 67 | |
| 68 | /*! |
| 69 | * \typedef Qt3DInput::QKeyEventPtr |
| 70 | * \relates Qt3DInput::QKeyEvent |
| 71 | * |
| 72 | * A shared pointer for QKeyEvent. |
| 73 | */ |
| 74 | |
| 75 | QKeyEvent::QKeyEvent(QEvent::Type type, int key, Qt::KeyboardModifiers modifiers, const QString &text, bool autorep, ushort count) |
| 76 | : QObject() |
| 77 | , m_event(type, key, modifiers, text, autorep, count) |
| 78 | { |
| 79 | m_event.setAccepted(false); |
| 80 | } |
| 81 | |
| 82 | QKeyEvent::QKeyEvent(const QT_PREPEND_NAMESPACE(QKeyEvent) &ke) |
| 83 | : QObject() |
| 84 | , m_event(ke) |
| 85 | { |
| 86 | m_event.setAccepted(false); |
| 87 | } |
| 88 | |
| 89 | /*! \internal */ |
| 90 | QKeyEvent::~QKeyEvent() |
| 91 | { |
| 92 | } |
| 93 | |
| 94 | /*! |
| 95 | \qmlproperty int Qt3D.Input::KeyEvent::key |
| 96 | \readonly |
| 97 | |
| 98 | This property holds the code of the key that was pressed or released. |
| 99 | |
| 100 | See \l [CPP] {Qt::Key}{Qt.Key} for the list of keyboard codes. |
| 101 | |
| 102 | \sa {QtQuick::KeyEvent::key}{KeyEvent.key} |
| 103 | */ |
| 104 | |
| 105 | /*! |
| 106 | \qmlproperty string Qt3D.Input::KeyEvent::text |
| 107 | \readonly |
| 108 | |
| 109 | This property holds the Unicode text that the key generated. The text |
| 110 | returned can be an empty string in cases where modifier keys, such as |
| 111 | Shift, Control, Alt, and Meta, are being pressed or released. In such |
| 112 | cases \l key will contain a valid value. |
| 113 | */ |
| 114 | |
| 115 | /*! |
| 116 | \qmlproperty int Qt3D.Input::KeyEvent::modifiers |
| 117 | \readonly |
| 118 | |
| 119 | This property holds the keyboard modifier flags that existed immediately |
| 120 | before the event occurred. |
| 121 | |
| 122 | \sa {QtQuick::KeyEvent::modifiers}{KeyEvent.modifiers} |
| 123 | */ |
| 124 | |
| 125 | /*! |
| 126 | \qmlproperty bool Qt3D.Input::KeyEvent::isAutoRepeat |
| 127 | \readonly |
| 128 | |
| 129 | Holds whether this event comes from an auto-repeating key. |
| 130 | */ |
| 131 | |
| 132 | /*! |
| 133 | \qmlproperty int Qt3D.Input::KeyEvent::count |
| 134 | \readonly |
| 135 | |
| 136 | Holds the number of keys involved in this event. If \l text is not empty, |
| 137 | this is simply the length of the string. |
| 138 | */ |
| 139 | |
| 140 | /*! |
| 141 | \qmlproperty quint32 Qt3D.Input::KeyEvent::nativeScanCode |
| 142 | \readonly |
| 143 | |
| 144 | This property contains the native scan code of the key that was pressed. |
| 145 | It is passed through from QKeyEvent unchanged. |
| 146 | |
| 147 | \sa QKeyEvent::nativeScanCode() |
| 148 | */ |
| 149 | |
| 150 | /*! |
| 151 | \qmlproperty bool Qt3D.Input::KeyEvent::accepted |
| 152 | |
| 153 | Setting \e accepted to \c true prevents the key event from being propagated |
| 154 | to the item's parent. |
| 155 | |
| 156 | Generally, if the item acts on the key event then it should be accepted so |
| 157 | that ancestor items do not also respond to the same event. |
| 158 | */ |
| 159 | |
| 160 | /*! |
| 161 | \qmlmethod bool Qt3D.Input::KeyEvent::matches(StandardKey key) |
| 162 | |
| 163 | Returns \c true if the key event matches the given standard \a key; otherwise |
| 164 | returns \c false. |
| 165 | |
| 166 | \sa QKeySequence::StandardKey |
| 167 | */ |
| 168 | |
| 169 | /*! |
| 170 | \property Qt3DInput::QKeyEvent::key |
| 171 | \readonly |
| 172 | |
| 173 | This property holds the code of the key that was pressed or released. |
| 174 | |
| 175 | See \l [CPP] {Qt::Key}{Qt.Key} for the list of keyboard codes. |
| 176 | |
| 177 | \b {See also} \l [QtGui] {QKeyEvent::key()}. |
| 178 | */ |
| 179 | |
| 180 | /*! |
| 181 | \property Qt3DInput::QKeyEvent::text |
| 182 | \readonly |
| 183 | |
| 184 | This property holds the Unicode text that the key generated. The text |
| 185 | returned can be an empty string in cases where modifier keys, such as |
| 186 | Shift, Control, Alt, and Meta, are being pressed or released. In such |
| 187 | cases \l key will contain a valid value. |
| 188 | */ |
| 189 | |
| 190 | /*! |
| 191 | \property Qt3DInput::QKeyEvent::modifiers |
| 192 | \readonly |
| 193 | |
| 194 | This property holds the keyboard modifier flags that existed immediately |
| 195 | before the event occurred. |
| 196 | |
| 197 | \b {See also} \l [QtGui] {QKeyEvent::modifiers()}. |
| 198 | */ |
| 199 | |
| 200 | /*! |
| 201 | \property Qt3DInput::QKeyEvent::isAutoRepeat |
| 202 | \readonly |
| 203 | |
| 204 | Holds whether this event comes from an auto-repeating key. |
| 205 | */ |
| 206 | |
| 207 | /*! |
| 208 | \property Qt3DInput::QKeyEvent::count |
| 209 | \readonly |
| 210 | |
| 211 | Holds the number of keys involved in this event. If \l text is not empty, |
| 212 | this is simply the length of the string. |
| 213 | */ |
| 214 | |
| 215 | /*! |
| 216 | \property Qt3DInput::QKeyEvent::nativeScanCode |
| 217 | \readonly |
| 218 | |
| 219 | This property contains the native scan code of the key that was pressed. |
| 220 | It is passed through from QKeyEvent unchanged. |
| 221 | |
| 222 | */ |
| 223 | |
| 224 | /*! |
| 225 | \property Qt3DInput::QKeyEvent::accepted |
| 226 | |
| 227 | Setting \e accepted to \c true prevents the key event from being propagated |
| 228 | to the item's parent. |
| 229 | |
| 230 | Generally, if the item acts on the key event then it should be accepted so |
| 231 | that ancestor items do not also respond to the same event. |
| 232 | */ |
| 233 | |
| 234 | /*! |
| 235 | \fn bool Qt3DInput::QKeyEvent::matches(QKeySequence::StandardKey key_) const |
| 236 | |
| 237 | Returns \c true if the key event matches the given standard key \a key_; otherwise |
| 238 | returns \c false. |
| 239 | |
| 240 | \sa QKeySequence::StandardKey |
| 241 | */ |
| 242 | |
| 243 | /*! |
| 244 | \fn QEvent::Type Qt3DInput::QKeyEvent::type() const |
| 245 | Returns the type of the event. |
| 246 | |
| 247 | */ |
| 248 | |
| 249 | } // namespace Qt3DInput |
| 250 | |
| 251 | QT_END_NAMESPACE |
| 252 | |