| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #ifndef QT3DRENDER_BASEGEOMETRYLOADER_H | 
| 41 | #define QT3DRENDER_BASEGEOMETRYLOADER_H | 
| 42 |  | 
| 43 | // | 
| 44 | //  W A R N I N G | 
| 45 | //  ------------- | 
| 46 | // | 
| 47 | // This file is not part of the Qt API.  It exists for the convenience | 
| 48 | // of other Qt classes.  This header file may change from version to | 
| 49 | // version without notice, or even be removed. | 
| 50 | // | 
| 51 | // We mean it. | 
| 52 | // | 
| 53 |  | 
| 54 | #include <QtCore/QObject> | 
| 55 | #include <QtCore/QVector> | 
| 56 |  | 
| 57 | #include <QtGui/QVector2D> | 
| 58 | #include <QtGui/QVector3D> | 
| 59 | #include <QtGui/QVector4D> | 
| 60 |  | 
| 61 | #include <Qt3DRender/private/qgeometryloaderinterface_p.h> | 
| 62 |  | 
| 63 | #include <private/qlocale_tools_p.h> | 
| 64 |  | 
| 65 | QT_BEGIN_NAMESPACE | 
| 66 |  | 
| 67 | class QIODevice; | 
| 68 | class QString; | 
| 69 |  | 
| 70 | namespace Qt3DRender { | 
| 71 |  | 
| 72 | class QGeometry; | 
| 73 |  | 
| 74 | class BaseGeometryLoader : public QGeometryLoaderInterface | 
| 75 | { | 
| 76 |     Q_OBJECT | 
| 77 | public: | 
| 78 |     BaseGeometryLoader(); | 
| 79 |  | 
| 80 |     void setLoadTextureCoordinatesEnabled(bool b) { m_loadTextureCoords = b; } | 
| 81 |     bool isLoadTextureCoordinatesEnabled() const { return m_loadTextureCoords; } | 
| 82 |  | 
| 83 |     void setTangentGenerationEnabled(bool b) { m_generateTangents = b; } | 
| 84 |     bool isTangentGenerationEnabled() const { return m_generateTangents; } | 
| 85 |  | 
| 86 |     void setMeshCenteringEnabled(bool b) { m_centerMesh = b; } | 
| 87 |     bool isMeshCenteringEnabled() const { return m_centerMesh; } | 
| 88 |  | 
| 89 |     bool hasNormals() const { return !m_normals.isEmpty(); } | 
| 90 |     bool hasTextureCoordinates() const { return !m_texCoords.isEmpty(); } | 
| 91 |     bool hasTangents() const { return !m_tangents.isEmpty(); } | 
| 92 |  | 
| 93 |     QVector<QVector3D> vertices() const { return m_points; } | 
| 94 |     QVector<QVector3D> normals() const { return m_normals; } | 
| 95 |     QVector<QVector2D> textureCoordinates() const { return m_texCoords; } | 
| 96 |     QVector<QVector4D> tangents() const { return m_tangents; } | 
| 97 |     QVector<unsigned int> indices() const { return m_indices; } | 
| 98 |  | 
| 99 |     QGeometry *geometry() const override; | 
| 100 |  | 
| 101 |     bool load(QIODevice *ioDev, const QString &subMesh = QString()) override; | 
| 102 |  | 
| 103 | protected: | 
| 104 |     virtual bool doLoad(QIODevice *ioDev, const QString &subMesh = QString()) = 0; | 
| 105 |  | 
| 106 |     void generateAveragedNormals(const QVector<QVector3D>& points, | 
| 107 |                                  QVector<QVector3D>& normals, | 
| 108 |                                  const QVector<unsigned int>& faces) const; | 
| 109 |     void generateGeometry(); | 
| 110 |     void generateTangents(const QVector<QVector3D>& points, | 
| 111 |                           const QVector<QVector3D>& normals, | 
| 112 |                           const QVector<unsigned int>& faces, | 
| 113 |                           const QVector<QVector2D>& texCoords, | 
| 114 |                           QVector<QVector4D>& tangents) const; | 
| 115 |     void center(QVector<QVector3D>& points); | 
| 116 |  | 
| 117 |     bool m_loadTextureCoords; | 
| 118 |     bool m_generateTangents; | 
| 119 |     bool m_centerMesh; | 
| 120 |  | 
| 121 |     QVector<QVector3D> m_points; | 
| 122 |     QVector<QVector3D> m_normals; | 
| 123 |     QVector<QVector2D> m_texCoords; | 
| 124 |     QVector<QVector4D> m_tangents; | 
| 125 |     QVector<unsigned int> m_indices; | 
| 126 |  | 
| 127 |     QGeometry *m_geometry; | 
| 128 | }; | 
| 129 |  | 
| 130 | struct FaceIndices | 
| 131 | { | 
| 132 |     FaceIndices() | 
| 133 |         : positionIndex(std::numeric_limits<unsigned int>::max()) | 
