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40
41#include <Qt3DQuickRender/private/quick3drenderpass_p.h>
42
43QT_BEGIN_NAMESPACE
44
45namespace Qt3DRender {
46namespace Render {
47namespace Quick {
48
49Quick3DRenderPass::Quick3DRenderPass(QObject *parent)
50 : QObject(parent)
51{
52}
53
54QQmlListProperty<QFilterKey> Quick3DRenderPass::filterKeyList()
55{
56 return QQmlListProperty<QFilterKey>(this, 0,
57 &Quick3DRenderPass::appendFilterKey,
58 &Quick3DRenderPass::filterKeysCount,
59 &Quick3DRenderPass::filterKeyAt,
60 &Quick3DRenderPass::clearFilterKey);
61}
62
63QQmlListProperty<QRenderState> Quick3DRenderPass::renderStateList()
64{
65 return QQmlListProperty<QRenderState>(this, 0,
66 &Quick3DRenderPass::appendRenderState,
67 &Quick3DRenderPass::renderStateCount,
68 &Quick3DRenderPass::renderStateAt,
69 &Quick3DRenderPass::clearRenderStates);
70}
71
72QQmlListProperty<QParameter> Quick3DRenderPass::parameterList()
73{
74 return QQmlListProperty<QParameter>(this, 0,
75 &Quick3DRenderPass::appendParameter,
76 &Quick3DRenderPass::parametersCount,
77 &Quick3DRenderPass::parameterAt,
78 &Quick3DRenderPass::clearParameterList);
79}
80
81void Quick3DRenderPass::appendFilterKey(QQmlListProperty<QFilterKey> *list, QFilterKey *filterKey)
82{
83 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
84 rPass->parentRenderPass()->addFilterKey(filterKey);
85}
86
87QFilterKey *Quick3DRenderPass::filterKeyAt(QQmlListProperty<QFilterKey> *list, int index)
88{
89 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
90 return rPass->parentRenderPass()->filterKeys().at(i: index);
91}
92
93int Quick3DRenderPass::filterKeysCount(QQmlListProperty<QFilterKey> *list)
94{
95 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
96 return rPass->parentRenderPass()->filterKeys().count();
97}
98
99void Quick3DRenderPass::clearFilterKey(QQmlListProperty<QFilterKey> *list)
100{
101 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
102 const auto keys = rPass->parentRenderPass()->filterKeys();
103 for (QFilterKey *c : keys)
104 rPass->parentRenderPass()->removeFilterKey(filterKey: c);
105}
106
107void Quick3DRenderPass::appendRenderState(QQmlListProperty<QRenderState> *list, QRenderState *state)
108{
109 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
110 rPass->parentRenderPass()->addRenderState(state);
111}
112
113QRenderState *Quick3DRenderPass::renderStateAt(QQmlListProperty<QRenderState> *list, int index)
114{
115 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
116 return rPass->parentRenderPass()->renderStates().at(i: index);
117}
118
119int Quick3DRenderPass::renderStateCount(QQmlListProperty<QRenderState> *list)
120{
121 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
122 return rPass->parentRenderPass()->renderStates().count();
123}
124
125void Quick3DRenderPass::clearRenderStates(QQmlListProperty<QRenderState> *list)
126{
127 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
128 const auto states = rPass->parentRenderPass()->renderStates();
129 for (QRenderState *s : states)
130 rPass->parentRenderPass()->removeRenderState(state: s);
131}
132
133void Quick3DRenderPass::appendParameter(QQmlListProperty<QParameter> *list, QParameter *param)
134{
135 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
136 rPass->parentRenderPass()->addParameter(p: param);
137}
138
139QParameter *Quick3DRenderPass::parameterAt(QQmlListProperty<QParameter> *list, int index)
140{
141 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
142 return rPass->parentRenderPass()->parameters().at(i: index);
143}
144
145int Quick3DRenderPass::parametersCount(QQmlListProperty<QParameter> *list)
146{
147 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
148 return rPass->parentRenderPass()->parameters().count();
149}
150
151void Quick3DRenderPass::clearParameterList(QQmlListProperty<QParameter> *list)
152{
153 Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(object: list->object);
154 const auto parameters = rPass->parentRenderPass()->parameters();
155 for (QParameter *p : parameters)
156 rPass->parentRenderPass()->removeParameter(p);
157}
158
159
160} // namespace Quick
161} // namespace Render
162} // namespace Qt3DRender
163
164QT_END_NAMESPACE
165

source code of qt3d/src/quick3d/quick3drender/items/quick3drenderpass.cpp