| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include <Qt3DRender/qtexture.h> | 
| 41 |  | 
| 42 | #include <Qt3DQuickRender/private/quick3dlayerfilter_p.h> | 
| 43 |  | 
| 44 | QT_BEGIN_NAMESPACE | 
| 45 |  | 
| 46 | namespace Qt3DRender { | 
| 47 |  | 
| 48 | namespace Render { | 
| 49 |  | 
| 50 | namespace Quick { | 
| 51 |  | 
| 52 | Quick3DLayerFilter::Quick3DLayerFilter(QObject *parent) | 
| 53 |     : QObject(parent) | 
| 54 | { | 
| 55 | } | 
| 56 |  | 
| 57 | QQmlListProperty<QLayer> Quick3DLayerFilter::qmlLayers() | 
| 58 | { | 
| 59 |     return QQmlListProperty<QLayer>(this, 0, | 
| 60 |                                     &Quick3DLayerFilter::appendLayer, | 
| 61 |                                     &Quick3DLayerFilter::layerCount, | 
| 62 |                                     &Quick3DLayerFilter::layerAt, | 
| 63 |                                     &Quick3DLayerFilter::clearLayers); | 
| 64 | } | 
| 65 |  | 
| 66 | void Quick3DLayerFilter::appendLayer(QQmlListProperty<QLayer> *list, QLayer *layer) | 
| 67 | { | 
| 68 |     Quick3DLayerFilter *filter = qobject_cast<Quick3DLayerFilter *>(object: list->object); | 
| 69 |     if (filter) { | 
| 70 |         filter->parentFilter()->addLayer(layer); | 
| 71 |     } | 
| 72 | } | 
| 73 |  | 
| 74 | QLayer *Quick3DLayerFilter::layerAt(QQmlListProperty<QLayer> *list, int index) | 
| 75 | { | 
| 76 |     Quick3DLayerFilter *filter = qobject_cast<Quick3DLayerFilter *>(object: list->object); | 
| 77 |     if (filter) { | 
| 78 |         return filter->parentFilter()->layers().at(i: index); | 
| 79 |     } | 
| 80 |     return 0; | 
| 81 | } | 
| 82 |  | 
| 83 | int Quick3DLayerFilter::layerCount(QQmlListProperty<QLayer> *list) | 
| 84 | { | 
| 85 |     Quick3DLayerFilter *filter = qobject_cast<Quick3DLayerFilter *>(object: list->object); | 
| 86 |     if (filter) { | 
| 87 |         return filter->parentFilter()->layers().count(); | 
| 88 |     } | 
| 89 |     return 0; | 
| 90 | } | 
| 91 |  | 
| 92 | void Quick3DLayerFilter::clearLayers(QQmlListProperty<QLayer> *list) | 
| 93 | { | 
| 94 |     Quick3DLayerFilter *filter = qobject_cast<Quick3DLayerFilter *>(object: list->object); | 
| 95 |     if (filter) { | 
| 96 |         const auto layers = filter->parentFilter()->layers(); | 
| 97 |         for (QLayer *layer : layers) | 
| 98 |             filter->parentFilter()->removeLayer(layer); | 
| 99 |     } | 
| 100 | } | 
| 101 |  | 
| 102 | } // Quick | 
| 103 |  | 
| 104 | } // namespace Render | 
| 105 |  | 
| 106 | } // Qt3D | 
| 107 |  | 
| 108 | QT_END_NAMESPACE | 
| 109 |  |