| 134 |         , texCoordIndex(std::numeric_limits<unsigned int>::max()) | 
| 135 |         , normalIndex(std::numeric_limits<unsigned int>::max()) | 
| 136 |     {} | 
| 137 |  | 
| 138 |     FaceIndices(unsigned int posIndex, unsigned int tcIndex, unsigned int nIndex) | 
| 139 |         : positionIndex(posIndex) | 
| 140 |         , texCoordIndex(tcIndex) | 
| 141 |         , normalIndex(nIndex) | 
| 142 |     {} | 
| 143 |  | 
| 144 |     bool operator == (const FaceIndices &other) const | 
| 145 |     { | 
| 146 |         return positionIndex == other.positionIndex && | 
| 147 |                texCoordIndex == other.texCoordIndex && | 
| 148 |                normalIndex == other.normalIndex; | 
| 149 |     } | 
| 150 |  | 
| 151 |     unsigned int positionIndex; | 
| 152 |     unsigned int texCoordIndex; | 
| 153 |     unsigned int normalIndex; | 
| 154 | }; | 
| 155 | QT3D_DECLARE_TYPEINFO(Qt3DRender, FaceIndices, Q_PRIMITIVE_TYPE) | 
| 156 |  | 
| 157 | struct ByteArraySplitterEntry | 
| 158 | { | 
| 159 |     int start; | 
| 160 |     int size; | 
| 161 | }; | 
| 162 | QT3D_DECLARE_TYPEINFO(Qt3DRender, ByteArraySplitterEntry, Q_PRIMITIVE_TYPE) | 
| 163 |  | 
| 164 | /* | 
| 165 |  * A helper class to split a QByteArray and access its sections without | 
| 166 |  * additional memory allocations. | 
| 167 |  */ | 
| 168 | class ByteArraySplitter | 
| 169 | { | 
| 170 | public: | 
| 171 |     explicit ByteArraySplitter(const char *begin, const char *end, char delimiter, Qt::SplitBehavior splitBehavior) | 
| 172 |         : m_input(begin) | 
| 173 |     { | 
| 174 |         int position = 0; | 
| 175 |         int lastPosition = 0; | 
| 176 |         for (auto it = begin; it != end; ++it) { | 
| 177 |             if (*it == delimiter) { | 
| 178 |                 if (position > lastPosition || splitBehavior == Qt::KeepEmptyParts) { // skip multiple consecutive delimiters | 
| 179 |                     const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; | 
| 180 |                     m_entries.append(t: entry); | 
| 181 |                 } | 
| 182 |                 lastPosition = position + 1; | 
| 183 |             } | 
| 184 |  | 
| 185 |             ++position; | 
| 186 |         } | 
| 187 |  | 
| 188 |         const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; | 
| 189 |         m_entries.append(t: entry); | 
| 190 |     } | 
| 191 |  | 
| 192 |     int size() const | 
| 193 |     { | 
| 194 |         return m_entries.size(); | 
| 195 |     } | 
| 196 |  | 
| 197 |     const char *charPtrAt(int index) const | 
| 198 |     { | 
| 199 |         return m_input + m_entries[index].start; | 
| 200 |     } | 
| 201 |  | 
| 202 |     float floatAt(int index) const | 
| 203 |     { | 
| 204 |         return qstrntod(s00: m_input + m_entries[index].start, len: m_entries[index].size, se: nullptr, ok: nullptr); | 
| 205 |     } | 
| 206 |  | 
| 207 |     int intAt(int index) const | 
| 208 |     { | 
| 209 |         return strtol(nptr: m_input + m_entries[index].start, endptr: nullptr, base: 10); | 
| 210 |     } | 
| 211 |  | 
| 212 |     QString stringAt(int index) const | 
| 213 |     { | 
| 214 |         return QString::fromLatin1(str: m_input + m_entries[index].start, size: m_entries[index].size); | 
| 215 |     } | 
| 216 |  | 
| 217 |     ByteArraySplitter splitterAt(int index, char delimiter, Qt::SplitBehavior splitBehavior) const | 
| 218 |     { | 
| 219 |         return ByteArraySplitter(m_input + m_entries[index].start, m_input + m_entries[index].start + m_entries[index].size, delimiter, splitBehavior); | 
| 220 |     } | 
| 221 |  | 
| 222 | private: | 
| 223 |     QVarLengthArray<ByteArraySplitterEntry, 16> m_entries; | 
| 224 |     const char *m_input; | 
| 225 | }; | 
| 226 |  | 
| 227 | } // namespace Qt3DRender | 
| 228 |  | 
| 229 | QT_END_NAMESPACE | 
| 230 |  | 
| 231 | #endif // QT3DRENDER_BASEGEOMETRYLOADER_H | 
| 232 |  |