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3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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49 | ****************************************************************************/ |
50 | |
51 | #include <Qt3DQuickExtras/qt3dquickwindow.h> |
52 | #include <Qt3DExtras/Qt3DWindow> |
53 | #include "qt3dquickwindow_p.h" |
54 | #include <Qt3DQuick/QQmlAspectEngine> |
55 | #include <Qt3DQuickExtras/qt3dquickwindow.h> |
56 | #include <Qt3DInput/qinputaspect.h> |
57 | #include <Qt3DInput/qinputsettings.h> |
58 | #include <Qt3DLogic/qlogicaspect.h> |
59 | #include <Qt3DRender/qcamera.h> |
60 | #include <Qt3DRender/qrenderaspect.h> |
61 | #include <Qt3DRender/qrendersurfaceselector.h> |
62 | #include <QtGui/QGuiApplication> |
63 | #include <QtGui/QScreen> |
64 | #include <qopenglcontext.h> |
65 | #include <QtQml/QQmlContext> |
66 | #include <QtQml/qqmlincubator.h> |
67 | |
68 | #include <Qt3DQuickExtras/private/qt3dquickwindowlogging_p.h> |
69 | #include <Qt3DRender/private/qrendersurfaceselector_p.h> |
70 | #include <Qt3DRender/private/qrenderaspect_p.h> |
71 | |
72 | QT_BEGIN_NAMESPACE |
73 | |
74 | namespace Qt3DExtras { |
75 | |
76 | namespace Quick { |
77 | |
78 | namespace { |
79 | |
80 | class : public QObject, public QQmlIncubationController |
81 | { |
82 | Q_OBJECT |
83 | public: |
84 | explicit (QObject *parent = nullptr) |
85 | : QObject(parent) |
86 | , m_incubationTime(std::max(a: 1, b: int(1000 / QGuiApplication::primaryScreen()->refreshRate()) / 3)) |
87 | { |
88 | startTimer(interval: QGuiApplication::primaryScreen()->refreshRate()); |
89 | } |
90 | |
91 | void (QTimerEvent *) override |
92 | { |
93 | incubateFor(msecs: m_incubationTime); |
94 | } |
95 | |
96 | private: |
97 | const int ; |
98 | }; |
99 | |
100 | } // anonymous |
101 | |
102 | Qt3DQuickWindowPrivate::() |
103 | : m_engine(nullptr) |
104 | , m_renderAspect(nullptr) |
105 | , m_inputAspect(nullptr) |
106 | , m_logicAspect(nullptr) |
107 | , m_initialized(false) |
108 | , m_cameraAspectRatioMode(Qt3DQuickWindow::AutomaticAspectRatio) |
109 | , m_incubationController(nullptr) |
110 | { |
111 | } |
112 | |
113 | Qt3DQuickWindow::(QWindow *parent) |
114 | : QWindow(*new Qt3DQuickWindowPrivate(), parent) |
115 | { |
116 | Q_D(Qt3DQuickWindow); |
117 | |
118 | resize(w: 1024, h: 768); |
119 | |
120 | Qt3DExtras::setupWindowSurface(window: this, Qt3DRender::API::OpenGL); |
121 | |
122 | d->m_renderAspect = new Qt3DRender::QRenderAspect; |
123 | if (parent && parent->screen()) |
124 | static_cast<Qt3DRender::QRenderAspectPrivate*>(Qt3DRender::QRenderAspectPrivate::get(q: d->m_renderAspect))->m_screen = parent->screen(); |
125 | d->m_inputAspect = new Qt3DInput::QInputAspect; |
126 | d->m_logicAspect = new Qt3DLogic::QLogicAspect; |
127 | d->m_engine = new Qt3DCore::Quick::QQmlAspectEngine; |
128 | |
129 | d->m_engine->aspectEngine()->registerAspect(aspect: d->m_renderAspect); |
130 | d->m_engine->aspectEngine()->registerAspect(aspect: d->m_inputAspect); |
131 | d->m_engine->aspectEngine()->registerAspect(aspect: d->m_logicAspect); |
132 | } |
133 | |
134 | Qt3DQuickWindow::() |
135 | { |
136 | Q_D(Qt3DQuickWindow); |
137 | delete d->m_engine; |
138 | } |
139 | |
140 | void Qt3DQuickWindow::(Qt3DCore::QAbstractAspect *aspect) |
141 | { |
142 | Q_ASSERT(!isVisible()); |
143 | Q_D(Qt3DQuickWindow); |
144 | d->m_engine->aspectEngine()->registerAspect(aspect); |
145 | } |
146 | |
147 | void Qt3DQuickWindow::(const QString &name) |
148 | { |
149 | Q_ASSERT(!isVisible()); |
150 | Q_D(Qt3DQuickWindow); |
151 | d->m_engine->aspectEngine()->registerAspect(name); |
152 | } |
153 | |
154 | void Qt3DQuickWindow::(const QUrl &source) |
155 | { |
156 | Q_D(Qt3DQuickWindow); |
157 | d->m_source = source; |
158 | } |
159 | |
160 | Qt3DCore::Quick::QQmlAspectEngine *Qt3DQuickWindow::() const |
161 | { |
162 | Q_D(const Qt3DQuickWindow); |
163 | return d->m_engine; |
164 | } |
165 | |
166 | void Qt3DQuickWindow::(CameraAspectRatioMode mode) |
167 | { |
168 | Q_D(Qt3DQuickWindow); |
