| 1 | /**************************************************************************** |
|---|---|
| 2 | ** |
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QT3DRENDER_BASEGEOMETRYLOADER_H |
| 41 | #define QT3DRENDER_BASEGEOMETRYLOADER_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists for the convenience |
| 48 | // of other Qt classes. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <QtCore/QObject> |
| 55 | #include <QtCore/QVector> |
| 56 | |
| 57 | #include <QtGui/QVector2D> |
| 58 | #include <QtGui/QVector3D> |
| 59 | #include <QtGui/QVector4D> |
| 60 | |
| 61 | #include <Qt3DRender/private/qgeometryloaderinterface_p.h> |
| 62 | |
| 63 | #include <private/qlocale_tools_p.h> |
| 64 | |
| 65 | QT_BEGIN_NAMESPACE |
| 66 | |
| 67 | class QIODevice; |
| 68 | class QString; |
| 69 | |
| 70 | namespace Qt3DRender { |
| 71 | |
| 72 | class QGeometry; |
| 73 | |
| 74 | class BaseGeometryLoader : public QGeometryLoaderInterface |
| 75 | { |
| 76 | Q_OBJECT |
| 77 | public: |
| 78 | BaseGeometryLoader(); |
| 79 | |
| 80 | void setLoadTextureCoordinatesEnabled(bool b) { m_loadTextureCoords = b; } |
| 81 | bool isLoadTextureCoordinatesEnabled() const { return m_loadTextureCoords; } |
| 82 | |
| 83 | void setTangentGenerationEnabled(bool b) { m_generateTangents = b; } |
| 84 | bool isTangentGenerationEnabled() const { return m_generateTangents; } |
| 85 | |
| 86 | void setMeshCenteringEnabled(bool b) { m_centerMesh = b; } |
| 87 | bool isMeshCenteringEnabled() const { return m_centerMesh; } |
| 88 | |
| 89 | bool hasNormals() const { return !m_normals.isEmpty(); } |
| 90 | bool hasTextureCoordinates() const { return !m_texCoords.isEmpty(); } |
| 91 | bool hasTangents() const { return !m_tangents.isEmpty(); } |
| 92 | |
| 93 | QVector<QVector3D> vertices() const { return m_points; } |
| 94 | QVector<QVector3D> normals() const { return m_normals; } |
| 95 | QVector<QVector2D> textureCoordinates() const { return m_texCoords; } |
| 96 | QVector<QVector4D> tangents() const { return m_tangents; } |
| 97 | QVector<unsigned int> indices() const { return m_indices; } |
| 98 | |
| 99 | QGeometry *geometry() const override; |
| 100 | |
| 101 | bool load(QIODevice *ioDev, const QString &subMesh = QString()) override; |
| 102 | |
| 103 | protected: |
| 104 | virtual bool doLoad(QIODevice *ioDev, const QString &subMesh = QString()) = 0; |
| 105 | |
| 106 | void generateAveragedNormals(const QVector<QVector3D>& points, |
| 107 | QVector<QVector3D>& normals, |
| 108 | const QVector<unsigned int>& faces) const; |
| 109 | void generateGeometry(); |
| 110 | void generateTangents(const QVector<QVector3D>& points, |
| 111 | const QVector<QVector3D>& normals, |
| 112 | const QVector<unsigned int>& faces, |
| 113 | const QVector<QVector2D>& texCoords, |
| 114 | QVector<QVector4D>& tangents) const; |
| 115 | void center(QVector<QVector3D>& points); |
| 116 | |
| 117 | bool m_loadTextureCoords; |
| 118 | bool m_generateTangents; |
| 119 | bool m_centerMesh; |
| 120 | |
| 121 | QVector<QVector3D> m_points; |
| 122 | QVector<QVector3D> m_normals; |
| 123 | QVector<QVector2D> m_texCoords; |
| 124 | QVector<QVector4D> m_tangents; |
| 125 | QVector<unsigned int> m_indices; |
| 126 | |
| 127 | QGeometry *m_geometry; |
| 128 | }; |
| 129 | |
| 130 | struct FaceIndices |
| 131 | { |
| 132 | FaceIndices() |
| 133 | : positionIndex(std::numeric_limits<unsigned int>::max()) |
| 134 | , texCoordIndex(std::numeric_limits<unsigned int>::max()) |
| 135 | , normalIndex(std::numeric_limits<unsigned int>::max()) |
| 136 | {} |
| 137 | |
| 138 | FaceIndices(unsigned int posIndex, unsigned int tcIndex, unsigned int nIndex) |
