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39 | |
40 | #ifndef QT3DRENDER_BASEGEOMETRYLOADER_H |
41 | #define QT3DRENDER_BASEGEOMETRYLOADER_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <QtCore/QObject> |
55 | #include <QtCore/QVector> |
56 | |
57 | #include <QtGui/QVector2D> |
58 | #include <QtGui/QVector3D> |
59 | #include <QtGui/QVector4D> |
60 | |
61 | #include <Qt3DRender/private/qgeometryloaderinterface_p.h> |
62 | |
63 | #include <private/qlocale_tools_p.h> |
64 | |
65 | QT_BEGIN_NAMESPACE |
66 | |
67 | class QIODevice; |
68 | class QString; |
69 | |
70 | namespace Qt3DRender { |
71 | |
72 | class QGeometry; |
73 | |
74 | class BaseGeometryLoader : public QGeometryLoaderInterface |
75 | { |
76 | Q_OBJECT |
77 | public: |
78 | BaseGeometryLoader(); |
79 | |
80 | void setLoadTextureCoordinatesEnabled(bool b) { m_loadTextureCoords = b; } |
81 | bool isLoadTextureCoordinatesEnabled() const { return m_loadTextureCoords; } |
82 | |
83 | void setTangentGenerationEnabled(bool b) { m_generateTangents = b; } |
84 | bool isTangentGenerationEnabled() const { return m_generateTangents; } |
85 | |
86 | void setMeshCenteringEnabled(bool b) { m_centerMesh = b; } |
87 | bool isMeshCenteringEnabled() const { return m_centerMesh; } |
88 | |
89 | bool hasNormals() const { return !m_normals.isEmpty(); } |
90 | bool hasTextureCoordinates() const { return !m_texCoords.isEmpty(); } |
91 | bool hasTangents() const { return !m_tangents.isEmpty(); } |
92 | |
93 | QVector<QVector3D> vertices() const { return m_points; } |
94 | QVector<QVector3D> normals() const { return m_normals; } |
95 | QVector<QVector2D> textureCoordinates() const { return m_texCoords; } |
96 | QVector<QVector4D> tangents() const { return m_tangents; } |
97 | QVector<unsigned int> indices() const { return m_indices; } |
98 | |
99 | QGeometry *geometry() const override; |
100 | |
101 | bool load(QIODevice *ioDev, const QString &subMesh = QString()) override; |
102 | |
103 | protected: |
104 | virtual bool doLoad(QIODevice *ioDev, const QString &subMesh = QString()) = 0; |
105 | |
106 | void generateAveragedNormals(const QVector<QVector3D>& points, |
107 | QVector<QVector3D>& normals, |
108 | const QVector<unsigned int>& faces) const; |
109 | void generateGeometry(); |
110 | void generateTangents(const QVector<QVector3D>& points, |
111 | const QVector<QVector3D>& normals, |
112 | const QVector<unsigned int>& faces, |
113 | const QVector<QVector2D>& texCoords, |
114 | QVector<QVector4D>& tangents) const; |
115 | void center(QVector<QVector3D>& points); |
116 | |
117 | bool m_loadTextureCoords; |
118 | bool m_generateTangents; |
119 | bool m_centerMesh; |
120 | |
121 | QVector<QVector3D> m_points; |
122 | QVector<QVector3D> m_normals; |
123 | QVector<QVector2D> m_texCoords; |
124 | QVector<QVector4D> m_tangents; |
125 | QVector<unsigned int> m_indices; |
126 | |
127 | QGeometry *m_geometry; |
128 | }; |
129 | |
130 | struct FaceIndices |
131 | { |
132 | FaceIndices() |
133 | : positionIndex(std::numeric_limits<unsigned int>::max()) |
134 | , texCoordIndex(std::numeric_limits<unsigned int>::max()) |
135 | , normalIndex(std::numeric_limits<unsigned int>::max()) |
136 | {} |
137 | |
138 | FaceIndices(unsigned int posIndex, unsigned int tcIndex, unsigned int nIndex) |
139 | : positionIndex(posIndex) |
140 | , texCoordIndex(tcIndex) |
141 | , normalIndex(nIndex) |
142 | {} |
143 | |
144 | bool operator == (const FaceIndices &other) const |
145 | { |
146 | return positionIndex == other.positionIndex && |
147 | texCoordIndex == other.texCoordIndex && |
148 | normalIndex == other.normalIndex; |
149 | } |
150 | |
151 | unsigned int positionIndex; |
152 | unsigned int texCoordIndex; |
153 | unsigned int normalIndex; |
154 | }; |
155 | QT3D_DECLARE_TYPEINFO(Qt3DRender, FaceIndices, Q_PRIMITIVE_TYPE) |
156 | |
157 | struct ByteArraySplitterEntry |
158 | { |
159 | int start; |
160 | int size; |
161 | }; |
162 | QT3D_DECLARE_TYPEINFO(Qt3DRender, ByteArraySplitterEntry, Q_PRIMITIVE_TYPE) |
163 | |
164 | /* |
165 | * A helper class to split a QByteArray and access its sections without |
166 | * additional memory allocations. |
167 | */ |
168 | class ByteArraySplitter |
169 | { |
170 | public: |
171 | explicit ByteArraySplitter(const char *begin, const char *end, char delimiter, Qt::SplitBehavior splitBehavior) |
172 | : m_input(begin) |
173 | { |
174 | int position = 0; |
175 | int lastPosition = 0; |
176 | for (auto it = begin; it != end; ++it) { |
177 | if (*it == delimiter) { |
178 | if (position > lastPosition || splitBehavior == Qt::KeepEmptyParts) { // skip multiple consecutive delimiters |
179 | const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; |
180 | m_entries.append(t: entry); |
181 | } |
182 | lastPosition = position + 1; |
183 | } |
184 | |
185 | ++position; |
186 | } |
187 | |
188 | const ByteArraySplitterEntry entry = { .start: lastPosition, .size: position - lastPosition }; |
189 | m_entries.append(t: entry); |
190 | } |
191 | |
192 | int size() const |
193 | { |
194 | return m_entries.size(); |
195 | } |
196 | |
197 | const char *charPtrAt(int index) const |
198 | { |
199 | return m_input + m_entries[index].start; |
200 | } |
201 | |
202 | float floatAt(int index) const |
203 | { |
204 | return qstrntod(s00: m_input + m_entries[index].start, len: m_entries[index].size, se: nullptr, ok: nullptr); |
205 | } |
206 | |
207 | int intAt(int index) const |
208 | { |
209 | return strtol(nptr: m_input + m_entries[index].start, endptr: nullptr, base: 10); |
210 | } |
211 | |
212 | QString stringAt(int index) const |
213 | { |
214 | return QString::fromLatin1(str: m_input + m_entries[index].start, size: m_entries[index].size); |
215 | } |
216 | |
217 | ByteArraySplitter splitterAt(int index, char delimiter, Qt::SplitBehavior splitBehavior) const |
218 | { |
219 | return ByteArraySplitter(m_input + m_entries[index].start, m_input + m_entries[index].start + m_entries[index].size, delimiter, splitBehavior); |
220 | } |
221 | |
222 | private: |
223 | QVarLengthArray<ByteArraySplitterEntry, 16> m_entries; |
224 | const char *m_input; |
225 | }; |
226 | |
227 | } // namespace Qt3DRender |
228 | |
229 | QT_END_NAMESPACE |
230 | |
231 | #endif // QT3DRENDER_BASEGEOMETRYLOADER_H |
232 | |