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39 | |
40 | #include "offscreensurfacehelper_p.h" |
41 | |
42 | #include <Qt3DRender/private/abstractrenderer_p.h> |
43 | #include <QtGui/qoffscreensurface.h> |
44 | #include <QtGui/qsurfaceformat.h> |
45 | #include <QtCore/qcoreapplication.h> |
46 | #include <QtCore/qthread.h> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | namespace Qt3DRender { |
51 | namespace Render { |
52 | |
53 | /*! \internal */ |
54 | OffscreenSurfaceHelper::OffscreenSurfaceHelper(AbstractRenderer *renderer, |
55 | QObject *parent) |
56 | : QObject(parent) |
57 | , m_renderer(renderer) |
58 | , m_offscreenSurface(nullptr) |
59 | { |
60 | Q_ASSERT(renderer); |
61 | } |
62 | |
63 | /*! |
64 | * \internal |
65 | * Called in context of main thread to create an offscreen surface |
66 | * which can later be made current with the Qt 3D OpenGL context to |
67 | * then allow graphics resources to be released cleanly. |
68 | */ |
69 | void OffscreenSurfaceHelper::createOffscreenSurface() |
70 | { |
71 | Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); |
72 | m_offscreenSurface = new QOffscreenSurface; |
73 | m_offscreenSurface->setParent(this); |
74 | m_offscreenSurface->setFormat(m_renderer->format()); |
75 | m_offscreenSurface->setScreen(m_renderer->screen()); |
76 | m_offscreenSurface->create(); |
77 | } |
78 | |
79 | } // namespace Render |
80 | } // namespace Qt3DRender |
81 | |
82 | QT_END_NAMESPACE |
83 |