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39 | |
40 | #include <Qt3DRender/qeffect.h> |
41 | |
42 | #include <Qt3DQuickRender/private/quick3deffect_p.h> |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | namespace Render { |
48 | namespace Quick { |
49 | |
50 | Quick3DEffect::Quick3DEffect(QObject *parent) |
51 | : QObject(parent) |
52 | { |
53 | } |
54 | |
55 | QQmlListProperty<QTechnique> Quick3DEffect::techniqueList() |
56 | { |
57 | return QQmlListProperty<QTechnique>(this, 0, |
58 | &Quick3DEffect::appendTechnique, |
59 | &Quick3DEffect::techniqueCount, |
60 | &Quick3DEffect::techniqueAt, |
61 | &Quick3DEffect::clearTechniqueList); |
62 | } |
63 | |
64 | QQmlListProperty<QParameter> Quick3DEffect::parameterList() |
65 | { |
66 | return QQmlListProperty<QParameter>(this, 0, |
67 | &Quick3DEffect::appendParameter, |
68 | &Quick3DEffect::parametersCount, |
69 | &Quick3DEffect::parameterAt, |
70 | &Quick3DEffect::clearParameterList); |
71 | } |
72 | |
73 | void Quick3DEffect::appendTechnique(QQmlListProperty<QTechnique> *list, QTechnique *bar) |
74 | { |
75 | Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(object: list->object); |
76 | if (eff) |
77 | eff->parentEffect()->addTechnique(t: bar); |
78 | } |
79 | |
80 | // TO DO : Return a QAbstractTechnique once properly defined |
81 | QTechnique *Quick3DEffect::techniqueAt(QQmlListProperty<QTechnique> *list, int index) |
82 | { |
83 | Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(object: list->object); |
84 | if (eff) |
85 | return qobject_cast<QTechnique*>(object: eff->parentEffect()->techniques().at(i: index)); |
86 | return nullptr; |
87 | } |
88 | |
89 | int Quick3DEffect::techniqueCount(QQmlListProperty<QTechnique> *list) |
90 | { |
91 | Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(object: list->object); |
92 | if (eff) |
93 | return eff->parentEffect()->techniques().count(); |
94 | return 0; |
95 | } |
96 | |
97 | void Quick3DEffect::clearTechniqueList(QQmlListProperty<QTechnique> *list) |
98 | { |
99 | Quick3DEffect *eff = qobject_cast<Quick3DEffect*>(object: list->object); |
100 | if (eff) { |
101 | // Ownership of techniques is handled by the QmlEngine so we shouldn't class clearTechniques |
102 | // which deletes techniques |
103 | const auto techniques = eff->parentEffect()->techniques(); |
104 | for (QTechnique *tech : techniques) |
105 | eff->parentEffect()->removeTechnique(t: tech); |
106 | } |
107 | } |
108 | |
109 | void Quick3DEffect::appendParameter(QQmlListProperty<QParameter> *list, QParameter *param) |
110 | { |
111 | Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(object: list->object); |
112 | qobject_cast<QEffect *>(object: effect->parentEffect())->addParameter(parameter: param); |
113 | } |
114 | |
115 | QParameter *Quick3DEffect::parameterAt(QQmlListProperty<QParameter> *list, int index) |
116 | { |
117 | Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(object: list->object); |
118 | return qobject_cast<QEffect *>(object: effect->parentEffect())->parameters().at(i: index); |
119 | } |
120 | |
121 | int Quick3DEffect::parametersCount(QQmlListProperty<QParameter> *list) |
122 | { |
123 | Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(object: list->object); |
124 | return qobject_cast<QEffect *>(object: effect->parentEffect())->parameters().count(); |
125 | } |
126 | |
127 | void Quick3DEffect::clearParameterList(QQmlListProperty<QParameter> *list) |
128 | { |
129 | Quick3DEffect *effect = qobject_cast<Quick3DEffect *>(object: list->object); |
130 | const auto parameters = qobject_cast<QEffect *>(object: effect->parentEffect())->parameters(); |
131 | for (QParameter *p : parameters) |
132 | qobject_cast<QEffect *>(object: effect->parentEffect())->removeParameter(parameter: p); |
133 | } |
134 | |
135 | } // namespace Quick |
136 | } // namespace Render |
137 | } // namespace Qt3DRender |
138 | |
139 | QT_END_NAMESPACE |
140 | |