| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. | 
| 4 | ** Contact: http://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see http://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at http://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or later as published by the Free | 
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in | 
| 29 | ** the packaging of this file. Please review the following information to | 
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be | 
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. | 
| 32 | ** | 
| 33 | ** $QT_END_LICENSE$ | 
| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "quick3dmorphtarget_p.h" | 
| 38 |  | 
| 39 | QT_BEGIN_NAMESPACE | 
| 40 |  | 
| 41 | namespace Qt3DAnimation { | 
| 42 | namespace Quick { | 
| 43 |  | 
| 44 | QQuick3DMorphTarget::QQuick3DMorphTarget(QObject *parent) | 
| 45 |     : QObject(parent) | 
| 46 | { | 
| 47 | } | 
| 48 |  | 
| 49 | QQmlListProperty<Qt3DRender::QAttribute> QQuick3DMorphTarget::attributes() | 
| 50 | { | 
| 51 |     return QQmlListProperty<Qt3DRender::QAttribute>(this, 0, | 
| 52 |                                        &QQuick3DMorphTarget::appendAttribute, | 
| 53 |                                        &QQuick3DMorphTarget::attributeCount, | 
| 54 |                                        &QQuick3DMorphTarget::attributeAt, | 
| 55 |                                        &QQuick3DMorphTarget::clearAttributes); | 
| 56 | } | 
| 57 |  | 
| 58 | void QQuick3DMorphTarget::appendAttribute(QQmlListProperty<Qt3DRender::QAttribute> *list, Qt3DRender::QAttribute *bar) | 
| 59 | { | 
| 60 |     QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); | 
| 61 |     if (target) | 
| 62 |         target->parentMorphTarget()->addAttribute(attribute: bar); | 
| 63 | } | 
| 64 |  | 
| 65 | int QQuick3DMorphTarget::attributeCount(QQmlListProperty<Qt3DRender::QAttribute> *list) | 
| 66 | { | 
| 67 |     QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); | 
| 68 |     if (target) | 
| 69 |         return target->parentMorphTarget()->attributeList().count(); | 
| 70 |     return 0; | 
| 71 | } | 
| 72 |  | 
| 73 | Qt3DRender::QAttribute *QQuick3DMorphTarget::attributeAt(QQmlListProperty<Qt3DRender::QAttribute> *list, int index) | 
| 74 | { | 
| 75 |     QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); | 
| 76 |     if (target) | 
| 77 |         return qobject_cast<Qt3DRender::QAttribute *>(object: target->parentMorphTarget()->attributeList().at(i: index)); | 
| 78 |     return nullptr; | 
| 79 | } | 
| 80 |  | 
| 81 | void QQuick3DMorphTarget::clearAttributes(QQmlListProperty<Qt3DRender::QAttribute> *list) | 
| 82 | { | 
| 83 |     QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); | 
| 84 |     if (target) { | 
| 85 |         QVector<Qt3DRender::QAttribute *> emptyList; | 
| 86 |         target->parentMorphTarget()->setAttributes(emptyList); | 
| 87 |     } | 
| 88 | } | 
| 89 |  | 
| 90 | } // namespace Quick | 
| 91 | } // namespace Qt3DAnimation | 
| 92 |  | 
| 93 | QT_END_NAMESPACE | 
| 94 |  |