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39 | |
40 | #include <Qt3DQuickInput/private/quick3dlogicaldevice_p.h> |
41 | |
42 | QT_BEGIN_NAMESPACE |
43 | |
44 | namespace Qt3DInput { |
45 | namespace Input { |
46 | namespace Quick { |
47 | |
48 | Quick3DLogicalDevice::Quick3DLogicalDevice(QObject *parent) |
49 | : QObject(parent) |
50 | { |
51 | } |
52 | |
53 | QQmlListProperty<QAxis> Quick3DLogicalDevice::qmlAxes() |
54 | { |
55 | return QQmlListProperty<QAxis>(this, 0, |
56 | &Quick3DLogicalDevice::appendAxis, |
57 | &Quick3DLogicalDevice::axesCount, |
58 | &Quick3DLogicalDevice::axisAt, |
59 | &Quick3DLogicalDevice::clearAxes); |
60 | } |
61 | |
62 | QQmlListProperty<QAction> Quick3DLogicalDevice::qmlActions() |
63 | { |
64 | return QQmlListProperty<QAction>(this, 0, |
65 | &Quick3DLogicalDevice::appendAction, |
66 | &Quick3DLogicalDevice::actionCount, |
67 | &Quick3DLogicalDevice::actionAt, |
68 | &Quick3DLogicalDevice::clearActions); |
69 | } |
70 | |
71 | void Quick3DLogicalDevice::appendAxis(QQmlListProperty<QAxis> *list, QAxis *axes) |
72 | { |
73 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
74 | device->parentLogicalDevice()->addAxis(axis: axes); |
75 | } |
76 | |
77 | QAxis *Quick3DLogicalDevice::axisAt(QQmlListProperty<QAxis> *list, int index) |
78 | { |
79 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
80 | return device->parentLogicalDevice()->axes().at(i: index); |
81 | } |
82 | |
83 | int Quick3DLogicalDevice::axesCount(QQmlListProperty<QAxis> *list) |
84 | { |
85 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
86 | return device->parentLogicalDevice()->axes().count(); |
87 | } |
88 | |
89 | void Quick3DLogicalDevice::clearAxes(QQmlListProperty<QAxis> *list) |
90 | { |
91 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
92 | const auto axes = device->parentLogicalDevice()->axes(); |
93 | for (QAxis *axis : axes) |
94 | device->parentLogicalDevice()->removeAxis(axis); |
95 | } |
96 | |
97 | void Quick3DLogicalDevice::appendAction(QQmlListProperty<QAction> *list, QAction *action) |
98 | { |
99 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
100 | device->parentLogicalDevice()->addAction(action); |
101 | } |
102 | |
103 | QAction *Quick3DLogicalDevice::actionAt(QQmlListProperty<QAction> *list, int index) |
104 | { |
105 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
106 | return device->parentLogicalDevice()->actions().at(i: index); |
107 | } |
108 | |
109 | int Quick3DLogicalDevice::actionCount(QQmlListProperty<QAction> *list) |
110 | { |
111 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
112 | return device->parentLogicalDevice()->actions().count(); |
113 | } |
114 | |
115 | void Quick3DLogicalDevice::clearActions(QQmlListProperty<QAction> *list) |
116 | { |
117 | Quick3DLogicalDevice *device = qobject_cast<Quick3DLogicalDevice *>(object: list->object); |
118 | const auto actions = device->parentLogicalDevice()->actions(); |
119 | for (QAction *action : actions) |
120 | device->parentLogicalDevice()->removeAction(action); |
121 | } |
122 | |
123 | |
124 | } // namespace Quick |
125 | } // namespace Input |
126 | } // namespace Qt3DInput |
127 | |
128 | QT_END_NAMESPACE |
129 | |