| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef SCENE3DVIEW_P_H |
| 41 | #define SCENE3DVIEW_P_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists purely as an |
| 48 | // implementation detail. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <QtQuick/QQuickItem> |
| 55 | #include <QtCore/QFlags> |
| 56 | #include <QtCore/QPointer> |
| 57 | |
| 58 | QT_BEGIN_NAMESPACE |
| 59 | |
| 60 | class QSGTexture; |
| 61 | |
| 62 | namespace Qt3DCore { |
| 63 | class QEntity; |
| 64 | class QNode; |
| 65 | } |
| 66 | |
| 67 | namespace Qt3DRender { |
| 68 | |
| 69 | class QLayer; |
| 70 | class QLayerFilter; |
| 71 | class Scene3DItem; |
| 72 | class QFrameGraphNode; |
| 73 | class QViewport; |
| 74 | |
| 75 | class Scene3DView : public QQuickItem |
| 76 | { |
| 77 | Q_OBJECT |
| 78 | Q_PROPERTY(Qt3DCore::QEntity* entity READ entity WRITE setEntity NOTIFY entityChanged) |
| 79 | Q_PROPERTY(Qt3DRender::Scene3DItem *scene3D READ scene3D WRITE setScene3D NOTIFY scene3DChanged) |
| 80 | Q_PROPERTY(bool ownsEntity READ ownsEntity WRITE setOwnsEntity NOTIFY ownsEntityChanged) |
| 81 | Q_CLASSINFO("DefaultProperty" , "entity" ) |
| 82 | |
| 83 | public: |
| 84 | enum DirtyFlag { |
| 85 | DirtyNode = 1 << 0, |
| 86 | DirtyTexture = 1 << 1 |
| 87 | }; |
| 88 | Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag) |
| 89 | |
| 90 | explicit Scene3DView(QQuickItem *parent = nullptr); |
| 91 | ~Scene3DView(); |
| 92 | |
| 93 | Qt3DCore::QEntity *entity() const; |
| 94 | Scene3DItem *scene3D() const; |
| 95 | |
| 96 | Qt3DCore::QEntity *viewSubtree() const; |
| 97 | Qt3DRender::QFrameGraphNode *viewFrameGraph() const; |
| 98 | |
| 99 | void setTexture(QSGTexture *texture); |
| 100 | QSGTexture *texture() const; |
| 101 | |
| 102 | bool ownsEntity() const; |
| 103 | |
| 104 | void markSGNodeDirty(); |
| 105 | |
| 106 | public Q_SLOTS: |
| 107 | void setEntity(Qt3DCore::QEntity *entity); |
| 108 | void setScene3D(Scene3DItem *scene3D); |
| 109 | void setOwnsEntity(bool ownsEntity); |
| 110 | |
| 111 | Q_SIGNALS: |
| 112 | void entityChanged(); |
| 113 | void scene3DChanged(); |
| 114 | void ownsEntityChanged(); |
| 115 | |
| 116 | private: |
| 117 | QSGNode *updatePaintNode(QSGNode *node, UpdatePaintNodeData *nodeData) override; |
| 118 | void adoptSubtree(Qt3DCore::QEntity *subtree); |
| 119 | void abandonSubtree(Qt3DCore::QEntity *subtree); |
| 120 | |
| 121 | Scene3DItem *m_scene3D; |
| 122 | QPointer<Qt3DCore::QEntity> m_entity; |
| 123 | Qt3DCore::QNode *m_previousFGParent; |
| 124 | |
| 125 | Qt3DCore::QEntity *m_holderEntity; |
| 126 | Qt3DRender::QLayer *m_holderLayer; |
| 127 | Qt3DRender::QLayerFilter *m_holderLayerFilter; |
| 128 | Qt3DRender::QViewport *m_holderViewport; |
| 129 | |
| 130 | QMetaObject::Connection m_scene3DDestroyedConnection; |
| 131 | |
| 132 | DirtyFlags m_dirtyFlags; |
| 133 | QSGTexture *m_texture; |
| 134 | bool m_ownsEntity; |
| 135 | }; |
| 136 | |
| 137 | Q_DECLARE_OPERATORS_FOR_FLAGS(Scene3DView::DirtyFlags) |
| 138 | |
| 139 | |
| 140 | } // Qt3DRender |
| 141 | |
| 142 | QT_END_NAMESPACE |
| 143 | |
| 144 | #endif // SCENE3DVIEW_P_H |
| 145 | |