169 | if (d->m_cameraAspectRatioMode == mode) |
170 | return; |
171 | |
172 | d->m_cameraAspectRatioMode = mode; |
173 | setCameraAspectModeHelper(); |
174 | emit cameraAspectRatioModeChanged(mode); |
175 | } |
176 | |
177 | Qt3DQuickWindow::CameraAspectRatioMode Qt3DQuickWindow::() const |
178 | { |
179 | Q_D(const Qt3DQuickWindow); |
180 | return d->m_cameraAspectRatioMode; |
181 | } |
182 | |
183 | void Qt3DQuickWindow::(QShowEvent *e) |
184 | { |
185 | Q_D(Qt3DQuickWindow); |
186 | if (!d->m_initialized) { |
187 | |
188 | // Connect to the QQmlAspectEngine's statusChanged signal so that when the QML is loaded |
189 | // and th eobjects hav ebeen instantiated, but before we set them on the QAspectEngine we |
190 | // can swoop in and set the window surface and camera on the framegraph and ensure the camera |
191 | // respects the window's aspect ratio |
192 | connect(sender: d->m_engine, signal: &Qt3DCore::Quick::QQmlAspectEngine::sceneCreated, |
193 | receiver: this, slot: &Qt3DQuickWindow::onSceneCreated); |
194 | |
195 | d->m_engine->setSource(d->m_source); |
196 | |
197 | // Set the QQmlIncubationController on the window |
198 | // to benefit from asynchronous incubation |
199 | if (!d->m_incubationController) |
200 | d->m_incubationController = new Qt3DQuickWindowIncubationController(this); |
201 | |
202 | d->m_engine->qmlEngine()->setIncubationController(d->m_incubationController); |
203 | |
204 | d->m_initialized = true; |
205 | } |
206 | QWindow::showEvent(e); |
207 | } |
208 | |
209 | void Qt3DQuickWindow::(QObject *rootObject) |
210 | { |
211 | Q_ASSERT(rootObject); |
212 | Q_D(Qt3DQuickWindow); |
213 | |
214 | setWindowSurface(rootObject); |
215 | |
216 | if (d->m_cameraAspectRatioMode == AutomaticAspectRatio) { |
217 | // Set aspect ratio of first camera to match the window |
218 | QList<Qt3DRender::QCamera *> cameras |
219 | = rootObject->findChildren<Qt3DRender::QCamera *>(); |
220 | if (cameras.isEmpty()) { |
221 | qCDebug(QuickWindow) << "No camera found" ; |
222 | } else { |
223 | d->m_camera = cameras.first(); |
224 | setCameraAspectModeHelper(); |
225 | } |
226 | } |
227 | |
228 | // Set ourselves up as a source of input events for the input aspect |
229 | Qt3DInput::QInputSettings *inputSettings = rootObject->findChild<Qt3DInput::QInputSettings *>(); |
230 | if (inputSettings) { |
231 | inputSettings->setEventSource(this); |
232 | } else { |
233 | qCDebug(QuickWindow) << "No Input Settings found, keyboard and mouse events won't be handled" ; |
234 | } |
235 | } |
236 | |
237 | void Qt3DQuickWindow::(QObject *rootObject) |
238 | { |
239 | Qt3DRender::QRenderSurfaceSelector *surfaceSelector = Qt3DRender::QRenderSurfaceSelectorPrivate::find(rootObject); |
240 | if (surfaceSelector) |
241 | surfaceSelector->setSurface(this); |
242 | } |
243 | |
244 | void Qt3DQuickWindow::() |
245 | { |
246 | Q_D(Qt3DQuickWindow); |
247 | switch (d->m_cameraAspectRatioMode) { |
248 | case AutomaticAspectRatio: |
249 | connect(sender: this, signal: &QWindow::widthChanged, receiver: this, slot: &Qt3DQuickWindow::updateCameraAspectRatio); |
250 | connect(sender: this, signal: &QWindow::heightChanged, receiver: this, slot: &Qt3DQuickWindow::updateCameraAspectRatio); |
251 | // Update the aspect ratio the first time the surface is set |
252 | updateCameraAspectRatio(); |
253 | break; |
254 | case UserAspectRatio: |
255 | disconnect(sender: this, signal: &QWindow::widthChanged, receiver: this, slot: &Qt3DQuickWindow::updateCameraAspectRatio); |
256 | disconnect(sender: this, signal: &QWindow::heightChanged, receiver: this, slot: &Qt3DQuickWindow::updateCameraAspectRatio); |
257 | break; |
258 | } |
259 | } |
260 | |
261 | void Qt3DQuickWindow::() |
262 | { |
263 | Q_D(Qt3DQuickWindow); |
264 | if (d->m_camera) { |
265 | d->m_camera->setAspectRatio(static_cast<float>(width()) / |
266 | std::max(a: 1.f, b: static_cast<float>(height()))); |
267 | } |
268 | } |
269 | |
270 | } // Quick |
271 | |
272 | } // Qt3DExtras |
273 | |
274 | QT_END_NAMESPACE |
275 | |
276 | #include "qt3dquickwindow.moc" |
277 | |