| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #ifndef QT3DRENDER_RENDER_OPENGL_GLBUFFER_P_H | 
| 41 | #define QT3DRENDER_RENDER_OPENGL_GLBUFFER_P_H | 
| 42 |  | 
| 43 | // | 
| 44 | //  W A R N I N G | 
| 45 | //  ------------- | 
| 46 | // | 
| 47 | // This file is not part of the Qt API.  It exists for the convenience | 
| 48 | // of other Qt classes.  This header file may change from version to | 
| 49 | // version without notice, or even be removed. | 
| 50 | // | 
| 51 | // We mean it. | 
| 52 | // | 
| 53 |  | 
| 54 | #include <QOpenGLContext> | 
| 55 | #include <Qt3DCore/qnodeid.h> | 
| 56 | #include <qbytearray.h> | 
| 57 |  | 
| 58 | QT_BEGIN_NAMESPACE | 
| 59 |  | 
| 60 | namespace Qt3DRender { | 
| 61 |  | 
| 62 | namespace Render { | 
| 63 |  | 
| 64 | namespace OpenGL { | 
| 65 |  | 
| 66 | class GraphicsContext; | 
| 67 |  | 
| 68 | class GLBuffer | 
| 69 | { | 
| 70 | public: | 
| 71 |     GLBuffer(); | 
| 72 |  | 
| 73 |     enum Type | 
| 74 |     { | 
| 75 |         ArrayBuffer = 0, | 
| 76 |         UniformBuffer, | 
| 77 |         IndexBuffer, | 
| 78 |         ShaderStorageBuffer, | 
| 79 |         PixelPackBuffer, | 
| 80 |         PixelUnpackBuffer, | 
| 81 |         DrawIndirectBuffer | 
| 82 |     }; | 
| 83 |  | 
| 84 |     bool bind(GraphicsContext *ctx, Type t); | 
| 85 |     bool release(GraphicsContext *ctx); | 
| 86 |     bool create(GraphicsContext *ctx); | 
| 87 |     void destroy(GraphicsContext *ctx); | 
| 88 |     void allocate(GraphicsContext *ctx, uint size, bool dynamic = true); | 
| 89 |     void allocate(GraphicsContext *ctx, const void *data, uint size, bool dynamic = true); | 
| 90 |     void update(GraphicsContext *ctx, const void *data, uint size, int offset = 0); | 
| 91 |     QByteArray download(GraphicsContext *ctx, uint size); | 
| 92 |     void bindBufferBase(GraphicsContext *ctx, int bindingPoint, Type t); | 
| 93 |     void bindBufferBase(GraphicsContext *ctx, int bindingPoint); | 
| 94 |  | 
| 95 |     inline GLuint bufferId() const { return m_bufferId; } | 
| 96 |     inline bool isCreated() const { return m_isCreated; } | 
| 97 |     inline bool isBound() const { return m_bound; } | 
| 98 |  | 
| 99 | private: | 
| 100 |     GLuint m_bufferId; | 
| 101 |     bool m_isCreated; | 
| 102 |     bool m_bound; | 
| 103 |     GLenum m_lastTarget; | 
| 104 | }; | 
| 105 |  | 
| 106 | } // namespace OpenGL | 
| 107 |  | 
| 108 | } // namespace Render | 
| 109 |  | 
| 110 | } // namespace Qt3DRender | 
| 111 |  | 
| 112 | QT_END_NAMESPACE | 
| 113 |  | 
| 114 | #endif // QT3DRENDER_RENDER_OPENGL_GLBUFFER_P_H | 
| 115 |  |