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36 | |
37 | #include "quick3dvertexblendanimation_p.h" |
38 | |
39 | QT_BEGIN_NAMESPACE |
40 | |
41 | namespace Qt3DAnimation { |
42 | namespace Quick { |
43 | |
44 | QQuick3DVertexBlendAnimation::QQuick3DVertexBlendAnimation(QObject *parent) |
45 | : QObject(parent) |
46 | { |
47 | } |
48 | |
49 | QQmlListProperty<Qt3DAnimation::QMorphTarget> QQuick3DVertexBlendAnimation::morphTargets() |
50 | { |
51 | return QQmlListProperty<Qt3DAnimation::QMorphTarget>(this, 0, |
52 | &QQuick3DVertexBlendAnimation::appendMorphTarget, |
53 | &QQuick3DVertexBlendAnimation::morphTargetCount, |
54 | &QQuick3DVertexBlendAnimation::morphTargetAt, |
55 | &QQuick3DVertexBlendAnimation::clearMorphTargets); |
56 | } |
57 | |
58 | void QQuick3DVertexBlendAnimation::appendMorphTarget( |
59 | QQmlListProperty<Qt3DAnimation::QMorphTarget> *list, |
60 | Qt3DAnimation::QMorphTarget *morphTarget) |
61 | { |
62 | QQuick3DVertexBlendAnimation *animation |
63 | = qobject_cast<QQuick3DVertexBlendAnimation *>(object: list->object); |
64 | if (animation) |
65 | animation->parentVertexBlendAnimation()->addMorphTarget(target: morphTarget); |
66 | } |
67 | |
68 | int QQuick3DVertexBlendAnimation::morphTargetCount( |
69 | QQmlListProperty<Qt3DAnimation::QMorphTarget> *list) |
70 | { |
71 | QQuick3DVertexBlendAnimation *animation |
72 | = qobject_cast<QQuick3DVertexBlendAnimation *>(object: list->object); |
73 | if (animation) |
74 | return animation->parentVertexBlendAnimation()->morphTargetList().count(); |
75 | return 0; |
76 | } |
77 | |
78 | Qt3DAnimation::QMorphTarget *QQuick3DVertexBlendAnimation::morphTargetAt( |
79 | QQmlListProperty<Qt3DAnimation::QMorphTarget> *list, |
80 | int index) |
81 | { |
82 | QQuick3DVertexBlendAnimation *animation |
83 | = qobject_cast<QQuick3DVertexBlendAnimation *>(object: list->object); |
84 | if (animation) { |
85 | return qobject_cast<Qt3DAnimation::QMorphTarget *>( |
86 | object: animation->parentVertexBlendAnimation()->morphTargetList().at(i: index)); |
87 | } |
88 | return nullptr; |
89 | } |
90 | |
91 | void QQuick3DVertexBlendAnimation::clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list) |
92 | { |
93 | QQuick3DVertexBlendAnimation *animation |
94 | = qobject_cast<QQuick3DVertexBlendAnimation *>(object: list->object); |
95 | if (animation) { |
96 | QVector<Qt3DAnimation::QMorphTarget *> emptyList; |
97 | animation->parentVertexBlendAnimation()->setMorphTargets(emptyList); |
98 | } |
99 | } |
100 | |
101 | } // namespace Quick |
102 | } // namespace Qt3DAnimation |
103 | |
104 | QT_END_NAMESPACE |
105 | |