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39
40#include "layer_p.h"
41#include <Qt3DRender/qlayer.h>
42#include <Qt3DRender/private/qlayer_p.h>
43#include <Qt3DRender/private/stringtoint_p.h>
44#include <QVariant>
45
46QT_BEGIN_NAMESPACE
47
48using namespace Qt3DCore;
49
50namespace Qt3DRender {
51namespace Render {
52
53Layer::Layer()
54 : BackendNode()
55 , m_recursive(false)
56{
57}
58
59Layer::~Layer()
60{
61 cleanup();
62}
63
64void Layer::cleanup()
65{
66 QBackendNode::setEnabled(false);
67}
68
69void Layer::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
70{
71 const QLayer *node = qobject_cast<const QLayer *>(object: frontEnd);
72 if (!node)
73 return;
74
75 const bool oldEnabled = isEnabled();
76 BackendNode::syncFromFrontEnd(frontEnd, firstTime);
77
78 if (isEnabled() != oldEnabled || firstTime)
79 markDirty(changes: AbstractRenderer::LayersDirty);
80
81 if (node->recursive() != m_recursive) {
82 m_recursive = node->recursive();
83 markDirty(changes: AbstractRenderer::LayersDirty);
84 }
85}
86
87bool Layer::recursive() const
88{
89 return m_recursive;
90}
91
92void Layer::setRecursive(bool recursive)
93{
94 m_recursive = recursive;
95}
96
97} // namespace Render
98} // namespace Qt3DRender
99
100QT_END_NAMESPACE
101

source code of qt3d/src/render/backend/layer.cpp