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39
40#include <Qt3DQuickRender/private/quick3drendertargetselector_p.h>
41
42QT_BEGIN_NAMESPACE
43
44namespace Qt3DRender {
45namespace Render {
46namespace Quick {
47
48Quick3DRenderTargetSelector::Quick3DRenderTargetSelector(QObject *parent)
49 : QObject(parent)
50{
51}
52
53Quick3DRenderTargetSelector::~Quick3DRenderTargetSelector()
54{
55}
56
57QVariantList Quick3DRenderTargetSelector::drawBuffers() const
58{
59 // Converts RenderAttachmentType to int
60 QVariantList l;
61 const auto outputs = parentRenderTargetSelector()->outputs();
62 l.reserve(alloc: outputs.size());
63 for (const QRenderTargetOutput::AttachmentPoint &b : outputs)
64 l.append(t: static_cast<int>(b));
65 return l;
66}
67
68void Quick3DRenderTargetSelector::setDrawBuffers(const QVariantList &buffers)
69{
70 if (buffers != drawBuffers()) {
71
72 // Converts int to RenderAttachmentType
73 QVector<QRenderTargetOutput::AttachmentPoint> drawBuffersList;
74 drawBuffersList.reserve(asize: buffers.size());
75 for (const QVariant &buf : buffers)
76 drawBuffersList.append(t: static_cast<QRenderTargetOutput::AttachmentPoint>(buf.toInt()));
77
78 parentRenderTargetSelector()->setOutputs(drawBuffersList);
79 emit drawBuffersChanged();
80 }
81}
82
83} // namespace Quick
84} // namespace Render
85} // namespace Qt3DRender
86
87QT_END_NAMESPACE
88

source code of qt3d/src/quick3d/quick3drender/items/quick3drendertargetselector.cpp