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39 | |
40 | #include "levelofdetail_p.h" |
41 | #include <Qt3DRender/QLevelOfDetail> |
42 | #include <Qt3DRender/private/qlevelofdetail_p.h> |
43 | #include <Qt3DRender/private/stringtoint_p.h> |
44 | #include <Qt3DRender/QCamera> |
45 | #include <QVariant> |
46 | |
47 | QT_BEGIN_NAMESPACE |
48 | |
49 | using namespace Qt3DCore; |
50 | |
51 | namespace Qt3DRender { |
52 | namespace Render { |
53 | |
54 | LevelOfDetail::LevelOfDetail() |
55 | : BackendNode(BackendNode::ReadWrite) |
56 | , m_currentIndex(0) |
57 | , m_thresholdType(QLevelOfDetail::DistanceToCameraThreshold) |
58 | , m_volumeOverride() |
59 | { |
60 | } |
61 | |
62 | LevelOfDetail::~LevelOfDetail() |
63 | { |
64 | cleanup(); |
65 | } |
66 | |
67 | void LevelOfDetail::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
68 | { |
69 | const QLevelOfDetail *node = qobject_cast<const QLevelOfDetail *>(object: frontEnd); |
70 | if (!node) |
71 | return; |
72 | |
73 | const bool oldEnabled = isEnabled(); |
74 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
75 | |
76 | const Qt3DCore::QNodeId cameraId = Qt3DCore::qIdForNode(node: node->camera()); |
77 | if (cameraId != m_camera) { |
78 | m_camera = cameraId; |
79 | markDirty(changes: AbstractRenderer::GeometryDirty); |
80 | } |
81 | |
82 | if (node->currentIndex() != m_currentIndex) { |
83 | m_currentIndex = node->currentIndex(); |
84 | markDirty(changes: AbstractRenderer::GeometryDirty); |
85 | } |
86 | |
87 | if (node->thresholdType() != m_thresholdType) { |
88 | m_thresholdType = node->thresholdType(); |
89 | markDirty(changes: AbstractRenderer::GeometryDirty); |
90 | } |
91 | |
92 | if (node->thresholds() != m_thresholds) { |
93 | m_thresholds = node->thresholds(); |
94 | markDirty(changes: AbstractRenderer::GeometryDirty); |
95 | } |
96 | |
97 | if (node->volumeOverride() != m_volumeOverride) { |
98 | m_volumeOverride = node->volumeOverride(); |
99 | markDirty(changes: AbstractRenderer::GeometryDirty); |
100 | } |
101 | |
102 | if (isEnabled() != oldEnabled || firstTime) |
103 | markDirty(changes: AbstractRenderer::LayersDirty); |
104 | } |
105 | |
106 | void LevelOfDetail::cleanup() |
107 | { |
108 | QBackendNode::setEnabled(false); |
109 | } |
110 | |
111 | void LevelOfDetail::setCurrentIndex(int currentIndex) |
112 | { |
113 | if (m_currentIndex != currentIndex) |
114 | m_currentIndex = currentIndex; |
115 | } |
116 | |
117 | } // namespace Render |
118 | } // namespace Qt3DRender |
119 | |
120 | QT_END_NAMESPACE |
121 |