| 139 | : positionIndex(posIndex) |
| 140 | , texCoordIndex(tcIndex) |
| 141 | , normalIndex(nIndex) |
| 142 | {} |
| 143 | |
| 144 | bool operator == (const FaceIndices &other) const |
| 145 | { |
| 146 | return positionIndex == other.positionIndex && |
| 147 | texCoordIndex == other.texCoordIndex && |
| 148 | normalIndex == other.normalIndex; |
| 149 | } |
| 150 | |
| 151 | unsigned int positionIndex; |
| 152 | unsigned int texCoordIndex; |
| 153 | unsigned int normalIndex; |
| 154 | }; |
| 155 | QT3D_DECLARE_TYPEINFO(Qt3DRender, FaceIndices, Q_PRIMITIVE_TYPE) |
| 156 | |
| 157 | struct ByteArraySplitterEntry |
| 158 | { |
| 159 | int start; |
| 160 | int size; |
| 161 | }; |
| 162 | QT3D_DECLARE_TYPEINFO(Qt3DRender, ByteArraySplitterEntry, Q_PRIMITIVE_TYPE) |
| 163 | |
| 164 | /* |
| 165 | * A helper class to split a QByteArray and access its sections without |
| 166 | * additional memory allocations. |
| 167 | */ |
| 168 | class ByteArraySplitter |
| 169 | { |
| 170 | public: |
| 171 | explicit ByteArraySplitter(const char *begin, const char *end, char delimiter, Qt::SplitBehavior splitBehavior) |
| 172 | : m_input(begin) |
| 173 | { |
| 174 | int position = 0; |
| 175 | int lastPosition = 0; |
| 176 | for (auto it = begin; it != end; ++it) { |
| 177 | if (*it == delimiter) { |
| 178 | if (position > lastPosition || splitBehavior == Qt::KeepEmptyParts) { // skip multiple consecutive delimiters |
| 179 | const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; |
| 180 | m_entries.append(t: entry); |
| 181 | } |
| 182 | lastPosition = position + 1; |
| 183 | } |
| 184 | |
| 185 | ++position; |
| 186 | } |
| 187 | |
| 188 | const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; |
| 189 | m_entries.append(t: entry); |
| 190 | } |
| 191 | |
| 192 | int size() const |
| 193 | { |
| 194 | return m_entries.size(); |
| 195 | } |
| 196 | |
| 197 | const char *charPtrAt(int index) const |
| 198 | { |
| 199 | return m_input + m_entries[index].start; |
| 200 | } |
| 201 | |
| 202 | float floatAt(int index) const |
| 203 | { |
| 204 | return qstrntod(s00: m_input + m_entries[index].start, len: m_entries[index].size, se: nullptr, ok: nullptr); |
| 205 | } |
| 206 | |
| 207 | int intAt(int index) const |
| 208 | { |
| 209 | return strtol(nptr: m_input + m_entries[index].start, endptr: nullptr, base: 10); |
| 210 | } |
| 211 | |
| 212 | QString stringAt(int index) const |
| 213 | { |
| 214 | return QString::fromLatin1(str: m_input + m_entries[index].start, size: m_entries[index].size); |
| 215 | } |
| 216 | |
| 217 | ByteArraySplitter splitterAt(int index, char delimiter, Qt::SplitBehavior splitBehavior) const |
| 218 | { |
| 219 | return ByteArraySplitter(m_input + m_entries[index].start, m_input + m_entries[index].start + m_entries[index].size, delimiter, splitBehavior); |
| 220 | } |
| 221 | |
| 222 | private: |
| 223 | QVarLengthArray<ByteArraySplitterEntry, 16> m_entries; |
| 224 | const char *m_input; |
| 225 | }; |
| 226 | |
| 227 | } // namespace Qt3DRender |
| 228 | |
| 229 | QT_END_NAMESPACE |
| 230 | |
| 231 | #endif // QT3DRENDER_BASEGEOMETRYLOADER_H |
| 232 |
Definitions
- BaseGeometryLoader
- setLoadTextureCoordinatesEnabled
- isLoadTextureCoordinatesEnabled
- setTangentGenerationEnabled
- isTangentGenerationEnabled
- setMeshCenteringEnabled
- isMeshCenteringEnabled
- hasNormals
- hasTextureCoordinates
- hasTangents
- vertices
- normals
- textureCoordinates
- tangents
- indices
- FaceIndices
- FaceIndices
- FaceIndices
- operator ==
- ByteArraySplitterEntry
- ByteArraySplitter
- ByteArraySplitter
- size
- charPtrAt
- floatAt
- intAt
- stringAt
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